If Season Two Ended Like This - Themes of Death, Anger and Suicide
I've posted another topic, about a darker situation, in which AJ died and Rebecca carried his corpse to bury him (after it is stabbed in the head by Jane to prevent it from coming back). She sits down after Mike begins to start digging, however the shootout situation occurs.
Now I was thinking about the 'Alone' ending, and there is one very dark scenario that I came up with. So now imagine, that AJ dies, Russian shoot-out occurs and the episode continues. Kenny is now much more hostile, and with no AJ, he has to depend on Clementine, that is until the car crashes when Jane proposes they leave Kenny, but the walkers attack as they're heading to Wellington. Jane leaves Clementine, as she is followed by a walker and manages to get to Kenny first (as she doesn't need to spend time hiding AJ).
Clementine walks in to see Kenny and Jane in a heated discussion, as Kenny believes Clementine may have been lost and it was Janes fault for leaving her. A fight breaks out, however no matter what Clementine does, Jane is stabbed before she can even shoot Kenny. With no AJ to help him, and since he put Clementine in danger, (if you didn't shoot him) - Kenny begs Clementine to just 'let him end it'. Clementine gives Kenny the gun (at this point Kenny can try to guilt Clementine into giving the gun, if Lee gave the gun to Irene in Episode 1 - As he claims Lee told him about the situation during the three month interval between 'A New Day' and 'Starved For Help')
Kenny tries but he can't do it, and at this point mentions Katjaa unknowing how she was strong enough to commit suicide. He breaks down and kneels in the snow, begging Clementine to kill him. You can either choose to kill Kenny or simply walk away, in which he continues begging Clementine. If you choose to kill Kenny, Clementine raises the gun and the scene cuts. If you choose to walk away, Kenny shouts at Clementine, begging her tearfully to come back and end it.
If you chose to kill Andy St John in Starved For Help, Clementine will shoot Kenny from a distance. If you didn't, Clementine will continue walking away.
Now here comes the really dark part, yeah the stuff before wasn't even the main subject. So Clementine is on the same dusty plain fields that was seen in the 'Alone' ending. This time with no AJ, a hatchet and a gun with a few bullets. Clementine kills a zombie as she sees the horde, and you have your final choice.
You can either [Cover Yourself] in walker guts, or [Walk To The Herd]. If you cover yourself, Clementine simply continues walking into the herd, safe with the scent of walkers on her. However if you walk to the herd, Clementine continues walking, almost fearlessly as a few walkers raise their head towards her and it cuts to black - heavily implying that Clementine chose to commit suicide, after what she's been through throughout Season Two.
Comments
Nope, nope.
Not everything has to be dark just for the sake of it, if TT wanted they could have made Carver try to rape Clem, you know why they
didn't ?Cause it is unnecesarily dark and serves no purpose on the story, and it's purely shock value
^This.
Okay so let me just explain again: This is not just for the sake of being dark. Whilst I love fiction that is dark, it has to be for a purpose which this has. The choices call back to the events and choices in Season One, meaning Lee's choices actually impacted the story. Kennys breakdown was used to get rid of his façade of toughness he presented, to protect those he loved. But once he realized he became a monster, this façade broke down and he did too.
Not only that but we at least get to hear Kenny talk about Katjaa regarding her suicide for what seems to be the first time in the entire season. Also at least we could see whether players felt Clementine should end it now regarding survivors guilt or keep fighting, at least there would be a choice for her well-being. So yes I'm sticking to supporting this ending, because there is character development.
Telltale seems to be walking a constant tightrope when they're putting together stories. If Telltale allows one particular individual to survive past three or four episodes, they're accused of giving that person "plot armour." If they slaughter another character in a brutal, abrupt manner, fans scold them for resorting to cheap shock value.
There was a time when I envied Telltale's writing staff, but now I'm not so sure...
Well, you seem to emphashize the fact that the story is dark, plus you call back the events of S1 without everyone dying
Also how is Katjaaa strong by comititng suicide?
http://youtu.be/VcSpFtvfL4o?list=UU4HREoSr50jq5WbjChJKC2w
damn that was dark. but it does not fit clementine.
...NOPE.
Ah-hem. I never said she was strong by committing suicide. Kenny is saying that. Whether it's flawed (in my opinion flawed) or not as a belief, that is up to you. But Kenny is saying so, because he's too "cowardly" to do it himself.
I could sort of see it happening later if Clementine is a bit older and she lost AJ or something
WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOW. Death, anger and suicide? This look comic stuff! I went through this at the end of the first season, and could not endure it again.
Yep, I chose the 'Alone' ending purposefully because out of all the endings I feel it was the most depressing and well-handled.
I liked it at first, since it meant Clementine rejected two stupid adults and was able to decide her own fate.
But logically? Covering a newborn baby with guts and then walking into an easily-avoidable horde is literally suicide. If the baby doesn't scream, it's because he's already died.
Then again, the 'nine days later' time-skip happens for all endings and is another big plot-hole in Episode 5. Just another consequence of the rushed time-schedule - I'm pretty sure the playtesters didn't care enough to ask "Hey, how did they feed the baby for over a week without any available source of baby-food?"
I would imagine, it was implied that Clementine found baby food along the way somewhere and used it to feed AJ. Also AJ wont cry because he's sleeping. If he was awake, I'm pretty sure Clementine would know better and turn back.
Yep, my first ending was: let Kenny kill Jane, and then I abandon him. Actually, is the most '' emotive '' for me. And yep, he was sleeping, just see in-game.
Nuff said
Do you realize how weak a baby's immune system is? Covering him with decayed innards and guts will kill him in a horrible way. And yeah, suddenly Clem just finds magical baby-formula off-screen, just like how the baby-formula magically appeared in Amid The Ruins.
"Nine days later" is still a pretty stupid time-skip, but par for the course for this season.
Oh my god, that last .gif is from The Social Network, I love that movie
Really? Because nobody has ever gotten "sick" or "infected" due to rubbing walker guts on them, and also most of the blood and guts was on AJ's blanket not his skin.
Also I don't really see the problem with finding baby formula off-screen, is it not possible for other women to get pregnant in the apocalypse and scavenge baby formula before dying and leaving it behind for others.
That's because it's a video-game and nobody really talks about the simple fact that RUBBING NECROTIC GUTS ALL OVER YOURSELF WILL MAKE YOU SICK. You do realize that the reason why people generally die from getting bitten is not because the zombies are necessarily spreading a magic virus, but because the human mouth is an extremely toxic sewage pipe and a rotten corpse that had consumed dead flesh only intensifies that health hazard. Logically speaking, Clem could have gotten some horrible disease by smearing rotten intestinal waste (poop), stale blood and maggots on her face when she had an open wound on her cheek.
It only becomes more ridiculous when a baby is involved, because a newborn child's immune system and sense of smell is extremely vulnerable. You might as well strip him naked and dump him in a septic tank, because his chances of survival are just as good in that incident.
And the problem with finding 'baby formula' off-screen is that it means the drama of finding resources to feed oneself is immediately undercut. The writers didn't give a shit about actually making us worry about starving, even though the game could have been a lot more effective at making you empathize with the characters if you had to FIND SUPPLIES ON-SCREEN rather than just wait for some magical bullshit time-skip to gloss over that.
Kenny was last seen in a narrow alley, getting eaten alive and acting suicidal while surrounded by hundreds of zombies? HE GOT LUCKY. How on earth did Luke manage to run across an entire state and sneak into a fortress? LOL WHO CARES. How did Clem and AJ survive nine days without food for themselves, despite the story making it abundantly clear that the wilderness has been picked clean of viable supplies? DURR
It's also depicted in both the television show and comics that walker guts and stuff will not infect you. Also I don't see how walker bites refrain from my point, and yes I do know that.
Also it's been pretty much confirmed that the walkers toxic "sewage" only kills you, if it somehow gets into your blood or system, this is why you never put it over open wounds and such. Also why are you telling me all this? What has ANY of this got to do with the ending?
I've already explained that they could have just gotten supplies off-screen. What has Kenny, Luke or others have to do with any of this? The reason they didn't just "find supplies" on screen is because it cuts the tension. Just get to the point, the story does not need us to empathize any further with any of the characters, when it is literally a minute from ending and getting supplies does not make people empathize with characters, character development does.
Also the writers did make us find supplies? Remember Amid The Ruins? Hell, even All That Remains had us search for supplies? In fact that was one of the main plot points.
Also are you Robert Kirkman? Luke said that the supplies were 'picked clean' though I highly doubt he managed to find that many supplies after constantly heading to Carvers Camp (which according to you is "across the state", I'm guessing you're one of Telltales writers).