Lee's advice in Clementine's dream sequence is that you have to protect the people you care about, even if that means hurting someone else. … moreThis makes sense when you go with Jane to Howe's Warehouse and decline the family to enter.
Jane's advice in Episode 4 is that Clementine should go alone, which is an option in Episode 5.
IF TTG MAKES ONLY ONE ENDING CANON, THAT WILL BE FUCKING STUPID. Seriously, I'd rather they get rid of Clem and use a new protagonist than having only one ending be "the real deal".
I think all the endings are narratively valid. Personally, I like the alone with AJ one because I see inevitably being independent and not getting too comfortable in any one place ("keep on moving" being one of my Lee's final lessons) as a recurring theme for my Clem. Yes, Wellington can serve as closure and as an early storytelling promise kept, but it can also serve as a McGuffin; a mirage in the desert that motivates some of the characters to act without being that significant in the overall story. I see all the endings serving subjective/dual roles in this way, depending on how you played and what themes resonated with you more in the season.
As for the logistics of multiple endings in regard to beginning S3, going by the last Playing Dead it seems Telltale is well aware of the "problem," and the writers are more than willing to tackle it.
I think all the endings are narratively valid. Personally, I like the alone with AJ one because I see inevitably being independent and not g… moreetting too comfortable in any one place ("keep on moving" being one of my Lee's final lessons) as a recurring theme for my Clem. Yes, Wellington can serve as closure and as an early storytelling promise kept, but it can also serve as a McGuffin; a mirage in the desert that motivates some of the characters to act without being that significant in the overall story. I see all the endings serving subjective/dual roles in this way, depending on how you played and what themes resonated with you more in the season.
As for the logistics of multiple endings in regard to beginning S3, going by the last Playing Dead it seems Telltale is well aware of the "problem," and the writers are more than willing to tackle it.
I'm glad I saved Kenny and then went on to stay at Wellington. I think the main purpose of the past 2 season have been to get Clem somewhere safe. We finally done it, I dont see Jane/Kenny making any significant role in Season 3 which I fully expect since they are now Determinant characters.
*In fiction, a MacGuffin (sometimes McGuffin or maguffin) is a plot device in the form of some goal, desired object, or other motivator that the protagonist pursues, often with little or no narrative explanation. The specific nature of a MacGuffin is typically unimportant to the overall plot. The most common type of MacGuffin is an object, place or person; other, more abstract types include money, victory, glory, survival, power, love, or some unexplained driving force.
The MacGuffin technique is common in films, especially thrillers. Usually the MacGuffin is the central focus of the film in the first act, and thereafter declines in importance. It may re-appear at the climax of the story, but sometimes is actually forgotten by the end of the story.*
If they do that they will be taking a massive shit on storytelling.
Howes is 9-18 days from Wellington and who knows where solo Clem is h… moreeading. For 5 different story branches with varying circumstances to merge neatly together would not only be cheap, it would ruin Telltale Game's reputation of good writing. TWDG doesn't have good gameplay and the choices don't matter. Their most redeemable quality is writing. If they throw that out the window, they're finished.
People can deny it all they want but Clem's story is finished for now. The walking dead game doesn't revolve around Clem just like the comic doesn't revolve around Rick. It's about the survivors. Robert Kirkman has made it clear that even Rick can die and the comic will continue.
Having a canon ending would be absolutely retarded and would force people who don't like Kenny to make their Clem choose him. I mean, i know they forced the relationship with Kenny this season but please do not have a canon ending
agreed, I hope next season doesn't have Clementine in it, it's just too boring without Luke.
at least we get to choose if we want Kenny around, and of course the answe is NOOO!!!
I'm pretty sure Season 3 will be about communities and if a society is worth giving a chance to rebuild, and if all leaders are destined to turn out like Crawford and Carver, or if a leader truly can be pure hearted.
And a really, really nice Edith that would give them twice the number of supplies if Clem decides to decline the offer to stay. We don't know much about the place itself, but we can make a safe assumption based around the one guarding the front gate.
You forgot to add the fact that once Luke died, all the other characters were so tiresome. I couldn't handle Kenny's craziness or the amount of times Jane would pat herself on the back for caring about other people. I like going it alone because maybe Clem can find another Lee or Luke...preferably someone with a first name that starts with L.
I think all the endings are narratively valid. Personally, I like the alone with AJ one because I see inevitably being independent and not g… moreetting too comfortable in any one place ("keep on moving" being one of my Lee's final lessons) as a recurring theme for my Clem. Yes, Wellington can serve as closure and as an early storytelling promise kept, but it can also serve as a McGuffin; a mirage in the desert that motivates some of the characters to act without being that significant in the overall story. I see all the endings serving subjective/dual roles in this way, depending on how you played and what themes resonated with you more in the season.
As for the logistics of multiple endings in regard to beginning S3, going by the last Playing Dead it seems Telltale is well aware of the "problem," and the writers are more than willing to tackle it.
Dude if someone came up to you and said your kid (Kenny technically adopted it btw), was with you but then it died, how would you react, i would be quite pissed...
As a psychology expert from books (and countless experiences in real life), 95% of this forum misunderstood, misinterpreted and erroneously continued on from the objective Jane was trying to explain.
Wasn't there some sort of quote about there not always being a right answer? I'm pretty sure TellTale was tryin to give us a bit of foreshadowing here.
And it would be interesting if that stranger family in Jane's "let them in" ending turned out to be genuinely nice people that cared about Clementine, I just have this odd suspicion that Telltale is going pop out and say "FOOLED YA!" and stab you in the back with your ending choices.
I'd rather we start fresh with an all-new protagonist, and go through a whole new adventure; but, of course we may find familiar faces along the way.
As for Clementine, I'd rather not see her again after S2. Maybe we'd catch up to her in the finale of S3, but I would rather keep her whereabouts at Wellington for the next couple years or so. There's no need for her to leave the safety of the sanctuary.
And it would be interesting if that stranger family in Jane's "let them in" ending turned out to be genuinely nice people that cared about C… morelementine, I just have this odd suspicion that Telltale is going pop out and say "FOOLED YA!" and stab you in the back with your ending choices.
I wonder if this means Season 3 will focus on a new character that is in charge of Wellington and the decisions you have to make as a leader to lead a community out of the darkness that is TWD. They could make it so people can help the community through said leader or have said leader slowly turn into someone Carveresque
I'm pretty sure Season 3 will be about communities and if a society is worth giving a chance to rebuild, and if all leaders are destined to turn out like Crawford and Carver, or if a leader truly can be pure hearted.
I'm not sure there's alot of new story arcs you can do in an apocalypse story line, at one point, it'll eventually get repetitive and boring, I've heard people say that the Walking Dead comics start to suffer from this "zombie movie that never ends." thing.
I'd rather we start fresh with an all-new protagonist, and go through a whole new adventure; but, of course we may find familiar faces along… more the way.
As for Clementine, I'd rather not see her again after S2. Maybe we'd catch up to her in the finale of S3, but I would rather keep her whereabouts at Wellington for the next couple years or so. There's no need for her to leave the safety of the sanctuary.
How they'll do it? Who knows? I personally wouldn't care how its done. I just hope they do it. I like where my Clem ended at and would love to start at the same place in the next season.
I would imagine some sort of DLC like 400 Days that ties the endings together in preparation for Season 3. I really hope Clementine's the main survivor in this one, I just want one more season with her.. We'll see I guess.
Lee's advice in Clementine's dream sequence is that you have to protect the people you care about, even if that means hurting someone else. … moreThis makes sense when you go with Jane to Howe's Warehouse and decline the family to enter.
Jane's advice in Episode 4 is that Clementine should go alone, which is an option in Episode 5.
Some one said they make a DLC that ties all the endings together before season 3. That does sound like something telltale would do. I hope that's what they decide to do instead of starting everyone off at wellington.
IF TTG MAKES ONLY ONE ENDING CANON, THAT WILL BE FUCKING STUPID. Seriously, I'd rather they get rid of Clem and use a new protagonist than having only one ending be "the real deal".
Isn't the whole damn point of this game to have no "canon" choices. So you killed Jane, who cares? No one's judging you. Everyone had their reasons to do what they did.
This is the ending I chose and I love it and I love it even more for reasons such as the ones you have provided. I love a good story and plot points that tie in together at the end. I especially love the bitter sweetness of it all.
The only thing I have to disagree with you on is the "canon ending". IMO, it's my favourite ending and I think it's the best ending for my love of storytelling and MY CLEM but it's definitely not canon and other people will disagree with this ending being he best and would prefer their endings and say they're the better endings for their Clem.
Comments
Well in the above gif Kenny is protecting someone he cares about. :P
Jane ANTAGONIST!?!?!?!?
I have seen and heard everything! But this beats them all! Wow! Just Wow..............
Nooo! Janeee!!!
Fuckin Kennyyyyyy!!!!
Nope
Everytime i watch her death i feel bad
IF TTG MAKES ONLY ONE ENDING CANON, THAT WILL BE FUCKING STUPID. Seriously, I'd rather they get rid of Clem and use a new protagonist than having only one ending be "the real deal".
Oh... now I feel bad :C
I don't know why...
I cried like a baby at Kenny's death, but i care more to Jane.....
This video made the original song's video comments explode with kenny references xD
Oh I love the internet
They're just freaking out because their bae is determinant, don't worry.
I think all the endings are narratively valid. Personally, I like the alone with AJ one because I see inevitably being independent and not getting too comfortable in any one place ("keep on moving" being one of my Lee's final lessons) as a recurring theme for my Clem. Yes, Wellington can serve as closure and as an early storytelling promise kept, but it can also serve as a McGuffin; a mirage in the desert that motivates some of the characters to act without being that significant in the overall story. I see all the endings serving subjective/dual roles in this way, depending on how you played and what themes resonated with you more in the season.
As for the logistics of multiple endings in regard to beginning S3, going by the last Playing Dead it seems Telltale is well aware of the "problem," and the writers are more than willing to tackle it.
THAT'S WHAT A MCGUFFIN MEANS?! I've been trying to find out for ages and always forget to look it up!! But yeah, I agree. #AloneEndingClemSwag.
I think all ending's are "cannon".
I'm glad I saved Kenny and then went on to stay at Wellington. I think the main purpose of the past 2 season have been to get Clem somewhere safe. We finally done it, I dont see Jane/Kenny making any significant role in Season 3 which I fully expect since they are now Determinant characters.
Oops.
http://en.wikipedia.org/wiki/MacGuffin
*In fiction, a MacGuffin (sometimes McGuffin or maguffin) is a plot device in the form of some goal, desired object, or other motivator that the protagonist pursues, often with little or no narrative explanation. The specific nature of a MacGuffin is typically unimportant to the overall plot. The most common type of MacGuffin is an object, place or person; other, more abstract types include money, victory, glory, survival, power, love, or some unexplained driving force.
The MacGuffin technique is common in films, especially thrillers. Usually the MacGuffin is the central focus of the film in the first act, and thereafter declines in importance. It may re-appear at the climax of the story, but sometimes is actually forgotten by the end of the story.*
Well, we shouldn't come to that decision unless Telltale themselves officially say Clem's story is finished.
Having a canon ending would be absolutely retarded and would force people who don't like Kenny to make their Clem choose him. I mean, i know they forced the relationship with Kenny this season but please do not have a canon ending
How can you say #MyClementine is boring. I may not love her like Lee, but out of all the characters in S2 I'm glad I was her.
lol by the way i agree with your statement.
I'm pretty sure Season 3 will be about communities and if a society is worth giving a chance to rebuild, and if all leaders are destined to turn out like Crawford and Carver, or if a leader truly can be pure hearted.
You know, it would really suck if Telltale made Edith into kind of a jerk once Season 3 starts, like they did with Tavia from 400 days.
I was thinking that while reading the post. It would suck if they did that, so I hope we never see Wellington again, with or without Clementine.
You forgot to add the fact that once Luke died, all the other characters were so tiresome. I couldn't handle Kenny's craziness or the amount of times Jane would pat herself on the back for caring about other people. I like going it alone because maybe Clem can find another Lee or Luke...preferably someone with a first name that starts with L.
Dude if someone came up to you and said your kid (Kenny technically adopted it btw), was with you but then it died, how would you react, i would be quite pissed...
Wasn't there some sort of quote about there not always being a right answer? I'm pretty sure TellTale was tryin to give us a bit of foreshadowing here.
And it would be interesting if that stranger family in Jane's "let them in" ending turned out to be genuinely nice people that cared about Clementine, I just have this odd suspicion that Telltale is going pop out and say "FOOLED YA!" and stab you in the back with your ending choices.
I'd rather we start fresh with an all-new protagonist, and go through a whole new adventure; but, of course we may find familiar faces along the way.
As for Clementine, I'd rather not see her again after S2. Maybe we'd catch up to her in the finale of S3, but I would rather keep her whereabouts at Wellington for the next couple years or so. There's no need for her to leave the safety of the sanctuary.
I wonder if this means Season 3 will focus on a new character that is in charge of Wellington and the decisions you have to make as a leader to lead a community out of the darkness that is TWD. They could make it so people can help the community through said leader or have said leader slowly turn into someone Carveresque
I'm not sure there's alot of new story arcs you can do in an apocalypse story line, at one point, it'll eventually get repetitive and boring, I've heard people say that the Walking Dead comics start to suffer from this "zombie movie that never ends." thing.
How they'll do it? Who knows? I personally wouldn't care how its done. I just hope they do it. I like where my Clem ended at and would love to start at the same place in the next season.
I would imagine some sort of DLC like 400 Days that ties the endings together in preparation for Season 3. I really hope Clementine's the main survivor in this one, I just want one more season with her.. We'll see I guess.
Whoever said this was the end?
The real canon ending is S3E5 when Clementine sacrifices herself for AJ.
Whatever happens though get ready for the tears cause they're coming like a freight train.
what family?
Must. Not. Faint. From. The. Awesomeness
Some one said they make a DLC that ties all the endings together before season 3. That does sound like something telltale would do. I hope that's what they decide to do instead of starting everyone off at wellington.
Isn't the whole damn point of this game to have no "canon" choices. So you killed Jane, who cares? No one's judging you. Everyone had their reasons to do what they did.
This is the ending I chose and I love it and I love it even more for reasons such as the ones you have provided. I love a good story and plot points that tie in together at the end. I especially love the bitter sweetness of it all.
The only thing I have to disagree with you on is the "canon ending". IMO, it's my favourite ending and I think it's the best ending for my love of storytelling and MY CLEM but it's definitely not canon and other people will disagree with this ending being he best and would prefer their endings and say they're the better endings for their Clem.
I wish I could have shot her while he was trying to stab her. Just to add the cherry on top of that cake.
I thought I liked Jane, until she got in the way of my Kenny perfect ending. Let's just say, she looked better with a knife in her chest.