Armakuni wrote: »
If you don't expect bitterness when changing a beloved series like this, you can't have spent too much time on various gaming related forums.
If you don't expect bitterness when FILL IN THE BLANKS like this, you can't have spent too much time on various FILL IN THE BLANKS related forums.
Armakuni wrote: »
What's the point in giving the game a try first, when you already know what the controls are like? Won't they be very similar to those in W&G?
monkey_05_06 wrote: »
Oh, wait, you meant 3D graphics? Well let's see, we've got width, height, and depth. Yup! You notice how Guybrush gets smaller as he walks into the distance? That's the third dimension.
Really, I understand the desire for it to "feel" like the old games did...but does 3D graphics really destroy the game for so many people? Honestly? I just don't understand this...
Guybrush_Threepwood wrote: »
You know it isn't true. That's a 2D game. Period.
Romanito wrote: »
First tome postin'; longtime fan...
All you complainers (and rude HATERS i particular), allow me offer you some food for thought...
I'm going to assume you were kids when you played the first MI, and that you have a very strong attachment to the series. Its understandable, and if thats the case, I have news for you... this new series will not compare favourably. Because nothing could ever replace you childhood memories... and you know what?.... Telltale aren't making this game as a special gift for you and you alone, they are making it for the new generation! Thats why lucas are remaking the original game, they hope to create a new fanbase. You have to look forward, move with the times. I played CMI before either MI1 or MI2, and i thought it was better in every single way. Take THAT, purists! Stop living in the past, get married or find a job or something. The old games are there, nobody is taking them away! Leave the professionals do their job, and be thankfull for what you get, cause it may be more than you deserve.
Romanito wrote: »
I'm going to assume you were kids when you played the first MI, and that you have a very strong attachment to the series. Its understandable, and if thats the case, I have news for you... this new series will not compare favourably.
Because nothing could ever replace you childhood memories... and you know what?.... Telltale aren't making this game as a special gift for you and you alone, they are making it for the new generation!
I played CMI before either MI1 or MI2, and i thought it was better in every single way. Take THAT, purists!
Stop living in the past, get married or find a job or something.
and be thankfull for what you get, cause it may be more than you deserve.
Armakuni wrote: »
That's subjective. If your point is that the only reason people prefer the older games is they played those first, when they were young... I think you're mistaken. It might be like that for some people, but I doubt this makes up the majority.
MI3 is a good game, though.
Armakuni wrote: »
I understand what you're saying, and I have no doubt these new games will be good.
However, I have to disagree the series got better over time... unless you're talking about Monkey Island 2
Derrick wrote: »
The problem is people should not blindly support TTG just because they are releasing a MI game.
Lola_Minnie wrote: »
I totally agree with this. Every other post I've seen after this announcement has been something like, "Is Ron Gilbert involved??" He doesn't do Monkey Island anymore, deal.
RockNRoll wrote: »
the first two are undeniable and I've never really considered the other two to be truly official, though still not illegitimate.
MusicallyInspired wrote: »
Complaining is good...but I don't see the point in complaining until you've actually given what you're complaining about a chance. So nobody should be complaining until they've actually played the demo.
Another thing not many seem to realize is that this new Monkey Island isn't JUST for the classic fanbase of the series. They've got to try to reel newer gamers in as well. How else will adventures become huge again? Yes, Monkey Island is something special to older fans, but without a big change in style for CMI a lot of people would have never even known about Monkey Island in the first place. A lot of people here haven't even played the first two games but love Monkey Island because of CMI and (dare I say it) EMI. The old games will always be there so I don't mind a little bit of change to get some new fans as well. And all the while keeping the essence of Monkey Island very much intact.
Guybrush_Threepwood wrote: »
I got used to 3D adventures, so it's fine to me, although I always prefer 2D.
But telling that giving the illusion of a third dimension by scaling a 2D sprite is 3D seems just provocative to me. You know it isn't true. That's a 2D game. Period.
Megaboz wrote: »
I guess it depends on what you define as complaining. I think "constructive criticism" is better, because it implies "Hey, there are some issues with what I see, here's my suggestion, do with it as you will" as opposed to complaining, which to me implies more "This sucks, you should do it this way, and I'm going to keep moaning about it for 30 threads and threatening not to buy any TTG games again," which is childish.
Hero1 wrote: »
Well I'm not trying to stop people criticizing i've criticized telltale games myself, for example the difficulty level of the firs three episodes of Sam & max.. But I did atleast wait til those games were released.
Monkey Island madness!!
So it finally happened... we finally get more Monkey Island games!
I thought it was a joke when I first heard it, seems so incredible to finally have this series back... I'd given up on it years ago, especially after the terrible Escape from Monkey Island.
I've been playing the Monkey Island games since the first game was just released, it was actually the first game I bought for my Amiga 500... so as you can imagine, I'm very excited about this news!
In case anyone doesn't know yet, we will have two seperate Monkey Island games... well, one game and one series of episodes by Telltale.
However, the one not made by Telltale (actually made by Lucasarts themselves!) isn't really a brand new game... it's a remake of the first one.
I'm very happy to say this will be available on PC as a digital download - I suspected it would only be available on the 360.
It looks like an interesting remake... however, it's not without its problems.
First off - I hate the character redesign, especially in the closeups and on the 'cover art' picture... Guybrush looks like a @&#!! idiot :eek:
It seems they want to continue the cartoony style introduced by Curse of Monkey Island... but something must have gone horribly wrong!
I was never a big fan of that cartoony character look in the first place, I always preferred the style in first two Monkey Island games... but I grew to accept it eventually.
Not sure I'll be able to do so with this new look!
Here you can see a closeup in the original compared with what it looks like in the remake -
However, the remake has an interesting feature... from within the game, in real-time, you can change from the new look to 'classic look'.. which is what the original looks like.
That way, you can play it with original graphics and still get the new voice acting.
Anyway, even though it's not perfect, it's really kickass that Lucasarts is finally doing something with its old IPs again, hopefully this will lead to even better things in the future.
Now, over to the Telltale series of Monkey Island games... Tales of Monkey Island.
The first one will be released on July 7th, and I can't wait
Obviously, they will be 3D games... like every other Telltale game so far. I can't say I'm disappointed by this, as I would never expect a new 2D Monkey Island game.
I do like 2D quite a bit better, but Telltale is very good at designing interesting areas and so I trust they will make it look nice.
Besides, graphics aren't *that* important.
I like the character design much better in the Telltale MI - Guybrush looks a lot better.
They still retain that cartoony look, but I think it's the best looking Guybrush since LeChuck's Revenge. In fact, he reminds me of a mixture of what Guybrush looks like in that game and how he looks in the more cartoony ones.
He will be voiced by the same voice actor that has done the voices in every Monkey Island games that had speech - Dominic Armato.
I can't say I ever liked the way he does Guybrush as it never sounded anything like what I'd been hearing in my head when playing the older and unvoiced games in the series... but he's not bad.
Telltale has also revealed that they will let you combine inventory items in this game to allow for more complex puzzles - something every Telltale game up to now has lacked.
I'm really hoping they will make these games harder than their previous games as they were all much too easy.
One concern I have is that they didn't get Earl Bohen (I think he's retired from acting) to do the voice of LeChuck... he was so good at that role! The new guy sounds a bit... off. But I'm sure I'll get used to that, it's not a biggie.
My major gripe with their series is they chose to have direct control, instead of point & click.
They claim it's to allow more creative camera angles and movement, and that this could not be accomplished by using point & click.
I don't buy that for one moment - I'm certain it would be possible to have the game be fully mouse driven (at least as an option).
It would obviously be *harder* to implement well, direct control is the easiest choice by far.
But I, and lots of other adventure gamers, find it's much more convenient and relaxing to play adventure games using the mouse exclusively.
And besides, due to a condition I have, I can't use my keyboard for gaming for any extended period of time (same goes for gamepads)... so for me, this is terrible news.
I'll get around it by using this old joystick I have laying around, but it's a hassle.
Finally, about the 3D graphics they're using - they do look pretty nice, the engine they use for games has evolved a great deal since their first game, Bone.
It's still nowhere near the quality of many mainstream shooters etc, but for a game of this type, where they have a much smaller budget.. it looks more than acceptable.
Part of me wishes they would still use 2D backgrounds, but I realize this is unrealistic and so I was not in any way let down by the choice to go with 3D.
Here is an example of why I love 2D so much... they still look much better than what 3D can produce -
Curse of Monkey Island (1997) -
Tales of Monkey Island (2009) -
So as you can see... 3D still has a way to go.
3D does have advantages, though... I'm not denying that. First of all, it's cheaper.
Second - it obviously allows for moving cameras, dynamically changing angles, etc... which can add a lot to the experience.
Anyway, this will have to be enough for my first blog entry, so to sum it up - even though I have a few issues with both the new Monkey Island games... this is KICKASS!
Shanksworthy wrote: »
Yeah but like I said, I don't see a problem with constructive criticism on previews and early pictures of unreleased games. It's completely valid and in some cases necessary. We're talking about two seperate things here; a)constructive criticism on a yet-to-be released game, and b)Complaining about a game that is already released, when it's too late to do anything about it anyway. The latter seems almost worse if you think about it.
I don't see how this (a) hurts anybody. For some people it dulls their enthusiasm to hear negative buzz. Sorry to say, but that's just weak. As for the developers, if they don't want to hear constructive criticism then they will just ignore it anyway. Unless someone's just flat-out hating, I don't see the point of stiffling anyone who has something to say, especially if it's with good intentions.