Ron Gilbert A Legend or Just The Beginning Of Something Greater?
Ron Gilbert, creator of Monkey Island one and two , is he a supreme being of super natural abilities or is he human after all ? I've always been a fan for Monkey Island but my love for Ron Gilbert has never been too deep. Some fans could fill a valley with song for Ron Gilbert, singing their hearts out until they dropped and fell over the edge plummiting to certain death ... And their last words would probabaly be Hail to the Gilbert, baby ! Now, there seems to be an even devide of Monkey Island two fan boys and Monkey Island three fan boys. One of course has much to do with Ron Gilbert and the other had little to do with him. This is a progressive series because our friend Ron Gilbert abandoned the company making the games... so... we got Monkey Island three and four from other creators more or less by his choice and freedom of will. Some people loved The Curse of Monkey Island , they said it was the best one yet . To cut to the chase I'm adding a poll that I hope sums this up .
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I'm not going to vote in your poll because, while in general I remember the first two games a little more fondly than what came after, I don't like the implication that this was necessarily due to Ron Gilbert's involvement. There were a lot of factors.
But certain factors were absolute and dominating such as humour and story . You're reply is level headed and fair but I don't think that the influence of Ron Gilbert can be ignored in the first two installements and it's easily missed in the third and fourth game.
This may be an exaggeration or rumour, but what I remember hearing in an interview is that MI was originally concieved by Ron Gilbert as a somewhat more serious game, and it was only after the programmer/writers such as Tim Schafer and Dave Grossman started goofing about and putting the funny dialogue in that the decision was made to leave the funnier stuff in and it turned into something much more comical.
By the way, here's what I think think of the series -
MI2>CMI>SMI>EMI
So I don't really know what I should vote for.
EMI is way behind them, shuffling it's feet and feeling self-conscious.
Kind of like how I can't decide on my favorite Doctor...
np: Markus Guentner - Jellyfish (1981)
http://grumpygamer.com/2152210
nice read.
Second.
Every game engine should source release after 5 years. And it's been a couple of decades for SCUMM!
Of course, he doesn't own SCUMM anymore...
That's not all though. I loved LeChuck's Revenge, but it had numerous problems with it that brought it down. I didn't like the huge gap between it and the first game, and the vague ending wasn't satisfying either. It was also poorly paced. After you leave the islands, the chapters are too short and limited, and I end up feeling like I've only played 2/3 of the game. Finally, it broke one of my rules for adventure games, and that is when an item has served it's purpose, it should be lost. Otherwise your inventory gets too cluttered up and it makes it much harder to find the right solutions. Revenge was a huge offender of this. Not only did you rarely lose items, but some of them were completely worthless (most you can get optionally, some not).
I don't know if Ron Gilbert just had a bump in the road, but it may be for the best that it eventually went out of his hands.