SecuROM error on Virtualbox
I've successfully installed TOMI on Windows XP under virtualBox 2.1.4 OSE
Yet, when trying to run it, SecuROM complains I'm using the SoftIce debugger, asking me to turn it off...
I'm currently running a plain, clean installation of Windows XP as a guest OS on VirtualBox 2.1.4 OSE,
I've opened a ticket on SecuROM's support site, yet they did not provide a remedy,
Hints anyone?
Darian
Yet, when trying to run it, SecuROM complains I'm using the SoftIce debugger, asking me to turn it off...
I'm currently running a plain, clean installation of Windows XP as a guest OS on VirtualBox 2.1.4 OSE,
I've opened a ticket on SecuROM's support site, yet they did not provide a remedy,
Hints anyone?
Darian
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Yay, SecuROM....
When running in Wine (1.1.25), there is no securom error, but on
the launcher screen, nothing happens after entering the
serial number.
And since VirtualBox tampers with the code you run in it so it can emulate all kinds of things it's no wonder SecuROM complains. It might not complain if you were using VirtualBox' VT-x support, but even that's I'd find it rather unlikely to work.
np: Masha Qrella - Wandering Star (Speaklow (Loewe And Weill In Exile))
As a proof, a quick google search shows that it is already cracked and distributed.
Truth!
DRM isn't designed to prevent hackers from cracking a game, or at least it shouldn't be. It's designed to keep random people from making 20 copies for their friends.
If a game had zero protection, I guarantee piracy would be 200 times more rampant, since anyone anywhere could just quick burn a copy for a friend with absolutely no effort.
There are often legitimate reasons to modify drivers. My 3D video driver would be one example. The Truecrypt encryption that I use for my drives another. The Wireshark software I use for analyzing my network traffic a third.
Apparently many copy protections have by now whitelisted the software I use every day, but with older games and older copy protections I sometimes still run into trouble.
The worst thing was Trackmania Forever, a FREE game that for some reason installs one of the strictest securom implementations I have seen. I still haven't succeeded in running it.
Having said all that, I can't think of any acceptable solution other than TTG implementing their own DRM.
So it prevents good old sharing between friends and relatives, but doesn't prevent large scale piracy. And bugs the legitimate customer meanwhile, in a way that some legitimate customers will have to buy a legal copy which they won't be able to use, and then download an illegal copy which they will be able to use.
Yep, DRM looks about right to me.
"Good old sharing" isn't prevented, you can still hand your copy to a friend and let them use it, you just can't both use it at the same time indefinitely. It's not supposed to be possible to install something on 25 computers just because you happen to know someone. No one complains that they can't legally burn copies of their Xbox and PS3 games for each other, why should it be different on PC? Because your friends don't want to spend money?