After reading a discussion in the Steam forums, I realized something about the sacrifice Chloe ending that I can't believe I hadn't thought of before.
So the game establishes that when Max goes back in time through a photo, that it kinda creates an auto pilot Max once she leaves, which is why she told Chloe to tell auto pilot her exactly what she told her. Okay.
So, the butterfly photo Max uses to go back to Monday comes from a point where Max used her power at least twice, and she only had one objective at the time, save the girl in the bathroom/Chloe. So, Monday Max presumably blacks out once our Max goes back in time to that point, to let Chloe die. The thing is, once our Max stops controlling Monday Max, wouldn't MMax save Chloe? After all, she is aware of her power, it's why she was even there in the first place and has no idea of the consequences to altering time, seeing as she never experienced what our Max did....
So... shouldn't this ending actually lead to a loop instead? One where our Max goes back to that point, but it doesn't matter because the Monday Max will still save Chloe.?
Max discovered her rewind power once she held up her hand, and the moment that Present-time Max does not rewind and goes back to the present leaving the Auto-pilot Max to just discover what had just happened. She wanted to save the girl in the bathroom but she doesn't know how thus she never discovered her rewind power.
From then on, Auto-pilot Max does not have rewind powers until the Present-time Max comes back into her body.
After reading a discussion in the Steam forums, I realized something about the sacrifice Chloe ending that I can't believe I hadn't thought … moreof before.
So the game establishes that when Max goes back in time through a photo, that it kinda creates an auto pilot Max once she leaves, which is why she told Chloe to tell auto pilot her exactly what she told her. Okay.
So, the butterfly photo Max uses to go back to Monday comes from a point where Max used her power at least twice, and she only had one objective at the time, save the girl in the bathroom/Chloe. So, Monday Max presumably blacks out once our Max goes back in time to that point, to let Chloe die. The thing is, once our Max stops controlling Monday Max, wouldn't MMax save Chloe? After all, she is aware of her power, it's why she was even there in the first place and has no idea of the consequences to altering time, seeing as she never experienced what our Max did....
So... shoul… [view original content]
What if in the sacrifice Chloe ending Max has a photo of Chloe that she travels through to visit her everyday? She doesn't change anything, but she just gets to revisit her friend, I think that'd be sweet.
But shouldn't auto-pilot Max know everything that our Max knew at the point our travelled to? She should already know about her power because the current butterfly photo came from a point where she used her power at least twice. Wouldn't she try something to save Chloe?
Not really.
Max discovered her rewind power once she held up her hand, and the moment that Present-time Max does not rewind and goes back… more to the present leaving the Auto-pilot Max to just discover what had just happened. She wanted to save the girl in the bathroom but she doesn't know how thus she never discovered her rewind power.
From then on, Auto-pilot Max does not have rewind powers until the Present-time Max comes back into her body.
But shouldn't auto-pilot Max know everything that our Max knew at the point our travelled to? She should already know about her power becaus… moree the current butterfly photo came from a point where she used her power at least twice. Wouldn't she try something to save Chloe?
What if in the sacrifice Chloe ending Max has a photo of Chloe that she travels through to visit her everyday? She doesn't change anything, but she just gets to revisit her friend, I think that'd be sweet.
The problem with the first and second butterfly photos is essentially a plot hole. I think the game hopes you'll assume the memory that Max enters is from the first one, even though it's actually the second one. But it's worth noting, that there is a limit to how far back Max can rewind (sometimes only a few seconds before reality distorts and she clutches her head in pain). This limit changes depending on the situation. I would assume that the 'butterfly photo' memory ends when Chloe dies from her wound. Then stand-in Monday Max is back, but discovers she can't rewind back far enough (into the 'memory' timeline) to save Chloe. Alternatively Max might have lost her time travel powers once Chloe meets her destiny and is irretrievably dead. Note that the first time Max rewinds is when she fixes her broken camera. The time she holds up her hand in the bathroom is different, because she gets shunted back to an earlier point and location in her own timestream, which isn't how her rewind actually works.
What if in the sacrifice Chloe ending Max has a photo of Chloe that she travels through to visit her everyday? She doesn't change anything, but she just gets to revisit her friend, I think that'd be sweet.
The limit to how far back Max can go is something that seems to be at odds with the gameplay. Kinda. In the diner in episode 3, you can rewind back to when you first entered it and only talk with Frank, if I'm not mistaken, after having done the full conversations with Nathan and the Officer, which are somewhat long.
The problem with the first and second butterfly photos is essentially a plot hole. I think the game hopes you'll assume the memory that Max … moreenters is from the first one, even though it's actually the second one. But it's worth noting, that there is a limit to how far back Max can rewind (sometimes only a few seconds before reality distorts and she clutches her head in pain). This limit changes depending on the situation. I would assume that the 'butterfly photo' memory ends when Chloe dies from her wound. Then stand-in Monday Max is back, but discovers she can't rewind back far enough (into the 'memory' timeline) to save Chloe. Alternatively Max might have lost her time travel powers once Chloe meets her destiny and is irretrievably dead. Note that the first time Max rewinds is when she fixes her broken camera. The time she holds up her hand in the bathroom is different, because she gets shunted back to an earlier point and location in her own timestream, which isn't how her rewind actually works.
More unused audio: http://chloepriceprotectionsquad.tumblr.com/post/133177748669/cut-audio-from-the-art-gallery
Max: "There'll be another contest, Max. You won't get another Chloe"
Yeah, that's my point. It varies greatly depending on the situation. Sometimes it's really long. Sometimes you can barely rewind back at all. It's just a limitation in the game mechanic that's there to prevent Max from basically being a god, able to do literally anything. Like for instance, when you make a major decision, why can't you rewind back and change it again once you leave the room? e.g. if you 'Report Nathan' in episode 1, as soon as you go through the door to the courtyard outside, you can't rewind back and change your mind. What's so special about the door, that once you've gone through it you can no longer rewind back to the decision? Why does signing the statement at the end of episode 2, mean you suddenly can't rewind to before you signed and change who you blame? When you can rewind all the way back through long conversations, it's because you may have to in order to get the information you need for the game to progress. Whereas you can't rewind back that far when you don't actually need to. It's not at odds with the gameplay - the game is just making sure you can't do whatever you want.
The limit to how far back Max can go is something that seems to be at odds with the gameplay. Kinda. In the diner in episode 3, you can rewi… morend back to when you first entered it and only talk with Frank, if I'm not mistaken, after having done the full conversations with Nathan and the Officer, which are somewhat long.
Yeah, that's my point. It varies greatly depending on the situation. Sometimes it's really long. Sometimes you can barely rewind back at all… more. It's just a limitation in the game mechanic that's there to prevent Max from basically being a god, able to do literally anything. Like for instance, when you make a major decision, why can't you rewind back and change it again once you leave the room? e.g. if you 'Report Nathan' in episode 1, as soon as you go through the door to the courtyard outside, you can't rewind back and change your mind. What's so special about the door, that once you've gone through it you can no longer rewind back to the decision? Why does signing the statement at the end of episode 2, mean you suddenly can't rewind to before you signed and change who you blame? When you can rewind all the way back through long conversations, it's because you may have to in order to get the information you need for the game to progress. Where… [view original content]
What if in the sacrifice Chloe ending Max has a photo of Chloe that she travels through to visit her everyday? She doesn't change anything, but she just gets to revisit her friend, I think that'd be sweet.
Comments
Did you guys know about this? if you enter a wrong code 50+ times she will say this, and the door will actually be unlocked. I Just tried it.
Hah, I just checked the files. I can't believe this is actually a thing. xD
Yeah, Life is Strange has plenty of fail safes most of the players will not encounter during their first playthrough.
Heck Max spells some of the solutions etc out to you if you seriously don't get them or just want to see what happens if you pretend to be stuck.
4 great episodes followed by a fifth shitty episode of predictable plot turns and French surrealism.
Of course Imogen Heap was used. lol.
) LIFE IS STRANGE SEASON 2 CONFIRMED
Chloe's death
*lose
Well, looks like I'm gonna triple dip on the game.
Which one?
I wouldn't mind if any of you guys gave me that for christmas...
Wow. I would be interested in having all that, but I already bought and downloaded the whole game. Is it weird to buy the game twice? :-/
I've bought it twice, once for the PC and a second time for the PS4. Wouldn't mind buying the limited edition.
I have some bug in Episode 5 in End scene with Chloe :Р
Wow Max's life sure is strange
Hella strange indeed
So Jefferson and Chloe's voice actors are in Fallout 4
enter link description here
Look at the billboard in the background.SEASON 2 CONFIRMED!!!
Chromatic aberration (CA) on:
CA off:
CA on:
CA off:
(From the PC version at max settings, with FXAA off and either 4 or 8 MSAA, can't remember since it's been a while since I took these shots)
I noticed, I was kind of surprised at finding one of them, then to learn that they live in the same place was kinds strange.
The final render will be at 4k resolution and will have different lighting set-up.
More unused audio: http://chloepriceprotectionsquad.tumblr.com/post/133177748669/cut-audio-from-the-art-gallery
Max: "There'll be another contest, Max. You won't get another Chloe"
After reading a discussion in the Steam forums, I realized something about the sacrifice Chloe ending that I can't believe I hadn't thought of before.
So the game establishes that when Max goes back in time through a photo, that it kinda creates an auto pilot Max once she leaves, which is why she told Chloe to tell auto pilot her exactly what she told her. Okay.
So, the butterfly photo Max uses to go back to Monday comes from a point where Max used her power at least twice, and she only had one objective at the time, save the girl in the bathroom/Chloe. So, Monday Max presumably blacks out once our Max goes back in time to that point, to let Chloe die. The thing is, once our Max stops controlling Monday Max, wouldn't MMax save Chloe? After all, she is aware of her power, it's why she was even there in the first place and has no idea of the consequences to altering time, seeing as she never experienced what our Max did....
So... shouldn't this ending actually lead to a loop instead? One where our Max goes back to that point, but it doesn't matter because the Monday Max will still save Chloe.?
Not really.
Max discovered her rewind power once she held up her hand, and the moment that Present-time Max does not rewind and goes back to the present leaving the Auto-pilot Max to just discover what had just happened. She wanted to save the girl in the bathroom but she doesn't know how thus she never discovered her rewind power.
From then on, Auto-pilot Max does not have rewind powers until the Present-time Max comes back into her body.
What if in the sacrifice Chloe ending Max has a photo of Chloe that she travels through to visit her everyday? She doesn't change anything, but she just gets to revisit her friend, I think that'd be sweet.
But shouldn't auto-pilot Max know everything that our Max knew at the point our travelled to? She should already know about her power because the current butterfly photo came from a point where she used her power at least twice. Wouldn't she try something to save Chloe?
It's going back to the part on the very beginning of the game where Max just needed a time out, not to save Chloe.
But the picture was taken after she used her power the first time... wouldn't Monday Max know that already?
I don't think she'd be able to do that. I think that'd break her completely, like living in a dream that can't be true.
time travel iscomplicated ;-;
Tell me about it.
The problem with the first and second butterfly photos is essentially a plot hole. I think the game hopes you'll assume the memory that Max enters is from the first one, even though it's actually the second one. But it's worth noting, that there is a limit to how far back Max can rewind (sometimes only a few seconds before reality distorts and she clutches her head in pain). This limit changes depending on the situation. I would assume that the 'butterfly photo' memory ends when Chloe dies from her wound. Then stand-in Monday Max is back, but discovers she can't rewind back far enough (into the 'memory' timeline) to save Chloe. Alternatively Max might have lost her time travel powers once Chloe meets her destiny and is irretrievably dead. Note that the first time Max rewinds is when she fixes her broken camera. The time she holds up her hand in the bathroom is different, because she gets shunted back to an earlier point and location in her own timestream, which isn't how her rewind actually works.
It's best for Max to accept that Chloe is dead but in a better place.
The limit to how far back Max can go is something that seems to be at odds with the gameplay. Kinda. In the diner in episode 3, you can rewind back to when you first entered it and only talk with Frank, if I'm not mistaken, after having done the full conversations with Nathan and the Officer, which are somewhat long.
I think Max said it in a playthrough I watched days ago.
Could just be my imagination.
Could be one of those lines that only plays if you do nothing for a while.
Yeah, that's my point. It varies greatly depending on the situation. Sometimes it's really long. Sometimes you can barely rewind back at all. It's just a limitation in the game mechanic that's there to prevent Max from basically being a god, able to do literally anything. Like for instance, when you make a major decision, why can't you rewind back and change it again once you leave the room? e.g. if you 'Report Nathan' in episode 1, as soon as you go through the door to the courtyard outside, you can't rewind back and change your mind. What's so special about the door, that once you've gone through it you can no longer rewind back to the decision? Why does signing the statement at the end of episode 2, mean you suddenly can't rewind to before you signed and change who you blame? When you can rewind all the way back through long conversations, it's because you may have to in order to get the information you need for the game to progress. Whereas you can't rewind back that far when you don't actually need to. It's not at odds with the gameplay - the game is just making sure you can't do whatever you want.
And thus having the explanation within the game: "Time rewinds to whatever point it wishes."
Not really word-per-word but that's what it tries to tell.
Except if you chose Bae over Bay, of course
I think it would be best if Max never used her powers again.