Not to mention, What are the chances of meeting Kenny 2 or 3 states away when you lost him at SAVANNAH of all places. Lily atleast had an RV and on a road that could have easily snaked up North in search of a new group.
And Christa was lost in the general vicinity of the cabin/River.
Yeah, and like I said I really was happy that Kenny came back, I actually teared up at that part, it was really well done. But you can't dec… moreide to bring back a fan favorite just because he's a fan favorite, it has to be for a specific & solid storytelling reason.
But it IS different from s1 but In all the Wrong ways.
The episode could be different from S1 and still be fantastic. Flaws included first 2 of S2 laid down some amazing groundwork of interesting characters.
But all the magic from S1 dissipated and for them to not see it would be completely ridiculous.
True enough. I'm just very wary about comparing the two in this thread, since so many people earlier on were like "You just don't like it cuz it's different from s1 etc"
My real gripe is just the depth of Season Two in comparison to Season One.
Season One was fantastically layered and fleshed out whereas Season Two has been considerably shorter and disjointed.
Don't get me wrong I've loved both Seasons but there is a huge margin between the amount of effort being put in to both Seasons. I don't know if this is because of overlapping projects but it's very noticeable.
But at the end of the day: Why dumb it down more?
By turning it into a movie we're then robbed of personalized choices of the game. And the pacing is now faster paced which No one ever asked for. What made S1 great was the difficulty of making decisions because the decisions make a big difference and creates an indirect ripple effect amongst everyone in the group. The then ripple effect is spread out because storytelling-wise you have high paced scenes with many development slow and tense scenes on top of dialogue hub and exploration.
I chose to be an ass to Luke and he acts no different from my friends who adore Luke.
If I wanted to watch a movie I'd watch the many zombie apocalypse movies out there, or watch the TV show.
Last I checked I signed up for an interactive Point and Click Adventure game with heavy choices. Not a popcorn flick with jump scares and quick pace that then Shortens the Episodes by an entire Hour because they don't want to add more to it.
This thread is still perfect, I love op. Hopefully when 205 releases, telltale can explain themselves onto why they killed off characters th… moree way they did. We already know why we have shorter episodes, puzzlebox basically said they were aiming towards the basic gamer, or the non-gamers. They wanted each episode to feel like a "movie". It's not a bad idea though. But they must acknowledge that, that was a total failure since their release dates suck poo so longer episodes were necessary.
Hopefully this doesn't happen with season 3, but I honestly doubt that.
But at the end of the day: Why dumb it down more?
By turning it into a movie we're then robbed of personalized choices of the game. And th… moree pacing is now faster paced which No one ever asked for. What made S1 great was the difficulty of making decisions because the decisions make a big difference and creates an indirect ripple effect amongst everyone in the group. The then ripple effect is spread out because storytelling-wise you have high paced scenes with many development slow and tense scenes on top of dialogue hub and exploration.
I chose to be an ass to Luke and he acts no different from my friends who adore Luke.
If I wanted to watch a movie I'd watch the many zombie apocalypse movies out there, or watch the TV show.
Last I checked I signed up for an interactive Point and Click Adventure game with heavy choices. Not a popcorn flick with jump scares and quick pace that then Shortens the Episodes by an entire Hour because they don't want to add more to it.
we don't need personal history in order to know more about them.
Nope, it helps but it is not the only way we can learn about a character. They were not only used for exposition about the characters' former lives, though. I mean, early on, sure, but later? With those elements out of the way, the cast did not have to repeat their life story, the circumstances they found themselves into provided the conversation topic most of the time from late Ep2 onwards.
But really, what has been the Season Two alternative? I guess only the cutscenes and some odd fragments here and there.
Yeah right n… moreow I can only think of Luke and Nick revealing backstory about each other, Luke in episode 1 about Nick, and Nick in the shed scene in episode 2 talking about Luke.
I think somebody pointed out before that it wouldn't really make sense for the characters to be revealing extensive backstories about their past for one thing, because Clem's a kid so it might be unnatural for them to tell her that kind of thing, and for the other, everyone in the story has the mindset that it doesn't really matter anymore.
But still, that's only one way to make us care about these characters, we don't need personal history in order to know more about them. We could instead find out more about who they actually are as a person, just by talking to them, asking for their opinion on things, being able to agree/disagree with them & see how they react, etc..
Also, Just because we don't have a character monologuing about their life with you DOESN'T mean that OTHER characters don't have opinions of each other which was a big thing in S1.
Which would have made episode 3 very Important if we had more opinions from outside sources about the Cabin crew and their flaws/ motives/history in Carver's group. None of which happened.
Yet all of a sudden, All of Episode 4 was jane saying "ME AND JAIME. JAIME. JAIME. ME. YOU'RE LIKE JAIME- I CAN'T"
I think the MOST successful characters (in S2) revealing their back stories and relationships was definitely Rebecca through Alvin, Carver and indirectly luke spread out amongst 4 episodes. The other being Nick's situation through Pete and Luke in the first 2.
whereas Neither Carlos nor Sarah was explored enough. We still know bare nothing about Luke except his present failures. And Then the hamfisted Jane-centric Molly repetitive spiel. Kenny is long overdone and Sarita and Walter was nonexistant.
we don't need personal history in order to know more about them.
Nope, it helps but it is not the only way we can learn about a char… moreacter. They were not only used for exposition about the characters' former lives, though. I mean, early on, sure, but later? With those elements out of the way, the cast did not have to repeat their life story, the circumstances they found themselves into provided the conversation topic most of the time from late Ep2 onwards.
Yes. A lot of people, me included, were hoping to learn in Episode 3 the reasons behind Luke's group leaving; how George was killed; how Carver's people (not just Bonnie) feel about him. Instead we discover that Carver is a knock-off of the Governor, and have little chance to understand how ordinary survivors fare in Carver's community.
As it is, we don't really get the chance to realize that leading a zombie horde to Carver's mall likely killed dozens of innocent people and destabilized their group. We don't really understand what Carlos did during their escape or why he hates Carver. We don't know why Luke was the one who led the escape. There's a difference between leaving things ambiguous and plain just forgetting to provide sufficient information for the audience.
Also, Just because we don't have a character monologuing about their life with you DOESN'T mean that OTHER characters don't have opinions of… more each other which was a big thing in S1.
Which would have made episode 3 very Important if we had more opinions from outside sources about the Cabin crew and their flaws/ motives/history in Carver's group. None of which happened.
Yet all of a sudden, All of Episode 4 was jane saying "ME AND JAIME. JAIME. JAIME. ME. YOU'RE LIKE JAIME- I CAN'T"
I think the MOST successful characters (in S2) revealing their back stories and relationships was definitely Rebecca through Alvin, Carver and indirectly luke spread out amongst 4 episodes. The other being Nick's situation through Pete and Luke in the first 2.
whereas Neither Carlos nor Sarah was explored enough. We still know bare nothing about Luke except his present failures. And Then the hamfisted Jane-centric Molly repetitive spiel. Kenny is long overdone and Sarita and Walter was nonexistant.
Well, I think the issues are mostly because of the change of writers. I feel like Nick Breckon was the best one of them, being the writer of EP1 and 2. For example, he was the one that made Luke and Nick's friendship consistently believable for the first two EPs. And then suddenly when the writers change for EPs 3 and 4, Luke barely acknowledges Nick's existence. I'm pretty sure that if he had written those other EPs as well, we'd be seeing a lot more of development into those two's characters. It's as if the writers were just given the general concept of the episode they were assigned to, and started working on them individually without even bothering to check what the previous one had written, for consistency. When they changed writers is also when Clem suddenly forgot about Christa's existence.
Rebecca's change of attitudes is completely understandable because of preggo hormones. The nicest of women will turn into she-devils occasionaly because of it.You did listen to Sarah at the pinky swear scene say that Rebecca was a nice person and that they were friends, right? So that she was actually capable of being a good person was hardly an asspull, it was hinted at.
And Carlos trusting Clem to watch Sarah was necessary, because honestly, what was the alternative? Take her along even though he's trying to shelter her? Leave her all alone and take Clem? Stay at the cabin and let the pregnant woman run off alone to find her husband?
that's one of my gripes,it shouldn't be emotional if it's not emotional...it should not feel forced just because Season ones ending was super emotional,i think this is the way they will go unfortunately...just to get more people talking about it.
Yeah, you definitely have a point. Hopefully Telltale redeem themselves and make Episode 5 at least nearly as emotional as Season 1's finale, and then learn from their mistakes and ensure Season 3's a memorable experience.
exactly....i hate Jaime and i don't even know her xD who in the blue hell thought another Molly character was the way to go? weve had Lilly,if anyone should of been re-introduced as the loner female kick ass attitude it was Lilly,not this poor second rate wanabee Jane...i can really imagine Lilly getting it on with Luke...but not in that way
Also, Just because we don't have a character monologuing about their life with you DOESN'T mean that OTHER characters don't have opinions of… more each other which was a big thing in S1.
Which would have made episode 3 very Important if we had more opinions from outside sources about the Cabin crew and their flaws/ motives/history in Carver's group. None of which happened.
Yet all of a sudden, All of Episode 4 was jane saying "ME AND JAIME. JAIME. JAIME. ME. YOU'RE LIKE JAIME- I CAN'T"
I think the MOST successful characters (in S2) revealing their back stories and relationships was definitely Rebecca through Alvin, Carver and indirectly luke spread out amongst 4 episodes. The other being Nick's situation through Pete and Luke in the first 2.
whereas Neither Carlos nor Sarah was explored enough. We still know bare nothing about Luke except his present failures. And Then the hamfisted Jane-centric Molly repetitive spiel. Kenny is long overdone and Sarita and Walter was nonexistant.
While the similarities between Jane and Molly are... unfortunate (even the way she left was reminiscent of Molly ) I think Jane developed way more. One of the aspects that I did sort of like about the episode was her. She opens up about her sister and talks about her a lot, sure. Why to Clementine, though? She actually reminds her of her sister or, what she could have been if she had had the strength to fight what the apocalypse threw at her.
She presents that other path, which some call selfish and others others smart. She actually teaches Clementine a couple useful tricks. She was character (not a prop or walking plot device and nothing else), mentor and role model to an extent, even. If the "survivalist vs morality" theme had been well executed, then Jane would be a legitimate good foil for the other position.
exactly....i hate Jaime and i don't even know her xD who in the blue hell thought another Molly character was the way to go? weve had Lilly,… moreif anyone should of been re-introduced as the loner female kick ass attitude it was Lilly,not this poor second rate wanabee Jane...i can really imagine Lilly getting it on with Luke...but not in that way
Yes I actually speculated earlier in the thread that mayyybe they've been getting such high reviews because they're being judged on their own, and not as part of a season?? Like, by themselves they could be seen as pretty enjoyable I suppose; it's when you look at the episodes in context that they become a huge mess.
OP, I think you're my new favorite person. I really only have one thing to add:
Even though the last few episodes weren't bad, they were … moreobviously far from perfect. Yet the reviews for them rarely reflect this, handing out 9's and 10's with 7's and 8's being the rare lows. Even when the review concede that there were flaws I've seen them continue handing out the 9's. Heck, I've read a dozen posts on this forum from fans saying "Some things could have been better, still, 9/10."
I'm just wondering if these high scores are a result of people (reviewers are people too) thinking back to how great Season 1 was and associating it with Season 2 or if they are too focused on the individual episodes and not on how they fit the overall plot of the season (I have no idea what it is at this point).
Rebecca's change of attitudes is completely understandable
I don't think it was a problem that she changed her attitude, but like I said, this change seemed really unnatural. It wasn't just "Rebecca's in a bad mood because she's pregnant," in the first episode it was "This woman is worried and hostile as a result of not knowing Clem's intentions and suspects her to be associated with Carver". As unreasonable as that may have seemed, it was an understandable fear, and shouldn't have just been forgotten about on account of hormones. It would have been much more effective for you to have to earn her trust instead of just automatically being fine with her in the next episode.
And Carlos trusting Clem to watch Sarah was necessary
Yes I can understand the necessity of the situation, but it was Carlos' attitude that threw me off. He could have been like "Listen, Clem, you're the only one who can keep track of Sarah right now, I'm going to have to trust you with this so don't let me down." But instead he was way over-familiar with Clem, it's like everyone had completely forgotten that they locked her in the shed the day before. It was just weird and unnatural.
Well, I think the issues are mostly because of the change of writers. I feel like Nick Breckon was the best one of them, being the writer of… more EP1 and 2. For example, he was the one that made Luke and Nick's friendship consistently believable for the first two EPs. And then suddenly when the writers change for EPs 3 and 4, Luke barely acknowledges Nick's existence. I'm pretty sure that if he had written those other EPs as well, we'd be seeing a lot more of development into those two's characters. It's as if the writers were just given the general concept of the episode they were assigned to, and started working on them individually without even bothering to check what the previous one had written, for consistency. When they changed writers is also when Clem suddenly forgot about Christa's existence.
Rebecca's change of attitudes is completely understandable because of preggo hormones. The nicest of women will turn into she-devils occasionaly… [view original content]
I actually think the opposite. I think Jane was a complete and utter waste of said Development because it really got us nowhere and I think Molly was better presented of that character type (which is irony cuz I really disliked molly).
Molly took some time and had to be cornered to reveal her truth/ulterior motive of breaking into Crawford. She wanted to get the last remaining photo of her sister and her assistance came with a price (she wanted to be on that boat and would only help them for that position but ops out near the end). I actually thought it was extremely well done that her sister was only revealed after Lee obtained a certain degree of trust with her and pretty much caught her red-handed with her sneaking around whilst you pulled off your objective.
One can also imagine her relationship to Clementine was a bit more genuine than Jane's as she stops attacking Lee and Kenny when she notices the presence of a child and subsequently returns Clem to the mansion.
Jane being all loner type, I found incredibly hypocritical that she'd suddenly spill her guts to Clementine while likewise found it better to quickly abandon Sarah. She then teaches clem but suddenly decides to leave clem. The character was indecisive and "I'm gonna be cool and caring but loner but gonna try and be cool and caring" which doesn't quite stick with me at all. She could have started as a complete loner and after some struggle, she becomes cool and caring and bonded with you. But for her to bond with you so easily than drop you? nah son. 0 Development right there.
You also get no oppurtunity to tell her off for her all of her actions throughout the episode, whereas Molly you can completely disagree with her viewpoint.
In the case of Molly, even if i didn't quite like her, she was still a pretty well executed character with her own motives outside of her relationship of her sister, and her behavior reflects that. While Jane does not which makes her dialogues with Clem to be incredibly forced and your decisions to all of a sudden be on her side/what's good for her despite her actions to be also super biased on the writers.
Another thing I found interesting is that we inferred that much information about MOLLY from the very brief appearance of her in episode 4. Episode 4 of S1, There was MUCH MORE going on Than JUST molly, So much in that episode happened and Molly was only a small part of it. So you can easily enjoy the episode even if you didn't care for Molly's character.
Whereas Episode 4 of S2, It was 75% about Jane. Which I found startling and kinda sickening when I would've been way more okay if it was 75% about Rebecca and her pregnancy or Sarah's development. But to make it 75% About Jane who is a Molly carbon copy and for her to just leave at the end was a complete waste. Molly did not suddenly steal the show of her prospective episode. And her leaving did not drop and cost the deaths of 4 Major characters while she can leave scott-free without even a chance of Clementine telling her off/proving her wrong.
While the similarities between Jane and Molly are... unfortunate (even the way she left was reminiscent of Molly ) I think Jane developed w… moreay more. One of the aspects that I did sort of like about the episode was her. She opens up about her sister and talks about her a lot, sure. Why to Clementine, though? She actually reminds her of her sister or, what she could have been if she had had the strength to fight what the apocalypse threw at her.
She presents that other path, which some call selfish and others others smart. She actually teaches Clementine a couple useful tricks. She was character (not a prop or walking plot device and nothing else), mentor and role model to an extent, even. If the "survivalist vs morality" theme had been well executed, then Jane would be a legitimate good foil for the other position.
I did find that jarring that Carlos and Rebecca trusted Clementine so quickly, But i think the fact that you escaped and reported back to them about what happened to Nick and Pete in the river probably did earn them quite a bit of trust because Clem could have easily escaped and Not come back at all, leaving them to be worst off and never found.
Also I can understand them because shortly right after, Carver was sticking around and You were able to thwart him without selling Sarah out. The fact that he left and Clem told them he came was proof enough that Clem and Carver are of no association.
Of course: this pacing problem could easily be fixed if : We had more dialogue options.
Rebecca's change of attitudes is completely understandable
I don't think it was a problem that she changed her attitude, but like I … moresaid, this change seemed really unnatural. It wasn't just "Rebecca's in a bad mood because she's pregnant," in the first episode it was "This woman is worried and hostile as a result of not knowing Clem's intentions and suspects her to be associated with Carver". As unreasonable as that may have seemed, it was an understandable fear, and shouldn't have just been forgotten about on account of hormones. It would have been much more effective for you to have to earn her trust instead of just automatically being fine with her in the next episode.
And Carlos trusting Clem to watch Sarah was necessary
Yes I can understand the necessity of the situation, but it was Carlos' attitude that threw me off. He could have been like "Listen, Clem, you're the only one who can keep track of Sarah right now, I… [view original content]
I found incredibly hypocritical that she'd suddenly spill her guts to Clementine while likewise found it better to quickly abandon Sarah.
Perhaps being indecisive and somewhat of a hypocrite are actually character traits. However, when looking at a lot of other things, the balance of probability states that it is most likely inconsistent writing. Go, writing team
The way I (want to) see it, Jane saw her sister in both girls.
In Sarah, she saw history repeating itself and was constantly reminding Clementine that some people can't be saved. You decide if she's right or not. She might have partially believed that, but she could have also been trying to justify her decision to leave her sister back in the day.
In Clementine, she saw what she wanted her sister to be like: Willing to live, tougher, smarter. She was or had the chance of being what Jamie never could. In teaching Clementine she tried to both justify and redeem herself by helping a kid, but a kid that, in her mind, was "worth the effort" to teach.
I think she is flawed, yet understandably so, depending on how you view her. She wants to appear completely convinced that she is so tough, but she is just scared of what may come when you risk betting on other people. She doesn't want to feel the pain of loss again. Most importantly, she flees from the moral responsibilities that she had with her sister and she could have developed with the new group. Because of this, I call her a bit of a coward when it comes to people; she's not as cold-headed as she wants to believe.
That's my interpretation, anyway.
You also get no oppurtunity to tell her off for her all of her actions throughout the episode, whereas Molly you can completely disagree with her viewpoint.
Partially correct, and something annoying. However, one of the last determinant pieces of dialogue you can say to her comes to mind. "I owe these people everything..."
I actually think the opposite. I think Jane was a complete and utter waste of said Development because it really got us nowhere and I think … moreMolly was better presented of that character type (which is irony cuz I really disliked molly).
Molly took some time and had to be cornered to reveal her truth/ulterior motive of breaking into Crawford. She wanted to get the last remaining photo of her sister and her assistance came with a price (she wanted to be on that boat and would only help them for that position but ops out near the end). I actually thought it was extremely well done that her sister was only revealed after Lee obtained a certain degree of trust with her and pretty much caught her red-handed with her sneaking around whilst you pulled off your objective.
One can also imagine her relationship to Clementine was a bit more genuine than Jane's as she stops attacking Lee and Kenny when she notices the presence of a child and subsequently… [view original content]
But saying you "owe these people everything" Still changes absolutely nothing nor changes her opinion.
Indecisiveness can be a character trait, but like i said. For someone touting about "Being groups is dangerous, this one is falling apart" Why did she not leave Clementine and Rebecca after reuniting with Kenny, Mike and Bonnie at Parker's Run? Or why did it take ZERO convincing or even opportunity to convince her during the stage of just meeting. They just met, she even said so herself she didn't plan to stick around before they even reached Parker's run. Jane had 0 Obligations to help nor did she have any original intention TO help. She goes from being "I'm a loner" to "Don't worry clem I'll teach and protect and stick by you" to "I'm a loner again". It's one thing for a character to be a hypocrite and have flaws and another to suddenly tank in Character development in waves of up and down that is similar to Kenny's irradic behavior.
For her to suddenly be chummy and buddy-buddy with Clementine wouldn't be so ridiculous if she didn't so easily and out of the blue be all "Oh your like my sister. JAIME JAIME JAIME".
It'd be better if She could have suspiciously and started being chummy and uncomfortably close and LATER maybe the night/morning she leaves then reveal "Hey I can't take you with me, your like my sister, and this is too hard for me, and I shouldn't have raised your hopes up". Then that point of reveal would show some development. Maybe accidentally Scream out Jaime at Sarah/Clementine to show some irradic indecision and impulse control/trauma. This would have made her character flaws still apparent and yet her development still more probable and real and worth her hanging around in an upward motion despite her leaving at the end.
Molly had that, where she was a loner and practical and self serving but not inhuman. She had no intention of helping the group unless she had something to gain but even at the end she atleast developed after meeting Clem and Lee and sides with your choice over Vernon's. Jane had no such development except "Sigh, see nothing changes. boohoo, what a waste, well see you"
See Jane leaving left us Nothing of gain after her reveal nor when she leaves in her personal development, just a plot device and mouth piece of everyone else's death (and i guess, a nail file). Which made Nick/Sarah and 0 Development deaths even more sad because their deaths were only used to sugar coat Jane's story and character but gave us nil on even a satisfying development.
I found incredibly hypocritical that she'd suddenly spill her guts to Clementine while likewise found it better to quickly abandon Sarah.
… more
Perhaps being indecisive and somewhat of a hypocrite are actually character traits. However, when looking at a lot of other things, the balance of probability states that it is most likely inconsistent writing. Go, writing team
The way I (want to) see it, Jane saw her sister in both girls.
In Sarah, she saw history repeating itself and was constantly reminding Clementine that some people can't be saved. You decide if she's right or not. She might have partially believed that, but she could have also been trying to justify her decision to leave her sister back in the day.
In Clementine, she saw what she wanted her sister to be like: Willing to live, tougher, smarter. She was or had the chance of being what Jamie never could. In teaching Clementine she tried to both justify and redeem hersel… [view original content]
As someone diagnosed and treated by a psychologist and psychiatrist I have both an anxiety disorder and aspergers disorder that needs to be medicated. I can tell you that a panic attack, if severe enough, can and I repeat can completely disable your legs and can make it extremely hard to talk. Even worse if you're trying to get away from your tormentors with the inability to move, they laugh at you more.
Just in case anyone needed to know...
No. As the story portrays it, Sarah is continuing to be in this panic attack mode UNTIL you slap her. The thing that breaks the panic mode i… mores Clem's slap. Even tho this is a completely false and offensive portrayal of how you stop a panic attack, the story shows that it "worked" when Sarah suddenly stares at Clem and proceeds to move out of the trailer. Being UNABLE to save yourself or ask for help does NOT = deathwish.
As far as I know, panic attacks don't prevent people from moving or asking for help. Sometimes people report their legs feeling weak and shortness of breath, but Sarah wasn't hyperventilating or saying she couldn't breathe like when Carver came. And again, she didn't say "I can't do it" in a panicked or fearful manner. She said it in a defeated manner. (Also note: sudden distractive stimuli is known to help people escape depersonalization and ground them in the present when they're having panic attacks. So that portray… [view original content]
Rebecca's change of attitudes is completely understandable
I don't think it was a problem that she changed her attitude, but like I … moresaid, this change seemed really unnatural. It wasn't just "Rebecca's in a bad mood because she's pregnant," in the first episode it was "This woman is worried and hostile as a result of not knowing Clem's intentions and suspects her to be associated with Carver". As unreasonable as that may have seemed, it was an understandable fear, and shouldn't have just been forgotten about on account of hormones. It would have been much more effective for you to have to earn her trust instead of just automatically being fine with her in the next episode.
And Carlos trusting Clem to watch Sarah was necessary
Yes I can understand the necessity of the situation, but it was Carlos' attitude that threw me off. He could have been like "Listen, Clem, you're the only one who can keep track of Sarah right now, I… [view original content]
First, a big thank you to you TT247 who took the time to write all this! Really, thank you and props to you!
I agree completely with what you said. I mean, where is the emotion, the feels, at least something?! Unfortunately, the characters are all like ''Oh someone's dead? Well too bad''. The hell??
Even Clementine, they describe her almost as a robot, who never cry or something like that. Tears!, we wanna see tears! Proof that she has still her flaws like every humans! Hell, even Rick from the comics cries a lot more times than Clementine! and she's a child for Lee's sake!
Alright. Thanks for clarifying. I hadn't heard of those symptoms before. If you yourself have suffered from these and are comfortable sharing, I'd be curious to know more about how these manifest. Do you feel like you can't control your legs at all or is it more a feeling of weakness? Are you unable to talk because of breathing issues, are you able to mentally generate words but unable to output them, or is there a difficulty in verbal thinking altogether? Again, you don't have to answer if you don't know of don't feel comfortable.
Also, as someone with both the conditions that people attribute to Sarah, do you think they portrayed her accurately as someone with these disorders or were there missteps in how they presented some of her behavior?
As someone diagnosed and treated by a psychologist and psychiatrist I have both an anxiety disorder and aspergers disorder that needs to be … moremedicated. I can tell you that a panic attack, if severe enough, can and I repeat can completely disable your legs and can make it extremely hard to talk. Even worse if you're trying to get away from your tormentors with the inability to move, they laugh at you more.
Just in case anyone needed to know...
And I never said you said it was bad, because you didn't. I read your comment, which I commented on.
Put another way, my question was what did you see episode 2 doing that specifically undid some of episode 1's narrative or character work? I never meant to attack your opinion, just an honest question. Like, I am genuinely curious for examples. That's why I gave examples of my own from episode 2. As an indication if that makes sense.
Yeah, and like I said I really was happy that Kenny came back, I actually teared up at that part, it was really well done. But you can't dec… moreide to bring back a fan favorite just because he's a fan favorite, it has to be for a specific & solid storytelling reason.
Without hopefully saying anything someone else already said and to continue the discussion, I'm wondering: Why is it that both the game and the TV show became bad so fast?
The first season of both the game and the show were really awesome, even if they had very little to do with each other - Glen was in the game, but apart from that, no more. But from the second season, the criticism against both the game and the show has grown:
Regarding the show, George Romero said TWD had turned into a soap opera with the occasional zombie for example, and I agree. I watched the first season and loved it, the second season with an anticipating feeling of "ok, it must become good soon, surely this is just a temporary down" and I lost patience halfway through the third and stopped watching it.
And the game is going the same way, and the OP of this thread pointed out the flaws very well. And my reaction to the game is pretty much the same, but: if I don't see an improvement in what's left (one episode), I will stop buying any new seasons of TWDTG.
As a sidenote, I'm currently working on a manuscript for an alternate season 2 just because I'm so pissed off. I'm not even a professional writer or anything, but even I can make a better game than the hacks that are now in charge at TTG.
OP, I think you're my new favorite person. I really only have one thing to add:
Even though the last few episodes weren't bad, they were … moreobviously far from perfect. Yet the reviews for them rarely reflect this, handing out 9's and 10's with 7's and 8's being the rare lows. Even when the review concede that there were flaws I've seen them continue handing out the 9's. Heck, I've read a dozen posts on this forum from fans saying "Some things could have been better, still, 9/10."
I'm just wondering if these high scores are a result of people (reviewers are people too) thinking back to how great Season 1 was and associating it with Season 2 or if they are too focused on the individual episodes and not on how they fit the overall plot of the season (I have no idea what it is at this point).
Has Episode 4 soured anyone else's feelings towards TWD?
I just saw they uploaded episode 5 on the steamDB usually i would of been super hyped but im not,i don't even want to replay the episode again,(ive only played it twice) only something like Lilly coming back and confronting Kenny would get me to get back into it..i think. Ep4 has done serious damage,i don't even care if clem dies anymore if the writing is going to contradict your actions,what's the point?
Also i have issues with Episode 5 and i haven't even played it...the Terminus...most people know what this is..a place what looks safe but has cannibals eating human flesh....it's been done..ughhhh please don't be this,end with Christa,or Lilly or even Kenny v Luke,but not this...
at least i can look at spoilers this time,which is not a good thing.
it would be nice if they admitted some mistakes when choosing to cater for 'non gamers' and basic gamers,i don't know which i am,i enjoyed season one so much i joined these forums and said ive just played the most perfect game ever created,but now they've wanted to call them 'movies' i don't know where the hell i am if they compare season one's length if you examine every option to season two's movies then i would imagine Telltale have saved at least 15 hours of gameplay,nice...not really
This thread is still perfect, I love op. Hopefully when 205 releases, telltale can explain themselves onto why they killed off characters th… moree way they did. We already know why we have shorter episodes, puzzlebox basically said they were aiming towards the basic gamer, or the non-gamers. They wanted each episode to feel like a "movie". It's not a bad idea though. But they must acknowledge that, that was a total failure since their release dates suck poo so longer episodes were necessary.
Hopefully this doesn't happen with season 3, but I honestly doubt that.
In Episode 1 Carlos and Rebecca grow to distrust you if you choose certain dialogues which i did. I blackmailed Rebecca and she told me that i was a fucking problem people use the argument that Rebeccas pregnancy causes her to have mood swings. Ok i get that but it still doesn't erase the fact that you Blackmailed her about something so serious that she would just let it go in a couple of days. As for Carlos if you tell him that Sarah needs to grow up he tells you that you're a danger to the group and to stay away from her yet in episode 2 he assigns you with Sarahs care it makes no sense. My hopes from Episode 1 was that the season was going to have you try to work and earn this groups trust but Telltale had other plans and just threw that away. Also I don't feel like you're attacking me its alright to have a different opinion than me.
And I never said you said it was bad, because you didn't. I read your comment, which I commented on.
Put another way, my question was wha… moret did you see episode 2 doing that specifically undid some of episode 1's narrative or character work? I never meant to attack your opinion, just an honest question. Like, I am genuinely curious for examples. That's why I gave examples of my own from episode 2. As an indication if that makes sense.
Episode 4 was like a slap in the face for me. I was expecting so much more, and we just... got that. I feel a lot more numb and cynical; I love Kenny, but I doubt I'll feel much if he dies. So yeah, I'm not having high hopes for the finale.
Has Episode 4 soured anyone else's feelings towards TWD?
I just saw they uploaded episode 5 on the steamDB usually i would of been super … morehyped but im not,i don't even want to replay the episode again,(ive only played it twice) only something like Lilly coming back and confronting Kenny would get me to get back into it..i think. Ep4 has done serious damage,i don't even care if clem dies anymore if the writing is going to contradict your actions,what's the point?
Also i have issues with Episode 5 and i haven't even played it...the Terminus...most people know what this is..a place what looks safe but has cannibals eating human flesh....it's been done..ughhhh please don't be this,end with Christa,or Lilly or even Kenny v Luke,but not this...
at least i can look at spoilers this time,which is not a good thing.
What discussion? Anyone saying the game is good is immediately written off as just being a fan boy. They get tons of negative votes. They are mocked by the likes of you. I see no discussion. Just an attempt at circle jerking around whats wrong with the game.
siiiigh
Okay, thanks captain obvious, door is that way, bye now.
Okay, now that the obligatory "duuuuuuh every1 has opinion duuuuhuhuhuh" smartass has come and gone, lets continue the discussion everyone!
-Rebecca cried more at Nick's death than Luke himself.
-Luke and Clem didn't react to Nick's death.
-No reaction of everybody to Sarah's death.
-Jane the exact Molly 2.0 : Both are girls, young adults, lost a young sister, are extremely good at fighting, say survival is only what matters, and leave at the end of Episode 4.
Has Episode 4 soured anyone else's feelings towards TWD?
I just saw they uploaded episode 5 on the steamDB usually i would of been super … morehyped but im not,i don't even want to replay the episode again,(ive only played it twice) only something like Lilly coming back and confronting Kenny would get me to get back into it..i think. Ep4 has done serious damage,i don't even care if clem dies anymore if the writing is going to contradict your actions,what's the point?
Also i have issues with Episode 5 and i haven't even played it...the Terminus...most people know what this is..a place what looks safe but has cannibals eating human flesh....it's been done..ughhhh please don't be this,end with Christa,or Lilly or even Kenny v Luke,but not this...
at least i can look at spoilers this time,which is not a good thing.
An invisible contract with an artist who tells a story through a book or video game?? You are kidding right? If the artist in question was a musician or painter that was hired to make something specific for you, then I agree. If you try and hold anyone else to task for a game/story that YOU choose to partake in, that falls on you.
I agree that some games over the years have down right disappointed me so much I would never buy another from that genre made by the company unless they overcame their issues. I would also comment and tell them my disappointment and intent to steer clear of their subpar product. However on the reverse side of the issues, just because you don't like it doesn't mean other people weren't satisfied with it. Herein lies the problem.......unless the vast majority hate the game or give negative reviews due to gameplay/story development/etc. nothing will change and your opinion is just that..."your opinion".
I have no problem with people expressing their opinions but please do not tell other people they have to dislike the game for your reasons or immediately call them "fanboys/girls" because they enjoy the game and story. The truth is no one can make any game/book/creation that everyone will enjoy, period. As others have said, voice your opinion to Telltale and don't buy their games if you don't like their creative direction...just stop playing a hurt victim role as if $5 per episode is going to bankrupt you....and if it will, you need to stop playing games.
I really wish that people would stop saying stuff like this. "If you don't like it, don't play it."; "If you don't like it, don't eat it."; … more"If you don't like it, leave."; etc.
Whenever there are political issues and people complain about the unjust laws, there are always morons who simply tell people to move to another country if they don't like it here. Except the problem with that is that other countries have issues as well; so no matter where you go there will be problems. Thus, what needs to be done is that people actually stay to fix their problems at home.
If you go out to dinner to a restaurant and you get crappy service and food do you not have a right to complain? You've invested your time and money into this restaurant by driving there, waiting for the food, and paying for the food. So are you saying if the chef completely botches your meal that it's just tough luck for you and you can either suck it up or starve? No, you kin… [view original content]
Comments
Not to mention, What are the chances of meeting Kenny 2 or 3 states away when you lost him at SAVANNAH of all places. Lily atleast had an RV and on a road that could have easily snaked up North in search of a new group.
And Christa was lost in the general vicinity of the cabin/River.
Yet Somehow they met Kenny out of the blue?
But it IS different from s1 but In all the Wrong ways.
The episode could be different from S1 and still be fantastic. Flaws included first 2 of S2 laid down some amazing groundwork of interesting characters.
But all the magic from S1 dissipated and for them to not see it would be completely ridiculous.
My real gripe is just the depth of Season Two in comparison to Season One.
Season One was fantastically layered and fleshed out whereas Season Two has been considerably shorter and disjointed.
Don't get me wrong I've loved both Seasons but there is a huge margin between the amount of effort being put in to both Seasons. I don't know if this is because of overlapping projects but it's very noticeable.
But at the end of the day: Why dumb it down more?
By turning it into a movie we're then robbed of personalized choices of the game. And the pacing is now faster paced which No one ever asked for. What made S1 great was the difficulty of making decisions because the decisions make a big difference and creates an indirect ripple effect amongst everyone in the group. The then ripple effect is spread out because storytelling-wise you have high paced scenes with many development slow and tense scenes on top of dialogue hub and exploration.
I chose to be an ass to Luke and he acts no different from my friends who adore Luke.
If I wanted to watch a movie I'd watch the many zombie apocalypse movies out there, or watch the TV show.
Last I checked I signed up for an interactive Point and Click Adventure game with heavy choices. Not a popcorn flick with jump scares and quick pace that then Shortens the Episodes by an entire Hour because they don't want to add more to it.
yas baby spot on.
Only trolls get a devious entertainment from downvotes and negetive feedback.
Nope, it helps but it is not the only way we can learn about a character. They were not only used for exposition about the characters' former lives, though. I mean, early on, sure, but later? With those elements out of the way, the cast did not have to repeat their life story, the circumstances they found themselves into provided the conversation topic most of the time from late Ep2 onwards.
Also, Just because we don't have a character monologuing about their life with you DOESN'T mean that OTHER characters don't have opinions of each other which was a big thing in S1.
Which would have made episode 3 very Important if we had more opinions from outside sources about the Cabin crew and their flaws/ motives/history in Carver's group. None of which happened.
Yet all of a sudden, All of Episode 4 was jane saying "ME AND JAIME. JAIME. JAIME. ME. YOU'RE LIKE JAIME- I CAN'T"
I think the MOST successful characters (in S2) revealing their back stories and relationships was definitely Rebecca through Alvin, Carver and indirectly luke spread out amongst 4 episodes. The other being Nick's situation through Pete and Luke in the first 2.
whereas Neither Carlos nor Sarah was explored enough. We still know bare nothing about Luke except his present failures. And Then the hamfisted Jane-centric Molly repetitive spiel. Kenny is long overdone and Sarita and Walter was nonexistant.
Yes. A lot of people, me included, were hoping to learn in Episode 3 the reasons behind Luke's group leaving; how George was killed; how Carver's people (not just Bonnie) feel about him. Instead we discover that Carver is a knock-off of the Governor, and have little chance to understand how ordinary survivors fare in Carver's community.
As it is, we don't really get the chance to realize that leading a zombie horde to Carver's mall likely killed dozens of innocent people and destabilized their group. We don't really understand what Carlos did during their escape or why he hates Carver. We don't know why Luke was the one who led the escape. There's a difference between leaving things ambiguous and plain just forgetting to provide sufficient information for the audience.
Respect on the OP. Really. U must really love twd
Well, I think the issues are mostly because of the change of writers. I feel like Nick Breckon was the best one of them, being the writer of EP1 and 2. For example, he was the one that made Luke and Nick's friendship consistently believable for the first two EPs. And then suddenly when the writers change for EPs 3 and 4, Luke barely acknowledges Nick's existence. I'm pretty sure that if he had written those other EPs as well, we'd be seeing a lot more of development into those two's characters. It's as if the writers were just given the general concept of the episode they were assigned to, and started working on them individually without even bothering to check what the previous one had written, for consistency. When they changed writers is also when Clem suddenly forgot about Christa's existence.
Rebecca's change of attitudes is completely understandable because of preggo hormones. The nicest of women will turn into she-devils occasionaly because of it.You did listen to Sarah at the pinky swear scene say that Rebecca was a nice person and that they were friends, right? So that she was actually capable of being a good person was hardly an asspull, it was hinted at.
And Carlos trusting Clem to watch Sarah was necessary, because honestly, what was the alternative? Take her along even though he's trying to shelter her? Leave her all alone and take Clem? Stay at the cabin and let the pregnant woman run off alone to find her husband?
that's one of my gripes,it shouldn't be emotional if it's not emotional...it should not feel forced just because Season ones ending was super emotional,i think this is the way they will go unfortunately...just to get more people talking about it.
exactly....i hate Jaime and i don't even know her xD who in the blue hell thought another Molly character was the way to go? weve had Lilly,if anyone should of been re-introduced as the loner female kick ass attitude it was Lilly,not this poor second rate wanabee Jane...i can really imagine Lilly getting it on with Luke...but not in that way
While the similarities between Jane and Molly are... unfortunate (even the way she left was reminiscent of Molly
) I think Jane developed way more. One of the aspects that I did sort of like about the episode was her. She opens up about her sister and talks about her a lot, sure. Why to Clementine, though? She actually reminds her of her sister or, what she could have been if she had had the strength to fight what the apocalypse threw at her.
She presents that other path, which some call selfish and others others smart. She actually teaches Clementine a couple useful tricks. She was character (not a prop or walking plot device and nothing else), mentor and role model to an extent, even. If the "survivalist vs morality" theme had been well executed, then Jane would be a legitimate good foil for the other position.
Yes I actually speculated earlier in the thread that mayyybe they've been getting such high reviews because they're being judged on their own, and not as part of a season?? Like, by themselves they could be seen as pretty enjoyable I suppose; it's when you look at the episodes in context that they become a huge mess.
I don't think it was a problem that she changed her attitude, but like I said, this change seemed really unnatural. It wasn't just "Rebecca's in a bad mood because she's pregnant," in the first episode it was "This woman is worried and hostile as a result of not knowing Clem's intentions and suspects her to be associated with Carver". As unreasonable as that may have seemed, it was an understandable fear, and shouldn't have just been forgotten about on account of hormones. It would have been much more effective for you to have to earn her trust instead of just automatically being fine with her in the next episode.
Yes I can understand the necessity of the situation, but it was Carlos' attitude that threw me off. He could have been like "Listen, Clem, you're the only one who can keep track of Sarah right now, I'm going to have to trust you with this so don't let me down." But instead he was way over-familiar with Clem, it's like everyone had completely forgotten that they locked her in the shed the day before. It was just weird and unnatural.
They didn't put Brian Bremer's, voice of Nick, name in the credits
cringe
I actually think the opposite. I think Jane was a complete and utter waste of said Development because it really got us nowhere and I think Molly was better presented of that character type (which is irony cuz I really disliked molly).
Molly took some time and had to be cornered to reveal her truth/ulterior motive of breaking into Crawford. She wanted to get the last remaining photo of her sister and her assistance came with a price (she wanted to be on that boat and would only help them for that position but ops out near the end). I actually thought it was extremely well done that her sister was only revealed after Lee obtained a certain degree of trust with her and pretty much caught her red-handed with her sneaking around whilst you pulled off your objective.
One can also imagine her relationship to Clementine was a bit more genuine than Jane's as she stops attacking Lee and Kenny when she notices the presence of a child and subsequently returns Clem to the mansion.
Jane being all loner type, I found incredibly hypocritical that she'd suddenly spill her guts to Clementine while likewise found it better to quickly abandon Sarah. She then teaches clem but suddenly decides to leave clem. The character was indecisive and "I'm gonna be cool and caring but loner but gonna try and be cool and caring" which doesn't quite stick with me at all. She could have started as a complete loner and after some struggle, she becomes cool and caring and bonded with you. But for her to bond with you so easily than drop you? nah son. 0 Development right there.
You also get no oppurtunity to tell her off for her all of her actions throughout the episode, whereas Molly you can completely disagree with her viewpoint.
In the case of Molly, even if i didn't quite like her, she was still a pretty well executed character with her own motives outside of her relationship of her sister, and her behavior reflects that. While Jane does not which makes her dialogues with Clem to be incredibly forced and your decisions to all of a sudden be on her side/what's good for her despite her actions to be also super biased on the writers.
Another thing I found interesting is that we inferred that much information about MOLLY from the very brief appearance of her in episode 4. Episode 4 of S1, There was MUCH MORE going on Than JUST molly, So much in that episode happened and Molly was only a small part of it. So you can easily enjoy the episode even if you didn't care for Molly's character.
Whereas Episode 4 of S2, It was 75% about Jane. Which I found startling and kinda sickening when I would've been way more okay if it was 75% about Rebecca and her pregnancy or Sarah's development. But to make it 75% About Jane who is a Molly carbon copy and for her to just leave at the end was a complete waste. Molly did not suddenly steal the show of her prospective episode. And her leaving did not drop and cost the deaths of 4 Major characters while she can leave scott-free without even a chance of Clementine telling her off/proving her wrong.
I did find that jarring that Carlos and Rebecca trusted Clementine so quickly, But i think the fact that you escaped and reported back to them about what happened to Nick and Pete in the river probably did earn them quite a bit of trust because Clem could have easily escaped and Not come back at all, leaving them to be worst off and never found.
Also I can understand them because shortly right after, Carver was sticking around and You were able to thwart him without selling Sarah out. The fact that he left and Clem told them he came was proof enough that Clem and Carver are of no association.
Of course: this pacing problem could easily be fixed if : We had more dialogue options.
Perhaps being indecisive and somewhat of a hypocrite are actually character traits. However, when looking at a lot of other things, the balance of probability states that it is most likely inconsistent writing. Go, writing team
The way I (want to) see it, Jane saw her sister in both girls.
In Sarah, she saw history repeating itself and was constantly reminding Clementine that some people can't be saved. You decide if she's right or not. She might have partially believed that, but she could have also been trying to justify her decision to leave her sister back in the day.
In Clementine, she saw what she wanted her sister to be like: Willing to live, tougher, smarter. She was or had the chance of being what Jamie never could. In teaching Clementine she tried to both justify and redeem herself by helping a kid, but a kid that, in her mind, was "worth the effort" to teach.
I think she is flawed, yet understandably so, depending on how you view her. She wants to appear completely convinced that she is so tough, but she is just scared of what may come when you risk betting on other people. She doesn't want to feel the pain of loss again. Most importantly, she flees from the moral responsibilities that she had with her sister and she could have developed with the new group. Because of this, I call her a bit of a coward when it comes to people; she's not as cold-headed as she wants to believe.
That's my interpretation, anyway.
Partially correct, and something annoying. However, one of the last determinant pieces of dialogue you can say to her comes to mind. "I owe these people everything..."
But saying you "owe these people everything" Still changes absolutely nothing nor changes her opinion.
Indecisiveness can be a character trait, but like i said. For someone touting about "Being groups is dangerous, this one is falling apart" Why did she not leave Clementine and Rebecca after reuniting with Kenny, Mike and Bonnie at Parker's Run? Or why did it take ZERO convincing or even opportunity to convince her during the stage of just meeting. They just met, she even said so herself she didn't plan to stick around before they even reached Parker's run. Jane had 0 Obligations to help nor did she have any original intention TO help. She goes from being "I'm a loner" to "Don't worry clem I'll teach and protect and stick by you" to "I'm a loner again". It's one thing for a character to be a hypocrite and have flaws and another to suddenly tank in Character development in waves of up and down that is similar to Kenny's irradic behavior.
For her to suddenly be chummy and buddy-buddy with Clementine wouldn't be so ridiculous if she didn't so easily and out of the blue be all "Oh your like my sister. JAIME JAIME JAIME".
It'd be better if She could have suspiciously and started being chummy and uncomfortably close and LATER maybe the night/morning she leaves then reveal "Hey I can't take you with me, your like my sister, and this is too hard for me, and I shouldn't have raised your hopes up". Then that point of reveal would show some development. Maybe accidentally Scream out Jaime at Sarah/Clementine to show some irradic indecision and impulse control/trauma. This would have made her character flaws still apparent and yet her development still more probable and real and worth her hanging around in an upward motion despite her leaving at the end.
Molly had that, where she was a loner and practical and self serving but not inhuman. She had no intention of helping the group unless she had something to gain but even at the end she atleast developed after meeting Clem and Lee and sides with your choice over Vernon's. Jane had no such development except "Sigh, see nothing changes. boohoo, what a waste, well see you"
See Jane leaving left us Nothing of gain after her reveal nor when she leaves in her personal development, just a plot device and mouth piece of everyone else's death (and i guess, a nail file). Which made Nick/Sarah and 0 Development deaths even more sad because their deaths were only used to sugar coat Jane's story and character but gave us nil on even a satisfying development.
As someone diagnosed and treated by a psychologist and psychiatrist I have both an anxiety disorder and aspergers disorder that needs to be medicated. I can tell you that a panic attack, if severe enough, can and I repeat can completely disable your legs and can make it extremely hard to talk. Even worse if you're trying to get away from your tormentors with the inability to move, they laugh at you more.
Just in case anyone needed to know...
I think if you stay silent when Carlos asks you to watch Sarah, he says "I don't want to trust you, but I have no choice" or something.
First, a big thank you to you TT247 who took the time to write all this! Really, thank you and props to you!
I agree completely with what you said. I mean, where is the emotion, the feels, at least something?! Unfortunately, the characters are all like ''Oh someone's dead? Well too bad''. The hell??
Even Clementine, they describe her almost as a robot, who never cry or something like that. Tears!, we wanna see tears! Proof that she has still her flaws like every humans! Hell, even Rick from the comics cries a lot more times than Clementine! and she's a child for Lee's sake!
Alright. Thanks for clarifying. I hadn't heard of those symptoms before. If you yourself have suffered from these and are comfortable sharing, I'd be curious to know more about how these manifest. Do you feel like you can't control your legs at all or is it more a feeling of weakness? Are you unable to talk because of breathing issues, are you able to mentally generate words but unable to output them, or is there a difficulty in verbal thinking altogether? Again, you don't have to answer if you don't know of don't feel comfortable.
Also, as someone with both the conditions that people attribute to Sarah, do you think they portrayed her accurately as someone with these disorders or were there missteps in how they presented some of her behavior?
And I never said you said it was bad, because you didn't. I read your comment, which I commented on.
Put another way, my question was what did you see episode 2 doing that specifically undid some of episode 1's narrative or character work? I never meant to attack your opinion, just an honest question. Like, I am genuinely curious for examples. That's why I gave examples of my own from episode 2. As an indication if that makes sense.
Do you think the narrative would be better served by bringing back another season 1 regular then? Or not bringing back anyone at all?
You're the first person that I've seen BANNED by their name where it immediately makes sense to me.
Without hopefully saying anything someone else already said and to continue the discussion, I'm wondering: Why is it that both the game and the TV show became bad so fast?
The first season of both the game and the show were really awesome, even if they had very little to do with each other - Glen was in the game, but apart from that, no more. But from the second season, the criticism against both the game and the show has grown:
Regarding the show, George Romero said TWD had turned into a soap opera with the occasional zombie for example, and I agree. I watched the first season and loved it, the second season with an anticipating feeling of "ok, it must become good soon, surely this is just a temporary down" and I lost patience halfway through the third and stopped watching it.
And the game is going the same way, and the OP of this thread pointed out the flaws very well. And my reaction to the game is pretty much the same, but: if I don't see an improvement in what's left (one episode), I will stop buying any new seasons of TWDTG.
As a sidenote, I'm currently working on a manuscript for an alternate season 2 just because I'm so pissed off. I'm not even a professional writer or anything, but even I can make a better game than the hacks that are now in charge at TTG.
Also, be aware that gaming companies buy good reviews. No joke; they are literally paying game journalists to write something good about their games.
Has Episode 4 soured anyone else's feelings towards TWD?
I just saw they uploaded episode 5 on the steamDB usually i would of been super hyped but im not,i don't even want to replay the episode again,(ive only played it twice) only something like Lilly coming back and confronting Kenny would get me to get back into it..i think. Ep4 has done serious damage,i don't even care if clem dies anymore if the writing is going to contradict your actions,what's the point?
Also i have issues with Episode 5 and i haven't even played it...the Terminus...most people know what this is..a place what looks safe but has cannibals eating human flesh....it's been done..ughhhh please don't be this,end with Christa,or Lilly or even Kenny v Luke,but not this...
at least i can look at spoilers this time,which is not a good thing.
didn't work with the last one
6/10 IGN ,good points:the racoon family morals,bad points: the rest of the episode
it would be nice if they admitted some mistakes when choosing to cater for 'non gamers' and basic gamers,i don't know which i am,i enjoyed season one so much i joined these forums and said ive just played the most perfect game ever created,but now they've wanted to call them 'movies' i don't know where the hell i am
if they compare season one's length if you examine every option to season two's movies then i would imagine Telltale have saved at least 15 hours of gameplay,nice...not really
In Episode 1 Carlos and Rebecca grow to distrust you if you choose certain dialogues which i did. I blackmailed Rebecca and she told me that i was a fucking problem people use the argument that Rebeccas pregnancy causes her to have mood swings. Ok i get that but it still doesn't erase the fact that you Blackmailed her about something so serious that she would just let it go in a couple of days. As for Carlos if you tell him that Sarah needs to grow up he tells you that you're a danger to the group and to stay away from her yet in episode 2 he assigns you with Sarahs care it makes no sense. My hopes from Episode 1 was that the season was going to have you try to work and earn this groups trust but Telltale had other plans and just threw that away. Also I don't feel like you're attacking me its alright to have a different opinion than me.
Episode 4 was like a slap in the face for me. I was expecting so much more, and we just... got that. I feel a lot more numb and cynical; I love Kenny, but I doubt I'll feel much if he dies. So yeah, I'm not having high hopes for the finale.
That's real top notch debating there, slugger.
What discussion? Anyone saying the game is good is immediately written off as just being a fan boy. They get tons of negative votes. They are mocked by the likes of you. I see no discussion. Just an attempt at circle jerking around whats wrong with the game.
My reaction when:
-Rebecca cried more at Nick's death than Luke himself.
-Luke and Clem didn't react to Nick's death.
-No reaction of everybody to Sarah's death.
-Jane the exact Molly 2.0 : Both are girls, young adults, lost a young sister, are extremely good at fighting, say survival is only what matters, and leave at the end of Episode 4.
Telltale, really?

"Terminus" means end of the line. People need to bulk up on their vocabulary here - the video-games are tied to the comic timeline, not the TV show.
An invisible contract with an artist who tells a story through a book or video game?? You are kidding right? If the artist in question was a musician or painter that was hired to make something specific for you, then I agree. If you try and hold anyone else to task for a game/story that YOU choose to partake in, that falls on you.
I agree that some games over the years have down right disappointed me so much I would never buy another from that genre made by the company unless they overcame their issues. I would also comment and tell them my disappointment and intent to steer clear of their subpar product. However on the reverse side of the issues, just because you don't like it doesn't mean other people weren't satisfied with it. Herein lies the problem.......unless the vast majority hate the game or give negative reviews due to gameplay/story development/etc. nothing will change and your opinion is just that..."your opinion".
I have no problem with people expressing their opinions but please do not tell other people they have to dislike the game for your reasons or immediately call them "fanboys/girls" because they enjoy the game and story. The truth is no one can make any game/book/creation that everyone will enjoy, period. As others have said, voice your opinion to Telltale and don't buy their games if you don't like their creative direction...just stop playing a hurt victim role as if $5 per episode is going to bankrupt you....and if it will, you need to stop playing games.