I assume you're referring to where they could go. San Francisco is a good possibility of where they could go and hide up, and would be easier to create due to the power of the consoles we have nowadays. This could be a good story route as it would provide choices on how to get they, difficulties on the way and once they get there. It's just if they will try and go to such a place now there is an ending of Wellington.
Plus, it would most likely be overrun with walkers due to the size of the city.
Interesting thought though, it could be different to see.
I never really connected with Wyatt, he was just a 15 minute DLC character and I never got to gel with him. I don't really see a point in his return, but I appreciate your response and I hope for your sake, he does. It's good to see people having positive opinions on minor characters,
Its just Wyatt personality fits with mine, I want to protect my friends and I'm not scare to get into a fight with them when they act stupidly, that's why I want to play as Wyatt.
I never really connected with Wyatt, he was just a 15 minute DLC character and I never got to gel with him. I don't really see a point in hi… mores return, but I appreciate your response and I hope for your sake, he does. It's good to see people having positive opinions on minor characters,
Thanks for the reply!
I assume you're referring to where they could go. San Francisco is a good possibility of where they could go and hide up, and would be easie… morer to create due to the power of the consoles we have nowadays. This could be a good story route as it would provide choices on how to get they, difficulties on the way and once they get there. It's just if they will try and go to such a place now there is an ending of Wellington.
Plus, it would most likely be overrun with walkers due to the size of the city.
Interesting thought though, it could be different to see.
Thanks for the reply!
I'm sure Mike will return and I make this theory...Where did Arvo get the bag full of medicine and the two bag from the house? The answer is… more Wellington ,it might have check Wellington first time and then again 2x and they know they are gonna accept them after they have 2 bags of food water etc
Was it? I honestly can't remember, sorry. It probably was - meaning then SF would be a great place to return to, and truly go back to the root of the game.
Was it? I honestly can't remember, sorry. It probably was - meaning then SF would be a great place to return to, and truly go back to the root of the game.
Thanks!
Its just Wyatt personality fits with mine, I want to protect my friends and I'm not scare to get into a fight with them when they act stupidly, that's why I want to play as Wyatt.
In San Fransisco you'll get at least 5 routes to choose in most seasons with all different outcomes when choosing another character it won't be that different experiencelike but there are different things to do so the audio files in that season will be huge
Lets say Mike runs into the asian dude , he doesn't know him so fuck it, an allout shootout with his group against the asian's group but when with Clem or Kenny maybe Lilly it will go different and he will join you or help you and so you could make it in a way that you wouldn't even know how to discuss here but still keep the story strong
That could be a grand idea! It would really give a new turn on the story, and make it feel like your choices really have effected the storyline. Like you said, there are many routes this could take, and I'd love to see every one of them. You have some pretty good ideas for Season 3. Let's hope they're implemented!
If you get any more feel free to post them here. I'd love to hear what else you can think of, so far they are pretty interesting.
Thanks for replying - you have some creative ideas. Keep them up ;p
It's been a good conversation, thanks!
Oke, one last thing.
In San Fransisco you'll get at least 5 routes to choose in most seasons with all different outcomes when choosing an… moreother character it won't be that different experiencelike but there are different things to do so the audio files in that season will be huge
Lets say Mike runs into the asian dude , he doesn't know him so fuck it, an allout shootout with his group against the asian's group but when with Clem or Kenny maybe Lilly it will go different and he will join you or help you and so you could make it in a way that you wouldn't even know how to discuss here but still keep the story strong
I left with Jane and AJ to Howes.. because we never got the option to make sure Kenny wouldn't turn, we'll see zombie Kenny possibly. maybe part of a herd that overtakes Howes. dead Kenny bites Jane, Clem has to put down both of them... Clem leaves with AJ, finds Lilly in charge of a survival camp with Christa, maybe Molly or Mike and ARVO!!!
Ah, I got the opposite ending to yourself. I am currently with Kenny and AJ, so where you would have Kenny, I would have Jane. I can see how that would work, it would almost seem like a unknowing revenge. That's a pretty cool idea, and one that a few people have in mind. This then would tie in with the alone ending of S2, which could almost wrap it all together to the same point again.
If we found a camp with Lilly, Christa and Molly in, I would be very, very happy. Mike and Arvo being there could lead to some interesting routes, and some hostility within the group, like S1 had - something I really enjoyed. This could lead to great things.
You have some awesome ideas, thanks for sharing them!
I left with Jane and AJ to Howes.. because we never got the option to make sure Kenny wouldn't turn, we'll see zombie Kenny possibly. maybe … morepart of a herd that overtakes Howes. dead Kenny bites Jane, Clem has to put down both of them... Clem leaves with AJ, finds Lilly in charge of a survival camp with Christa, maybe Molly or Mike and ARVO!!!
Having Molly return would be great. She was always a character that I felt that the series got rid of too early. It seems like the more useful people are the the PC the least amount of screen time they have in the game. Jane was a essentially a knock-off of Molly, akin to Carol from the the TV series (in her approach). Jane definitely taught Clem some good stuff, but I didn't see her a lifer with Clem.
My Clementine is with with Kenny and Aj as well. Now, I knew the choice was going to be between Kenny and Jane, but I didn't anticipate it being a life or death choice. I chose Kenny. There's too much history with Kenny and Jane manipulated the situation to 'prove' that Kenny was a bad guy. If it Clem didn't have to choose to shoot either, or both, Jane and Kenny, then I actually would've chosen Jane. Jane was more level-headed and would've been the safer option at the time. Going it alone is just stupid, even if you didn't trust Jane or Kenny. I ended up staying with Kenny b/c I thought, once we got to Wellington....I just let you kill Jane, I'm not losing Kenny too-it was just too much emotionally
I would like to see how Christa ends up, but sometimes, you get separated and you just don't know and never find out.
Lilly would make an interesting return. Her character's likely still alive.
I think that the series should continue Clementine's story. The character's young enough to where players could really mold Clem into the survivalist that they envision. There could be choices that make Clementine more sinister and malevolent and selfish or more generous and benevolent and hero-like.
There should be more puzzles like in the first season. It makes the game more interactive. The game is a little more interesting with puzzles that needs to be solved in order to progress the game forward or just to increase reputation with others.
All of Season 1 took place in Georgia. They were leaving Atlanta in the police car.
The only mention of San Francisco was that it was where Omid and Christa were from.
I completely agree with you. Molly's screen time was cut way to short, and I felt she could have been interesting to follow. She knew how to survive, and like you said, Jane was simply a spin-off of Molly, at least it felt that way. I appreciate what, and how Jane helped Clem, but I didn't feel that she was for the group. She always wanted the break it apart by telling Clem different things, and manipulating situations for her benefit.
As for staying with Kenny, I knew what I was going to do as soon as the option popped up. There was no way I could kill Kenny. Many did it as a mercy, but he still had a lot to live for, he was still a good man, even if that was lost inside of him somewhere. We've been with Kenny since the start, and I'll be with him until the end. Also, he is much more suited to taking care of a child, Jane doesn't really like them, and Clem obviously has no knowledge on the subject, other than to feed it. So, now, Kenny is the 'father' of that baby. Plus, I feel he is the last 'father figure' Clemson with have for a long time. He does his best, and really does care for those children, as he values them as family. Kenny has lost too much, I couldn't let his lose Clem and AJ too. He is family, and is the last person, who I truly trust, and I know that despite what he is like on the outside, he will do anything to keep those kids safe.
Like you said, the loss of Christa, may mean we never see her again, and that could be the plot of the story. But I really hope we do, we can't have lost both Christa and Omid, in the same episode. At least I hope we haven't.
Lilly like you said is likely to be still alive. She knew how to keep the group alive, and I'm sure she can keep herself alive. She had an interesting story, and was a strong characters so like you said, she'd make for an interesting return, and one I'd love to see.
Clementine should not be stopped now. There would be no sense for it, and it would just disregard everything we learnt and did during the past two seasons. I think her story should be continued, and hopefully will be. You have a fantastic idea there. This season, the choices could really, really matter. For example, if you choose to kill someone, your Clementine begins to become sinister, and begin to take that path, which could really affect how people look at you, and how the story continues. If that happens, that would make us think so mores out the importance of our choices, and really affect how we play. Good idea!
And finally, puzzles. Puzzles were cool, and should we implemented into season 3 to add some difficulty, and to make it more interactive. Not just a straight path to get somewhere, but an actual challenge is needed in order to get there.
You pose some very, very good points and theories. I've enjoyed reading them.
Having Molly return would be great. She was always a character that I felt that the series got rid of too early. It seems like the more usef… moreul people are the the PC the least amount of screen time they have in the game. Jane was a essentially a knock-off of Molly, akin to Carol from the the TV series (in her approach). Jane definitely taught Clem some good stuff, but I didn't see her a lifer with Clem.
My Clementine is with with Kenny and Aj as well. Now, I knew the choice was going to be between Kenny and Jane, but I didn't anticipate it being a life or death choice. I chose Kenny. There's too much history with Kenny and Jane manipulated the situation to 'prove' that Kenny was a bad guy. If it Clem didn't have to choose to shoot either, or both, Jane and Kenny, then I actually would've chosen Jane. Jane was more level-headed and would've been the safer option at the time. Going it alone is just stupid, even if you didn't trust Jane or Ken… [view original content]
All of Season 1 took place in Georgia. They were leaving Atlanta in the police car.
The only mention of San Francisco was that it was where Omid and Christa were from.
Thanks for liking for idea. I too thought that Kenny was a better choice for helping raising A.j. Despite having a younger sister, about Clem's age, Jane didn't seem to have an ounce of maternal...or familial instincts. Jane saw Clem as a surrogate replacement for abandoning her own sister. I think she kinda saw a chance at redemption with Clementine and Clementine actually wanted to be alive, unlike her sister. Jane wouldn't have wanted to protect Clementine if she felt like Clem would've have been a burden to her. My Clementine wasn't ready to give up the connection to her old life with Lee and that meant staying with Kenny. Jane didn't deserve to die either. To be honest, when the choice comes up to either shoot Kenny or Look Away(as Kenny is trying to stab Jane in the chest)...I chose Look Away, but I thought that Clem was still going to shoot. I just thought that she just wasn't going to look at who she shot at. I don't know why I thought that, but I felt more guilty about killing Kenny than about letting Jane die.
I really want to have closure with Christa. I think If they do a DLC, it coud focus on Christa and what she's been enduring since her abrupt separation from Clementine. Or, the DLC could coalesce all the possible endings from season 2 so that season 3 can start with everyone on the same page. After you import your game from season 2, your ending will determine what storyline of the DLC you experience, but no matter what, all the endings in the DLC lead to the same beginning of season 3. I feel like having a DLC like this is the only way for them to continue on with Clementine as the PC without having to jump 10 years into the future.
I completely agree with you. Molly's screen time was cut way to short, and I felt she could have been interesting to follow. She knew how to… more survive, and like you said, Jane was simply a spin-off of Molly, at least it felt that way. I appreciate what, and how Jane helped Clem, but I didn't feel that she was for the group. She always wanted the break it apart by telling Clem different things, and manipulating situations for her benefit.
As for staying with Kenny, I knew what I was going to do as soon as the option popped up. There was no way I could kill Kenny. Many did it as a mercy, but he still had a lot to live for, he was still a good man, even if that was lost inside of him somewhere. We've been with Kenny since the start, and I'll be with him until the end. Also, he is much more suited to taking care of a child, Jane doesn't really like them, and Clem obviously has no knowledge on the subject, other than to feed it. So, now, Kenny is… [view original content]
Comments
I assume you're referring to where they could go. San Francisco is a good possibility of where they could go and hide up, and would be easier to create due to the power of the consoles we have nowadays. This could be a good story route as it would provide choices on how to get they, difficulties on the way and once they get there. It's just if they will try and go to such a place now there is an ending of Wellington.
Plus, it would most likely be overrun with walkers due to the size of the city.
Interesting thought though, it could be different to see.
Thanks for the reply!
I never really connected with Wyatt, he was just a 15 minute DLC character and I never got to gel with him. I don't really see a point in his return, but I appreciate your response and I hope for your sake, he does. It's good to see people having positive opinions on minor characters,
Thanks for the reply!
Its just Wyatt personality fits with mine, I want to protect my friends and I'm not scare to get into a fight with them when they act stupidly, that's why I want to play as Wyatt.
Yeah its where S01e01 started wasn't it? in the policecar?
I agree with you. Mike, for me, has a high chance of returning. Also, that is an interesting theory you have there, and could be exciting to explore.
Thanks for the reply!
Was it? I honestly can't remember, sorry. It probably was - meaning then SF would be a great place to return to, and truly go back to the root of the game.
Thanks!
Yeah i thought Lee mentioned it to the Asian dude who was going there, i could be wrong but then we could still bump into him
That's a good personality to have I suppose, and can see why it would be effective. Keep on thinking that way, and hopefully he comes back for you.
Thanks once again!
If he did, I'll take your word for it. Thanks for clearing that up!
Oke, one last thing.
In San Fransisco you'll get at least 5 routes to choose in most seasons with all different outcomes when choosing another character it won't be that different experiencelike but there are different things to do so the audio files in that season will be huge
Lets say Mike runs into the asian dude , he doesn't know him so fuck it, an allout shootout with his group against the asian's group but when with Clem or Kenny maybe Lilly it will go different and he will join you or help you and so you could make it in a way that you wouldn't even know how to discuss here but still keep the story strong
That could be a grand idea! It would really give a new turn on the story, and make it feel like your choices really have effected the storyline. Like you said, there are many routes this could take, and I'd love to see every one of them. You have some pretty good ideas for Season 3. Let's hope they're implemented!
If you get any more feel free to post them here. I'd love to hear what else you can think of, so far they are pretty interesting.
Thanks for replying - you have some creative ideas. Keep them up ;p
It's been a good conversation, thanks!
I left with Jane and AJ to Howes.. because we never got the option to make sure Kenny wouldn't turn, we'll see zombie Kenny possibly. maybe part of a herd that overtakes Howes. dead Kenny bites Jane, Clem has to put down both of them... Clem leaves with AJ, finds Lilly in charge of a survival camp with Christa, maybe Molly or Mike and ARVO!!!
Ah, I got the opposite ending to yourself. I am currently with Kenny and AJ, so where you would have Kenny, I would have Jane. I can see how that would work, it would almost seem like a unknowing revenge. That's a pretty cool idea, and one that a few people have in mind. This then would tie in with the alone ending of S2, which could almost wrap it all together to the same point again.
If we found a camp with Lilly, Christa and Molly in, I would be very, very happy. Mike and Arvo being there could lead to some interesting routes, and some hostility within the group, like S1 had - something I really enjoyed. This could lead to great things.
You have some awesome ideas, thanks for sharing them!
All of Season 1 took place in Georgia. They were leaving Atlanta in the police car.
The only mention of San Francisco was that it was where Omid and Christa were from.
Having Molly return would be great. She was always a character that I felt that the series got rid of too early. It seems like the more useful people are the the PC the least amount of screen time they have in the game. Jane was a essentially a knock-off of Molly, akin to Carol from the the TV series (in her approach). Jane definitely taught Clem some good stuff, but I didn't see her a lifer with Clem.
My Clementine is with with Kenny and Aj as well. Now, I knew the choice was going to be between Kenny and Jane, but I didn't anticipate it being a life or death choice. I chose Kenny. There's too much history with Kenny and Jane manipulated the situation to 'prove' that Kenny was a bad guy. If it Clem didn't have to choose to shoot either, or both, Jane and Kenny, then I actually would've chosen Jane. Jane was more level-headed and would've been the safer option at the time. Going it alone is just stupid, even if you didn't trust Jane or Kenny. I ended up staying with Kenny b/c I thought, once we got to Wellington....I just let you kill Jane, I'm not losing Kenny too-it was just too much emotionally
I would like to see how Christa ends up, but sometimes, you get separated and you just don't know and never find out.
Lilly would make an interesting return. Her character's likely still alive.
I think that the series should continue Clementine's story. The character's young enough to where players could really mold Clem into the survivalist that they envision. There could be choices that make Clementine more sinister and malevolent and selfish or more generous and benevolent and hero-like.
There should be more puzzles like in the first season. It makes the game more interactive. The game is a little more interesting with puzzles that needs to be solved in order to progress the game forward or just to increase reputation with others.
Ah, yes! I can remember that now. Thanks for bringing that up!
San Francisco could be an interesting story line still, if they decide to head back there.
Thanks for the reply!
I completely agree with you. Molly's screen time was cut way to short, and I felt she could have been interesting to follow. She knew how to survive, and like you said, Jane was simply a spin-off of Molly, at least it felt that way. I appreciate what, and how Jane helped Clem, but I didn't feel that she was for the group. She always wanted the break it apart by telling Clem different things, and manipulating situations for her benefit.
As for staying with Kenny, I knew what I was going to do as soon as the option popped up. There was no way I could kill Kenny. Many did it as a mercy, but he still had a lot to live for, he was still a good man, even if that was lost inside of him somewhere. We've been with Kenny since the start, and I'll be with him until the end. Also, he is much more suited to taking care of a child, Jane doesn't really like them, and Clem obviously has no knowledge on the subject, other than to feed it. So, now, Kenny is the 'father' of that baby. Plus, I feel he is the last 'father figure' Clemson with have for a long time. He does his best, and really does care for those children, as he values them as family. Kenny has lost too much, I couldn't let his lose Clem and AJ too. He is family, and is the last person, who I truly trust, and I know that despite what he is like on the outside, he will do anything to keep those kids safe.
Like you said, the loss of Christa, may mean we never see her again, and that could be the plot of the story. But I really hope we do, we can't have lost both Christa and Omid, in the same episode. At least I hope we haven't.
Lilly like you said is likely to be still alive. She knew how to keep the group alive, and I'm sure she can keep herself alive. She had an interesting story, and was a strong characters so like you said, she'd make for an interesting return, and one I'd love to see.
Clementine should not be stopped now. There would be no sense for it, and it would just disregard everything we learnt and did during the past two seasons. I think her story should be continued, and hopefully will be. You have a fantastic idea there. This season, the choices could really, really matter. For example, if you choose to kill someone, your Clementine begins to become sinister, and begin to take that path, which could really affect how people look at you, and how the story continues. If that happens, that would make us think so mores out the importance of our choices, and really affect how we play. Good idea!
And finally, puzzles. Puzzles were cool, and should we implemented into season 3 to add some difficulty, and to make it more interactive. Not just a straight path to get somewhere, but an actual challenge is needed in order to get there.
You pose some very, very good points and theories. I've enjoyed reading them.
Thanks for the reply!
Oke, but the idea stays the same, big city, big choises, lots of choices.
Thanks for liking for idea. I too thought that Kenny was a better choice for helping raising A.j. Despite having a younger sister, about Clem's age, Jane didn't seem to have an ounce of maternal...or familial instincts. Jane saw Clem as a surrogate replacement for abandoning her own sister. I think she kinda saw a chance at redemption with Clementine and Clementine actually wanted to be alive, unlike her sister. Jane wouldn't have wanted to protect Clementine if she felt like Clem would've have been a burden to her. My Clementine wasn't ready to give up the connection to her old life with Lee and that meant staying with Kenny. Jane didn't deserve to die either. To be honest, when the choice comes up to either shoot Kenny or Look Away(as Kenny is trying to stab Jane in the chest)...I chose Look Away, but I thought that Clem was still going to shoot. I just thought that she just wasn't going to look at who she shot at. I don't know why I thought that, but I felt more guilty about killing Kenny than about letting Jane die.
I really want to have closure with Christa. I think If they do a DLC, it coud focus on Christa and what she's been enduring since her abrupt separation from Clementine. Or, the DLC could coalesce all the possible endings from season 2 so that season 3 can start with everyone on the same page. After you import your game from season 2, your ending will determine what storyline of the DLC you experience, but no matter what, all the endings in the DLC lead to the same beginning of season 3. I feel like having a DLC like this is the only way for them to continue on with Clementine as the PC without having to jump 10 years into the future.
Honestly there is not much that I really care about happening. The only thing I hope for is that Clementine never dies.
I hoope season 3 announce this year and clementine story continue i Can't wait