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My favourite Guybrush so far!

YOU DO NOT AUTOMATICALLY HAVE PERMISSION TO POST THIS ON YOUR SITE! ALWAYS ASK FIRST!

I've slightly updated it since last time :cool:

guy2.gif

Hope you like!

inthelab.gif

YOU DO NOT AUTOMATICALLY HAVE PERMISSION TO POST THIS ON YOUR SITE! ALWAYS ASK FIRST!

Comments

  • edited July 2009
    Looks really cool, I love Pixel-Art! You should post it in the FanArt-Thread!.
  • edited July 2009
    Scapetti wrote: »
    TMI0.gif

    Anyone else agree? ;)

    hehe..I agree for that time when the first Monkey Island was made. :)

    These days I haven't decided yet which one to choose???
  • edited July 2009
    Majus wrote: »
    Looks really cool, I love Pixel-Art! You should post it in the FanArt-Thread!.

    Did that shortly after posting it here :P
  • edited July 2009
    Updated! See first post :D
  • edited July 2009
    Nice one, Scapetti! :D Much love for pixel art!
  • edited July 2009
    Chris23 wrote: »
    Scapetti wrote: »
    TMI0.gif

    Anyone else agree? ;)

    hehe..I agree for that time when the first Monkey Island was made. :)

    These days I haven't decided yet which one to choose???

    Man, it's come a long way :p
  • edited July 2009
    inthelab.gif
  • edited July 2009
    Why do you have the masochist monkey in your inventory?
  • edited July 2009
    larys wrote: »
    Why do you have the masochist monkey in your inventory?
    He probably needed an electromagnetic monkey wrench to adjust the lightning machine. ;)
    @Scapetti: I love your retro-style.
  • edited July 2009
    Its a monkey wrench
  • edited July 2009
    That is superb.
  • edited July 2009
    This is unabashedly awesome.

    I wanna play the whole game in this style!
  • edited July 2009
    It is rather amusing how a pixel game could look so much better than the original 3D game. Nice work.
  • edited July 2009
    wow that awesome, can i ask how did you manage to do that scene?
  • edited July 2009
    Wolfstar27 wrote: »
    wow that awesome, can i ask how did you manage to do that scene?

    Shrank the lab concept art and reduced the colours :)
  • edited July 2009
    Scapetti wrote: »
    Shrank the lab concept art and reduced the colours :)
    Would probably look better at 256 colours and 320x200 pixels, like the original games. ;)
  • edited July 2009
    Here's a version with the fixed aspect ratio

    inthelabfixedaspect.gif
  • edited July 2009
    Ravey wrote: »
    Would probably look better at 256 colours and 320x200 pixels, like the original games. ;)

    I thought it WAS both of those things :S I heard 256 colours is the max you could have in a gif file and the only reason it is big is because I zoomed in 3x from 320x200. Otherwise it would be too small for all these fancy high res computers
  • edited July 2009
    Wow, a retrotastic version of my favourite scene, I'll link to it over in the appreciation thread :)
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