The Telltale forums are now read only. Past posts will stay available to browse, but new posts and replies have moved to our official Discord.

Join the conversation on Discord

Mac OSX Crashing

I bought M:SM as a direct download from TellTale, installed it on my Mac OS10.7.5 and
everytime I try to launch, it unexpectedly quits. This is as far as I've got.

**Process: GameApp [298]
Path: /Applications/Minecraft Story Mode.app/Contents/MacOS/GameApp
Identifier: GameApp
Version: ??? (1.0)
Code Type: X86 (Native)
Parent Process: launchd [136]

Date/Time: 2015-10-18 16:29:46.652 +0100
OS Version: Mac OS X 10.7.5 (11G63b)
Report Version: 9

Interval Since Last Report: 100109 sec
Crashes Since Last Report: 18
Per-App Crashes Since Last Report: 17
Anonymous UUID: 31ED303B-CACC-4787-878E-95FEC220BE53

Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000

Application Specific Information:
/Applications/Minecraft Story Mode.app/Contents/MacOS/GameApp
objc[298]: garbage collection is OFF

Dyld Error Message:
Symbol not found: ___strlcpy_chk
Referenced from: /Applications/Minecraft Story Mode.app/Contents/MacOS/GameApp
Expected in: /usr/lib/libSystem.B.dylib

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 dyld 0x8fec4071 dyld_fatal_error + 1
1 dyld 0x8fec7c9d dyld::fastBindLazySymbol(ImageLoader**, unsigned long) + 140
2 libdyld.dylib 0x9693e84c dyld_stub_binder_ + 20
3 GameApp 0x00a56737 SDL_strlcpy_REAL + 39
4 GameApp 0x009ef9b4 SDL_SetError_REAL + 68
5 GameApp 0x009efe75 SDL_Error_REAL + 85
6 GameApp 0x00a58d39 SDL_GetPerformanceCounter_REAL + 41
7 GameApp 0x0038990b _GLOBAL__sub_I_LuaMisc.cpp + 2779**

Etc. etc....

Any tips? What am I doing wrong?

Comments

This discussion has been closed.