Yes, I figured that's what he was talking about, but they could have made it more obvious that that was what he was referring to. Instead of… more saying, "I told them you were the ones who robbed me," have him say, "You and that Jane girl stole my only weapon and then used it to threaten me. Me and my group are here for revenge, so we're going to take all of your things." Simple as that, at least change up the dialogue a bit, because they don't make it obvious that he was referring to the gun as what they stole.
It would explain it to Mike, Bonnie, Luke, and Kenny who weren't there and explains why he attacked. I'm just saying, they could have given him a different dialogue if you didn't steal, it would clarify things up and we wouldn't even be having this issue right now.
What issue? These are all just nitpicks you're making about the episode. That's literally one line of dialogue that you're judging the episode on, did you notice that? Seriously, people blindly hate this episode for nitpicks.
It would explain it to Mike, Bonnie, Luke, and Kenny who weren't there and explains why he attacked. I'm just saying, they could have given … morehim a different dialogue if you didn't steal, it would clarify things up and we wouldn't even be having this issue right now.
Really, just one thing I'm juding the episode on huh. Alright, how about this:
Kenny is angry at you no matter what you do. Whether you chopped off Sarita's arm or killed the walker in In Harms Way, he gets angry and yells at you.
Nick. if saved in A House Divided, will die off screen and has no lines in the episode.
Sarah dies twice in this episode. You would think that by saving her, you could teach her how to be strong and how to survive without Carlos. You already taught her how to use a gun, now teach her how to be a valuable group member. Next thing I knew, Sarah's pinned down under deck rubble and being eaten alive, after we just convinced her to continue and keep living.
Arvo, no point in explaining this again.
One of the major choices was holding the baby, that's the stupidest choice in this game. I've thought of 3 things that are more important:
How did you get Kenny out of the tent: Were you sympathetic towards him and talked to him calmly (say something like "You help me all the time.") or were you upfront and honest with him ("Don't be an asshole and pretend you're the only one who has lost people.")
Who did you go with first: Did you go with Jane to the observation deck or Mike and Bonnie to the museum.
What issue? These are all just nitpicks you're making about the episode. That's literally one line of dialogue that you're judging the episode on, did you notice that? Seriously, people blindly hate this episode for nitpicks.
I like how you wished there were more hubs, yet Amid The Ruins had hubs than any episode from Season Two.
Plus, I REALLY think people over-criticise the deaths in that episode. I bet if everyone didn't kiss Nick's ass as much as they did they wouldn't have complained about it as much.
Starved For Help was far more clichéd than In Harm's Way. And before you get angry, I think In Harm's Way sucked too. But I KNEW the St. John's were going to be either cannibals or rapists before we got to their house.
Here's my list from best to worst:
* Starved for Help - Best episode of the lot due to atmosphere, character development and relationsh… moreips, and shocking choices that defines your morality.
* A New Day- Great introduction to a new Walking Dead story and a great diverse cast to interact with, and introduces HUBs for character development.
* A House Divided- Improves on the lacking character development and brings back HUBs but in small forms. Introduces a threatening antagonist and casts the entire cast in a grey-and-grey morality.
* No Time Left- Emotional ending and tragic yet effective deaths, and an effective 'final boss'. Hampered slightly by the short episode.
* All That Remains- A good start to the new Season with Clementine as the main focus, but falls apart as soon as the cabin group arrives.
* 400 Days- A nice set of short stories that intertwine with each other, but is damaged by the short length of each story arcs that doe… [view original content]
I have no problem if you like Around Every Corner. Like I said in my video, I enjoyed this episode and is very well written, but the reason I put it at the bottom of my list is because not much happens to further advance the plot. Something like Crawford and people like Molly and Vernon were not important to the main story, it's more of a filler episode. Also, I have to point it out, not sure if you did it on purpose, but, "Bite me," nice one.
* No Going Back
* No Time Left
* A House Divided
* Around Every Corner (yes, I liked this episode. Bite me)
* Long Road Ahead
* All Tha… moret Remains
* Starved For Help
* A New Day
* Amid The Ruins (my opinion on this episode is not half as negative as most people here)
* 400 Days
* In Harm's Way
I like how you wished there were more hubs, yet Amid The Ruins had hubs than any episode from Season Two.
Plus, I REALLY think people ove… morer-criticise the deaths in that episode. I bet if everyone didn't kiss Nick's ass as much as they did they wouldn't have complained about it as much.
Starved For Help was far more clichéd than In Harm's Way. And before you get angry, I think In Harm's Way sucked too. But I KNEW the St. John's were going to be either cannibals or rapists before we got to their house.
I did appreciate that Amid the Ruins had hubs, I'll admit. But that's only at least one good thing about that episode, and it wasn't enough to change my opinion about the quality of the writing.
About the deaths, it's more to do with how they died and how other react rather than the fact that they died. Nick's death was sloppy because only Luke (and Rebecca) gets upset over it for a few seconds and never speak of him again as if he was merely a member of the group, forgetting the fact that it was his childhood friend that died. Then there's Carlos, he's never mentioned at all. He's the doctor, and yet the group apparently forgets that he exists.
Sure Starved for Help was full of clichés, I'll agree, but it was still entertaining in its own right and had memorable and depraved villains. In Harm's Way felt rushed, lacked any kind of depth in the episode, and the villain himself was one-dimensional.
I like how you wished there were more hubs, yet Amid The Ruins had hubs than any episode from Season Two.
Plus, I REALLY think people ove… morer-criticise the deaths in that episode. I bet if everyone didn't kiss Nick's ass as much as they did they wouldn't have complained about it as much.
Starved For Help was far more clichéd than In Harm's Way. And before you get angry, I think In Harm's Way sucked too. But I KNEW the St. John's were going to be either cannibals or rapists before we got to their house.
Really, just one thing I'm juding the episode on huh. Alright, how about this:
* Kenny is angry at you no matter what you do. Whether y… moreou chopped off Sarita's arm or killed the walker in In Harms Way, he gets angry and yells at you.
* Nick. if saved in A House Divided, will die off screen and has no lines in the episode.
* Sarah dies twice in this episode. You would think that by saving her, you could teach her how to be strong and how to survive without Carlos. You already taught her how to use a gun, now teach her how to be a valuable group member. Next thing I knew, Sarah's pinned down under deck rubble and being eaten alive, after we just convinced her to continue and keep living.
* Arvo, no point in explaining this again.
* One of the major choices was holding the baby, that's the stupidest choice in this game. I've thought of 3 things that are more important:
* How did you get Kenny out of the tent: Were you sympat… [view original content]
What was there, the only complaints I have are misused characters from 400 Days (and since I didn't play 400 Days, I could care less) and we didn't get enough of the back story on Carver's place before the group escaped and how they escaped the first time (like Carver and Bonnie mention George, who the fuck is George, no one bothered to tell me). Other than that, I enjoyed the episode and it's one of the best episodes of the entire series. I hope Pierre Shorette writes more episodes in the future.
* No going back
* 400 days
* In arms way
* A house divided
* Around every corner
* No time left
* All that remains
* A new day
* Starved for help
* Long road ahead
* Amid the ruins
1.) Long Road Ahead- The reason why was because we got to care for the characters more closely than ever but sadly it took lives and to me it was the beginning of the story
2.) A New Day - Because it was the beginning and we got to see Lee and Clem meet for the first time with a choice to save who's life
3.) Around Every corner - Because it was to show how much Clem has grown up and how far you would go to defend her
4.) A House Divided - Because it shows what people are in the world and how messed up they can be like carver and Kenny returns from the dead after 16 months of not knowing that he was still alive
5.) No Going Back - Because it's so hard to go through the episodes without being sad with all the deaths and show who you are in the end
6.) Amid the Ruins - The choices didn't matter because we had the same deaths at the same time almost
7.) No Time Left - No matter what you die at the ending but it shows how far you go to save Clem even with a few losses to get her
8.) Starved For Help - Because I didn't really had a feel for the episode and the excitement or a feel for the charters
9.) All that Remains - It showed us where Clem would be without Lee but it felt a bit rushed into the episode with everything
10.) In Harms Way - It felt so boring until the last scene but to go though it was so painful
I literally played that episode ten minutes ago again (Amid the Ruins) and it is, without question the most overhated episode of the series. People die, deal with it. The fact that Nick was the most talked about character (and yet only had about one minute of screentime in the episode) was rather annoying. I personally find it more annoying playing this episode thinking to myself, "The community hated THIS? Man, the series is literally doomed no matter what they do now."
I did appreciate that Amid the Ruins had hubs, I'll admit. But that's only at least one good thing about that episode, and it wasn't enough … moreto change my opinion about the quality of the writing.
About the deaths, it's more to do with how they died and how other react rather than the fact that they died. Nick's death was sloppy because only Luke (and Rebecca) gets upset over it for a few seconds and never speak of him again as if he was merely a member of the group, forgetting the fact that it was his childhood friend that died. Then there's Carlos, he's never mentioned at all. He's the doctor, and yet the group apparently forgets that he exists.
Sure Starved for Help was full of clichés, I'll agree, but it was still entertaining in its own right and had memorable and depraved villains. In Harm's Way felt rushed, lacked any kind of depth in the episode, and the villain himself was one-dimensional.
I literally played that episode ten minutes ago again (Amid the Ruins) and it is, without question the most overhated episode of the series.… more People die, deal with it. The fact that Nick was the most talked about character (and yet only had about one minute of screentime in the episode) was rather annoying. I personally find it more annoying playing this episode thinking to myself, "The community hated THIS? Man, the series is literally doomed no matter what they do now."
What was there, the only complaints I have are misused characters from 400 Days (and since I didn't play 400 Days, I could care less) and we… more didn't get enough of the back story on Carver's place before the group escaped and how they escaped the first time (like Carver and Bonnie mention George, who the fuck is George, no one bothered to tell me). Other than that, I enjoyed the episode and it's one of the best episodes of the entire series. I hope Pierre Shorette writes more episodes in the future.
In Amid the Ruins, if you tell Luke that Kenny is trying to protect the group, he will talk about how you either stayed to watch Kenny beat Carver to death, or will just talk about how Kenny beat the crap out of Carver. Based on how you looked around the pen in the beginning of the episode, Reggie will look upon you more favorably or not and Carver will have a different speech he gives the group before Sarah starts talking to Clem. When Kenny is beating up Arvo in No Going Back, and you tell him to stop and if you decided to stay and watch Carver die, he will say, "What, lost your taste for this sort of thing." When talking to Bonnie if you saved Luke, Clementine can mention that she regrets chopping off Sarita's arm in the herd.
I literally just finished In Harms Way like 20 minutes ago, still love it, doesn't feel boring to me and I still think it's one of the best episodes in the series. But to each its own.
1.) Long Road Ahead- The reason why was because we got to care for the characters more closely than ever but sadly it took lives and to me i… moret was the beginning of the story
2.) A New Day - Because it was the beginning and we got to see Lee and Clem meet for the first time with a choice to save who's life
3.) Around Every corner - Because it was to show how much Clem has grown up and how far you would go to defend her
4.) A House Divided - Because it shows what people are in the world and how messed up they can be like carver and Kenny returns from the dead after 16 months of not knowing that he was still alive
5.) No Going Back - Because it's so hard to go through the episodes without being sad with all the deaths and show who you are in the end
6.) Amid the Ruins - The choices didn't matter because we had the same deaths at the same time almost
7.) No Time Left - No matter what you die at the ending but it shows how far you go to save … [view original content]
Season 1 - Starved for Help. - Great tension and even more difficult choices. From cutting off David Parker's leg to choosing who to feed to killing/help revive Larry to killing both brothers to stealing from the car, each choice felt difficult.
Season 2 - A House Divided - Nice character development all around and nice choices to. Save/kill Alvin and Nick. Sit with Luke or Kenny. Sarita fears for Kenny. Rebecca fears having her baby. Clem fears the baby.
Both eps had good balance between action and hubs.
Worst of the worst?
Season 1 - Around Every Corner - It took too long.
Season 2 - In Harm's Way - We don't drive the plot, the plot drives us.
Bestest of the best?
Season 1 - Starved for Help. - Great tension and even more difficult choices. From cutting off David Parker's leg to… more choosing who to feed to killing/help revive Larry to killing both brothers to stealing from the car, each choice felt difficult.
Season 2 - A House Divided - Nice character development all around and nice choices to. Save/kill Alvin and Nick. Sit with Luke or Kenny. Sarita fears for Kenny. Rebecca fears having her baby. Clem fears the baby.
Both eps had good balance between action and hubs.
Worst of the worst?
Season 1 - Around Every Corner - It took too long.
Season 2 - In Harm's Way - We don't drive the plot, the plot drives us.
Oh yeah definitely. We were along for the ride for much of Season 2, not an important part of it. In Harm's Way literally took you from one location to the next without focusing on characters however. We learned hardly anything about anyone that's important and everyone expected Clem to do everything. Amid The Ruins at least we learned something about Jane and saw Luke screw up even though the choices were just god-awful. I think I have Amid the Ruins and In Harm's Way tied for my least favorite episodes.
In No Going Back, based on the last choice they will talk about who shot Rebecca after the gunfight is over. If you keep the nail file or not Jane says "you kept it" if you did she says nothing if you didn't, You can give Luke painkillers in the forest based on if you stole from Arvo or not, and if you gave them to Rebecca or not. Besides, these aren't even choices "mattering" since they're only literally a few seconds of dialogue. They don't affect the story in any way.
In Amid the Ruins, if you tell Luke that Kenny is trying to protect the group, he will talk about how you either stayed to watch Kenny beat … moreCarver to death, or will just talk about how Kenny beat the crap out of Carver. Based on how you looked around the pen in the beginning of the episode, Reggie will look upon you more favorably or not and Carver will have a different speech he gives the group before Sarah starts talking to Clem. When Kenny is beating up Arvo in No Going Back, and you tell him to stop and if you decided to stay and watch Carver die, he will say, "What, lost your taste for this sort of thing." When talking to Bonnie if you saved Luke, Clementine can mention that she regrets chopping off Sarita's arm in the herd.
Well, doomed is a strong word. But the fanbase is far more nit picky than it was just 3 months ago. I know there's no satisfying everyone, but this year more than ever it feels like gamers have become so nit picky to the extent that there's no point for them to play video games because no matter what the dev does, they can't ever satisfy a majority of the fanbase.
That's what I'll always remember 2014 for now (and not just for Telltale, lots of devs were victims to this) the year when journalists and gamers think everything is "Meh."
Come on, don't exaggerate. Season 3 is on it's way, so that proves that the series isn't doomed.
I'm merely stating an opinion, there's nothing I need to 'deal with it' here.
Comments
Clementine knows what happened, she doesn't need it to be explained.
It would explain it to Mike, Bonnie, Luke, and Kenny who weren't there and explains why he attacked. I'm just saying, they could have given him a different dialogue if you didn't steal, it would clarify things up and we wouldn't even be having this issue right now.
What issue? These are all just nitpicks you're making about the episode. That's literally one line of dialogue that you're judging the episode on, did you notice that? Seriously, people blindly hate this episode for nitpicks.
Really, just one thing I'm juding the episode on huh. Alright, how about this:
Kenny is angry at you no matter what you do. Whether you chopped off Sarita's arm or killed the walker in In Harms Way, he gets angry and yells at you.
Nick. if saved in A House Divided, will die off screen and has no lines in the episode.
Sarah dies twice in this episode. You would think that by saving her, you could teach her how to be strong and how to survive without Carlos. You already taught her how to use a gun, now teach her how to be a valuable group member. Next thing I knew, Sarah's pinned down under deck rubble and being eaten alive, after we just convinced her to continue and keep living.
Arvo, no point in explaining this again.
One of the major choices was holding the baby, that's the stupidest choice in this game. I've thought of 3 things that are more important:
How did you get Kenny out of the tent: Were you sympathetic towards him and talked to him calmly (say something like "You help me all the time.") or were you upfront and honest with him ("Don't be an asshole and pretend you're the only one who has lost people.")
Who did you go with first: Did you go with Jane to the observation deck or Mike and Bonnie to the museum.
Did you accept the nail file from Jane or not.
I like how you wished there were more hubs, yet Amid The Ruins had hubs than any episode from Season Two.
Plus, I REALLY think people over-criticise the deaths in that episode. I bet if everyone didn't kiss Nick's ass as much as they did they wouldn't have complained about it as much.
Starved For Help was far more clichéd than In Harm's Way. And before you get angry, I think In Harm's Way sucked too. But I KNEW the St. John's were going to be either cannibals or rapists before we got to their house.
I have no problem if you like Around Every Corner. Like I said in my video, I enjoyed this episode and is very well written, but the reason I put it at the bottom of my list is because not much happens to further advance the plot. Something like Crawford and people like Molly and Vernon were not important to the main story, it's more of a filler episode. Also, I have to point it out, not sure if you did it on purpose, but, "Bite me," nice one.
Come on, In Harms Way does not suck. I thought it was a great episode, which is why I put it fourth on my list.
I did appreciate that Amid the Ruins had hubs, I'll admit. But that's only at least one good thing about that episode, and it wasn't enough to change my opinion about the quality of the writing.
About the deaths, it's more to do with how they died and how other react rather than the fact that they died. Nick's death was sloppy because only Luke (and Rebecca) gets upset over it for a few seconds and never speak of him again as if he was merely a member of the group, forgetting the fact that it was his childhood friend that died. Then there's Carlos, he's never mentioned at all. He's the doctor, and yet the group apparently forgets that he exists.
Sure Starved for Help was full of clichés, I'll agree, but it was still entertaining in its own right and had memorable and depraved villains. In Harm's Way felt rushed, lacked any kind of depth in the episode, and the villain himself was one-dimensional.
Oh please. Look at In Harm's Way.
What was there, the only complaints I have are misused characters from 400 Days (and since I didn't play 400 Days, I could care less) and we didn't get enough of the back story on Carver's place before the group escaped and how they escaped the first time (like Carver and Bonnie mention George, who the fuck is George, no one bothered to tell me). Other than that, I enjoyed the episode and it's one of the best episodes of the entire series. I hope Pierre Shorette writes more episodes in the future.
Hmm, In Arms Way, I don't remember that episode?
Is this a joke. If not, well its episode 3 of the season 2.
Calm down it was a joke
1.) Long Road Ahead- The reason why was because we got to care for the characters more closely than ever but sadly it took lives and to me it was the beginning of the story
2.) A New Day - Because it was the beginning and we got to see Lee and Clem meet for the first time with a choice to save who's life
3.) Around Every corner - Because it was to show how much Clem has grown up and how far you would go to defend her
4.) A House Divided - Because it shows what people are in the world and how messed up they can be like carver and Kenny returns from the dead after 16 months of not knowing that he was still alive
5.) No Going Back - Because it's so hard to go through the episodes without being sad with all the deaths and show who you are in the end
6.) Amid the Ruins - The choices didn't matter because we had the same deaths at the same time almost
7.) No Time Left - No matter what you die at the ending but it shows how far you go to save Clem even with a few losses to get her
8.) Starved For Help - Because I didn't really had a feel for the episode and the excitement or a feel for the charters
9.) All that Remains - It showed us where Clem would be without Lee but it felt a bit rushed into the episode with everything
10.) In Harms Way - It felt so boring until the last scene but to go though it was so painful
I literally played that episode ten minutes ago again (Amid the Ruins) and it is, without question the most overhated episode of the series. People die, deal with it. The fact that Nick was the most talked about character (and yet only had about one minute of screentime in the episode) was rather annoying. I personally find it more annoying playing this episode thinking to myself, "The community hated THIS? Man, the series is literally doomed no matter what they do now."
Come on, don't exaggerate. Season 3 is on it's way, so that proves that the series isn't doomed.
I'm merely stating an opinion, there's nothing I need to 'deal with it' here.
None of the choices from In Harm's Way mattered either, is what I was trying to get across.
In Amid the Ruins, if you tell Luke that Kenny is trying to protect the group, he will talk about how you either stayed to watch Kenny beat Carver to death, or will just talk about how Kenny beat the crap out of Carver. Based on how you looked around the pen in the beginning of the episode, Reggie will look upon you more favorably or not and Carver will have a different speech he gives the group before Sarah starts talking to Clem. When Kenny is beating up Arvo in No Going Back, and you tell him to stop and if you decided to stay and watch Carver die, he will say, "What, lost your taste for this sort of thing." When talking to Bonnie if you saved Luke, Clementine can mention that she regrets chopping off Sarita's arm in the herd.
I literally just finished In Harms Way like 20 minutes ago, still love it, doesn't feel boring to me and I still think it's one of the best episodes in the series. But to each its own.
Bestest of the best?
Season 1 - Starved for Help. - Great tension and even more difficult choices. From cutting off David Parker's leg to choosing who to feed to killing/help revive Larry to killing both brothers to stealing from the car, each choice felt difficult.
Season 2 - A House Divided - Nice character development all around and nice choices to. Save/kill Alvin and Nick. Sit with Luke or Kenny. Sarita fears for Kenny. Rebecca fears having her baby. Clem fears the baby.
Both eps had good balance between action and hubs.
Worst of the worst?
Season 1 - Around Every Corner - It took too long.
Season 2 - In Harm's Way - We don't drive the plot, the plot drives us.
Couldn't the same argument be made for Amid the Ruins?
Oh yeah definitely. We were along for the ride for much of Season 2, not an important part of it. In Harm's Way literally took you from one location to the next without focusing on characters however. We learned hardly anything about anyone that's important and everyone expected Clem to do everything. Amid The Ruins at least we learned something about Jane and saw Luke screw up even though the choices were just god-awful. I think I have Amid the Ruins and In Harm's Way tied for my least favorite episodes.
In No Going Back, based on the last choice they will talk about who shot Rebecca after the gunfight is over. If you keep the nail file or not Jane says "you kept it" if you did she says nothing if you didn't, You can give Luke painkillers in the forest based on if you stole from Arvo or not, and if you gave them to Rebecca or not. Besides, these aren't even choices "mattering" since they're only literally a few seconds of dialogue. They don't affect the story in any way.
See, both the season finales start with "No".
Like, are we gonna get a happy ending?
"No"
Well, doomed is a strong word. But the fanbase is far more nit picky than it was just 3 months ago. I know there's no satisfying everyone, but this year more than ever it feels like gamers have become so nit picky to the extent that there's no point for them to play video games because no matter what the dev does, they can't ever satisfy a majority of the fanbase.
That's what I'll always remember 2014 for now (and not just for Telltale, lots of devs were victims to this) the year when journalists and gamers think everything is "Meh."
The worst "episode" is the silence between seasons
Damn, that's a good one, here's a cookie, you win.
I SO 'APPY
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