Not only that, but it's not exactly Telltale's fault that people make assumptions about romantic relations. You only need look at fan fiction to see what fans can do to characters and such.
Amid the Ruins was poorly written and executed with stupid choices that had little to no impact on the episode. Nick died off screen, Sarah dies twice, Kenny's pissed off no matter what, Arvo claims you stole even when you didn't, and one of the choices was deciding to hold the baby. The only good things about the episode were the development of Jane and some more hubs, but even those couldn't save this episode.
Actually, it was the other way around; they ended up making Carver's role even bigger once they got Madsen casted. Originally his role in the story was small, but they kept him around for the third episode and made him the game's big bad for a while.
Well it was given in an interview where either Dennis Lenart or Sean Ainsworth said they like Christa being unknown. And I feel thaat, somew… morehere down the road, there had to have been a re-write of the script and it was just mismanaged. The title screen for IHW maakes it look like Rebecca was supposed to give birth in tht episode, but she doeesn't give birth until the next one. The title screen for Amid the Ruins had Eddie in it but he never appeared. But the biggest hint that there was quite possibly a re-write was the casting of Michael Madsen as Carver. There's no way Telltale could pay someone like him to stick around for a whole season, so they had to kill him off early and had to change up the script, and thus, the dropping of the original idea (was the cabin group hiding something about their past).
Actually, it was the other way around; they ended up making Carver's role even bigger once they got Madsen casted. Originally his role in the story was small, but they kept him around for the third episode and made him the game's big bad for a while.
I would love if Pierre came back and he, Breckon, and Mark Darin from Season 1 were the main writers for Season 3, with Breckon being the head writer of course.
Probably just a much smaller version of what he is now; some guy that the group was originally with, got into an affair with Rebecca, and they couldn't seem to get rid of him/away from him.
Probably just a much smaller version of what he is now; some guy that the group was originally with, got into an affair with Rebecca, and they couldn't seem to get rid of him/away from him.
Not only that, but it's not exactly Telltale's fault that people make assumptions about romantic relations. You only need look at fan fiction to see what fans can do to characters and such.
No. Nick Breckon should not return as a writer in any position. I will not even bother with the trying the game if he's lead writer. I don't… more think there is anyway they bring him back in that position though. He was horrible and I'm pretty sure there were people at telltale who wanted him gone in the middle of the season. I think people were getting annoyed with his stupid dialogue that created sexual tension between a man and a preteen girl, and had people talking them being in a romantic relationship. That was because of Breckon's embarrassing writing and stupid writing. Season two turned off a large portion of the fans returning from season one almost instantly because of that kind of crap. His ridiculous dialogue ruined the first two episodes completely for me. He had no idea how to write for an 11 year old girl, so he just wrote her dialogue the same as if she was a 30 year old woman. That made the game feel so weird and unrealistic it w… [view original content]
I would love if Pierre came back and he, Breckon, and Mark Darin from Season 1 were the main writers for Season 3, with Breckon being the head writer of course.
stupid dialogue that created sexual tension between a man and a preteen girl, and had people talking them being in a romantic relationship.
what the fuck are you talking about???
Just saying that if you interpret a male character's friendliness to a little girl as pedophilia, the problem lies with YOU rather than the … morewriter.
You might as well accuse Kenny and Lee of being pedophiles too. And also throw Carlos under the bus for being too nice to his daughter.
While it should be considered a team effort, if he wrote the better episodes, why wouldn't you want him as a writer? There just needs to be better communication between the writers, that's all.
Sean Vanaman isn't coming back, he left Telltale and formed a new company called Campo Santo with Jake Rodkin (who also worked on Season 1 of The Walking Dead).
I want the writers of season 1 back but sadly that won't happen as i believe they have parted ways with Telltale.
I liked Season 2 to an extent but it was nowhere near as good as the first. 90% of our choices didnt matter in season 2 (or at least felt like they didn't). Also i felt there wasn't enough references mentioned about season 1. I wanted to hear Clem in a deep conversation with the new characters, maybe talking about Lee a lot more or some of the things she witnessed like Kenny and the whole meatlocker thing with Larry, the St Johns and even though there was a small scene in Episode 2 with Clem and Alvin when she mentioned a woman in her group went crazy (referencing Lilly) and how she shot a guy (Doug) or a girl (Carley), i just felt that this scene among others did not go into enough depth. If the episodes weren't shorter than season 1, we could have had more conversations about the past.
I like Clemntine swearing and I have her swear whenever I can, but that's my personal preference.
And the idea to bring Kenny back, killing off Omid/possibly Christa, and the fate of Christa's baby was not only Breckon's idea, but the great Sean Vanaman's. Before he left, he created the storyline for the season and oversaw the development of the first episode, so don't put all the blame on Breckon when it was also Vanaman's idea.
Lastly, No Going Back and A House Divided are my 2nd and 3rd favorite episodes, but again, my preference.
Sean Vanaman has parted ways with Telltale and formed his own gaming company Campo Santo.
Frankly, I'm tired of the references to Season 1. That's the problem, Season 2 had the task of having to live up to Season 1's legacy, even if Vanaman stayed on, that's imposible. Season 3 needs to separate itself from Seasons 1 and 2, you can have a few mentions here and there of past events, but don't feel obligated to reference them. Breckon needs to take this in his own direction, what does he want to do, not what he thinks Vanaman would do, that's going to be a hindrance on the series if he thinks that way. This is no longer Vaanaman's game, this is Breckon's game, it's his responsibility and he needs to decide what direction the series goes.
I want the writers of season 1 back but sadly that won't happen as i believe they have parted ways with Telltale.
I liked Season 2 to an … moreextent but it was nowhere near as good as the first. 90% of our choices didnt matter in season 2 (or at least felt like they didn't). Also i felt there wasn't enough references mentioned about season 1. I wanted to hear Clem in a deep conversation with the new characters, maybe talking about Lee a lot more or some of the things she witnessed like Kenny and the whole meatlocker thing with Larry, the St Johns and even though there was a small scene in Episode 2 with Clem and Alvin when she mentioned a woman in her group went crazy (referencing Lilly) and how she shot a guy (Doug) or a girl (Carley), i just felt that this scene among others did not go into enough depth. If the episodes weren't shorter than season 1, we could have had more conversations about the past.
I look forward to Season 3 either way
thats cause of chucks dialogue.... remember ..." u gotta consider her as a living person... she aint a girl aint a boy .. aint big aint small ... the only thing that matters is she's alive " .... the season started with this note dont u remember
I thought the first two episodes of season two were horrible because of the unnatural and strange dialogue that occurs as a result of Brecko… moren writing dialogue for two adults instead of an adult and a preteen girl. It was so damn weird sounding to me that it took away all the realism and completely ruined them for me. I know I wasn't the only one to feel that way either. My brother and nephew quit after the first episode, and I only continued because I had the season pass already.
They felt embarrassingly bad to me because everything sounded ridiculous and inappropriate because innocent normal dialogue written for a conversation between two adults sounds a lot different when used for an adult and a preteen girl. Luke sounded like a pervert trying to build a friendship with a little girl to molest. There was an underlying sexual tension when he talked to her like she was a 30 year old woman instead of an 11 year old preteen. It would have so… [view original content]
Season 2, Episode 1: All That Remains (Nick Breckon, Andrew Grant)
Season 2, Episode 2: A House Divided (Nick Breckon)
Season 2, Episo… morede 3: In Harms Way (Pierre Shorette)
Season 2, Episode 4: Amid the Ruins (Eric Stirpe, J.T. Petty)
Season 2, Episode 5: No Going Back (Nick Breckon, Pierre Shorette)
You're welcome.
Hey im happy so long as next season they make the episodes longer, more hubs etc, stuff that made season 1 so great. Either way though, i will always love the walking dead.
Sean Vanaman has parted ways with Telltale and formed his own gaming company Campo Santo.
Frankly, I'm tired of the references to Season … more1. That's the problem, Season 2 had the task of having to live up to Season 1's legacy, even if Vanaman stayed on, that's imposible. Season 3 needs to separate itself from Seasons 1 and 2, you can have a few mentions here and there of past events, but don't feel obligated to reference them. Breckon needs to take this in his own direction, what does he want to do, not what he thinks Vanaman would do, that's going to be a hindrance on the series if he thinks that way. This is no longer Vaanaman's game, this is Breckon's game, it's his responsibility and he needs to decide what direction the series goes.
Well the hubs were why Season 1 was longer. If you don't do the hubs and only do what's necessary, the episodes in Season 1 are about the same length as Season 2's when you think about it. And while I do want more hubs, I'm perfectly fine with a 1 hour 45 minute to 2 hour game. Episodes like Around Every Corner are just too long for me (took me like 2 hours and 45 minutes to play that).
Hey im happy so long as next season they make the episodes longer, more hubs etc, stuff that made season 1 so great. Either way though, i will always love the walking dead.
Sure, I thought that Nick Breckon did a wonderful job writing S2. Made me cry like a bitch at the end of episode 5 and I'm the manliest man that ever manlied. Although I've noticed he seems to support Clem swearing, drinking, and smoking in all the episodes that he wrote, but luckily there is always a choice to refuse. If he continues to write S3 I just hope that there is a bit more consistency with his writing when it comes to following plot lines with the other writers involved (like the town Clem spotted or the Russian shoot-out). Although some people complained about the lacking hub-areas, there were still hub-areas in the game just smaller versions than what were use to seeing and seem to have only a very little impact on the story.
Like you said, having Clem swear and do all that kind of stuff in up to the player, but it shows Clem's maturity in the world. You can't expect her to be that same sweet little girl from Season 1, especially after all that she's been through and the fact that she's around people who swear all the time. I got this in my game, she says to Kenny in regards to AJ, "He can hear a few bad words, I've heard plenty." And besides, I like it when Clem curses and I had her drink (but no smoking, that's something I won't let her ever do, she's not Bigby). And even in the episodes he didn't write Clem curses more (she says crap and asshole in Amid the Ruins and he didn't write that).
It wasn't his episodes that had the consistency problems, it was the ones he didn't write that were somewhat inconcsistent. He just needs to make sure, as head writer, that the other writers know what's going on and have the other writers in the loop.
Sure, I thought that Nick Breckon did a wonderful job writing S2. Made me cry like a bitch at the end of episode 5 and I'm the manliest man … morethat ever manlied. Although I've noticed he seems to support Clem swearing, drinking, and smoking in all the episodes that he wrote, but luckily there is always a choice to refuse. If he continues to write S3 I just hope that there is a bit more consistency with his writing when it comes to following plot lines with the other writers involved (like the town Clem spotted or the Russian shoot-out). Although some people complained about the lacking hub-areas, there were still hub-areas in the game just smaller versions than what were use to seeing and seem to have only a very little impact on the story.
Like you said, having Clem swear and do all that kind of stuff in up to the player, but it shows Clem's maturity in the world. You can't exp… moreect her to be that same sweet little girl from Season 1, especially after all that she's been through and the fact that she's around people who swear all the time. I got this in my game, she says to Kenny in regards to AJ, "He can hear a few bad words, I've heard plenty." And besides, I like it when Clem curses and I had her drink (but no smoking, that's something I won't let her ever do, she's not Bigby). And even in the episodes he didn't write Clem curses more (she says crap and asshole in Amid the Ruins and he didn't write that).
It wasn't his episodes that had the consistency problems, it was the ones he didn't write that were somewhat inconcsistent. He just needs to make sure, as head writer, that the other writers know what's going on and have the other writers in the loop.
I think he's overrated. He's responsible for the first two episodes, right? The second one was really good, but the first was average and the finale was a trainwreck so I don't really think he's all that great.
I liked the finale, but to each his own I guess. But yes, he is responsible for Episode 1 (along with Andrew Grant, with some additional writing by Vanaman and Rodkin) and Episode 2 (which he wrote on his own).
I think he's overrated. He's responsible for the first two episodes, right? The second one was really good, but the first was average and the finale was a trainwreck so I don't really think he's all that great.
He is, thank you, I feel the exact same way but I was nervous to say something like that because I was afraid it would piss some folks off that I compare someone to the great Vanaman. Look, Breckon is the guy Vanaman trusted with to continue the game, it makes sense for him to return for Season 3.
Shorette I feel is a great writer, I love his work on Faith, In Harms Way, and No Going Back (along with Breckon). People give IHW a lot of shit, but I think it's one of the best episodes of S2.
Indeed. (It's nice to see an internet user who doesn't flip their shit when someone has a different opinion than them.) At least he made one episode I liked. The one positive thing I can say about him is that A House Divided was awesome. I didn't like that Nick became determinant but the circumstances surrounding his death were...cool for lack of a better word. (Convincing Walter to save him or not.)
I liked the finale, but to each his own I guess. But yes, he is responsible for Episode 1 (along with Andrew Grant, with some additional writing by Vanaman and Rodkin) and Episode 2 (which he wrote on his own).
I think Nick Breckon should return just like any of the other writers. I loved every single episode of both season's and 400 Day's.
I'm no writer so who am I to judge or call someone a crap writer? I do prefer some episodes over other's but I don't consider that the fault of the writer, it's just some episode's I like for various reason's over other's.
I've seen on these forums a lot of people complain about certain scene's where maybe their favorite character was killed, then they blame it on the writer calling him crap. I don't think that's a fair assesment.
Also, these episodes are all made with the help of many Telltale staff and we all know they go through a degree of re-writes and approval's. No one person is responsible for absolutely every word of dialogue or every direction the story goes. It takes the Telltale team so to blame one person for something you don't like is unreasonable.
Look I have no problem if you don't like a certain thing or not, I try to be respectful of others opinions as long as they are respectful towards mine, that's why I created this thread, I wanted to hear what people think of Breckon and why/why not he should return.
A House Divided is a great episode, my 2nd favorite of Season 2 (behind No Going Back, I know you don't like it, but I thought it was an awesome episode) and my 3rd favorite from the series (nothing will ever beat No Time Left in my opinion).
And I forgot to ask this earlier, if not Breckon, then who so you think should replace him as head writer (and don't say Vanaman, he's not coming back unless Campo Santo fails, and even if it does, it's not likely.)
Indeed. (It's nice to see an internet user who doesn't flip their shit when someone has a different opinion than them.) At least he made one… more episode I liked. The one positive thing I can say about him is that A House Divided was awesome. I didn't like that Nick became determinant but the circumstances surrounding his death were...cool for lack of a better word. (Convincing Walter to save him or not.)
Look I have no problem if you don't like a certain thing or not, I try to be respectful of others opinions as long as they are respectful to… morewards mine, that's why I created this thread, I wanted to hear what people think of Breckon and why/why not he should return.
A House Divided is a great episode, my 2nd favorite of Season 2 (behind No Going Back, I know you don't like it, but I thought it was an awesome episode) and my 3rd favorite from the series (nothing will ever beat No Time Left in my opinion).
And I forgot to ask this earlier, if not Breckon, then who so you think should replace him as head writer (and don't say Vanaman, he's not coming back unless Campo Santo fails, and even if it does, it's not likely.)
Oh no question, No Time Left is definitely the best episode of the series, nothing will ever top that.
Unlike most people in this thread, I don't think Sean is the Jesus of story telling.
Not going to lie, I laughed at that more than I should have. Well that episode was written by Mark Darin, not Vanaman, but I see where you're coming from and it was a stupid move, considering how smart and meticulous the Stranger seems to be in No Time Left. Also, he has the audacity to talk to me about my parenting skills, when he lost his own son while hunting, I don't think so.
I don't think that would be a smart move to bring someone new in, especially if he has had nothing to do with the series in the past. That would require him to familiarize himself with two seasons worth of choices, characters, plot lines, etc. and would probably just delay the game even longer and would probably lead to some inconsistencies in the writing. I mean, look at the T.V. show of The Walking Dead. 1st season was under a guy named Frank Darabont and is still considered the best season of the show, but he left and was replaced by some guy named Glenn Mazzera, who was the showrunner for Season 2 (which was awful) and 3 (which was okay). Eventually, he quit, but was replaced by a guy named Scott Gimple, who was one of the writers under Mazzera. He has been the showrunner for Seasons 4 and 5, both of which are incredibly written seasons. The point I'm trying to make is that bringing in someone new, like they did with Mazzera in the show, could prove costly for Telltale. It would be better to either keep Breckon (who now has a season under his belt and is a lot more experienced) or have someone already familiar with the series (Darin, Shorette, etc.) write instead of bringing in an entirely new team.
Comments
Actually, from Season 2 writers, I just want him. Season 1, Sean Vanaman ( He probably won't will back, but... I can dream, right? ).
Not only that, but it's not exactly Telltale's fault that people make assumptions about romantic relations. You only need look at fan fiction to see what fans can do to characters and such.
Amid the Ruins was poorly written and executed with stupid choices that had little to no impact on the episode. Nick died off screen, Sarah dies twice, Kenny's pissed off no matter what, Arvo claims you stole even when you didn't, and one of the choices was deciding to hold the baby. The only good things about the episode were the development of Jane and some more hubs, but even those couldn't save this episode.
I will just put a Disney Princess meme here, because matches with you.
Actually, it was the other way around; they ended up making Carver's role even bigger once they got Madsen casted. Originally his role in the story was small, but they kept him around for the third episode and made him the game's big bad for a while.
Really? Then I wonder what the original plan was, think we'll ever know?
I would love if Pierre came back and he, Breckon, and Mark Darin from Season 1 were the main writers for Season 3, with Breckon being the head writer of course.
Probably just a much smaller version of what he is now; some guy that the group was originally with, got into an affair with Rebecca, and they couldn't seem to get rid of him/away from him.
Maybe. I would love to be able to ask someone like Breckon what the original plan was if there was one.
Just saying that if you interpret a male character's friendliness to a little girl as pedophilia, the problem lies with YOU rather than the writer.
You might as well accuse Kenny and Lee of being pedophiles too. And also throw Carlos under the bus for being too nice to his daughter.
what the fuck are you talking about???
yes
He's projecting. Guess he's never had a chance to actually interact with little girls.
Would agree with that, Bokor.
Hey i liked Nick's writing.. ep 2 and 5 of season 2 are my favourites... I reckon him and Sean Vanaman should write season 3.
While it should be considered a team effort, if he wrote the better episodes, why wouldn't you want him as a writer? There just needs to be better communication between the writers, that's all.
Sean Vanaman isn't coming back, he left Telltale and formed a new company called Campo Santo with Jake Rodkin (who also worked on Season 1 of The Walking Dead).
I want the writers of season 1 back but sadly that won't happen as i believe they have parted ways with Telltale.
I liked Season 2 to an extent but it was nowhere near as good as the first. 90% of our choices didnt matter in season 2 (or at least felt like they didn't). Also i felt there wasn't enough references mentioned about season 1. I wanted to hear Clem in a deep conversation with the new characters, maybe talking about Lee a lot more or some of the things she witnessed like Kenny and the whole meatlocker thing with Larry, the St Johns and even though there was a small scene in Episode 2 with Clem and Alvin when she mentioned a woman in her group went crazy (referencing Lilly) and how she shot a guy (Doug) or a girl (Carley), i just felt that this scene among others did not go into enough depth. If the episodes weren't shorter than season 1, we could have had more conversations about the past.
I look forward to Season 3 either way
I like Clemntine swearing and I have her swear whenever I can, but that's my personal preference.
And the idea to bring Kenny back, killing off Omid/possibly Christa, and the fate of Christa's baby was not only Breckon's idea, but the great Sean Vanaman's. Before he left, he created the storyline for the season and oversaw the development of the first episode, so don't put all the blame on Breckon when it was also Vanaman's idea.
Lastly, No Going Back and A House Divided are my 2nd and 3rd favorite episodes, but again, my preference.
Sean Vanaman has parted ways with Telltale and formed his own gaming company Campo Santo.
Frankly, I'm tired of the references to Season 1. That's the problem, Season 2 had the task of having to live up to Season 1's legacy, even if Vanaman stayed on, that's imposible. Season 3 needs to separate itself from Seasons 1 and 2, you can have a few mentions here and there of past events, but don't feel obligated to reference them. Breckon needs to take this in his own direction, what does he want to do, not what he thinks Vanaman would do, that's going to be a hindrance on the series if he thinks that way. This is no longer Vaanaman's game, this is Breckon's game, it's his responsibility and he needs to decide what direction the series goes.
thats cause of chucks dialogue.... remember ..." u gotta consider her as a living person... she aint a girl aint a boy .. aint big aint small ... the only thing that matters is she's alive " .... the season started with this note dont u remember
eric stirpe and J T petty have ruined the episode 4 .... I would call it "The ruins of amid the ruins"
Hey im happy so long as next season they make the episodes longer, more hubs etc, stuff that made season 1 so great. Either way though, i will always love the walking dead.
Well the hubs were why Season 1 was longer. If you don't do the hubs and only do what's necessary, the episodes in Season 1 are about the same length as Season 2's when you think about it. And while I do want more hubs, I'm perfectly fine with a 1 hour 45 minute to 2 hour game. Episodes like Around Every Corner are just too long for me (took me like 2 hours and 45 minutes to play that).
Sure, I thought that Nick Breckon did a wonderful job writing S2. Made me cry like a bitch at the end of episode 5 and I'm the manliest man that ever manlied. Although I've noticed he seems to support Clem swearing, drinking, and smoking in all the episodes that he wrote, but luckily there is always a choice to refuse. If he continues to write S3 I just hope that there is a bit more consistency with his writing when it comes to following plot lines with the other writers involved (like the town Clem spotted or the Russian shoot-out). Although some people complained about the lacking hub-areas, there were still hub-areas in the game just smaller versions than what were use to seeing and seem to have only a very little impact on the story.
Like you said, having Clem swear and do all that kind of stuff in up to the player, but it shows Clem's maturity in the world. You can't expect her to be that same sweet little girl from Season 1, especially after all that she's been through and the fact that she's around people who swear all the time. I got this in my game, she says to Kenny in regards to AJ, "He can hear a few bad words, I've heard plenty." And besides, I like it when Clem curses and I had her drink (but no smoking, that's something I won't let her ever do, she's not Bigby). And even in the episodes he didn't write Clem curses more (she says crap and asshole in Amid the Ruins and he didn't write that).
It wasn't his episodes that had the consistency problems, it was the ones he didn't write that were somewhat inconcsistent. He just needs to make sure, as head writer, that the other writers know what's going on and have the other writers in the loop.
True, very true.
Ugh, I hate doing this, but just in case some people haven't seen it yet, and since some people are coming back because of Game of Thrones...Bump.
Yes, please. Shorette too, maybe, but I definitely wouldn't put Shorette as the lead writer. Breckon all the way.
I think he's overrated. He's responsible for the first two episodes, right? The second one was really good, but the first was average and the finale was a trainwreck so I don't really think he's all that great.
I liked the finale, but to each his own I guess. But yes, he is responsible for Episode 1 (along with Andrew Grant, with some additional writing by Vanaman and Rodkin) and Episode 2 (which he wrote on his own).
Nick Breckon has to return to Season 3, one way or the other, he has to return. He is the writter that comes as close as Vanaman
He is, thank you, I feel the exact same way but I was nervous to say something like that because I was afraid it would piss some folks off that I compare someone to the great Vanaman. Look, Breckon is the guy Vanaman trusted with to continue the game, it makes sense for him to return for Season 3.
Shorette I feel is a great writer, I love his work on Faith, In Harms Way, and No Going Back (along with Breckon). People give IHW a lot of shit, but I think it's one of the best episodes of S2.
Indeed. (It's nice to see an internet user who doesn't flip their shit when someone has a different opinion than them.) At least he made one episode I liked. The one positive thing I can say about him is that A House Divided was awesome. I didn't like that Nick became determinant but the circumstances surrounding his death were...cool for lack of a better word. (Convincing Walter to save him or not.)
I think Nick Breckon should return just like any of the other writers. I loved every single episode of both season's and 400 Day's.
I'm no writer so who am I to judge or call someone a crap writer? I do prefer some episodes over other's but I don't consider that the fault of the writer, it's just some episode's I like for various reason's over other's.
I've seen on these forums a lot of people complain about certain scene's where maybe their favorite character was killed, then they blame it on the writer calling him crap. I don't think that's a fair assesment.
Also, these episodes are all made with the help of many Telltale staff and we all know they go through a degree of re-writes and approval's. No one person is responsible for absolutely every word of dialogue or every direction the story goes. It takes the Telltale team so to blame one person for something you don't like is unreasonable.
Look I have no problem if you don't like a certain thing or not, I try to be respectful of others opinions as long as they are respectful towards mine, that's why I created this thread, I wanted to hear what people think of Breckon and why/why not he should return.
A House Divided is a great episode, my 2nd favorite of Season 2 (behind No Going Back, I know you don't like it, but I thought it was an awesome episode) and my 3rd favorite from the series (nothing will ever beat No Time Left in my opinion).
And I forgot to ask this earlier, if not Breckon, then who so you think should replace him as head writer (and don't say Vanaman, he's not coming back unless Campo Santo fails, and even if it does, it's not likely.)
Since Vanaman isn't coming back, I have no idea who I'd want to replace him. Maybe someone completely new, if that is possible.
Oh no question, No Time Left is definitely the best episode of the series, nothing will ever top that.
Not going to lie, I laughed at that more than I should have. Well that episode was written by Mark Darin, not Vanaman, but I see where you're coming from and it was a stupid move, considering how smart and meticulous the Stranger seems to be in No Time Left. Also, he has the audacity to talk to me about my parenting skills, when he lost his own son while hunting, I don't think so.
I don't think that would be a smart move to bring someone new in, especially if he has had nothing to do with the series in the past. That would require him to familiarize himself with two seasons worth of choices, characters, plot lines, etc. and would probably just delay the game even longer and would probably lead to some inconsistencies in the writing. I mean, look at the T.V. show of The Walking Dead. 1st season was under a guy named Frank Darabont and is still considered the best season of the show, but he left and was replaced by some guy named Glenn Mazzera, who was the showrunner for Season 2 (which was awful) and 3 (which was okay). Eventually, he quit, but was replaced by a guy named Scott Gimple, who was one of the writers under Mazzera. He has been the showrunner for Seasons 4 and 5, both of which are incredibly written seasons. The point I'm trying to make is that bringing in someone new, like they did with Mazzera in the show, could prove costly for Telltale. It would be better to either keep Breckon (who now has a season under his belt and is a lot more experienced) or have someone already familiar with the series (Darin, Shorette, etc.) write instead of bringing in an entirely new team.