Good way to end Clementine's story.

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Comments

  • edited October 2014

    Im not going to start explaining what i consider to be fun.

    what do you think is fun? PS: im not kidding, i really want too know

  • I'm sorry, I'm confused didn't you essentially use those words (varying good and evil) to describe what ending Clementine should get in your original post?

    zykelator posted: »

    Good and evil are subjective, so i cant see how using those words matters that much.

  • "Evil"

    Did you happen to miss that?

    DoubleJump posted: »

    I'm sorry, I'm confused didn't you essentially use those words (varying good and evil) to describe what ending Clementine should get in your original post?

  • Yep. Most normal people are not "good" and "evil". Power Rangers characters, sure. But I far prefer the shades of grey of real people in Walking Dead.

    DoubleJump posted: »

    This game is about the decisions being a shade of grey, not good or evil. Fallout and mass effect are the moral system decisions game, TWD is something else which is why I like it so damn much.

  • Oh crap I hate it when I mistype! I meant to say I have "no prob with it". Sorry, this happens a lot to me. xD

    And it's just zykelator. He's always like that. :P

    i just don't see the problem with having a bit of fun, its not like i do this on every thread

  • It does show up in his feed afterall, he made the thread :P

    i just don't see the problem with having a bit of fun, its not like i do this on every thread

  • no probs :)

    PS: lol

    Oh crap I hate it when I mistype! I meant to say I have "no prob with it". Sorry, this happens a lot to me. xD And it's just zykelator. He's always like that. :P

  • You can bitch about it in a private chat, too... ^_^

    zykelator posted: »

    You can have your childish conversation in private chat.

  • Bioshock 1 plot twist was still single best moment in the series, i think.

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