Xbox 360 Controller Support?

edited September 2009 in Tales of Monkey Island
Is there Xbox 360 controller support for ToMI?

Comments

  • edited June 2009
    If it is rather similar to W&G then it will work fine...
    I played W&G with the xbox controller, and except for two bugs where I had to revert to the mouse to trigger a hotspot for an action it worked out fine!
  • edited June 2009
    Thats great news :D

    Happy to hear this, thanks man
  • edited June 2009
    except this game isnt coming to xbox?
  • edited June 2009
    Yeah, but we dont have to use the keyboard :P
  • edited June 2009
    hamzie wrote: »
    except this game isnt coming to xbox?

    I would not be so sure about it in the long run, it is up to TTG but I assume if Sam and Max and Wallace and Grommit sells well it will end up there too.
  • edited June 2009
    Yeah, Secret of Monkey Island is coming to XBLA
    Wouldnt be suprised if this was released on it
  • edited June 2009
    hamzie wrote: »
    except this game isnt coming to xbox?

    And who makes xbox? ;)

    Not only is the 360 controller capable of working on Windows, Microsoft is pushing for PC game developers to support the 360 controller to boost hardware sales. The earlier comment about it working on W&G was referring to the PC version of the game. (If it wasn't, then I'll confirm that sentiment myself.)
  • edited June 2009
    Shmeh wrote: »
    And who makes xbox? ;)

    Not only is the 360 controller capable of working on Windows, Microsoft is pushing for PC game developers to support the 360 controller to boost hardware sales. The earlier comment about it working on W&G was referring to the PC version of the game. (If it wasn't, then I'll confirm that sentiment myself.)

    It was, I was playing W&G with an XBOX 360 controller attached to a notebook computer, this gave me the comfort of a console, which is mainly sitting in the living room in a cozy chair.

    And yes Microsoft is pushing the XBOX 360 controller big time on a PC, there are certain limitations, if a games for windows title supports gamepads (which they mostly do because they also are released on the xbox most of the times) it has to support the xbox controller as standard controller!

    I am not sure since I do not work at TTG how the control scheme of Monkey Island will be but I assume that the XBOX controller still will work!
    At least I hope so!
    (Actually I am looking forward to it to play TMI in the living room like I did with W&G)
  • edited September 2009
    Shiversul wrote: »
    Is there Xbox 360 controller support for ToMI?

    Yes and no. You can use the analog stick to move Guybrush, but you'll still have to use a mouse to control the cursor. It's a bit weird but it works
  • edited September 2009
    LuigiHann wrote: »
    Yes and no. You can use the analog stick to move Guybrush, but you'll still have to use a mouse to control the cursor. It's a bit weird but it works

    Perhaps someone should suggest 360 controller implementation to TT. People ought to be able to use the second analog stick for mouse movement (and map the rest of the functions to whatever button they want). Perhaps they wouldn't even need specific support for the 360 controller if they implemented a system that let you map all of the functions to whatever buttons you wanted.
  • edited September 2009
    Not sure if Tales actually supports the 360 controller, but you can download a program called XPadder which lets you map keys to buttons on the controller (like you can make the left stick press W,A,S,D etc.)
  • edited September 2009
    yeh like the other poster said you can use the stick to control guybrush but you cant use the other stick for the mouse cursor which is a bit strange so just use xpadder to emulate the mouse with the right stick.
  • edited September 2009
    Something like that could work.

    Still, if TT implemented a way for players to assign buttons/analog sticks (from any gamepad or joystick) to various functions (including mouse) ingame w/o using an external program, that would make it a bit easier/more streamlined.
  • edited September 2009
    Wow, thanks for mentioning Xpadder. It's amazing & a much better alternative to keys. I really like using a pad & a mouse at the same time, it feels really good. :D

    I have wasd mapped to the left stick, shift on LT, Esc on LB & arrow keys on d-pad. Works great, Thank you to whoever mentioned it first! :)
  • edited September 2009
    Proper 360 controller support would be awesome though, for all your games.
    Have to use xpadder in the mean time.
  • edited September 2009
    Alternatively, you can use this autohotkey script. I primarily wrote it because I was too cheap to hand over €10 for XPadder :)
  • edited September 2009
    Alternatively, you can use this autohotkey script. I primarily wrote it because I was too cheap to hand over €10 for XPadder :)

    Ah yes, of course, paying... I did that. :p
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