A New TT-based S+M Animated Series?
Just a thought I had, it's probably already been thought of, but...
Since the CGI S+M are to easy to animate (just keyframe and the comptuer genenrates the rest) and so many settings are already made...
Any possibility of there beign a new S+M animated series? you guys did it already with the shorts form season 1, what about a full-length 20-minute series? Or even a single S+M movie? Given the capabilities today, it's a much easier task than in the past...
And if TT says no, any of you fans want to try it? I'm sure with enough work we coudl hash out a movie atleast...
Since the CGI S+M are to easy to animate (just keyframe and the comptuer genenrates the rest) and so many settings are already made...
Any possibility of there beign a new S+M animated series? you guys did it already with the shorts form season 1, what about a full-length 20-minute series? Or even a single S+M movie? Given the capabilities today, it's a much easier task than in the past...
And if TT says no, any of you fans want to try it? I'm sure with enough work we coudl hash out a movie atleast...
Sign in to comment in this discussion.
Comments
Anyone want to take up a collection? PP donations towards a new S+M full-length series or movie? (I'm not joking, I'm serious, if TT will do it for a $$$ I'm willing to try and help raise the money!)
I'd pay $10 for the download, and I'd pay another $20 for the DVD. Or make a $25 package deal (download and DVD). Who else would buy?
Well, it just means that you need a Maya-exporter for the Telltale-Tool. Once imported into Maya the scene will be lit and rendered properly (and maybe the animation will be tweaked a little more and particle-effects added), and you're good to go. Adding the usual amount of post-pro for color-correction, and other 2D-additions, et voilà!
--Erwin
Other way around, T3 imports directly from Maya, iirc, though I dont know the system load t3 creats makign it's own effects verses makign them in maya then importing them... (I dont suppose anyone at TT woudl be willing to tive a little techy-insight into T3?)
i take offense to that! :mad:
I'm sure some of us have learnt enough of Sam and Max to know how to abuse the Freelance Police badge to get some by now!
Lets go shoot someone's tire.
I call shotgun! (lol)
Obviously you've never animated anything.
I wont comment on the engine... but I'm shocked that everything is done by hand instead of using tools liek skeletal animators.
In that case, the whole thread is now null and void... sorry for makign an ass of myself...
Also, obviously, from a purely technical standpoint, its easy to animate a rigged character. You can click on someones wrist, and drag it around and watch his elbow bend around like an actual elbow would. Its easy to click points on a skeleton and drag them around, and save it out. The thing that makes it very hard is actually making it look good. I can make an animated thing in Maya. Anyone on this forum could. The problem is, it wouldn't actually look like animation, it would look like indecipherable crap. Animation is taught in art school because its an art!
That, though, still backs up my original thoughts, even with touchups by hand, it takes hardly any time to do a CGI animation in 3D compared to the traditional animation. Also, considering how much leeway there is (if you just CANT get a shot of, for isntance, a character walking infront of a street light on the road, you can just have a car 'happen' to dive by and obscure the view for that 1-3 seconds) it should be comparitivly easy to make a new S+M Animated series using the tools you already have. That was the point of my original post (and if you incorporate a good physics engine, then a lot of the effects will fall into place almsot magically)
Hense my suggestion also about my being willing to start a fund to pay for the time/effort to make said series (or atleast a S+M movie) since it wouldnt' take nearly as long as a live or a traditionally-animated series and woudln't require a huge budget. Since most of the models and many of the sets are already made, I'd think you could make a 2-hour movie for around 1M (probably way less for expenses, but I'm sure peopel will expect big pay since it's a "movie")
I hope that makes more sence, if not let me know what I'm still confusing about and I'll clarify further. I'd love to see this idea really happen if there's anything at all I coudl do to facilitate it.
Anyhow, this idea will never come to fruition - if you want original S&M animation that isn't just the occasional trailer or machinima short from TellTale, you'll have to make it yourself. Like Steve did! Except he's Steve, of course, and we're not, so fan-made vids would likely... not be as good.
I Don't! :mad:
The only way it woudl work is as an underground movement. I'm lineing up people who
re willing to donate... I'm trying to raise $200K to nudge TT into developement, though so far I'm falling short...
I actually think Pixar could hit the "edgy-but-family-friendly" mark a lot better than the TV show did. And like Jake said, people would go see it simply because it's a Pixar movie.
a) Because Pixar made the leap and it was all the rage.
b) Because they could get things done faster, even if that meant compromising quality.
So yeah, you can technically animate faster, but with god-awful results fit only for toddlers for the Wednesday morning Disney Channel.
When you hit a middle-ground between two demographics it never works, I cite "Titan AE" which is often reguarded as a cult film, It acctually was responcible, for shutting down Fox animation studios. Nobody knew if it was a Sci-Fi action movie or if it was a kiddy movie.
"One of the reasons most commonly given for the financial failure of Titan A.E. is its poorly identified target audience. People were unsure, having seen trailers for the film, whether it were intended for the older sci-fi fan crowd, or whether it was pitched more at children." (Wikipedia)
This is the main reason I think a major release like pixar woudl fail, publicized materials would only serve to confuse people who automatically think "cartoon! Kiddy film!"
And @ mish: So, you're tellign me hand-drawing a movie would be faster than doing digital cleanup on a CGI film? I find that hard to believe, though if it's true that's shocking, considering how easy a lot of the cleanup woudl be (as I said above 'coincidence' is your best friend in a medium like this)
I think Titan A.E. just wasn't as good as it should have been, is its problem. The fact that it wasn't marketed well probably didn't help it at all, but I think it didn't do well because its not-greatness got compounded by its hard-to-sellness... not just one of those things. Ratatouille, for instance, was surely a hard sell, and it surely also didn't do as well as Cars, but it was a great movie, I'm sure it grossly outperformed Titan A.E.
So yes, I know movies CAN hit big when they aim for multiple genres, but I als know they can bomb when tehy do. S+M is one of those that is very... it's adult but kept more clean... it wasn't intended for children really, imo, much like the TV series "The Simpsons." (acctually I see several parallels in the two, amusingly enough) S+M though LOOKS visually more childish (I acctually avoided it till last month because I thought it was a chicldren's game...) and I think it would attract a lot of chicldren because of this and they wouldn't fully understand it and it woudl frustrate them and their parents.
Again, though, these are jsut my thoughts, plenty of films have done this and been massive successes, I'm certainly not Roger Ebert, and I can only give a layman's view of the possibility. (though I would lvoe to see a S+M movie in whatever form by whatever company...)