Bloopers
Here are a few bloopers I found while playing the first episode.
- If you click on the answering machine early in the game, there is a message by Winnie (from the news stand) stating that the latest issue of "Modern Knitting" would be available and Wallace could come by and pick it up any time. - But if you go to the news stand this is not mentioned in any way.
- When you play Gromit for the second time and Wallace is in the kitchen on the phone, click on the panel above the kitchen door: The "breakfast" light is still flashing (though breakfast is already over) and you hear Wallace's voice through the speaker ("Just a reminder, Gromit, in case you've forgotten.") though he is actually talking on the phone right next to him at the same time.
The next bloopers contain spoilers:
- If you click on the answering machine early in the game, there is a message by Winnie (from the news stand) stating that the latest issue of "Modern Knitting" would be available and Wallace could come by and pick it up any time. - But if you go to the news stand this is not mentioned in any way.
- When you play Gromit for the second time and Wallace is in the kitchen on the phone, click on the panel above the kitchen door: The "breakfast" light is still flashing (though breakfast is already over) and you hear Wallace's voice through the speaker ("Just a reminder, Gromit, in case you've forgotten.") though he is actually talking on the phone right next to him at the same time.
The next bloopers contain spoilers:
- When Wallace first uses the growth formula on the flowers, you can clearly see that he empties the whole pot. Strangely the pot is refilled when you need the formula for the second time later, though Wallace is out of ingredients and the mixer is broken, so he could not have created more.
After Gromit has successfully exchanged the records in the basement so all bees are sleeping, go outside and look through the coal hatch once more. You will hear the dance music playing again, though this record is actually in Gromit's inventory at that time and the lullaby should be playing instead.
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Comments
I preferred to think Gromit was simply having a flashback to his earlier traumatic experience in the game.
I did notice a couple of cut-scenes playing in an odd order though. E.g. if you solve a puzzle too early, or if you approach people from an odd angle.
But they're minor; I thought the game was pretty solid ^_^;;
this is a crazy bug. have you tried reproducing it?