FANMADE Season 3 Episode titles & FAN plots
Episode 1: No Safe Place
Episode starts with a few days of Wellington, Resettling Howe's or Surviving the wilderness
Clementine and A.J. are forced to escape from their settlement after an outbreak occurs, they make it out alive
,but are separated from their people. (Clementine will get to a meeting point where the separate seasons become the same)
Clementine will have to find a way to survive all alone. (Side note: I hope characters such as Patricia, Gill, and Randy will appear somehow even though they are determinant)
Episode 2: Of The Living
Episode begins with Clementine walking with AJ Clementine continues to survive, mainly by living on unscavenged areas and the land, while looting a tent in the woods, she hears voices. She can either place the baby down somewhere safe or hide or run away with the baby. If you hide, the group notices you while walking, you get to your feet and put your hands up. If you run, the group still notices you, you are stopped. The group questions you such as; Where is your group, What do you have, Who are you. Walkers begin to surround the group (determinant; you grab AJ) and run along with the group. This is your temporary group. Clementine will have to get her priorities straight and decide the type of survivor she is going to be.
Episode 3: Never To Forget
Episode begins with AJ sleeping in a makeshift bed Clementine is continued being questioned she explains recent parts of her story, but not the full past. The group asks what happened before that, but they eventually give up questioning after realizing that the past hurts. Episode continues with moments in the temporary settlement Clementine feels comfortable enough to explain the full story, but is interrupted by an incoming miniature horde. (At this point I do realize that I am making it too similar to season 2's horde, but this horde is important.) In the middle of the horde is the person you let survive last season, Clementine shoots at the walkers, but she CAN miss which will cause a character to become determinant. The group survives the hordes attack with only a few loses and Clementine continues with her story, mentioning the walker of her season 3 caretaker at the end of it. The group gets some character developement In the morning Clementine can either decide if she wants to leave or stay, the options will tailor Clementine's personality and trust.
Episode 4: An Endangered World
Episode begins with your current surroundings whether or not you chose to leave or stay, the group will act differently if you STAY you will be requested to clean up the dead walkers from the horde, but if you LEAVE you will say your goodbyes and go on. STAYING: Clementine and the Group will have some bonding; the group decides they need to move to a less populated area so they can be safer; the group starts travelling to face new people, danger, and death. Depending on decisions of season 2 and 1 Clementine will be positive, neutral or negative about the situation.
LEAVING: Clementine will go on her own deciding the best place to go depending on what she was told or who she agreed with during season 1 and 2, She faces danger, and death not meeting anyone new. On her way she finds herself being surrounded by walkers, she will quiet the baby and run away undetected. After many walker encounters she finds the group again she will decide that she can't stay alone and rejoins the expanded group. Continuing Clementine and co. will meet a(n) unknown statused character(s), but before they can reunite they all must split up and survive a large bandit attack following the unknown character(s).
Episode 5: Far From Home
Episode starts after Clementine escaped the bandits the group meets up in an abandoned city. If you were told to stay away from cities Clementine will be very cautious around her surroundings. The group all meets up confirming the many who died. The group decides even if its a long shot they should check some of the buildings since the city looks pretty small. You find more baby formula and some ammo and weapons and food you can choose to hide the food for later or ration it out to the group, which you must decide who to give it to. Clementine decides to settle the top of the building, when the rest of the group gets to the top someone has gone missing. The two who were with the person argue and it gets intense you have to hold one of the characters back, but its too late whoever wasn't held back falls off the roof dying. The remainder of the group goes searching, but does not find him on the way whoever you held back dies. You are in the smallest your group has ever been (for season 3 at least) and you escape the city with a bite victim. Again you must decide to cut if off or kill the person, Clementine remembers the past attempts, but this time its safer and it hasn't been that long; Will you make the decision?? Clementine, AJ, and the few remainders of the group carry on alive for an unconfirmed season 4.
Sorry if this was pretty bad to you this is my first real [Fanfiction?]. Feel free to post your OWN PLOTS and TITLES.
Remember NO HATE, just DON'T reply if you don't like something.
Comments
Taking care of a baby for another season...
It's what Kenny would want. Even though I shot him.
Best that MY Clementine could do for him.
Meh, it was very similar to season 2's structure (lots of surviving by yourself). Also, there was no interactions with survivors besides your group. The story in the episodes seemed like they would only be around 15 minutes. Plus, it seems you relied heavily on walker attacks.
Randy's group is not necessarily dead, they could have lied about their food situation.
Its just the plot outlines really and it seems a little different but we all have opinions and this is just fanmade so it won't happen anyway, but there are lots of walker attacks in the other seasons about every episode maybe I made too many people die I guess. I kind of made it similar to season 2 though really relying on TOTAL strangers and meeting returning character(s). Also I can't put in interactions that would take FAR too long and dedications, which I don't have.
Yeah I know, thats why I said I hope they make an appearance either way and play a part in the season.
Your Clementine sucks
What did I say at the end? If you don't respect others opinions you shouldn't post. I'm not about to be one of those childish people who fights over the "right ending" I honestly would have left if there was a leave choice available. Plus the only characters I was attached to died besides Clementine.
But I didn't say anything about your thread
Remember NO HATE, just DON'T reply if you don't like something.
I did, it is at the bottom.
I think you're confused
My Clementine would beat up your Clementine.
Did you turn your Clementine into the Ultimate Edgemaster by picking this option?
If so then yeah, your Clementine may beat up my Clementine, probably even murder her in cold blood
No, but she's going to abuse the fuck out of that punk-ass little kid. Little bastard wants the hat.
I'm writing ideas for a Season 3 based off of my sort-of 'alternate ending' to Season 2.
Here's my alternate No Going Back: Link to the Google Doc
First, I'm writing a dlc idea, it's called 'Only One Man', and, depending on who you went with in the end of my No Going Back, it will focus on what happens to either Luke or Kenny when they wander off into the blizzard. I'm working Jane into it, since she didn't return in my version.
These are the names of the Season 3 episodes, a short 'describing' sentence or phrase (I thought it would be neat to do this, since the new issues of the comics are doing this), and a brief summary of what happens in that episode:
These Past Days
The new life we live.
15 years after the events of 'No Going Back' (my alternate version), Clementine (you), Rebecca's son, and Christa are all living their lives somewhat peacefully in their community, where Christa is now the leader. There is a large group of people who have, for the last few years, been threatening them, and attempting to raid them periodically. In the episode, you meet new people who live in the community. By the end of the episode, the aforementioned group, who is far larger than you and your people thought, surrounds your community. Everyone (or mostly everyone) in this group is twisted and psychotic, and they want to take all of you and use you in gladiator-like fights for entertainment, at a place they call 'The Colosseum'. Their other main goal in raiding your community is stealing your many generators, which they want to use for power at their base. They begin using grenades and other military-grade weaponry to break in. Christa and many others are captured, but Clementine and Rebecca's son escape.
Dead And Gone
That forgotten fear finds us again.
Clementine and Rebecca's son are alone in the wilderness for the first time in many years (the kid has never actually seen the harsh reality of the outside world), and must deal with getting food and walkers. They eventually meet up with a group of people who escaped the community when it was attacked, and you carry on with them (Eddie is one of them). At the end of the episode, your group meets a small group of people from 'The Colosseum'. You are forced to kill them when they attack you, which will cause the rest of their community to be on the hunt for you.
Into The Fire
From bad to worse.
Your group is struggling to survive on the move. You meet Christa who says she is okay and with other survivors from the community. You follow her, but get caught in a trap set by the people from 'The Colosseum', and realize Christa was actually forced to lie to you and lure you there. You, the kid (Rebecca's son), and one other person from your Episode 2 group flee from them, but are ultimately recaptured and taken to their base. You find out that 'The Colosseum' is actually what they call an abandoned football stadium, and is where they live.
Built To Fight
Danger at every turn.
Your group is shown how these people do their 'Gladiator Tournaments', which involves first putting two captured groups in a maze filled with walkers, and if you make it out of that and into the main field, your group will have to fight and kill the other. This episode revolves around your group in this 'tournament'.
No Wrong Way
All things come to an end
You make a plan to escape your captors with the other survivors, which you inevitably pull off.
So, I'm writing all of these in a similar style to how I did my alternate No Going Back, that is to say I was trying to write it as if it were a detailed walkthrough (leaving out some unnecessary minute things such as every dialogue option). I'll probably make my own thread for this, once all of them are written out.
Season 3:
Episode 1: A New Beginning
Episode 2: Everything Falls Down
Episode 3: A Light In The Darkness
Episode 4: Far From Home
Episode 5: We Are The Walking Dead
Also just because these are my preferred season 2 titles
Episode 1: Lost In Darkness
Episode 2: A Familiar Face
Episode 3: The Great Escape
Episode 4: Determinants Always Die
Episode 5: When Choices Matter