Here's something random I made out of boredom. I think I made Kenny and Carver overpowered. If the text is too small, right click on the image and click "Open image in new tab" then it should pop up in another tab, but bigger.
Nice, there's a game on steam called Tabletop Simulator (i know it sounds dumb but it really isn't) and my friend managed to make his own board game on it, someone should try and make a TWD card game.
Here's something random I made out of boredom. I think I made Kenny and Carver overpowered. If the text is too small, right click on the image and click "Open image in new tab" then it should pop up in another tab, but bigger.
Here's something random I made out of boredom. I think I made Kenny and Carver overpowered. If the text is too small, right click on the image and click "Open image in new tab" then it should pop up in another tab, but bigger.
Here's something random I made out of boredom. I think I made Kenny and Carver overpowered. If the text is too small, right click on the image and click "Open image in new tab" then it should pop up in another tab, but bigger.
Don't we all? lol. She's just a delusional and lonely girl who tries to put other people down for being against that shit. Anyway, I think we should stop discussing about this or we'll get banned/warned :x
I`m not sure, but this large metal chunk probably harmed his nervous system and that is why he could not really tell what hurts. Remember his line: "My leg hurts, I think"?
I think "Handgun" could come with a Stun* penalty for one round after use. Cuz y'know.
I think the juice box should be usable more than once...on account of
And I think "Hat" should be "Find Hat". and should be usable twice. Cuz she hasn't lost it a third time yet...
As for Kenny, have you thought about DoT? Maybe change "Crowbar" to "Revenge", and have it deal 11 damage on use, and deal Cripple* to the target for two rounds along with 5 damage per round.
For Lee, I think it would be appropriate to replace "Axe" with "Push Through", have that deal 20 damage to one enemy card chosen each round for three rounds(being unable to take any other actions), then get discarded. No enemy card can be chosen twice unless the number of enemy cards in play does not equal or exceed three. "Pimp Hand" can be replaced with "Urban Educator", which would allow him to render himself and one other ally card invulnerable to damage for one round, being able to use it twice. "Urban Defense" could be reduced to 1 number of times usable, and raised to 50% if Clementine has been discarded.
*Cripple: Stuns enemy for one round, reduces attack damage by half for two rounds after stun round.
*Stun: Enemy cannot attack for X rounds.
In addition to the "Push Through" suggestion I made for Lee, maybe think about introducing event cards, like zombie herd? And instead of hiding while it passes for 5 rounds, players on both sides could whittle away at the herd together, or use Lee's "Push Through" power to reduce the number of rounds by 3. Those are my suggestions. I hope they gel and make sense.
Here's something random I made out of boredom. I think I made Kenny and Carver overpowered. If the text is too small, right click on the image and click "Open image in new tab" then it should pop up in another tab, but bigger.
Comments
The Walking Vine Part 1
Clem: Urban people in the apocalypse be like...
Lee: I'd fill that tea cup with some bourbon if I could!
God... I love this thread so much...
There's one way and one way only to show my gratitude for the amazingness of this thread.
...
DANCING KITTEH!!!
LOOK AT HIM DANCE. DAT KITTEH BETTER THAN MOST HUMANS. : O
Best kittey in the world!
Nate has shown Clementine his gorked-up world.
Never get between Carver and his fruit. Or help people escape his camp and get stuck with fruit-picking duty.
WHAT IS HAPPENING THE THREAD IS EXPLODING
I made this a little while ago and decided to share it here as a celebration for picture and gifs returning.
Woop, woop! : D
I truly wish Captain Kenneth will finally find the boat he's been looking for so long!
S.S. Saltlick, here we come!
That's immediately what I thought when I put the beard and the eyepatch together.
Avast, ye cancerous mutineers!
https://www.youtube.com/watch?v=7nXF1QQIXgQ
Here's something random I made out of boredom. I think I made Kenny and Carver overpowered. If the text is too small, right click on the image and click "Open image in new tab" then it should pop up in another tab, but bigger.
Nice, there's a game on steam called Tabletop Simulator (i know it sounds dumb but it really isn't) and my friend managed to make his own board game on it, someone should try and make a TWD card game.
These are some good ideas.Why is nobody making a card game with these?!
Holy shit XD!I can't believe telltale did that
Your name is unholy. Seriously.
There is a serious lack of memes these days, this thread needs to be moved back to twd section
You should make some more for us.
My first meme i ever made
dat axe doe
ehhehehehehe. I can't see it so I can't say if it's funny.
Good point.
Maybe I'm beating a dead horse by doing this... but I have no regrets:
OH MAH GOSH, I think I love Ben now...
Ben is the real hero of TWD XD
How TELLTALE reacts to our waiting.
I`m not sure, but this large metal chunk probably harmed his nervous system and that is why he could not really tell what hurts. Remember his line: "My leg hurts, I think"?
Here are some more that I just got done making.
You forgot Omid's best move, "The Omid Face"
Did Carlos eat the peaches?
It's a lot of pent up memes that couldn't be released for a while.
Well he now has a girlfriend with no hand so we could give her a hook for her missing limb.
SO MUCH YES.
I'm seriously starting to notice a pattern forming here... : O
Too late, dude, I already did something like this 4 pages ago.
https://www.youtube.com/watch?v=ihpayFFB4JM
New Flimsii video is out for those that haven't seen it.
http://www.youtube.com/watch?v=Fug9jLUowGQ&list=UUtSyUPLDsS6ARBsdmhkGXeQ
I think "Handgun" could come with a Stun* penalty for one round after use. Cuz y'know.
I think the juice box should be usable more than once...on account of
And I think "Hat" should be "Find Hat". and should be usable twice. Cuz she hasn't lost it a third time yet...
As for Kenny, have you thought about DoT? Maybe change "Crowbar" to "Revenge", and have it deal 11 damage on use, and deal Cripple* to the target for two rounds along with 5 damage per round.
For Lee, I think it would be appropriate to replace "Axe" with "Push Through", have that deal 20 damage to one enemy card chosen each round for three rounds(being unable to take any other actions), then get discarded. No enemy card can be chosen twice unless the number of enemy cards in play does not equal or exceed three. "Pimp Hand" can be replaced with "Urban Educator", which would allow him to render himself and one other ally card invulnerable to damage for one round, being able to use it twice. "Urban Defense" could be reduced to 1 number of times usable, and raised to 50% if Clementine has been discarded.
*Cripple: Stuns enemy for one round, reduces attack damage by half for two rounds after stun round.
*Stun: Enemy cannot attack for X rounds.
In addition to the "Push Through" suggestion I made for Lee, maybe think about introducing event cards, like zombie herd? And instead of hiding while it passes for 5 rounds, players on both sides could whittle away at the herd together, or use Lee's "Push Through" power to reduce the number of rounds by 3. Those are my suggestions. I hope they gel and make sense.