New Vista-friendly Sam & Max game released today
TelltaleGames
Former Telltale Staff
Episode 3, "The Mole, the Mob, and the Meatball," available to download and play from www.telltalegames.com
SAN RAFAEL, CA, February 8, 2007 – Interactive entertainment pioneer Telltale, Inc. announced today that the third installment of their episodic Sam & Max game series is now available for Windows XP and Vista users worldwide. Episode 3, "The Mole, the Mob, and the Meatball," can be purchased from Telltale's website (www.telltalegames.com) for $8.95 individually, or as part of the Sam & Max: Season 1 collection for $34.95. Customers who have already bought the full season will find download instructions for episode 3 at www.telltalegames.com/samandmax/seasonactivation.
"The Mole, the Mob, and the Meatball" takes Sam & Max deep into a subversive toy-racketeering operation to look for an undercover mole who has suddenly gone silent. Before they can crack the case, the anthropomorphic crime-fighting duo will need to prove their worth to Don Ted E. Bear by becoming members of the Toy Mafia. Episode 3 screenshots, trailers, and a "try before you buy" demo can be found at www.telltalegames.com/samandmax/meatball.
Episode 3 is the second of Telltale's Sam & Max games to be compatible with Vista. Released in January, Episode 2, "Situation: Comedy," is also playable on the new Windows operating system. A Vista-friendly version of the pilot episode, "Culture Shock," will be released in the next few weeks and will be made available for no additional charge to all existing "Culture Shock" customers.
"One of the great benefits of the episodic model is that we can constantly improve the player's experience," says Telltale's CTO Kevin Bruner. "We can update each new episode with any fixes we made to the earlier episodes, including the tweaks necessary for Vista compatibility. Digital distribution makes it easy for us to get these enhancements out to our customer base quickly."
Today's release marks the halfway point for the six-episode Sam & Max: Season 1. The series has been cited by gaming press and players alike as the first true episodic gaming experience, and has caught the attention of mainstream press, from the New York Times and London's Sunday Times, to Playboy and Australian Penthouse. The remaining Sam & Max episodes will be released on www.telltalegames.com on a monthly basis through May. Each Sam & Max episode runs exclusively on Turner Broadcasting's GameTap service for two weeks before its worldwide release on Telltale's website.
Customers who have already purchased one Sam & Max episode from Telltale are eligible to upgrade to the full season for $26. More information on this offer can be found at www.telltalegames.com/store/samandmax-season1-upgrade.
About Sam & Max
Steve Purcell published "Monkeys Violating the Heavenly Temple" as his first Sam & Max comic in 1987. Sam & Max solved assorted crimes and mysteries as Freelance Police in their sturdy 1960 Black and White De Soto Adventurer from their home base in New York City. After a series of follow-up comic books, Purcell worked with a team at LucasArts to create the critically acclaimed Sam & Max Hit the Road adventure game in 1993. The dog and rabbity-thing duo moved to television in an award-winning animated series in 1997, and are now appearing in an all-new webcomic series at www.telltalegames.com.
About Telltale, Inc.
Telltale delivers Tales for Your Imagination - high caliber interactive entertainment which features engaging stories, strong characters, and rich environments. A new era of interactive entertainment is emerging, with customers expecting more from their investment in play time. Telltale is developing and deploying cinematic quality animation and storytelling technologies, to create entertaining and exciting interactive adventures which meet these new expectations. Staffed with long time industry veterans, Telltale creates tales based on Jeff Smith's Bone series, Steve Purcell's Sam & Max characters and television's popular CSI program in partnership with Ubisoft. Telltale offers content development and custom publishing services for license-holders interested in adapting their properties for interactive delivery. Telltale has created innovative tools, designed specifically for rapid development of high quality, space-efficient titles for digital distribution. Telltale titles can be downloaded from its website, as well as online partners such as Yahoo! Games, Direct-to-Drive, Trymedia Systems, Boonty, and CNET. To learn more about Telltale, please visit www.telltalegames.com.
Contact:
Emily Morganti
415-258-1638 x501
pr@telltalegames.com
Note to press: To request a review copy, write to pr@telltalegames.com. Screenshots and additional assets are available at http://vip.telltalegames.com.
SAN RAFAEL, CA, February 8, 2007 – Interactive entertainment pioneer Telltale, Inc. announced today that the third installment of their episodic Sam & Max game series is now available for Windows XP and Vista users worldwide. Episode 3, "The Mole, the Mob, and the Meatball," can be purchased from Telltale's website (www.telltalegames.com) for $8.95 individually, or as part of the Sam & Max: Season 1 collection for $34.95. Customers who have already bought the full season will find download instructions for episode 3 at www.telltalegames.com/samandmax/seasonactivation.
"The Mole, the Mob, and the Meatball" takes Sam & Max deep into a subversive toy-racketeering operation to look for an undercover mole who has suddenly gone silent. Before they can crack the case, the anthropomorphic crime-fighting duo will need to prove their worth to Don Ted E. Bear by becoming members of the Toy Mafia. Episode 3 screenshots, trailers, and a "try before you buy" demo can be found at www.telltalegames.com/samandmax/meatball.
Episode 3 is the second of Telltale's Sam & Max games to be compatible with Vista. Released in January, Episode 2, "Situation: Comedy," is also playable on the new Windows operating system. A Vista-friendly version of the pilot episode, "Culture Shock," will be released in the next few weeks and will be made available for no additional charge to all existing "Culture Shock" customers.
"One of the great benefits of the episodic model is that we can constantly improve the player's experience," says Telltale's CTO Kevin Bruner. "We can update each new episode with any fixes we made to the earlier episodes, including the tweaks necessary for Vista compatibility. Digital distribution makes it easy for us to get these enhancements out to our customer base quickly."
Today's release marks the halfway point for the six-episode Sam & Max: Season 1. The series has been cited by gaming press and players alike as the first true episodic gaming experience, and has caught the attention of mainstream press, from the New York Times and London's Sunday Times, to Playboy and Australian Penthouse. The remaining Sam & Max episodes will be released on www.telltalegames.com on a monthly basis through May. Each Sam & Max episode runs exclusively on Turner Broadcasting's GameTap service for two weeks before its worldwide release on Telltale's website.
Customers who have already purchased one Sam & Max episode from Telltale are eligible to upgrade to the full season for $26. More information on this offer can be found at www.telltalegames.com/store/samandmax-season1-upgrade.
About Sam & Max
Steve Purcell published "Monkeys Violating the Heavenly Temple" as his first Sam & Max comic in 1987. Sam & Max solved assorted crimes and mysteries as Freelance Police in their sturdy 1960 Black and White De Soto Adventurer from their home base in New York City. After a series of follow-up comic books, Purcell worked with a team at LucasArts to create the critically acclaimed Sam & Max Hit the Road adventure game in 1993. The dog and rabbity-thing duo moved to television in an award-winning animated series in 1997, and are now appearing in an all-new webcomic series at www.telltalegames.com.
About Telltale, Inc.
Telltale delivers Tales for Your Imagination - high caliber interactive entertainment which features engaging stories, strong characters, and rich environments. A new era of interactive entertainment is emerging, with customers expecting more from their investment in play time. Telltale is developing and deploying cinematic quality animation and storytelling technologies, to create entertaining and exciting interactive adventures which meet these new expectations. Staffed with long time industry veterans, Telltale creates tales based on Jeff Smith's Bone series, Steve Purcell's Sam & Max characters and television's popular CSI program in partnership with Ubisoft. Telltale offers content development and custom publishing services for license-holders interested in adapting their properties for interactive delivery. Telltale has created innovative tools, designed specifically for rapid development of high quality, space-efficient titles for digital distribution. Telltale titles can be downloaded from its website, as well as online partners such as Yahoo! Games, Direct-to-Drive, Trymedia Systems, Boonty, and CNET. To learn more about Telltale, please visit www.telltalegames.com.
Contact:
Emily Morganti
415-258-1638 x501
pr@telltalegames.com
Note to press: To request a review copy, write to pr@telltalegames.com. Screenshots and additional assets are available at http://vip.telltalegames.com.
This discussion has been closed.