ZackScottGames figures out the right choice in Ep5

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  • Figured it out before the fight even started. I still shot kenny. Sue me :P

    i knew she was just testing kenny and that is why i let kenny kill her, i think if more people figured that out more people would have sided with kenny

  • edited August 2014

    Soo ... what? That was predictable, when Jane stay alone with Clem and told her to "stay out of it [..] you must trust me"

  • Not to mention that Jane might just up and leave one day and it really doesn't help that she sees the baby as dead weightIf you even knew Janes' character you would understand that she would never do such a thing

    Except there is. My Clem is with AJ in the fortress called Wellington. If Edith is an indication of the people in Wellington, then it's pro

  • you claimed it was right

    You're twisting my words, never once did I claim it as fact.

  • edited August 2014

    The people in Woodbury were probably mostly good too...it was also a well protected settlement. Look how that turned out.

    (Tv show of course)

    Or they could be real nice, we just don't know. Only difference between my claim and your claim is that there's evidence of the community being good.

  • edited August 2014

    You're claiming your choice is the 100% right one and the objectively true choice, sounds like you're claiming it as a fact.

    You're twisting my words, never once did I claim it as fact.

  • i really don't think we should come to that conclusion, unless we see hard, hard, compelling proof that Wellington is safe, otherwise Telltale could be pulling people's legs who went to Wellington.

    Solo is definitely the worst position to be in. Noone to talk to and noone watching your back. Not to mention the crying baby which could al

  • Wellington is objectively the best place for Clementine out of the 5 ending scenarios, that is fact. I am of course completely ignoring the Jane and Kenny conflict before the end, including them obviously makes the choice not as black and white.

    All the assumptions i'm making about Wellington I do not claim as fact. I do think there's evidence to suggest that it is a good place but I obviously don't have a definite answer.

    J-Master posted: »

    You're claiming your choice is the 100% right one and the objectively true choice, sounds like you're claiming it as a fact.

  • edited August 2014

    The show isn't an example of anything because it's non canon and the game is based on the comics. Not to mention that they've butchered the show's storyline.

    In the comics the Governer's people support him loyally until he kills Rick's baby, then he gets shot in the head by his own soldiers. There are more good community strongholds in the comics than there are bad ones(That have been shown so far). Even in the bad communities you're 100% fine if you follow the rules like in Carver's camp.

    umbr44 posted: »

    The people in Woodbury were probably mostly good too...it was also a well protected settlement. Look how that turned out. (Tv show of course)

  • edited August 2014

    otherwise Telltale could be pulling people's legs who went to Wellington.

    They might just be. I have no idea how they plan on continuing Clem's story with so many branching storylines. There's a 9-18 day distance between Howes and Wellington. It would also be pretty cheap if Clem somehow ended up at the exact same spot at the exact same time for all 5 branches of story.

    I have a feeling this was the conclusion to her story and her faith will be left ambiguous.

    J-Master posted: »

    i really don't think we should come to that conclusion, unless we see hard, hard, compelling proof that Wellington is safe, otherwise Telltale could be pulling people's legs who went to Wellington.

  • I laughed at the idea of Edith actually being the only there.. Hahah man that would be hilarious.. In a really tragic way of course

    Cinicage posted: »

    No, we definitely do not know any of those things, they are assumptions. We don't know for sure that they are well off on supplies, hell, Ke

  • I thought Pewdiepie and Cry would, they really loved Kenny, but they didnt! IDK lets see!

    Kenny4Eva posted: »

    If you know the youtuber Uberhaxornova he might also save Kenny im guessing but I don't know he hasnt uploaded his final parts yet..

  • I know what I wrote was fairly unrealistic, but I simply did so to illustrate my main point, which is that we know nothing about Wellington. Everything I said could be the case, or it could not. Everything you said could be the case, or not.

    As for the section of my post that you quoted, you should believe that you have to argue that point. You cannot say that "Most adults in Wellington probably worked in a certain trade or studied a certain trade before the apocalypse, the probability that their professions aren't all the same is pretty god damn high." You can't say this because, again, we don't know anything about Wellington. That point is not "literally common fucking sense." It might be common sense if we even knew there were multiple adults (or multiple people for that matter) in Wellington to begin with, but we don't. So, until we know anything about the place, I can't stand to see people arguing so intently that Wellington is the safest/best possible choice for Clementine

    Reasonable assumptions based on what was shown, unlike yours, which is just hyperbolic bullshit. If they are strained on supplies why are

  • at times like this...jane tells clem to stay out it....hmm..... do the right thing vs i'ma show you who he really is...
    Why does this have to be the time to show clem who he really is? Jane is very bad...imo.
    As i rewatched all the endings...I felt she didn't even care about the baby.....nor Clem in a way..

  • Many games do have multiple endings which are wrong but I get your point. For me at least, I hated Jane's ending because it was just an awful ending. It really didn't feel like an ending at the slightest and while that kind of attitude worked for the "alone" ending it didn't work for Jane. For me it sounds like they realized that no big emotional scene with Jane would ever compare to the Wellington scene so they half-assed an ending.

    My opinions on the matter.

    Alone: Probably the most probable ending in this universe. Clementine shoots Kenny, gets mad at Jane, and leaves with AJ.

    Alone B: Clem lets Kenny kill Jane and shoots him. What?

    Alone C: This one was the most emotional Alone ending. Leaving Kenny but still letting the player keep a good final impression of him help provide more closure. This is the optimal "Alone" ending in my opinion.

    Stay at Wellington: This is probably the best ending by far. Clem gets a new life, Kenny finally succeeds at saving a child and marches out of Wellington to his death. I love it. This is probably what Telltale considers the optimal ending.

    Leave Wellington: Not as good as staying at Wellington but still provides a ton of closure. Good for people who aren't willing to leave Kenny.

    Jane, Do not Take Family In: The better Jane ending but still really shitty. Just no satisfaction at all.

    Jane, Take Family in: What the fuck is this shit? It just ends. No closure, it just suddenly ends with Clem being complimented on her hat?

    GamingThief posted: »

    You can tell when someone lacks intelligence when they claim one ending is right, When you are offered multiple. All I see you post about how everyone got the wrong endings if they didn't pick Kenny's Wellington ending.

  • People saying Wellington isn't a nice place is just denial in it's purest form. Like, godamn hahaha.

    Edith actually cries and gives a second bag if ya stay with Kenny. If she's any example, the people there must be good.

    I can't believe I actually read "We don't know what's in the giveaway bags!! It could be body parts for all we know!!"

    Get over yourselves.

  • I didn't figure it out and thought she really let the baby die, and let Kenny kill her :T

    Not completely willing... The timer ran out on me.

    Mokiki posted: »

    Figured it out before the fight even started. I still shot kenny. Sue me :P

  • edited August 2014

    I agree with your first paragraph. Wellington could be anything, however it appears to be promising.

    As for the second paragraph, not so much. Wellington sure as hell wasn't built by kids, it also sure as hell wouldn't have lasted this long if it was just Edith and a bunch of children inside. There's a difference between making educated guess and taking random guesses. There are adults in there. The place is at overcapacity for a reason and not because it has a lack of people. The place couldn't have been built without adults and it couldn't have been sustained this long without adults. Adults experienced life before the apocalypse, in that life just like most adults in this life they worked, studied or both. That's how I think there are a variety of professions behind that wall because it is unlikely that every single adult in Wellington studied or worked the same trade.

    Cinicage posted: »

    I know what I wrote was fairly unrealistic, but I simply did so to illustrate my main point, which is that we know nothing about Wellington.

  • Nah, she can just influence how the group is led.

    That's a hell of a lot easier without Kenny in the way obstructing democratic decisions.

    This of course implies Clem would even be given a leadership role, which she 100% will not be, so either way it's out of her control.

  • She's 11. Realistically, she would have very minimal to non existent influence. Of course this game doesn't work that way so she'll probably have some influence.

    Some people hypothesise that the new guy is controlling and possibly beats his wife. Kenny was aggressive but mostly towards people he viewed as enemies, he cared for Clem. This new guy, has absolutely no reason to care for Clem.

    Flog61 posted: »

    Nah, she can just influence how the group is led. That's a hell of a lot easier without Kenny in the way obstructing democratic decisions.

  • I didn't mention anything about who built it, I'm talking about who is inside at this moment. That could be anybody. Edith could very well be insane, holing up behind those walls with a community of the undead. Again, my overall point is that we don't know anything.

    I agree with your first paragraph. Wellington could be anything, however it appears to be promising. As for the second paragraph, not so

  • We do not know for sure what are behind the walls but we can make an educated guess.

    Edith doesn't strike me as crazy, does she give you that impression? If so, why? We know she isn't alone because she was talking to a man on her walkie talkie. We also know there are people in there because she clearly states they are at over capacity.

    I am finding it very hard to not resort to ad hominems.

    Cinicage posted: »

    I didn't mention anything about who built it, I'm talking about who is inside at this moment. That could be anybody. Edith could very well b

  • Yeah cause a Community filled with Strangers in the cold is better than a Community with no signs of Walkers in the warmth.

    Except there is. My Clem is with AJ in the fortress called Wellington. If Edith is an indication of the people in Wellington, then it's pro

  • It's just a defense mechanism they're using against their guilt and shame.

    I mean I get it but it's still kind of sad. :(

    Pride posted: »

    People saying Wellington isn't a nice place is just denial in it's purest form. Like, godamn hahaha. Edith actually cries and gives a sec

  • Well the group is pretty dodgy themselves...

    With Jane, a baby and a really dodgy family? Good luck.

  • For all we know, all the bandits were probably killed by Carver, as shown by the corpses of the bandits in Episode 1. The herd crashed inside because they used sound to lure them, the herd could've passed through peacefully if they hadn't used sound.

    Itchy_Tasty posted: »

    The problem with Howe's is that it's extremely vulnerable to attack, by both the already established walker herds and the unknown amount of

  • Would explain why she'd just give out extra supplies away.

    I laughed at the idea of Edith actually being the only there.. Hahah man that would be hilarious.. In a really tragic way of course

  • You can't say that Wellington is objectively the best place for Clementine when we do not really know anything about it.

    Wellington is objectively the best place for Clementine out of the 5 ending scenarios, that is fact. I am of course completely ignoring the

  • I don't know about you, but I haven't seen bandits since I saw their corpses in Episode 1. Also, Carver obviously managed to build it up from scratch.

    There is no best place for Clementine since she survives and is fine along with AJ no matter what your decision is. For all we know Wellington could just be another Howe's.

    Okay, fences go up again. Who keeps watch? At the same time who scavenges for food? At the same time as that, who protects? 1 man, 2 women,

  • Why would she 'realistically' have very minimal to non existent influence?

    What if Clementine lost AJ? We wouldn't know how he'd react, he might even go to lengths as to kill Clementine.

    She's 11. Realistically, she would have very minimal to non existent influence. Of course this game doesn't work that way so she'll probably

  • Sure, we can make as many educated guesses as we want. No, Edith does not strike me as crazy, in fact, I don't see any of the scenarios I've made up coming true at all. I'm merely reinforcing the fact that we don't know anything about Wellington through pretty exaggerated possibilities.

    We do not know for sure what are behind the walls but we can make an educated guess. Edith doesn't strike me as crazy, does she give you

  • Brought back memories to these two

    https://www.youtube.com/watch?v=aiD_lGRkSmU

    Lemoncakes posted: »

    Oh don't be so dramatic, I'm still clearly operating in a cosubstantial framework and never suggested otherwise. It's perfectly doctrinal. Geez you make it sound like I'm packing my bags for Hindustan.

  • I basically did what this guy did, except picked "you're dangerous" after the fight because... he was. Jane was right, Kenny's reaction was completely overblown, and I felt that issue had to be addressed. She, however, used that to pick a fight to the death with him, basically trying to kill him while looking like Clem's protector. If Jane had got the upper hand, there's a good chance I would have let her kill him as well, but then maybe not... don't know.

    Also, I ended up staying with Kenny.

  • I can't believe I actually read "We don't know what's in the giveaway bags!! It could be body parts for all we know!!"

    Denial at its finest.

    You don't see the people who picked the one true canon ending saying stupid shit like "OH BUT YOU DONT KNOW WHAT COULD HAPPEN TO HOWE'S!!!!!!1 A METEORITE COULD FALL ON IT AT ANY MOMENT FOR ALL WE KNOW!!!!!11" but we don't say that because we're all logical human beings.

    Pride posted: »

    People saying Wellington isn't a nice place is just denial in it's purest form. Like, godamn hahaha. Edith actually cries and gives a sec

  • edited August 2014

    I agree with the Wellington ending was better then the others by far. Seems like Telltale didn't put much effort in the other endings..

    Many games do have multiple endings which are wrong but I get your point. For me at least, I hated Jane's ending because it was just an awfu

  • They're in the cold because allegedly the cold slows down zombies and also probably because they lived around that area.

    prink34320 posted: »

    Yeah cause a Community filled with Strangers in the cold is better than a Community with no signs of Walkers in the warmth.

  • Because she is 11. Luke's group was an exception, no group with more than a few adults will take leadership advice from someone more than half their age. Her influence is her gun at this point and maybe Jane.

    We can play "what ifs" all day, like what if Jane wasn't such a dumbass and all of them were still alive? You said it yourself, we don't know how he will react.

    prink34320 posted: »

    Why would she 'realistically' have very minimal to non existent influence? What if Clementine lost AJ? We wouldn't know how he'd react, he might even go to lengths as to kill Clementine.

  • I don't know about you, but I haven't seen bandits since I saw their corpses in Episode 1.

    Doesn't mean they ceased to exist.

    There is no best place for Clementine

    Except there is... Wellington, by a long shot. Clem is content regardless because it's not like she knows the alternatives.

    prink34320 posted: »

    I don't know about you, but I haven't seen bandits since I saw their corpses in Episode 1. Also, Carver obviously managed to build it up fro

  • Does Wellingston strike you as suspicious? If so, what made you think that?

    Cinicage posted: »

    Sure, we can make as many educated guesses as we want. No, Edith does not strike me as crazy, in fact, I don't see any of the scenarios I've

  • edited August 2014

    We know that they give out supplies to strangers when they could easily say "fuck off" and point a gun, do you see Carver doing this? We know that Edith is nice and empathetic. It looks like the community is good enough to accept kids when they clearly stated that they were at overcapacity. It appears that the walls are huge and have less weak spots than Howes.

    It could be bad, except there is absolutely nothing to support that theory. There is evidence to suggest the lather.

    prink34320 posted: »

    You can't say that Wellington is objectively the best place for Clementine when we do not really know anything about it.

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