Stop killing people at Season 3, please!
Whoever is going to be the protagonist of the next season, I just need one wish. Stop killing every single person that appears on this video game. I know, it's a ZA and bla bla bla, but Jesus Christ, we don't even have time to love a new guy and he's already dead.
In the comics and the TV series it's not like that, they take time to die, we get attached to the characters and some of them die. In the video game no, it's like "Hi, I'm Clementine", "Hi, I'm YoloMcSwag" aaaaaaaaand YoloMcSwag is dead right after this. Enough, TTG!
(Ignore this, just a random thought on the game. lol)
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Well Kenny has survived for both seasons (Determinant) and a lot of players love his character. And it wouldn't be TWD without death around every corner. Besides, who doesn't love death? It adds more shock, more emotion, etc. It's good for the story.
I think having character deaths in The Walking Dead is great because TellTale only have 5 episodes to create and develop these characters. I mean there would be almost no emotion or story if characters didn't die, or even have a sense of danger. The only thing I want out of Season 3 with the characters is not kill them off so fast.
I like what you're saying here. I've been wanting this for a long time. I think they should start a war in this next season between Wellington and some other place. I don't think this conflict should be resolved until the next season, but still end it on a fairly climactic note. Like Season 3 of the TV show. The war with the Governor didn't end, but it was certainly the end of the season. This way, I think some people could survive the season. In response to what CreepingCake said, there wouldn't be no sense of danger. They would kill off certain people, but leave enough to survive the season. So what I'm saying is I think they should make a multi-season story like they're planning for Game of Thrones.
REMEMBER ALL THINGS COME TO AN END EVEN THE WALKING DEAD GAMES CHARACTERS
It's not shocking when you do it twice an episode. I wasn't shocked when Nick, Sarah, or Luke died. Just annoyed.
But there's a wrong way and a right way. It worked for me when Matthew, Walter, and Reggie died. TTG just needs to learn some restraint and tact when it comes to character deaths. It's effective if you do it every once in a while, and with meaning. But when you kill people left and right, and don't even have the other characters react to it, it gets pretty stale.
This. I like that Telltale want to be realistic and keep it in the comics gritty tone. But you also have to write a consistently good story with that. Good stories don't spend time on seemingly major characters only to have them killed for shock value.
Multi seasonal characters would be good also its getting less and less believable that clem outlasts all these people. The entire cabin group dying is just daft. At least a few should be determinant at the end, why Sarah and Nick etc couldnt be in the background for ep 5 I have no idea.
TellTale:
That's actually not a half-bad idea. You receive internet cookie for your creativity.