On Telltale Games’ Ableist Treatment of Sarah

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  • Well you can, I guess. I seem to have to rephrase things a lot in forum discussions. What I mean to say is that conclusions drawn from the comparison aren't valid, because interactivity is a huge deal. As for the GTA fact tidbit, I'm glad you can.

    Nobody's bringing your personal choices in literature into question. Most of what you said, in that paragraph and in others, seems to speak against the extremist view of the side opposing interactive media and apparently books too. I'm going to assume(and would like you to assume this as well) that we agree on these things. My response was focused completely on the specific exercise posed by your previous comment in regards to how we treat good/bad people in interactive fiction as opposed to real life. I say this in regards to said writing example, the GTA example, you, Hannibal Lector, and the one referencing the media at large.

    So then, let me explain myself clearer. What I mean by the "fence" is that you can't treat both by the same "rules". Evil guy, whatever, but when you change the moral standing of a hypothetical character in a video game to upright and "good", those rules change. You no longer decide whether to save this person based on how "evil" they are. Telltale doesn't make these choices to challenge you from a literary standpoint, but from one of morality vs practicality(to generalize it). It's not about what would make more sense to the story, it's about what makes more sense to you as a player. Granted, nothing's stopping players from making choices based on how the story should "flow" or whatever, but what they're taking from the data gathered is that most people are making these decisions based on how strongly they personally feel one way or the other, at least the first time around. The general point I'm trying to make is that the hypothetical situation involving an evil character and the same situation involving a good character are not equal, not on a spectrum, and don't follow the same rules.

    Rob_K posted: »

    It's not? You're dealing with fictional characters in both cases. And you yourself stated you'd feel different towards a character in real l

  • edited August 2014

    What it really depends on is how you view games. Some people really just view them as simple entertainment, myself included, where nothing really bleeds over into real life. The end of TWD's season 1 did affect me though, but that's because of the writing ability on display. It's very rare for me to feel anything if I'm honest, as I'm quite emotionally stunted. But it doesn't mean I can't relate to how people must feel. (As an aside when it comes to your point about doing what you think you would do in real life, that is generally how I play, which tends to lead towards me choosing the nice options)

    Anyhow, my point is that you can apply the same rules if you treat games as simple entertainment and don't give much thought to things. So, I guess we'll have to agree to disagree. No progress will be made.

    That said, I'd like to touch on what you mentioned here: 'You no longer decide whether to save this person based on how "evil" they are. Telltale doesn't make these choices to challenge you from a literary standpoint, but from one of morality vs practicality(to generalize it). It's not about what would make more sense to the story, it's about what makes more sense to you as a player. Granted, nothing's stopping players from making choices based on how the story should "flow" or whatever, but what they're taking from the data gathered is that most people are making these decisions based on how strongly they personally feel one way or the other, at least the first time around. The general point I'm trying to make is that the hypothetical situation involving an evil character and the same situation involving a good character are not equal, not on a spectrum, and don't follow the same rules.'

    I can actually see plenty of value in interactive fiction when it comes to literary value and making people think about the world, amongst other things. It's actually why I want to write an interactive story at some point, because I feel that involving the reader in a great tale, full of morally grey choices, can lead to a greater story than one where you're not directing the story.

    One example I've had in mind for a long time:

    Picture a war zone. You're in the shoes of a soldier. There are some kids nearby who are at risk of dying. Orders state that you should stand your ground and push back the enemy, possibly saving more lifes in the process than you'd save by protecting the kids.

    So, do you defy orders and save the kids, potentially leading to more casualties and facing a court marshal? Or do you run the risk of letting those kids die while sticking to your orders? Do the lives of many people outweigh the value of a few kid's lives?

    I imagine a soldier in that situation would be quite conflicted. And whatever choice you'd make, you'd have to live with it, with no rewind button like you wouldn't get in the choice of games. (The decision would preferably be present in the text throughout the story, haunting you, and not glossed over so that you're always reminded of your actions)

    But if I wanted to affect people in the way I desire, I'd need for them to not treat the story as simple entertainment and to not think that interactive fiction doesn't offer much in the way of literary value. I'd also need for adults to not have the viewpoint that interactive stories are for kids too (sadly, some adults don't see much value in it).

    But let's examine the Sarah situation very quickly at the risk of me earning people's ire:

    Luke has risked his life trying to save Sarah. Nick has died. When you find Sarah, Luke's at a loss as to what to do and she's screaming her head off. You try to convince her to leave and, eventually, the zombies break in. She still doesn't move. You're left with a few choices: knock her out or slap her (knocking her out and carrying her would be quite a burden on you with having to carry her), leave her, or die trying to get her to safety.

    It's a morally grey situation if there ever was one really. And no-one can say Sarah was not putting Luke, Jane and Clem at risk while keeping a straight face. The only way she wouldn't be is if the group didn't give a damn, meaning they wouldn't stick around to help her.

    Edit: I don't mind the conversation here with you, hbh128, btw, with it being civil. But I think I'm going to bow out here as I honestly have much better things to do with my time than to spend time debating this. So, reply by all means, but don't expect a reply back. It's not that I'm ignoring you, but it's just that I have many better things to do, like play through a massive backlog of games, write a story or work on the RPG I'm making. Plus there's a lot of anime I want to watch on Netflix too. If it was about a real life situation though, I'd be willing to make the time to discuss things.

    Hbh128 posted: »

    Well you can, I guess. I seem to have to rephrase things a lot in forum discussions. What I mean to say is that conclusions drawn from the c

  • What are you even arguing now? That Greg is stupid?

    DomeWing333 posted: »

    And, again, I think the fact Greg didn't know about Sarah's disability is a very important consideration because it determines how much resp

  • edited August 2014

    I don't understand. With time you can help Sarah overcome her current state of shock with what is happening. Clementine did it with seeing her dead parents and she even shot Lee. Granted, she was still young to let emotions shut her down, but Sarah is older and would be more numb in time to what happened to her father and the world around her. If anything, blame Carlos for sheltering her her entire life. Sarah's instincts of survival were still functioning when she left with Clementine (had you chose that option).

    To want to kill her off from the start is a waste of potential and character development, but it shows that some people can't be saved, as quoted by Jane. Still, she definitely COULD be a hardened survivor within time. She's just always caught in the wrong place at the wrong time, is all.

  • Massive overreaction and reading motives that aren't there. Telltale created a game with a realistic portrayal of the apocalypse, hard fact is that many times those with disabilities (which includes myself btw) wouldn't make it. Being treated equally and fairly doesn't mean changing reality to accommodate you. It would have been SO MUCH worse if they had suddenly discarded Sarah's issues and turned her into a badass, there's no "I want to be normal now" button on having a disability. Sarah died because she just couldn't deal with the world as it was, it's not fair, it's not nice but it's facts. And autism? Please. GAD and extremely sheltered yes, perhaps with a few other issues as well, but definitely not autistic. And Sarah was a liability. She in no way contributed to the group's survival and people died protecting and sheltering her, basically the textbook definition of a liability. Again, not nice to say but factual.

    I dunno who Greg Miller is but accusing him of being sexist and ableist based off of this seems like a bit much, especially since he's largely responding on how he saw a big part of the fanbase react. Even if the accusation is accurate his views do not necessarily reflect that of Telltale who I think handled Sarah well and realistically if not politically correct.

  • Now you do, good eh? I wish that were the case but there's always going to be things that fail our expectations.

    Spooch posted: »

    Sorry about my misspelling. Guess I didn't know how to spell paid. Anyway, I'm not saying that Telltale should bend to my whim, I'm just saying that when I pay for a story, it should be good.

  • BigBadLarryBigBadLarry Banned
    edited August 2014

    I'm in shock, don't even know how to respond to this. They were... Excited to kill her? sighs

  • How are characters "everyone's characters"? Did everyone help write the characters? Were people there throwing around ideas during the planning process? Did other people even come up with the name? No. No, they did not. The characters belong to the people who created them and truly understand their intentions. You know, they belong to people who actually put in the time or effort.

    I'm not really attacking you, but this mindset annoys me. It reeks of entitlement...or something. I can't think of the word. It suggests that you feel like you have something you didn't earn.

    What is your argument here? "Wahh, I didn't like what you said so you don't get to say it"? As spooch said, feedback is fine. Feedback is

  • Ya know, its funny because I have never seen ANY argument on this forum that actually supports why this season blows. Talk about irony! You're a funny guy, I like you. Much needed comedic relief to a forum that lacks it sometimes.

    Haha Kirbinator it seems all you do is go around and bash on people who dislike Season 2...if there was an award for being Telltale's bigges

  • This just looks like whiny tumblr bullshit.

    My hero c;

    Piggs posted: »

    But we know Greg Miller is an asshole to female characters. Stopped reading it there. While I don't agree with Greg at all, he isn't sexist. That's absurd. This just looks like whiny tumblr bullshit.

  • Feminist radicals happened.

    I am now apart of your fan club. c:

    Echopapa posted: »

    Feminist radicals happened.

  • Can we all just let this thread die? Like seriously, there is no need for this thread and it makes a really poor representation of what this forum is actually capable of. I know it [the forum] hasn't been good as of late but deep down there are some insightful people on this forums. Lets let them post the threads from now on. This thread is 100% ridiculous.

  • Greg apologised and people called him a dick for apologising.
    I don't think TT should apologise since the same thing would happen.

    Tinni posted: »

    Of course I understand that everyone is different and will react differently to things. But just because you're offended doesn't mean it cal

  • Sadly most of the people I hang out with at school are that type of Tumblr user and they call me a gross white cist all because I go on reddit and 4chan.

    Tinni posted: »

    It's there alright, and just like I said to theonys, I sincerely hope you don't ever have to see it. The people who engage in it are huge hy

  • edited August 2014

    They're everyone's characters because we pay for them when we buy the game, book, film, anything. We all get to enjoy them, we have the legal right to use them in fanfiction and to reproduce them. We empathize with them and can understand them ourselves. We project ourselves into them, it's absurd to ask people not to care about what is done with them because you have some arbitrary notion they "belong" to someone else.

    Sometimes the writers don't understand a character as well as the fans, especially when a character gets passed between several writers.

    I think the whole notion of "owning" a character is ridiculous but legally the fans have as much right to them as the creators, so long as they aren't trying to profit off it. The creators own the intellectual property, name rights and really deciding what is canon, but they don't own the characters. They can do whatever they want with them in the framework of canon fiction but the characters themselves belong to everyone. We paid our money and we got a stake in them.

    Thematt9001 posted: »

    How are characters "everyone's characters"? Did everyone help write the characters? Were people there throwing around ideas during the plann

  • Tinni, I love you.

    Tinni posted: »

    Did you even read my response? I just said that the problem with your comment is you just made a biased generalization of this forum's fando

  • I'll make this really clear and I'll explain my first post in detail. The critique in question is about autism or special needs. The OP to me as I read it made it sound as if Telltale and Greg Miller don't believe that autistic people are capable of surviving in harsh environments. That they are not "strong" enough. That's drawing ridicule. When I said it wasn't their story, I meant they literally have no input into how these scenarios and characters were created and what intentions the writers had while creating them.

    Many of us know that the people dealing with these illnesses can do phenomenal things. I actually find their stories of success inspiring.

    That's not even remotely what the OP said. It gave specific criticisms and points out what they think TTG did wrong. If it had just said "Th

  • We can't blame Sarah for being a liability when there were only people weighing her down and degrading her, treating her as a child instead of a living being at these times. Sarah was never taught how to use any sort of weapon, she was sheltered by her father Carlos and knew that the time would come when she would need to protect herself. Clementine never even actually had the chance to try and help her through her anxiety. Clementine was the only person that was able to reach Sarah and teach her how to survive, but alas, tis not so. Sarah was the kindest character in the series in my opinion and her death was horrible. If you leave Sarah at the trailer park, Rebecca is really the only one affected. However, if you saved Sarah, Jane can try and help but fail with the aid of one bullet from Mike and Bonnie each, and then they just stood there.... Clementine, Luke and Kenny just watched as she was devoured, while screaming for Clementine and Carlos. I believe that Sarah could've been the turning point for determinant characters, Tell Tale could've showed us that the supposedly 'weak' can survive if taught how to, and that people with disabilities or thought of as 'liabilities' can survive such a cruel world. I wouldn't mind if the Season ended with Clementine, Sarah and the baby.

  • edited August 2014

    I have no idea what you're talking about or how this post addresses anything discussed in this comment thread. I never accused you of being anti-disability.

    The critique being made in the OP is of the attitude displayed in the interview by greg and the writers and how that's reflected in the writing of the episode with how people who chose to save her and believe in her got screwed over by a nonsensical death a few scenes later with no real development inbetween. They think it was poorly done and that the reprehensible attitude apparently shown in the interview (she's not normal so it was great when she died, to paraphrase) was the cause of it.

    You came in with "it's not your story you can't tell TTG what to do" and then implied that the OP was nothing more than a dissing thread without critical value. They can't "tell telltale what to do" and it is "their story", sure. They can't, so why are you even worried about it. But they can give feedback, they can critique the story, they can complain about shit they didn't like and, if they want, they can insult TTG whilst doing so. You can disagree, but it's not selfish to offer one's own criticism. Nobody is forcing TTG to tailor the game to them by going to their offices with a gun or anything. They're offering critique on what they received. If you disagree, say you disagree and say why, making a post about how "selfish" they are is just silly.

    Ismokeherb posted: »

    I'll make this really clear and I'll explain my first post in detail. The critique in question is about autism or special needs. The OP to m

  • I'm arguing that he made a mistake.

    What are you even arguing now? That Greg is stupid?

  • And he said sorry too for it.

    DomeWing333 posted: »

    I'm arguing that he made a mistake.

  • edited August 2014

    -

    Dyeingbrad posted: »

    Sadly most of the people I hang out with at school are that type of Tumblr user and they call me a gross white cist all because I go on reddit and 4chan.

  • being a female character and being disabled, she was immediately despised by the majority of the fandom

    I stopped reading there. I'm not even dignifying it with a reason for stopping reading.

    Piggs posted: »

    But we know Greg Miller is an asshole to female characters. Stopped reading it there. While I don't agree with Greg at all, he isn't sexist. That's absurd. This just looks like whiny tumblr bullshit.

  • Don't think so. Firstly, I haven't seen any people calling him a dick for apologising. It sounds irrationally and immature. Secondly, I believe that community would only have a higher opinion of TT, because it takes strength to admit one's fault.
    I personally don't really seek for an apology that much, but some kind of explanation would be nice.

    Dyeingbrad posted: »

    Greg apologised and people called him a dick for apologising. I don't think TT should apologise since the same thing would happen.

  • Alt text

    That is exactly what was said. No one called him a dick, but they called him out and critiqued his apology.

    theonys posted: »

    Don't think so. Firstly, I haven't seen any people calling him a dick for apologising. It sounds irrationally and immature. Secondly, I beli

  • That tends to happen when you get backlash, it doesn't mean anything.

    Lilacsbloom posted: »

    And he said sorry too for it.

  • Honesty is the best medicine.

    That tends to happen when you get backlash, it doesn't mean anything.

  • Anyway I can't blame them for that. I don't think he apologised because he actually felt guilty.

    Dyeingbrad posted: »

    That is exactly what was said. No one called him a dick, but they called him out and critiqued his apology.

  • Clearly he made a mistake. I think it was stupid and/or malicious. I'm honestly not sure how we got here or what the point is any more though.

    DomeWing333 posted: »

    I'm arguing that he made a mistake.

  • I don't think it was that stupid and I definitely don't think it was malicious.That was pretty much my point.

    Clearly he made a mistake. I think it was stupid and/or malicious. I'm honestly not sure how we got here or what the point is any more though.

  • edited August 2014

    He literally, in the interview, says he hates her for not being "normal". That was the explicit reason he gave. His hate means he feels she should die. How is that not malicious? I don't actually give a fuck whether he thought she was disabled or not, that's not cool. And this doesn't explain why the writers were so excited to kill her either.

    DomeWing333 posted: »

    I don't think it was that stupid and I definitely don't think it was malicious.That was pretty much my point.

  • Well. What he literally said was that he hated her because "she sucks," "she was this season's Ben," and "she wasn't meant for this world." According to him the measure of "normal" that he was referring to was being a functional survivor in that world:

    The Walking Dead is an adventure game to most, but to me, it's an RPG. I am Clem. I am in this ugly fictional world. I have to make horrible choices in a fraction of a second. I had talked and talked and talked to Sarah about helping out, but it was no use. It was the same way I had talked and talked and talked to Ben about helping out, but it was no use.

    This is the "normal" I was talking about on Playing Dead.

    So to him, Sarah wasn't "normal" in the same way that Ben wasn't "normal." They weren't like the other survivors who could help out the group. So I don't think he's being more malicious in his hatred of Sarah than in his hatred of Ben because he essentially hated them for same reasons.

    He literally, in the interview, says he hates her for not being "normal". That was the explicit reason he gave. His hate means he feels she

  • When you hide your head in the sand, you aren't going to see what is in front of you.

    Ya know, its funny because I have never seen ANY argument on this forum that actually supports why this season blows. Talk about irony! You're a funny guy, I like you. Much needed comedic relief to a forum that lacks it sometimes.

  • I disagree. You own the piece of entertainment that the characters are in. You are entitled to have an emotional reaction to the characters because that is the point of entertainment, no? Heck, you can even write your own version of the character, though that will have no bearing on the original story. However, the author who created the character has created the concept of that character. It follows that the author can do whatever that author chooses to do with that character. Sure, you can dislike it. However, I feel like it's overstepping to say that a character should be changed or handled differently than how the author intended it to be because an audience member or multiple audience members didn't enjoy the treatment of the character. It's the author's original idea. The author should be able to have a mind of his/her own.

    They're everyone's characters because we pay for them when we buy the game, book, film, anything. We all get to enjoy them, we have the lega

  • edited August 2014

    Ok good for you, that doesn't change the argument I made regarding giving feedback. No-one is threatening anyone, the writers can do whatever the hell they want, but we can equally bitch when we hate what they've done and find it offensive. Then they can ignore us and lose our respect and/or business or they can not. This is how capitalism works.

    Thematt9001 posted: »

    I disagree. You own the piece of entertainment that the characters are in. You are entitled to have an emotional reaction to the characters

  • edited August 2014

    I'm truly sorry to hear that, it really sucks that so many Tumblr users are like that. Just remember that the majority of Tumblr who thinks like that are severely deluded and will never make it in the real world with such a ridiculous mindset. Hopefully it's just a phase their going through, and they will grow out of it as they mature. Hopefully.

    Dyeingbrad posted: »

    Sadly most of the people I hang out with at school are that type of Tumblr user and they call me a gross white cist all because I go on reddit and 4chan.

  • Well it's weird since most of my friends who are that way and have graduated are going to horrible colleges and having severe financial problems since they're spending all their parents money trying to impress their college friends. It's funny.

    Tinni posted: »

    I'm truly sorry to hear that, it really sucks that so many Tumblr users are like that. Just remember that the majority of Tumblr who thinks

  • I agree. People should voice their opinions. I just think that the concept of characters being everyone's is a bit odd, is all.

    Ok good for you, that doesn't change the argument I made regarding giving feedback. No-one is threatening anyone, the writers can do whateve

  • ElliasEllias Banned
    edited August 2014

    I was just joking lol

    well somewhat, I was joking about the cis thing (I'm cis gendered too) since it just sounds funny to say it and to piss them off. I think mods should delete that comment, I really didn't care about it in the first place. I was angry at how people were laughing at sarah's death which really didn't do much but just annoyed. If you took this serious and found this offensive then I think you shouldn't be on the internet

    Tinni posted: »

    Did you even read my response? I just said that the problem with your comment is you just made a biased generalization of this forum's fando

  • edited August 2014

    Well I think they are. It's nothing to do with entitlement, think of it more like partial adoption. I think that when an artist puts a character out there, into to world, they belong to anyone. Again, franchises do not and I recognize a company's right to make money off of those characters in an official context but I don't think that those characters solely belong to the author in that case.

    Do you think that an author should be able to shut down fanfiction he or she doesn't like?

    Thematt9001 posted: »

    I agree. People should voice their opinions. I just think that the concept of characters being everyone's is a bit odd, is all.

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