Let Nick Breckon Write Season 3, ALONE!
After the emotional Episode 5, I feel a lot of people will agree with me when saying let Nick Breckon write Season 3, ALONE!
He's the most experienced writer, Reasons Why:
- He created hubs, that added determinant conversations which lead to extra character development with characters. (Which in my opinion Ep3 + 4 lacked) Those extra little scenes doesn't make the story seem so linear.
- Even though it doesn't affect the storyline, he adds foreshadowing (Bonnie Doll in Ep1. Which hints her appearance in Ep2.)
- His episode conclusions often leaves me feeling hyped, for the next episode..or the next season. (Pete and Nick decision. My Finale Ending, with Clem leaving Kenny in at Wellington.
- His episodes have interesting twists, that are unexpected (Trustworthy Bonnie and Mike, leaving and taking the supplies.)
- Moments of happiness in dark times. Which makes the characters feel more human and realistic. (Luke's birthday around the fire, drinking and joking about having sex with Jane after the massacre of the shootout)
- Choices that makes you feel bad. Well me anyway. (Leaving Sam, Sitting with Luke or Kenny, Killing or leaving Kenny or Jane.)
I could literally go on and on with these reasons, but my point is, too many new writers leads to a clusterf**k of mistakes throughout the storyline. So please just have one designated writer, (preferably Nick of course.) Because I think it would make the story for season 3 much better.
Sign in to comment in this discussion.
Comments
Is it just me? No? Anyone else agree with me?
You got insert current number upvotes I think people agree.....
'Upvotes', yeah I noticed. Just want to get people's actual opinions on it.
I think they should change up writers every season or every few episodes, but only 1 main writer per episode, season 1 had 3 different writers and we all saw how it worked really well, I don't think different writers is a problem.
Amén!
Screw spellcheck :,P
Actually episode 5 had 2 writers Nick Breckon and the awesome Pierre Shorette
If he wants to write it alone.
Forcing him to write thousands of lines worth of dialogue and plot over the span of several months would be draining as hell and might effect the quality of the writing if he isn't up to it. If he is (because he is an excellent writer) then I'd support that.
Here Here.
He's very good at writing dialogue. One benefit of having one writer is that the season will keep up the same pace and tone. There wouldn't be as many out of character moments since they themselves have written the character to be a certain way. It will also surely help with foreshadowing.
Like @Davissons mentioned, however, it could be very stressful if they're not up to it. It's also helpful to be able to bounce ideas off each other if there's a group to discuss themes and ideas with.
This Needed to Be Said.
The ending was stupid.
Keep this thread alive, telltale needs to see this![:) :)](https://community.telltale.com/resources/emoji/smile.png)
Since when did he create hubs? The campfire scene in episode 5? That wasn't a hub. Hubs are areas with optional exploration. You had no choice but to talk to Kenny and Jane in order to progress.
There was foreshadowing all throughout the game. The strongest of which were in Ep3 with the whole Kenny/Carver thing. Also, that didn't really look like a Bonnie doll to me.
I actually felt like the Ep1 conclusion was pretty weak and most of the episode 5 endings were pretty weak as well. "Cool hat" "Yeah. Thanks." That's how you end a season?
Honestly, the Mike/Bonnie "twist" seemed more like out-of-character writing to me.
I only remember Ep4 and Ep5 as having "happiness in dark times" moments, with the museum scene and the campfire scenes respectively. Ep1 was bleak and humorless as fuck and Ep2's cheery Christmas-y atmosphere was completely undercut by the impeding threat of Carver and the Matthew revelation.
Based on the playthroughs I watched, people felt pretty bad about leaving Sarah and robbing from Arvo. I didn't do either so I don't know. I will say that the Kenny/Jane choice was pretty fantastic. But I think it's actually the game designer that makes those, not the writer.
All this being said though, yeah, more cohesive writing, particularly when it comes to character continuity would be much appreciated.
How so?
Heck Yeah! He did an excelent job on season 2, already! (Last episode Blew my heart. It was amazing. Much better than a shooter zombie game.)
Guys, don't forget he and Pierre Shorette cowrote the episode!
Don't try to say that he's the only talented writer, that ain't true![:p :p](https://community.telltale.com/resources/emoji/tongue.png)
without a doubt
2 sides of the same coin.
TTG gives us an illusion of choice and I am totally fine with that but the ending of S2 was incredibly forced. Instead of giving us more options during the final moments of the fight they gave us piss poor endings while simultaneously taking a shit on all the decisions we made throughout S2. I mean, in my playthrough I tried to hold the group together, I convinced Jane and Kenneth to get their 5 dolla asses back to the fire and tried to keep the shit between Ken and Skywalker to a minimum. That counted for nothing. That is fucking dumb.
Now, think about EP5S1: how you deal with gettin' bit, who do you take with you to save Clem if you take anyone at all, couch talk (fire talk is a carbon copy of couch talk, fyi), Kenny's sacrifice (although dumb), dealing with Strangler, the final moments. Ultimately, none of our decisions mattered, but unlike in EP5S2 it wasn't so blatant.
So, the way I see, if it was this Nick guy's idea for all this mess then I believe we'll be better off with whoever made/wrote/what-have-you the finale of Season 1.
Nick Breckon and the Season 1 Writers?
HEELL YES.
All Hail Nick Breckon.
Sean Vanaman wrote most of season 1 and season ones's characters. But he left to create his own games company Campo Santo. So sadly he will not be returning.
I'm aware of that.
Gary Whitta and Mark Darin.
The only thing I vehemently hate about this season is Nick's death.