The 5 Different Beginnings Of Season 3?
Most of us will probably agree that there will be five different beginnings for season 3 if Clementine remains the protagonist/PC.
I think that if you:
Let Jane die and don't go to Wellington - You hear a nearby shootout and the next day you and Kenny find Wellington in ruins and find a group among the ruins.
Let Jane die and stay in Wellington - You hear shooting and wake up to Wellington being attacked by a large group, you stay with a small group and hope to make it through the shootout and after Wellington is in ruins Kenny finds both you and the group you hid with.
Left Kenny/Jane or Let Kenny kill and kill Kenny(Left alone with AJ) - Goes straight to the main plot.
Kill Kenny and let the family in - During the night the family robs you.
Kill Kenny and make the family leave - During the night the Randy sneaks in by himself and robs you.
Anyone else have any good ideas as to how it could begin?
Comments
I dont think Telltale can make soo many things. I think maybe the beginnings are o.k, but in the end of episode 1 of season 3, all choices ended up at the same place
The only reason i said wellington would be attacked would be so there would be a reason to leave wellington.
I think Wellington will go to hell from the inside, just like Crawford.
Other than that I like your idea. I personally think the family will rob those who got that ending. Or maybe we will have a time skip?
Either way all these beginnings will meet up eventually...
i believe the stories will lead together by you getting captured by thugs that gather people left and right. (or something like that)
maybe their origin is in wellington.
I only trust his son. Sorry not sorry
There are actually 7 endings.
Let Kenny kill Jane and stay with Kenny: Stay at Wellington
Let Kenny kill Jane and stay with Kenny: Leave with Kenny
Kill Kenny and stay with Jane: Let family in
Kill Kenny and stay with Jane: Refuse family entry
Kill Kenny and leave Jane
Let Kenny kill Jane and leave Kenny
Let Kenny kill Jane and kill Kenny
btw I believe that there might be a DLC which ties up every ending in one beginning for Season 3 (means Season 3 would start at the same point and time, only that everyone has his own history)
Actually most people(atleast I think) think that there will be a timeskip or a new protagonist and not different beginnings.
Well... The Governor raid a prison so...
The S2 endings in S3 will just have different dialogue options...
They say the choices matter... so make them matter... shouldn't be too hard to give us different openings since they have plenty of time to develop the game.
I'm assuming they're going to clump them together to something like 2 or 3 beginnings. My suggestion was:
Clem at Howe's
Clem at Wellington
Clem at camp
.
You'll only get the Howe's beginning if you let the family in, you will be working on a new community with Jane and some new faces.
You'll only get the Wellington beginning if you stayed there, obviously.
In the camp beginning Clementine will be in her own small camp either with just AJ or also Kenny/Jane depending on who you stayed with in the end, they will fill similar roles to each other in this beginning.
I assume they´ll just find a way to make Clem end up in the same place 10 minutes into the episode. Probably kill Jane/Kenny Omid style.
Or they can do a timeskip that makes Clem be in the same place and her dialogue changes depending on what happened to her.