Thanks to Telltale Games for ToMI! And now we want also... Grim Fandango 2 !!!

Great surprise for Tales of Moneky Island! We love Telltales! Our dear Guybrush is returning!! Great work of TellTale's boys !!! (we want altough Guy speaking Italian, we pray you!!! ). And after this, now we want also sequel of Grim Fandango! Come on Telltales, make new adventures of Manny Calavera!!!
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Comments

  • edited June 2009
    I don't need Grim Fandango 2. I think it stands very well on its own.

    Loom is a game that needs sequels, though... the storyline was never finished.
  • edited June 2009
    Isn't Grim a solely Schafer-only game? Either way, I never liked it. Not enough to get through it, anyway.
  • edited June 2009
    What? Do you don't love Manny also?

    And for the storyline: is not necessary to have a sequel, also a prequel may be awesome!!
  • edited June 2009
    Yeah, I don't see what everyone else sees in Grim Fandango. I don't get the appeal at all. Which is unusual because I love pretty much EVERY other LucasArts game and for some reason everybody rates Grim Fandango as the best one (I can't say I agree with this).
  • edited June 2009
    I loved Grim Fandango but can't see the potential for a sequel. Loom on the other hand needs one or two.
  • edited June 2009
    Armakuni wrote: »
    I don't need Grim Fandango 2. I think it stands very well on its own.

    Loom is a game that needs sequels, though... the storyline was never finished.

    Agreed!
    Originally, Loom was planned as a trilogy, with the second game being The Forge, and the third The Fold. They starred Rusty and the shepherd girl.
    They'd probably suit the chapter style aswell, with added benefits from playing through from the beginning by finding extra drafts, that unlock secrets in later episodes, but allowing people to just step in at any chapter should they wish.
  • edited June 2009
    That would be good to re-released but I would caution them not to do a sequel cause Grim Fandango was unique and a one-off and a sequel could damage is reputation and without Tim Schafer at the helm theres no one that has the powerful mind of storytelling he has. Same goes with The Dig, a re-release yes, a sequel no
  • edited June 2009
    I'm not normally one of the type that think that poor or ill-conceived sequels or revivals of properties cause harm to the original work, but I really hope there is not a Grim Fandango sequel or prequel because it really doesn't need either.

    It's a fantastic story that has its beginning and end and I don't think there's any need to revisit the characters or world. Even a straight remake of it I'd be uncertain about because it doesn't really need that either.

    More people should play it though. Any creative methods to drive an audience back to it, I'd be all for.
  • edited June 2009
    Also, just because a game is good doesn't mean a sequel will be as good. Do you want a sequel because you loved the first game's atmosphere and characters so much? Or do you want a sequel just because you loved the first game's story so much? Big difference. If you liked the story, that's no reason to want a sequel.
  • edited June 2009
    Like some of you, I don't think a sequel for Grim Fandango... Because the story is definitely ending in it. It's also the case for The Dig. They are one shot. Sequels can be easily done for Maniac Mansion/DOTT, Zak McKraken or Full Throttle.

    Like Armakuni and Serweet, I would like to see the end of the trilogy of Loom. It was a very great game : I remember disliked it when it was released because it's wasn't a funny game like the others SCUMM and without the "verbs system" and now it's one of my favourite ! A game using the music of Tchaikovsky, the Swan Lake (one of the most beautiful music in the world) and it's totally worked...
  • edited June 2009
    Even though I believe that TT is great for gettin the MI license, l am not sure if we should bug them for another LA title since it does takes a lot of time to make a game.

    If TT does get another LA license, l believe a sequel to the maniac mansion and Day of the Tentacle games would be great. Unlike a lot of the other LA games, the MM series doesn't seem like a one time series like the Digg and instead, appears to be one of those franchise that can have as many sequel as needed.
  • edited June 2009
    I love Grim Fandango, but I don't think the story would be able to accommodate a sequel. You might be able to get away with a pre-quel, but I don't think a pre-quel would do the first game justice, because of the scale of the journey in the original game, and the restriction the original story would place on the pre-quel.

    I think the Maniac Mansion series would make a better license to revive from the old Lucas Arts catalog.
  • edited June 2009
    I can't stand prequels :eek:

    Leave Grim Fandango alone, there are plenty of other franchises much better suited to sequels.
  • edited June 2009
    Maniac Mansion/Day of the Tentacle would work whereas the characters in the game can be fleshed out w/o limitations from the previous games in my honest opinion.

    For instance, TT can pretty much put their own interptations on the maniac mansion characters without ppl groaning and moaning

    I am sure there are fans who would complained if Bernard have gotten a redesign but l doubt they would care if Razor or anybody else who have not appeared in DOTT have gotten a makeover.

    It would be cool to see TT aging the characters seeing how the first two were based in realtime.


    I think it would be cool to see Wendy as a famous novelist who is seeking some inspiration for her next book or Razor as a celebrity popstar sellout.
  • edited June 2009
    a prequel is possible for Manny... i loved so much various Lucas adventure that i'd like to see new games about their protagonists... for example an adventure about the life before death of Manny... why not?
  • edited June 2009
    belacqua wrote: »
    a prequel is possible for Manny... i loved so much various Lucas adventure that i'd like to see new games about their protagonists... for example an adventure about the life before death of Manny... why not?

    It's been years since I played it, so I could be wrong, but I remember Manny starting out as a down-trodden nobody who regrets not doing anything with his life. If you create a great story of his life where he triumphs over evil, it won't gel well with the Grim Fandango character.

    It could be done, but it would be hard to work around the story of the original game. There are great games out there that are open to a new series without such restrictions, so a new Grim Fandango story is, in my opinion, a bad idea.
  • edited June 2009
    If another Maniac Mansion game were to be made I'd want it with different characters. Preferably ALL different to the ones in Day of the Tentacle. Maybe perhaps picking three others from the original Maniac Mansion. Or one other and get two other unknowns like DOTT did. I can't stand it when everyone says "We want a Day of the Tentacle 2!!" because Day of the Tentacle itself is a sequel. What we should be saying is "We want a Maniac Mansion 3!" Similar humour (not really possible without Schafer, obviously), featuring the Edisons, with DIFFERENT main characters to DOTT.
  • edited June 2009
    I think Grim Fandango had a perfect ending.

    You may create a new game in the same world, but Manny's story was perfectly tied up.
  • edited June 2009
    If another Maniac Mansion game were to be made I'd want it with different characters. Preferably ALL different to the ones in Day of the Tentacle. Maybe perhaps picking three others from the original Maniac Mansion. Or one other and get two other unknowns like DOTT did. I can't stand it when everyone says "We want a Day of the Tentacle 2!!" because Day of the Tentacle itself is a sequel. What we should be saying is "We want a Maniac Mansion 3!" Similar humour (not really possible without Schafer, obviously), featuring the Edisons, with DIFFERENT main characters to DOTT.

    l agree, hence me suggesting that they should use Razor and always stating for a new MM game in my previous comment.

    I also think that makin a new one with characters who aren't in DOTT, would allow Telltale to make the game their own. To clarify, it would mean that TT can do whatever they want with the game w/o being forced to playin to protray the characters a certain way. l prefer a loose sequel to MM rather than a continuation of DOTT

    As said before, those who have played DOTT may complain about character design or behaviour if TT uses Hoagie, Vern, and Bernard whereas if they used someone in MM, no one would really complain since they weren't flesh out in the original game. Having characters not from DOTT would, imo, make the game better


    I love the protagonists from DOTT, but l believe that the game should have new chars to make it more unique.
  • jmmjmm
    edited June 2009
    I'd love to see sequels for several old LA games (and of course more MI), but I'd rather see an original Telltale game.
    A year or two ago it wouldn't have worked because Telltale was a small little known company that could, but know I think its time because.
    1. Telltale is known enough.
    2. Telltale has already shown the world it has consistency in quality and it delivers on time.
    3. ToMI, Wallace and Gromit, Strong Bad and Sam & Max show an ample breath of Adventure gaming and style, clearly this show that Telltale is not a one trick pony.
    4. The announce about ToMI at E3 clearly gave Telltale worldwide exposure.
    5. They have great minds on board, I'm certain that they can cook something that will became a classic.
  • edited June 2009
    a sequel?
    well, first I'd like a version of grim fandango playable on vista!!!
    the last year(I think) one sure doesn't...
  • edited June 2009
    I agree with many of you. Grim Fandango was a great stand alone story. Leave it be. Any attempt at a sequel would be a lame attempt to continue a story that was perfectly wrapped up.
  • edited June 2009
    I do not think a lot of LA games could have sequels. I mean, Indy, MM and MI (I never played Zac Mckraaken and did not include S&M since it isn't owned by LA) are the only series ended without makin it hard to do another game.


    From what ppl are sayin, the digg and grimm would take a lot of creative thinkin to do another. l also think that Roy Conrad biker game would be hard to do a sequel despite Lucasarts tried to attempted to come up with one twice.

    The only way I think is for someone to make a sequel to the Digg or a Grim game is to make it as an unrelated party game.
  • edited June 2009
    Yeah, I don't see what everyone else sees in Grim Fandango. I don't get the appeal at all. Which is unusual because I love pretty much EVERY other LucasArts game and for some reason everybody rates Grim Fandango as the best one (I can't say I agree with this).


    I don't like grim fandango either. I played it all the way to the end, and it only got somewhat good from year 3 onwards (even tho there were some Myst-like puzzle which i loath) , but year 2 was so F-ing long and boring, that when i think about replaying the game, I just remember that chapter, and I immediately give up on that idea. Grim fandango is a good game. I enjoyed the music, I enjoyed the characters, I enjoyed the plot. I did NOT enjoy the game. that's all I can say about that.
  • edited June 2009
    Yeah, I don't see what everyone else sees in Grim Fandango. I don't get the appeal at all. Which is unusual because I love pretty much EVERY other LucasArts game and for some reason everybody rates Grim Fandango as the best one (I can't say I agree with this).

    Ever played it? The story description itself deserves a reward. Then there's the art direction, which, even to this day, still stuns me. Voice acting's genius, humor's in the right place, writing's elegant and poetic. Puzzles, however, can get increasingly frustrating, but that's what the internet is for, right? Other LucasArts games strive in humor and wit, while Grim Fandango strives in beauty, both visual and writing, yet still keeps the humor high.

    Hell, I've played through it at least 5 times already.

    Now, about se/prequels, I don't think it could be about Manny. Of course, there's always potential sequels that focus on other characters from the same universe. In my opinion, however, they should work on Full Throttle. And I don't mean Telltale (no offense), I'm thinking Double Fine, with Tim Schafer and all.
  • edited June 2009
    Tredlow: Agreed, Grim Fandango was a beautiful, beautiful game. I still have dreams, sometimes, of wandering around in Rubacava. Manny's story is over-- he's gone on to the Ninth Underworld, after all, and a prequel would only have a downer ending-- but I'd cheerfully shuck out bucks for another game set in that universe, with new characters and a new story. The genre of Chandleresque mystery crossed with Aztec mythology has a lot of storytelling potential.
  • edited June 2009
    I think that would be awesome, but I don't expect it to happen. (Of course who knows? I never thought I would see Monkey Island again) I'd basically only want it if Tim Schafer and Tony Plana were involved. Then I would be all over it.

    I also agree about LOOM and Full Throttle. Both deserve sequels.
    a sequel?
    well, first I'd like a version of grim fandango playable on vista!!!
    the last year(I think) one sure doesn't...

    Grim Fandango works fine on Vista. At least for me it does. Just download the patch.
  • edited June 2009
    I don't think Manny's available for more games, I kept him sealed in this plastic bag for too long :(

    manny.jpg

    Then again.. he's already dead.
  • edited June 2009
    Grim fandango doesn't need a sequel. The other lucasarts franchise that would suit episodic storylines would be day of the tentacle. Dave Grossman was one of the designers of that game and is at Telltale. Also I don't know if everyone knows this but originally 6 characters were designed for DOTT, so you could introduce the other 3 in a new series. It did take telltale 5 years to get monkey island so I wouldn't hold your breath waiting. You also better hope ToMI is extremely successful.
  • edited June 2009
    Armakuni wrote: »
    I don't think Manny's available for more games, I kept him sealed in this plastic bag for too long :(

    manny.jpg

    Then again.. he's already dead.

    Where do you find these things?
  • edited June 2009
    Maybe a game in the same universe, but there can't be another adventure about Manny. His story is complete and amazing.

    Touching it again would ruin it. But they could remake it with HD graphics and point and click control!

    Does anyone else would like a new Zak game? It has potential to be a very fun new game.

    I guess these are the games that should have a follow up:

    Loom, Day of the Tentacle and Zak McKraken. Maybe, just maybe Full Throttle.
  • edited June 2009
    Seeing LucasArts may be sprucing up more of their their old games for rerelease, I think Telltale making a Special Edition of Grim Fandango in their Telltale engine with their lovely camera sweeps and angles and lighting effects would be amazing.

    Like the CSI games for Ubisoft, LucasArts would sell it on disc (or maybe offer 3 episodes for individual download - Year 1, Year 2, Years 3&4). All the dialogue is already recorded too, so they'd be off to a flying start.

    And yes, should Telltale acquire more LucasArts licenses, I think the Maniac Mansion/ DOTT universe would be the obvious next candidate.
  • edited June 2009
    I have that fandango doll! got mine from the lucasarts museum guy selling all his stuff.. i got a few things from him actually ..

    GF2 would rock but we went over this.. it would kill the 1st one .. like most sequels of movies do lol..
  • edited June 2009
    Gim Fandango is a great game that doesn't need sequels, prequels, or spinoffs.
  • edited June 2009
    I'm mostly curious--a (long, I am sure) time ago, I read that a sequel to Grim Fandango had been both planned and intended, but was canceled when sales didn't match up. Did I read something incorrect?
  • edited June 2009
    Is everybody forgetting Full Throttle?
  • edited June 2009
    The plotholes in Grim Fandango always bugged me... There was a lot of inconsistency over how much time had passed. Logically, the game occurs over the course of three years, not four. This contradicts various things mentioned in the story. Maybe there should have been a fifth day and hence a fourth year? >_>

    Anyway, that doesn't have much to do with this. If any of Tim Schafer's games are continued (or in GF's case, a remake would be enough), it should be by Schafer. I wouldn't mind seeing Telltale do something else, though. Nothing comes to mind as strongly as Monkey Island for me, but I haven't played a lot of the other games.
  • edited June 2009
    jp-30 wrote: »
    Seeing LucasArts may be sprucing up more of their their old games for rerelease, I think Telltale making a Special Edition of Grim Fandango in their Telltale engine with their lovely camera sweeps and angles and lighting effects would be amazing.
    Not a good idea, I think. I'd rather have new games rather than remakes.
    Besides, I think the backgrounds in Grim are beautiful as they are... I'm not sure I'd think 3D versions were equally pretty.
    I don't mind 3D adventure games, but if you 'convert' an existing 2D game to 3D... it would be very noticable if areas ended up looking uglier.
  • edited June 2009
    Grim Fandango doesn't need a sequel, but i woud gladly play a game set in the same world, with different characters and different stories. If I had to put my money on ONE classic game for telltale to revive; it would be Day of the Tentacle. It just makes sense for some reason...
  • edited June 2009
    doom saber wrote:
    I mean, Indy, MM and MI (I never played Zac Mckraaken and did not include S&M since it isn't owned by LA) are the only series ended without makin it hard to do another game.
    I dunno about MI. They had to jump through a lot of hoops to get from MI2 to Curse story wise.
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