So, what do you think?
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So far, these puzzles seem way too easy, and I'm hoping this is because I'm early in the game and not because the game overall has been made simple for those who don't play adventure games.
Oh and one request, love the main menu which replicates the Main Homestar page. Please though continue making new main menus with each episode. I've already cycled though all the things they could say.
The first one is the graphics engine. For some of the main characters, the style is definitely implemented perfectly, though I found that tiny errors with some of the models really took away from the look (Strong Sad's head and arms, some of the lesser items not really implementing the cel-shading well, etc.). Plus, there were a bunch of tiny glitches, from the outlines that would randomly appear at odd spots, to the shading going from sharp to blurry on some objects. I didn't really find the Homestar-style animations to be here, either--I was expecting a lot more moments to be more jerky than fluid. EDIT: An option for anti-aliasing would have also been nice, since the game is pretty sharp.
The second gripe is that there were definitely some spots where more dialogue would have been great. For instance, I was hoping that selecting the hedge-clippers and highlighting one of the characters that Strong Bad hated would lead to some interesting dialogue, but it wasn't there. Of course, I can forgive this because of limited development time and storage space.
Besides those two things though, I found the game to be fun. I may purchase a season pass for the PC version later on, or if Nintendo happens to announce a storage solution for the Wii in the coming months, I'll buy it for that.
I thought the graphics were brilliant. I've only recently started looking into Strongbad after Telltale announced they were gameafying it but I'm glad I did, otherwise I would have thought the graphics were pathetic, now I've seen what they are based on though, I can say they are perfect.
I thought that was easier than the Sam And Max games, I've needed help with every one of those, but I got through this and never got stuck for long, not that that's a bad thing, sometimes that's a con in Sam and Max, I feel bad for getting hints .
The humour was spot on too, made me laugh out load a couple of times.
An excellent first episode and cannot wait for the next ones.
1.WAY too short.
2.Why can't I compliment/insult people when in Extended Play?
Thats pretty much my exact reaction to this too. I managed it in about 4 hours, now Im hopelessly lost in the Extended play, I cant find anything new! lol.
There was one weird moment where I went to the KOT's castle and for some reason, for that entire place, strong bad had no eyes...it was kinda creepy actually *jibblie jibblie*
Along with the Things I love, are the Random Obscure Trophies from Coach Z. Funny part is, you never know when you're gonna get one or why. XD The Use of the Lappy in the game is cool, too. The Characters look GREAT, too! Their models are perfect, and most of them display their 3D-ness whislt doing the
Things I disliked: During my first time playing, I crashed as I was about to get the Shears. Kinda Pissed, because I had to go through everything again, because the AutoSave feature isn't as good as Sam and Max's.
TO A TELLTALE PERSON: please reprogram the Auto-Save so it save whenever going to a place from the Map.
Anyways, sometimes the Game was too Easy. Such as the Beginning... all you had to do was Talk. It got better once I got to the K.O.T's castle. That part was Hard and good!
Teen Girl Squad is fun, but it didn;t settle on me very well. I guesss I just don't understand how to combine the Items to create the Deaths. Oh well.
All in All... I'd say 8.5/10! I can't wait for the Next Episode... BTW, where's is Homsar's mysterious Cameo I hear about that's been rumoured? i know he appears somewhere, like the Mariachi's! (Other than Calling him, that is)
@ HitTheRoad: Put Hints down to low, like I did. He doesn't hint at all, making it more challenging.
STRONG BADIA THE FREE!
I hope so. As long as I'm playing for a while...
One thing I'm glad I didn't have to do: randomly applying everything in my inventory to everything in the enviroment. You guys say it is easy, but not in the '90s Kings Quest sense where sometimes it's completely illogical stuff that keeps things moving.
Oh, SCP, you reminded me: I Looooove how nicely this ties into the H*R universe.
I am now glad I got the PC version. Because at the end of this season, I am going to be obsessed with equipping Strong Bad with so many costume bits. I just need new shoes and a hat or something to finish my Videlectrix programmer outfit. That mustache is perfect for the jorb.
I really hope the difficulty ramps up a bit. The only times I got a bit stuck were the KoT's castle puzzle and the final puzzle. I found myself solving puzzles before I even knew what they were, and that actually caused some confusion. I was already going to
The difficulty also ramped up in Sam and Max, so I'm hoping it will do the same here.
But you have to take into consideration that Sam & Max could be larger than 40MB. That may partially explain the curt length of the game.