Why I didn't enjoy playing as Clementine.

Before people get on their high horse and talk down to me let me say this, I love Clementine she is a brilliant character. I would even go as far to say she is my favorite video game character of all time. I adored Clementine in both Season 1 and 2 and thought of her much more than just a character I thought of her as a friend and even a blood relative. Playing as her was an interesting experience because it opened up the apocalypse from a whole new point of view. I cared for Clementine and want Telltale to continue her story just not as the player character.

  • Having a child do almost everything for a group of capable adults: Breaks the believable angle and is an insult to the player's intelligence
  • The Good/Evil thing isn't as good: In the first season and TWAU Telltale mastered this. Since she is a little girl she can't go knocking the shit out of people and being pure evil
  • Less fight scenes: Except a few walkers and that guy that chased her. This shined in No Going Back when Kenny beat the shit out of everyone and you acted as peacemaker. Fight scenes are a very interesting aspect in The Walking Dead and it was missing in Season 2.
  • Less diversity in choices kind of like the good and evil thing but this deserves its own thread. This also shined in No Going Back when all the options you had to try to stop Arvo and Mike were identical and replacing the Shoot Mike with the Can I go with you option UGGGH FUCK THAT.
    In short I hope they continue to follow her story maybe even switch between her and another character back and forth but her being played as every episode of the whole season is a mistake.

Comments

  • The first post I actually agree with in a long time...

  • The Gloomy guy complained about the entire game... this guy is just bringing up reasons why he didn't enjoy playing as Clem.

    fallandir posted: »

    I can be only one who thought it was another thread of this Gloomy guy... Nevermind. Personaly, I love Clementine and I'd like to continue on playing as her in S3.

  • edited October 2014

    I can be only one who thought it was another thread of this Gloomy guy...

    Nevermind. Personaly, I love Clementine and I'd like to continue on playing as her in S3.

  • Heck no, I loved playing as the Stone Cold Clem. It had it's moments of; "Seriously?" But that's more of a writer's fault than anything. Clem being the protagonist was the whole reason I was interested in this season in the first place, because I was emotionally invested in her character.

  • I wanted more fights and action as well. There was nowhere near enough for a zombie apocalypse.

  • I got subconsciously distracted, don't get me wrong. I enjoy constructive criticism and respect all kinds of opinions.

    longlivelee posted: »

    The Gloomy guy complained about the entire game... this guy is just bringing up reasons why he didn't enjoy playing as Clem.

  • Gloomy sounded more like he wanted a refund...

    Or is it just me?

    fallandir posted: »

    I got subconsciously distracted, don't get me wrong. I enjoy constructive criticism and respect all kinds of opinions.

  • This series always focused more on characterization than it did action.

    Plus, I think this season actually had way more action in it than the first season. Almost to the margin of too much action and not enough breathing room actually.

    sprocket23 posted: »

    I wanted more fights and action as well. There was nowhere near enough for a zombie apocalypse.

  • Having a child do almost everything for a group of capable adults: Breaks the believable angle and is an insult to the player's intelligence

    The Good/Evil thing isn't as good: In the first season and TWAU Telltale mastered this. Since she is a little girl she can't go knocking the shit out of people and being pure evil
    Less fight scenes: Except a few walkers and that guy that chased her. This shined in No Going Back when Kenny beat the shit out of everyone and you acted as peacemaker. Fight scenes are a very interesting aspect in The Walking Dead and it was missing in Season 2.

    What the hell? Okay, I will begin. You criticized the thing about Evil and Good... but in any moments, you say '' Her is pure evil '' and others '' They don't make GOOD evil choices ''. For her age, the '' evil '' choices are very good planted, example is the Alvin' threat: Even threatening with such a light thing, she still had the air of innocence ... '' Hey, the language! '. About fight thing, episode 1, 2 and 4 have much action scenes, three and five are about moral and emotion. The thing what I agree with you is the '' Mike-Bonnie-Arvo '' case... About making adult decisions, well, in the most part of the time Clementine points the things, her don't just say: '' I will make that, end! ''. Her argues, and the most part of the decisions neither is about group. Finished!

  • I mean action you actually do yourself, not just watch. It felt like you were killing one or two walkers an episode.
    I know the series is more about characterisation, but it'd make it more fun with more zombie killing.

    CathalOHara posted: »

    This series always focused more on characterization than it did action. Plus, I think this season actually had way more action in it than the first season. Almost to the margin of too much action and not enough breathing room actually.

  • Well, for me, demanding a refund would be really close to crossing the boundary of decency.

    longlivelee posted: »

    Gloomy sounded more like he wanted a refund... Or is it just me?

  • Not really its just blackmail and she showed not to be proud in it. In TWAU and Season 1 you can be an entirely different person. This is why I said there is hardly any diversity.

    VectorXP posted: »

    Having a child do almost everything for a group of capable adults: Breaks the believable angle and is an insult to the player's intelligence

  • I loved it.

  • Yes, I understand, but in the first season, Clementine was an NPC. Her personality was already defined, so you can't change her; the therm '' MyClementine '', for example, is because of the CHOICES, this make you Clem different, people don't think the same things about you: You always will have different opnions. Her is a little girl, her don't can make impossible things or say badass things for the persons, different of Lee, who was a adult; Telltale tried to keep her innocence, but gradually matured her.

    Jaxknife posted: »

    Not really its just blackmail and she showed not to be proud in it. In TWAU and Season 1 you can be an entirely different person. This is why I said there is hardly any diversity.

  • So what TWAU has comics his personality was defined in the comics yet he had so many options. Keep in mind its been over 2 years since Season 1 the world has hardened her more evil choices should have been given to show what the cruelty of the world has done to her.

    VectorXP posted: »

    Yes, I understand, but in the first season, Clementine was an NPC. Her personality was already defined, so you can't change her; the therm '

  • SHUN THIS FILTHY NON-BELIEVER! RAISE YOUR PITCHFORKS AND TORCHES!

  • TWAU will have the own comic, the game is non canon to Fables, I think. But anyway, you can stay with your opnion, even understanding my point, if you think that... I hope you play S3 when come out, i'm sure them will keep the level.

    Jaxknife posted: »

    So what TWAU has comics his personality was defined in the comics yet he had so many options. Keep in mind its been over 2 years since Seaso

  • She dosnt work as shes a child

    I really dont like it as her character is essentially dead along with any development she may have had as she is the playable character. Along with all you mentioned... bar the fight scenes there just the same to me

  • So you want the game to be more like an action video-game, where you get to beat people up and do evil shit?

    If anything, Telltale should have emphasized the CHILD part of Clementine's character more than regurgitating the same "grown man does horrific things that are 'justified' by the situation."

  • I don´t want to play anyone else. I´m sick of the adult male thing and I´m an adult male. I enjoyed this more because it´s rare.

  • edited October 2014

    Am I the only one who doesn't care if Clementine is the protagonist next season?

  • YOU LACK FAITH! REPENT OR BE BURNT DURING THE CLEMINIST WITCH TRIALS!

    Am I the only one who doesn't care if Clementine is the protagonist next season?

  • I agree with OP, playing as Clementine sucks.

  • edited October 2014

    You're not alone.

    I loved the Season 1 Clementine, who was the moral compass, and was innocent, weak and vulnerable. I wanted to protect her as Lee.

    I liked Season 2 only because of Clem's relationship with Kenny. It made her feel like a real 11-year-old girl, where she would hug people she loved and would cry when hurt. Even though Kenny was the NPC and Clem was the PC, I felt like I was protecting her. I loved the Wellington endings. I liked Sarah for the same reason and I was unhappy with the way she was killed off.

    I did not like the alternate Clementine that was cold, strong and an emotionless plastic robot. Thankfully, I did not see most of that alternate Clem, as I picked the softer, more innocent girl with morals wherever we got the choice.

    I think that's why TellTale brought back Kenny, even though his coming back was unrealistic, because the game was very weak without that uncle-niece relationship.

  • edited October 2014

    I agree with your first point. It was a bit ridiculous that these adults looked for Clem to do everything for them, but the characterizations of the group makes it something understandable. If you can get someone else to do the dangerous thing and risk little in return, almost everyone would do so. Honestly the only strong one to me is Pete, so it makes sense TTG killed him first. These people are a bad example if we were to call them capable. I rather not really play as Clem, thinking about caring for a baby in this world as a 11 y.o. isn't really too compelling to me and I'd rather not see another big time jump in the story.

  • edited October 2014

    The solution to some players not enjoying the experience of playing as Clem shouldn't be to stop having her as a playable character. It should be address the issues that players are having and improving on them for next time.

    Having a child do almost everything for a group of capable adults: Breaks the believable angle and is an insult to the player's intelligence

    I've mentioned before that having Clem do things for the adults isn't the problem. It's the game's tendency to have the adults ask her to do that stuff that's the problem. Having Clem take it upon herself to do things because she feels like those things need to be done makes her seem competent. Having adults ask Clem to do something because they feel like those things need to be done makes the adult seem lazy and incompetent.

    The Good/Evil thing isn't as good: In the first season and TWAU Telltale mastered this. Since she is a little girl she can't go knocking the shit out of people and being pure evil

    Well, she can't "go knocking the shit out of people," but she does have some pretty fucked up options. She straight-up blackmails like 3 people in episode 1, she can screw Nick over super hard with Walter, she can axe Sarita right in front of Kenny, she can leave Sarah to die in the trailer, and she can threaten the family at Howe's. There's nothing stopping the from making Clem more evil. Although, I'm not actually sure I want that.

    Less fight scenes: Except a few walkers and that guy that chased her. This shined in No Going Back when Kenny beat the shit out of everyone and you acted as peacemaker. Fight scenes are a very interesting aspect in The Walking Dead and it was missing in Season 2.

    I didn't think there were that fewer fight scenes this time around. Although yeah, her fighting style is a lot more flail-y, haphazard, and scrambly than Lee since she's not as strong and confident in her abilities. That could easily change in Season 3 though.

    Less diversity in choices kind of like the good and evil thing but this deserves its own thread. This also shined in No Going Back when all the options you had to try to stop Arvo and Mike were identical and replacing the Shoot Mike with the Can I go with you option UGGGH FUCK THAT.

    The choice, I thought were actually pretty diverse, they just didn't follow through with them as well as they could.

  • I had no problems playing as a child. I had problems how they handled me playing Clem. She is a little girl, show that attribute more. I was very excited for a new perspective on the game, taking a more tactical and mind-game approach to handling situations. Instead I got a rehash of a bad-ass PC under the draping of a little girl. I hope with a burning, red hot passion that Clem is a integral part of season three, but I also dually hope that she is not the PC.

  • edited October 2014

    I actually liked Clem's reliance on her agility and small size to survive. Look at how frantically she fights off the child-killer in the first Episode - she acts like a cornered animal, biting his thumb off and stabbing him and trying to break his fingers rather than relying on her fists like men do.

    DomeWing333 posted: »

    The solution to some players not enjoying the experience of playing as Clem shouldn't be to stop having her as a playable character. It shou

  • Well, she'll still have to use her nimbleness. I doubt they'll make her into she-hulk in the next season. They'll just make her actions more precise and deliberate like Molly or Jane. A lot of her movements this season tended to look clumsy, with neither her nor that player really know what her next move is. Sometimes, you want your character to look like they know what they're doing.

    Bokor posted: »

    I actually liked Clem's reliance on her agility and small size to survive. Look at how frantically she fights off the child-killer in the f

  • edited October 2014

    Lately I've definitely been warming to the idea of having Clem as deuteragonist again or at least a key character rather than flat-out protagonist... People have made some good arguments. As long as she remains TWDG's soul, I'll be happy.

    Viva-La-Lee posted: »

    I had no problems playing as a child. I had problems how they handled me playing Clem. She is a little girl, show that attribute more. I was

  • I couldn't agree more.

    NoClemNoBuy

    I think that should be our goto hashtag :P

    Hazzer posted: »

    Lately I've definitely been warming to the idea of having Clem as deuteragonist again or at least a key character rather than flat-out protagonist... People have made some good arguments. As long as she remains TWDG's soul, I'll be happy.

  • edited October 2014

    I would like to play a monkey in season 3 just to be a douchebag.

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  • Only thing I didnt like about playing as Clem in Season 2 was when she some how kicks down the door in Ep 4. It just... I dont know it just didnt make scenes seeing a ton of walkers on the door and then here comes the 11 year old Little girl to kick it down in 2 tries

  • No you aren't. This "No Clem No Buy" bullshit is just as annoying as "If Daryl Dies we Riot."

    Am I the only one who doesn't care if Clementine is the protagonist next season?

  • dojo32161dojo32161 Moderator
    edited October 2014

    I couldn't care at all either, so long as the story's good I don't care. Heck, even if Clem doesn't make an appearance, I'd be fine.

    Am I the only one who doesn't care if Clementine is the protagonist next season?

  • Nope.

    Am I the only one who doesn't care if Clementine is the protagonist next season?

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