What should TTG bring to the table for S3?
Here are just a few ideas:
- Full 2 hour episodes, that results in a 10 hour thrill ride.
- More character development, resulting in more information about each character.
- A character that could test Clementine's morality.
- A story that takes us to a brand new interesting destination.
- A new enemy, that has something unique about them, maybe he sticks around for more than 1 or 2 episodes and maybe Clem has to make a decision between her current group and the evil group.
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Comments
Kenny/Jane not being killed for sake of easier writing
and Im still waiting for the zombie worshiping cult
Hubs and don't kill off every character, cause if they're just going to kill everyone off why should I care?
The cult would be interesting to see, that's a great idea.
I think that could be a good idea, if the right writer is behind it.
Great idea! Zombies! Dangerous zombies, zombies that destroyed United States (world), zombies without Play-Doh skulls, hard to kill zombies, zombies that are part of the game not just interlude.
I have to admit I would have like maybe 2 more characters to have survived at the end of S2.
What? Clementine will be hungry! All she's had is a can of chili in the last 9 days! ;_;
You sure you don't want more beans.
She will be very hungry.
Perhaps Telltale should try a go big or go home solution to S3. They still have the assets to their game Jurassic Park game right?. That's right! I'm talking about bringing in a Tyrannosaurus Rex. This would add a new element of danger TWD universe is missing and it wouldn't cost Telltale a dime since they already own this magnificent beast. Imagine the possibilities.
^^ This. I couldn't agree more, but I wouldn't hold your breath. Telltale aren't going to listen to anyone.
A new protagonist and choices that matter like they did in season 1 (with some improvements).
Sean Vanaman
This, why should we care about characters if they are going to die anyway.
Best post here.
Well GoT universe has much more story to cover so it was only natural it got 6 episodes instead of 5 IMO. Other than that, I agree with mostly everything else you said.
This
That wouldn't make any sense because dinosaurs have been ecstinct for hundreds of millions of years.
Are you telling me that the Jurassic Park movies were not based on a true story?
holy shit.... then they sound like kinda copying RE4 ... Los illuminados.... xD
I wish the writers would get this simple concept. I wish the writers/developers would also be more interactive with the forum community.
It's a good job it isn't a true story.
Kenny and clementine that is all.
Couldn't agree more, I really hope S3 is not about Clem though, I want a fresh start
-2 hours again
-Make determinant characters live longer, and be more important.
-Possibly be focused of 400 days characters, or a new group
-More hubs with multiple conversations with characters
-New QTE stuff?
You will be disappointed then. Clem is a confirmed character (confidential info) but the storyline will be rather different than Season 1 & 2.
Clem is a kid, despite us knowing her for 2 seasons, she has plenty of character development needed to reach into Season 3. Although the choice matters will be seen straight from Episode 1 Season 3, depending on which ending you picked for Season 2. Trust me, the choices WILL matter.
Sounds interesting.
I agree she was given the overbearing weight of responsibility in S2, sewing her harm was realistic seen as Christa showed her, but turning off wind turbines and kicking down a door is just plain unrealistic. I would like S3 to have player choices where you can choose to have a character helping Clem.
No, there not so good on the way out.
-Hubs like the good old days [but no long ass trains puzzles, for the love of-]
-Free up the camera in hub modes to an over the shoulder look? [Life is Strange styleee.]
-Hugs, because giving hugs are beautiful.
-Difficulty modes for quick-time events. [e.g: Easy, Normal, Hard, Pro]
-Characters ACTUALLY remembering stuff and treating you differently for it.
-Developed characters that don't randomly nor constantly keep bringing up their dead family to make you feel bad for them. ["I thought about Duck today." "Shut up I wanna sleep!" / "Jaime always had one in her purse" "I don't care."]
-Your decisions throughout the season weighing on what the ending will be [where the game estimates maybe the amount of times you sided with somebody or how much of an asshole you were.]
-Unlockables [e.g concept art, making of vids, costumes! o.o]
-Stop killing everybody.
-More horror, actual straight out 'Jesus Christ they're so screwed! where'd the hell that come from!? AAAAH!' horror.
-Stop KILLING everybody! >.<
Sean is not coming back, it would be great if he does (he is my favorite writer for TWD), but he's moved on and started Camp Santo with Rodkin. If he were by some miracle to come back, then I would change my staff to Vanaman, Breckon, and Shorette, but he's not. I'm looking forward to Firewatch though.
Sean Vanaman?
Lol you get too much hate. This is hilarious :P
Like Ben. We want more Bens.