The lake scene in season 2

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Comments

  • edited December 2015

    I felt somehow Sarah would use her ability to shoot in a way that.. wouldn't end well. My idea was that If the player chose to teach Sarah how to shoot, during the escape scene in episode 3, Sarah would see a walker going after her father(after he is shot in the shoulder, not neck) She would then shoot it, saving his life. Carlos would then look at Sarah, only to realize her mistake and watch as pretty much half of the Zombie horde attacks and kills her. If the player didn't teach Sarah how to shoot, she still has the gun and misses, hitting Carlos instead and and they both get killed. In... my version of season 2, this would happen in episode 4 and Sarah has a sort of character arc in ep 3. Thats just an idea though. In my eyes, that scene is were most of the characters that wouldn't live to the end would meet their fate.

    prink34320 posted: »

    I would've personally liked to be able to teach Sarah to shoot so that when she fell on the Observation Deck(on top of the rubble, not under

  • Fine

    AGentlman posted: »

    Its a story game, you're not always gonna get what you want.

  • I agree, I was thinking about how Sarah could've use a gun at the Observation Deck or perhaps instead of the plot making her stand motionless there, she'd actually stand inside where Bonnie told her to go, or at least Clementine could've had the option to get her to go inside. I agree, so many characters were wasted, I felt like the only characters that weren't wasted were really just Pete and Alvin because Pete adds in an entire scene about how he feels about Nick and Alvin has a badass end where he wants Rebecca and her baby to live. Nick got an off-screen death after one optional conversation, Sarah had two deaths in one episode making her the first determinant character to die in the same episode she became determinant in after one optional conversation and the only way to save her is to physically abuse her like Carlos does(at least there's some pretty good symbolism about how the people who care about Sarah hurt her in order to try and help her), Rebecca dies the same way regardless of how long you stay at the observation deck, Luke always gets shot and drowns and you can't do anything to stop it, Bonnie always betrays you if she's alive, I actually felt like characters were out of character in the last episode :\ As for AJ, he behaves the same way Judith does, it's not entirely unrealistic but you'd think AJ would be crying more in the situations he'd been in, I think AJ was really just used as a plot item to progress the story, the whole point of Season 2 seemed like it was about Rebecca delivering her baby, kind of like symbolism that new life can survive I'd say. I think the reason I didn't get attached to AJ was because I barely got to interact with him as Clementine.

    I was sad about none of the Cabin Group living, like really? Not even a single Unknown? All the characters that were introduced in Episode 1 of Season 2 died, literally all of them, it makes me feel like the writers just forgot about the group. All we are left with is how Jane and Bonnie felt about Luke's death, Kenny beating up Arvo whilst Mike standing up for him, I felt like Luke's death is what tore the group apart, because he always seemed to be the Mediator and I felt like no one in the group was innocent, which to me shined some light because of Sarah who was completely kind yet willing to survive, I felt like Clementine lost two of the best friends she had the entire Season :(

    I hope next Season that characters introduced will live and I'd like a character whose perceptively seen as 'weak' due to a disability or disorder or perhaps going through depression or requiring medicine to survive, I'd like to see the writer for Season 3 show how you can survive without losing who you are I guess is what I'm trying to say.

    Lilacsbloom posted: »

    Yeah I wanted Sarah to put her shooting skills to use to. The Observation Deck would've been the perfect time to do it when they were having

  • edited December 2015

    True, although she wasn't in full panic mode until she saw Carver, I hoped there would've actually been a scene where Clementine teaches Sarah to shoot, but nope :\ Are they going to do the same with AJ when he's old enough?

    You didnt teach sarah to shoot, you showed her how to hold a gun; at a moment she was barely paying attention. At that point sarah was in full panic mode too. The second death should have been done better, the whole group just looks incompetent

  • That is dark but better than what TTG did in my opinion since they didn't let her live either, I would've like a way for Sarah to survive through the entire Season, even if she didn't add much, she'd at least be there to represent innocence and the fallen Cabin Group.

    AGentlman posted: »

    I felt somehow Sarah would use her ability to shoot in a way that.. wouldn't end well. My idea was that If the player chose to teach Sarah h

  • It would have been interesting if Carlos and Sarah were both determinant, I'd like to see both their reactions to the others death. I feel like Sarah being alive was meant for something bigger for her character... but I don't know what.

    prink34320 posted: »

    That is dark but better than what TTG did in my opinion since they didn't let her live either, I would've like a way for Sarah to survive th

  • Perhaps it would've been good to have a choice of whether to save Carlos or Sarah in the Walker herd, saving one would lead that one to watch the other die, similar to the Doug and Carley decision.

    AGentlman posted: »

    It would have been interesting if Carlos and Sarah were both determinant, I'd like to see both their reactions to the others death. I feel like Sarah being alive was meant for something bigger for her character... but I don't know what.

  • Or he's saying I'm burnable back? I don't know, it was just a really awful jab. I was expecting something more sinister but I guess not.

    Deltino posted: »

    I can think of two possibilities here: * He meant to call you a bundle of sticks, AKA a faggot or * He mistakened your gravatar as a piece of wood... somehow. Maybe he thought it looked like Plank from Ed Edd n Eddy?

  • Hmmmm I like it.

    prink34320 posted: »

    Perhaps it would've been good to have a choice of whether to save Carlos or Sarah in the Walker herd, saving one would lead that one to watch the other die, similar to the Doug and Carley decision.

  • They saw the success season one of the walking dead got and knew the more games they made. The more money it would produce, unfortunately quality of the games were going to be lacking. Well when around every corner came out it went for 2hours plus and people complained it was a filler, it was good to know about Crawford and about Molly's past, long road ahead and starved for help can go for 2 hours but at least it built characters and story lines. I felt sorry for season twos characters. They had nothing compared to what season ones characters got. Just stupid things like nick being killed so poorly and Carlos/Sarah being a waste.

    Ladariel posted: »

    I can agree as I have also said that many times as well long ago. They were likely more after quantity of money, than quality of good game

  • edited December 2015

    Could you really have seen Sarah surviving the shootout with the Russians? Lol she wouldn't have made it to the lake

  • Yeah. Have her hide behind her dad who gets wounded in the process.

    dan290786 posted: »

    Could you really have seen Sarah surviving the shootout with the Russians? Lol she wouldn't have made it to the lake

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