Choices Not carrying over between episodes 1 & 2
Enjoyed episode 1, but now a frustrating situation with trying to move to episode 2. Support info zip file uploaded here: http://www.sendspace.com/file/ouvuhc
I played through episode 1 in my very first game. I didnt pause or shutdown early. I played straight through, watched the credits, then immediately tried to play episode 2. However, I had saved Carley in episode 1, but now Doug is still alive. Seems not all my choices made it successfully to episode 2. They've shown her as alive in the episode 2 "preview", but once episode 2 starts, she's dead and Doug is alive and sleeping.
After looking over the forums for help, I looked for my props.pref files and did not see an extra one. I only had the one save file and it seemed to all be in the correct places. shrug
I also disabled Steam Cloud sync, but that didnt do anything either.
I rewound several times and tried to re-play the last scene to end episode 1, but no change. I also tried backing up one scene farther... nothing changed.
Eventually, I just decided to create a new save file and re-run the entire first episode. Unfortunately, after playing straight through again, I've still got the exact same problem - not all my choices seem to have crossed episodes. Doug is alive, Carley is not.
Any help?
Comments
This might be a bit more difficult, because you started a new game afterwards.
You do have an extra prefs.prop in
E:\Program Files (x86)\Steam\steamapps\common\The Walking Dead\Pack\default
please try renaming it to prefs.prop.bak to deactivate it.
If that doesn't get you the result you want, rename the prefs.prop in
C:\Users\marshal\Documents\Telltale Games\The Walking Dead
to prefs.prop.orig
then move the prefs.prop.bak from
E:\Program Files (x86)\Steam\steamapps\common\The Walking Dead\Pack\default
to
C:\Users\marshal\Documents\Telltale Games\The Walking Dead
and rename it to prefs.prop to activate it.
Thanks, guess I missed that other file when I looked the first time. I didnt check though after I ran the second game.
Anyway, all fixed. Thanks
The first rename didnt fix it, but the second move resolved it.