PAX: Live from the show floor
TelltaleGames
Former Telltale Staff
PAX is winding down (only four hours left!) and all is well. It seems like nearly everyone walking around the show is sporting a Strong Bad or Sam & Max
pin, the Enforcers once again kept us stocked with water and amazingly helpful offers to help out, and we've all memorized every video playing at our
booth (and the three adjoining booths). Nick played some Left4Dead, embarassed himself at Rock Band 2, and apparently won a t-shirt or something in a
contest. We got a bunch of DeathSpank shirts from the Hothead guys. Daniel and Chuck spoke at panels about writing and art in games. Our booth was
awesome!
We've been posting photos to flickr like crazy, so for a look around the show, be sure to check out Doug's, Nick's, Seg's, and my PAX
photostreams.
Possibly best of all, though, our "Make a Scene With Telltale" panel went off without a hitch. We brought along a few PCs running copies of the Telltale
Tool, filled a room with Strong Bad and Telltale fans, and through a carefully concocted mixture of meticulous planning and a lot of excited amused
yelling, wrote, voiced, and produced a short SBCG4AP scene in under an hour. Lots of folks were there (we filled the room -- they were turning people
away!), including IGN, GameVortex -- and probably some
others which I can't load, thanks to the amazingly saturated free wifi -- but fortunately, through the new Telltale video site, you can check out the results of the panel yourself, and find out the
real reason Strong Bad wasn't able to make it to PAX...
We'll all be trickling back into the real world over the next day or two, but in the meantime, huge thanks to everyone who stopped by the booth or went to the panel. If you didn't make it to PAX this year, hopefully we'll see you next time!
pin, the Enforcers once again kept us stocked with water and amazingly helpful offers to help out, and we've all memorized every video playing at our
booth (and the three adjoining booths). Nick played some Left4Dead, embarassed himself at Rock Band 2, and apparently won a t-shirt or something in a
contest. We got a bunch of DeathSpank shirts from the Hothead guys. Daniel and Chuck spoke at panels about writing and art in games. Our booth was
awesome!
We've been posting photos to flickr like crazy, so for a look around the show, be sure to check out Doug's, Nick's, Seg's, and my PAX
photostreams.
Possibly best of all, though, our "Make a Scene With Telltale" panel went off without a hitch. We brought along a few PCs running copies of the Telltale
Tool, filled a room with Strong Bad and Telltale fans, and through a carefully concocted mixture of meticulous planning and a lot of excited amused
yelling, wrote, voiced, and produced a short SBCG4AP scene in under an hour. Lots of folks were there (we filled the room -- they were turning people
away!), including IGN, GameVortex -- and probably some
others which I can't load, thanks to the amazingly saturated free wifi -- but fortunately, through the new Telltale video site, you can check out the results of the panel yourself, and find out the
real reason Strong Bad wasn't able to make it to PAX...
We'll all be trickling back into the real world over the next day or two, but in the meantime, huge thanks to everyone who stopped by the booth or went to the panel. If you didn't make it to PAX this year, hopefully we'll see you next time!
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