First season's subtitle part was way too better

edited September 2014 in The Walking Dead

as you see in this pic ''choice bar'' or whatever you call it, is plain and it was annoying for me when i started season 2 but it didnt really seem to bother me as my eyes got used to it till the end of season 2, but it would be better if Telltale make it look like the old one or atleast they should let us choose on options that which one is better for us to play with. anyone agree with me?

edit: and using the arrow keys to pick what i want to say was making it realistic doing it with mouse is just annoying

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Comments

  • Season 1's choice bar is plain and boring.

  • I like season 2 better.When you have a few seconds left,its faster using the mouse than the keyboard.They should let you choose which one you want

  • edited September 2014

    i'd rather it be plain than covering the half of the screen

    Season 1's choice bar is plain and boring.

  • Right?

    Season 2's dialogue choices are easier to NOT miss and you can choose rather quickly than having to scroll up and down.

    Manure posted: »

    i'd rather it be plain than covering the half of the screen

  • edited September 2014

    well, we're already using mouse for searching surroundings theres no point making players choose what they want to say with mouse it makes me feel like im playing half-life or any kind of tps game with my fingers on w-a-s-d keys and my other hand on mouse

    Right? Season 2's dialogue choices are easier to NOT miss and you can choose rather quickly than having to scroll up and down.

  • I prefer season 2 layout because it's easier to chose between the options fast.

    Manure posted: »

    well, we're already using mouse for searching surroundings theres no point making players choose what they want to say with mouse it makes m

  • Honestly, I thought just the opposite. When I replayed season one I was actually a bit annoyed by having to use that mouse wheel thingy.

  • edited September 2014

    it feels much better when you use arrow keys like picking what do you want to say in your mind and say it with hitting the enter button

    aldimon posted: »

    Honestly, I thought just the opposite. When I replayed season one I was actually a bit annoyed by having to use that mouse wheel thingy.

  • Hm. Well, whatever you like. I think season two did improved that a whole lot.

    Manure posted: »

    it feels much better when you use arrow keys like picking what do you want to say in your mind and say it with hitting the enter button

  • edited September 2014

    Speaking Russian

  • Gustav_KennyGustav_Kenny Banned
    edited September 2014

    < Speaking German >

  • Guten Tag, Gustav. Wollen sie eine Weißwurst mit Sauerkraut zum Frühstück?

    < Speaking German >

  • Sie lernen wirklich Deutsch? Finde ich super. Woher kommen Sie denn?
    Bisher klingt das, was ich so lese, ganz gut.

    Ja! Auch ich habe gerade angefangen, Deutsch zu lernen vor einem Monat, so entschuldigen Sie mein schlechtes Deutsch.

  • Ja!

    Auch ich habe gerade angefangen, Deutsch zu lernen vor einem Monat, so entschuldigen Sie mein schlechtes Deutsch.

    aldimon posted: »

    Guten Tag, Gustav. Wollen sie eine Weißwurst mit Sauerkraut zum Frühstück?

  • Ihr Deutsch klingt bereits sehr gut. Sie haben meinen Respekt!

    Ja! Auch ich habe gerade angefangen, Deutsch zu lernen vor einem Monat, so entschuldigen Sie mein schlechtes Deutsch.

  • Nun, ich danke Gott dafür.

    aldimon posted: »

    Ihr Deutsch klingt bereits sehr gut. Sie haben meinen Respekt!

  • Alt text

    No, seriously. What prevents Telltale for allowing us to chose between the systems and making the system of Season 2 usable with the arrow keys?

  • Couldnt press Pause on season 1. Which imho was a better choice. So we had to make the decision on the spot. Instead of being able to think about it for a while. RL doesnt do that either :P

  • The engine primarily.

    This is similar to how Season 1 models will never work in Season 2 unless converted.

    AlanSpencer posted: »

    No, seriously. What prevents Telltale for allowing us to chose between the systems and making the system of Season 2 usable with the arrow keys?

  • There is a point.

    You're just lazy in using the mouse.

    Manure posted: »

    well, we're already using mouse for searching surroundings theres no point making players choose what they want to say with mouse it makes m

  • The models thing I can understand, but just having a option to change the dialogue system is really that big of a problem?

    The engine primarily. This is similar to how Season 1 models will never work in Season 2 unless converted.

  • No, not really.

    They can implement it into their engine since they made it in the first place.

    But I doubt we'd get this feature since they upgrade their engine per game.

    Season 1 --> Season 2/ TWAU --> TFTB

    AlanSpencer posted: »

    The models thing I can understand, but just having a option to change the dialogue system is really that big of a problem?

  • Erst vor einem Monat? Dann sind Sie bereits sehr gut :)

    Ja! Auch ich habe gerade angefangen, Deutsch zu lernen vor einem Monat, so entschuldigen Sie mein schlechtes Deutsch.

  • I like the season 2 style better.

  • edited September 2014

    but at least the story plot makes a lot longer, more exploring and not boring.... and the season 1 writers are better than season 2's tbh![Alt text]

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    Season 1's choice bar is plain and boring.

  • edited September 2014

    why they needed to change the writers anyway? theres no point at all. im not telling that season 2's writers suck but season 1's writers have already proven how talented they are, we might have played so different season 2.. and im annoyed about that they changed the graphic engine also but whatever.

    Mich19 posted: »

    but at least the story plot makes a lot longer, more exploring and not boring.... and the season 1 writers are better than season 2's tbh![Alt text] ( "Optional title")

  • Not eveything has to make a major impact the audience, what mattered is if their customers like their products and so on.

    Graphic engines are recommended to be updated (once every 1 - 2 years) because of how fast technology is growing.

    Xbox 360 --> Xbox ONE
    PS3 --> PS4

    Manure posted: »

    why they needed to change the writers anyway? theres no point at all. im not telling that season 2's writers suck but season 1's writers hav

  • too better? me too very plenty

  • why they needed to change the writers anyway?

    yeah exactly... but either way i kinda don't like season 2 that much... and the ending was so messed up and that's the reason why most of the recent threads topics are getting more shittyer....

    Manure posted: »

    why they needed to change the writers anyway? theres no point at all. im not telling that season 2's writers suck but season 1's writers hav

  • maybe yeah... i'm not gonna look forward in season 3.... :/

    Manure posted: »

    why they needed to change the writers anyway? theres no point at all. im not telling that season 2's writers suck but season 1's writers hav

  • Sean Vanaman, who wrote most of the episodes of Season 1, left Telltale to make his own game company.

    Mark Darin, who wrote "Starved For Help" of Season 1 is working in Season 2 as additional art desgin.

    Gary Whitta, wrote "Around Every Corner" of Season 1 is writing different movies as of the information that I was given/

    Mich19 posted: »

    why they needed to change the writers anyway? yeah exactly... but either way i kinda don't like season 2 that much... and the ending was so messed up and that's the reason why most of the recent threads topics are getting more shittyer....

  • This kinda has to do with the topic, but when choosing season 1 choices they would jumble them around so if one choice was assigned to the A button it would change it to the X button in a rewind or other play-through (accidently choosing a choice I already picked thanks to muscle memory). So I have to give props to Telltale for fixing?? this issue. I should note that I played this game on a console so I don't know if the same thing would happen on PC.

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