Kenny blames Clementine for Sarita's death?

edited January 2016 in The Walking Dead

Another thing I just noticed playing through season 2 again is that Kenny will blame Clementine no matter what for Sarita's death, even though you killed the walker that was biting her and didn't chop off her hand. So why the hell does Kenny blame Clementine for Sarita getting bit? Wasn't it Sarah's anxiety attack that blew everyones cover and resulted in Sarita getting bit? It makes no sense whatsoever. I already said this but man the writing of season 2 is seriously bad, I really hope they bring back the writers from season 1 in season 3.

Comments

  • They won't. They left.

  • edited January 2016

    I know, the choices in S2 had different options, but the same outcomes

    A similar one is whether you rob Arvo or not. Either way, he still comes to rob you, and still makes it look like YOU robbed him, there's isn't even a dialogue option to make it abundantly clear that "Hey, I didn't rob you"

  • Yeah but isn't there someway Telltale could contact them and let them be a part of it?

    Crips posted: »

    They won't. They left.

  • Episode 4 is the worst written episode of Season 2, none of the choices matter, same dialogue and same outcome always happens.

    I know, the choices in S2 had different options, but the same outcomes A similar one is whether you rob Arvo or not. Either way, he still

  • If they wanted to continue to be a part of Telltale, I don't think they would've left in the first place.

    Chris_93 posted: »

    Yeah but isn't there someway Telltale could contact them and let them be a part of it?

  • If anyone is to blame it's Sarah for having a panic attack.

    That's the most awful sentence I've read in my life.

  • DeltinoDeltino Moderator

    So why the hell does Kenny blame Clementine for Sarita getting bit?

    Because it's Amid The Ruins.

    It is the most on-rails episode out of both seasons. The episode is literally ushering you towards its ending no matter what, and god help you if you make any choices that get in the way of that, because the game isn't in the mood to put up with your shit today

    • Save Sarah? Game wants her dead by the end of the episode.

    • Saved Nick in episode 2? Game wants him dead by the end of the episode, and by god it'll see it done.

    • Didn't rob Arvo? Fuck you, that shootout is happening and there's nothing you can do about it, punk.

    • Whatever you did to Sarita last episode? Kenny needs to lash out at Clementine in order to strain their relationship and make the player question Kenny's sanity. The game isn't going to let you rain on its parade, no sirree.

    • Rob Arvo? Well that was also stupid of you too, because those meds aren't allowed to help anyone, because Rebecca has to die in order for the shootout to occur.

    • Don't shoot Rebecca? Someone's gun has to go off and thus cause the shootout (granted, someone still shooting Rebecca regardless actually makes sense for this scene)

    • Don't crawl through ticket booth? Someone has to get attacked by that zombie, because they realized that Mike has done a grand total of jack shit this episode, and needed to make him do something cool

    • Choose when to leave? For the last time, that shootout is going to happen, and you're NOT getting out that easy, you son of a BITCH

    • Try to save Sarah a second time? Angered by your attempt to disrupt the space-time continuum, the game retaliates by making Mike and Bonnie's ammo disappear, and has a random piece of wood fall and hit Jane to prevent her from helping Sarah. This is the point when the game decides that in the best interests of both of you, some lines need to be drawn

    • Insult and berate Kenny in the tent? Well, luckily for you, Kenny needs to conveniently come out of that tent just as the situation worsens, so it all works out in the end! The game is glad the two of you were able to reach a mutual understanding!

    • How do you treat Kenny altogether this episode? Their relationship needs to be strained, and then have a confrontation in the tent, and god willing if the game is going to let you just crap all over this perfectly good sub-plot! You're going to march into that tent at the request of everyone else despite how it played out no more than 30 minutes ago, you're going to listen to him, and he's going to come out of the tent, and he's going to stop being angry at you and... and then he's going to... uh, do something... probably! The game hasn't planned that far ahead yet!

  • Same thought

    If anyone is to blame it's Sarah for having a panic attack. That's the most awful sentence I've read in my life.

  • Whoever is to blame for the walker herd incident are the people who decided to risk everyone's lives by leaving the community early, walk past the walker with little to no experience, and dismissed the plan to wait until a better opportunity arrives that minimizes the risk of their friends dying.

    And since Kenny is the one who voted to leave early, then it would be his responsibility for what happens to himself, Sarita, and Clementine. But once Sarita is bitten by the same herd he wanted to walk past, he decides to pin the blame Clementine who can potentially vote to not leave early, and refuses to accept responsibility that it is his own fault for agreeing to the plan to leave early and placing Sarita and Clementine in danger.

  • edited January 2016

    Why? Sarah had an anxiety attack which blew their cover in my eyes.

    If anyone is to blame it's Sarah for having a panic attack. That's the most awful sentence I've read in my life.

  • I get why Kenny was so angry, he just saw the woman he loved die but I wish he hadn't taken it out on Clem

    However, I understand how humans work and that sometimes they don't think logically when they're emotional

  • I've heard a couple of them say they would've enjoyed working on a few of TellTales more recent projects. Particularly Sean Vanaman with Tales of the Borderlands.

    ralo229 posted: »

    If they wanted to continue to be a part of Telltale, I don't think they would've left in the first place.

  • He was lashing out which is a bad habit of his. He didn't mean any of the things he said.

  • Because she wasn't the one who agreed to the plan to go out of the community early and risk walking past the herd, hence why I don't believe she's responsible for something she had no say on regarding of the plan and had no control over.

    There's no point in blaming her when she was simply dragged along in an event that was doomed to fail, that she had no experience with walkers, and which event had caused her father's death.

    Chris_93 posted: »

    Why? Sarah had an anxiety attack which blew their cover in my eyes.

  • edited January 2016

    Yeah I forgot.

    AgentZ46 posted: »

    He was lashing out which is a bad habit of his. He didn't mean any of the things he said.

  • Jesus guys I'm sorry, crazy shit just comes out of my mouth sometimes. Sorry.

    RichWalk23 posted: »

    Because she wasn't the one who agreed to the plan to go out of the community early and risk walking past the herd, hence why I don't believe

  • He doesn't blame Clementine he was just mad and things were said by him that he didn't mean.

  • You sir, you get a cookie.

    Deltino posted: »

    So why the hell does Kenny blame Clementine for Sarita getting bit? Because it's Amid The Ruins. It is the most on-rails episode

  • I understand where your coming from Chris_93.

    Sarah has some responsibility for the immediate events that follow, because of her panic attack

    But of course, she doesn't have any blame as she couldn't control it, nor did she place herself in that situation

    Chris_93 posted: »

    Jesus guys I'm sorry, crazy shit just comes out of my mouth sometimes. Sorry.

  • Thanks, I realized what I wrote was kind of harsh and nonsensical, I don't go through my comments before I post them lol.

    I understand where your coming from Chris_93. Sarah has some responsibility for the immediate events that follow, because of her panic at

  • Now he knows how Lilly felt when he used the almighty Salt Lick on Larry.

  • I applaud this man.

    Deltino posted: »

    So why the hell does Kenny blame Clementine for Sarita getting bit? Because it's Amid The Ruins. It is the most on-rails episode

  • Yep and he apologises for it too.

    Heather1717 posted: »

    He doesn't blame Clementine he was just mad and things were said by him that he didn't mean.

  • edited January 2016

    if they had stayed, the herd will have most likely gone and the whole plan about turning on the speakers wouldn't have happened and they would all still be prisoners. The right thing to do was leave there and then in my opinion. Who knows when another "opportunity" would arise if ever? Luke and determinant Nick were the only ones that wanted to wait (Clem too if chosen) so the whole group are to blame in that case but I don't blame them after what Carver did.

    Also when does Kenny refuse to accept responsibility that it was his fault to agreeing to the plan to escape early? People are always quick to blame Kenny for everything especially the whole "leaving Clem behind in the herd" story and yet Mike, determinant Sarita and wherever Bonnie was at the time all did the same thing in leaving Clem. Besides, Sarah was the whole reason everything went to hell at the end regardless of the fact she had no say in leaving Howe's! They would have all probably made it through if Carlos hadn't been shot.

    RichWalk23 posted: »

    Whoever is to blame for the walker herd incident are the people who decided to risk everyone's lives by leaving the community early, walk pa

  • How is it Sarah's fault? You can see Sarita is perfectly unnoticed by the Walkers but a Walker heads towards Clementine so she decides to hack it with her hatchet, she interfered out of her own accord because Sarita tries to be helpful despite how minimal the writers made her role to be.

  • 2 years 2 late.

    pr0dz posted: »

    Now he knows how Lilly felt when he used the almighty Salt Lick on Larry.

  • They could've done so much better in my opinion, I hope you don't mind me posting my spin on what I think would've been better:

    • Save Sarah: if Nick is alive you must sacrifice him or Sarah in the Trailer Park, if you choose to leave Sarah, Nick will come instead if you convince him to leave her behind, if you choose to save Sarah, Nick decides to boost Jane up and then gets devoured by Walkers. Later on, at the Observation Deck - Sarah actually listens to Bonnie and goes inside. If Sarah survives, she grabs AJ during the shootout, preventing Luke from getting shot. Later on she has a conversation with Clementine in the Fenced Area and then at the Unfinished House, Sarah will end up with Clementine and co. in the Car, when they crash, Sarah stays close to Clementine and they both make their way to the Pit Stop, Sarah stays out of the fight - she either gets scared of Kenny if he kills Jane or Clementine if she kills Kenny. In the Kenny Ending, Kenny can convince Sarah to go into Wellington after Clementine makes up her mind, if she has a good relationship with Clementine, she will stay with them if Clementine and AJ don't go into Wellington together. In the Jane Ending, Sarah will try to convince everyone to let the Family stay. In the Alone Ending, both Clementine and Sarah are covering themselves with gore as well as AJ and walk into the Horde together.
    • Save Nick: If you saved Nick, Clementine and Jane will run into him escaping the Trailer Pack and telling them what happened, if Clementine gets caught by a Walker Jane and Nick will take care of both Walkers up front, Nick will also have the idea of putting the Walker on the Car Horn if Clementine doesn't. As Jane and Luke block the door, Nick tries to get Sarah to move but fails, which leads to the events of the Sarah decision and you have to choose between Nick or Sarah. During the Shootout, Nick is hiding behind the wall with Luke, if Clementine doesn't save the baby, then Nick will offer to do it and get shot in Luke's place. Nick will have a conversation with Clementine in the Fenced Area and then at the Unfinished Building, later on Nick will speak his mind and say he doesn't want to go to Wellington or Howe's. Before the car crashes, Nick will get out of the Car and follow Kenny, the events go on the same and Clementine sees Kenny appear with Nick. When the fight happens Nick will try to interfere and break-up the fight but fail, depending on who Clementine goes to during the fight, Kenny or Jane end up knocking Nick out. After the fight Nick wakes up and Clementine can tell him what happened, otherwise Jane/Kenny do. In the Kenny Ending, Nick leaves with Kenny regardless. In the Jane Ending, Nick tries to convince everyone not to let the Family inside. In the Alone Ending, he covers himself with gore too and he walks in front of Clementine, trying to protect her.
    • I think it would've made more sense if the group went to the Town they originally wanted to and Arvo's group would've been looting there, if you stole from Arvo, he'd see Clementine and alert his group, if you didn't steal from Arvo, one of his group members would spot Arvo talking to Clementine and initiate an attack and Arvo will try to convince them not to shoot but his group doesn't listen to him. Arvo's group would attack you because they think you'll loot the rest of the Town. Later on, depending on your decisions with Arvo, you'd be able to tell him that Natasha was already dead and if you convince him, he won't shoot you during the night, instead Bonnie, Mike and Arvo would end up running away into the forest with a bag of supplies.
    • I think with Sarita, if you killed the Walker then Sarita's hand would've been chopped off after they found a safe enough place, they either use her jacket or Kenny's jacket or one of their shirts to try and slow down the bleeding and when they got to the Hub, Bonnie would bandage her up, it would give more of an incentive for Clementine to get medicine. You'd also get more conversations with Sarita. Later on in the Observation Deck, she helps ease Rebecca. During the Gunfight she ends up getting shot by Vitali, which is why Kenny goes after him and apart from Rebecca dying, it's the reason he's so mad and directs his anger at Arvo.
    • It would've been good to have the option to just break the door down :x
    • I think it should've been more of, if you left earlier, Rebecca would be weaker cause she just gave birth, and dies the way she would, but if you waited a few more days then she'd end up getting shot by Buricko at the gunfight whilst taking AJ to a safer place(which would explain him being dropped in the middle of the pathway. Also I think Natasha would've ended up shooting Mike in the leg, and Bonnie ended up killing her. We should've been shown the actual gunfight :x
    • I think that Kenny's attitude when helping Rebecca should've changed, at least a bit, same with his interactions with Clementine until the Fenced Area Scene at least. Like he should feel pissed whenever he talks to Clementine until AJ comes along but then is still pissed at Clementine like when you side with Luke on when to leave, but this time until the fenced area scene, pretty much when he admits he shouldn't have been blaming a child for the death of his girlfriend when there was nothing else she could do. I'd like to have Characters actually remember when Clementine is kind or an ass to them in Season 3, please TellTaleGames?

    I hated what they did with Sarah's second canon death, she literally falls when Bonnie told her to go inside, and then planks somehow fall on top of her when we clearly see the planks all fall down before she falls and then there's the whole Writers laughing about her death with the IGN people -_- Jane could've save her if they hadn't put those planks magically wedged between her feet, in fact, she should've been able to climb out on her own whilst Bonnie and Mike were shooting the Walkers.

    P.S. You are wise!!!

    Deltino posted: »

    So why the hell does Kenny blame Clementine for Sarita getting bit? Because it's Amid The Ruins. It is the most on-rails episode

  • You deserve a cookie from me, mate.

    RichWalk23 posted: »

    Whoever is to blame for the walker herd incident are the people who decided to risk everyone's lives by leaving the community early, walk pa

  • According to RichWalk23 and prink34320, you cannot blame Sarah for this. The group decided to risk their lives going through the herd instead of waiting for a fresh start, Sarah never agreed with that, she was just following her dad.

  • Her father died 2 feet in front of her. And the way Carlos raised her, of course she is gonna panic.

    I understand where your coming from Chris_93. Sarah has some responsibility for the immediate events that follow, because of her panic at

  • Since when did the group needed walkers to get out of Carver's community? Whatever happened to old-fashioned leaving in the middle of the night with limited security and quietly breaking through a loose fence or climbing over the walls? The Cabin Group were known to have gotten out of the community before and they were known to not use the same method as walking through the walker herd, which shows that the group can definitely sneak out if they wanted to, especially since the community isn't really all that secure in their methods of keeping track of all prisoners, since Clementine was very easily able to go to one place and another without being seen.

    Mike, Bonnie, and Clementine barely knows each other at that point, compared to Kenny who knew Clementine for much longer and had more reasons to want to protect her. Why trust random strangers to be responsible for the safety of Clementine when there are people who've known for Clementine for longer than a day or two and have more incentive to want to protect her? Besides, regardless of your choice with cutting Sarita's infected arm off or not, Kenny abandons Clementine instead of dragging her along when he chose to run off with or without Sarita, which is why some players are more inclined to blame Kenny for his own actions, especially when he agreed with going out to the herd that led to Sarita being bitten.

    And Carlos was shot, and thus eaten, because the group choose to leave the community, break out of the place and lure as many walkers as possible with the speaker/PA systems, and risk walking through the herd with snipers on rooftop that are trying to shoot down the walkers that are breaking into their community. Saying that it was Sarah's fault for any of those things is absurd. She didn't turn on the speakers, she didn't have any involvement and any say in the group's plan in wanting to leave early and lure the walkers in, and she didn't cause the snipers to shoot her dad and thus cause him to be eaten by walkers. Again, those who are at fault are those who chose to risk everyone's lives by leaving through the walker herd without thinking of the consequences of their actions, since it was their actions is what caused Carlos and Sarita to be out there in the first place and lose their lives in the herd.

    And who in their right mind would expect a frightened 15 year old to ignore her father being eaten by walkers right in front of her?

    dan290786 posted: »

    if they had stayed, the herd will have most likely gone and the whole plan about turning on the speakers wouldn't have happened and they wou

  • Well with less soldiers preoccupied with walkers etc would not only be a different plan than making the obvious one, getting out at night with less security or whatever you said, the Cabin group escaped before, you'd expect Carver to be more careful this time. But anyway, in "my opinion", i would have agreed to that plan as well. I wouldn't stay another second in that prison. I think taking that risk is worth it.

    You make it sound like it's "only" Kenny's fault that he leaves Clem behind in the herd yet Mike, determinant Sarita and possibly Bonnie run off leaving her also so it's not just his fault at all.

    As for the whole plan thing, there's no point on discussing "if this or that" happened. Fact is, like it or not, the entire group agreed to walk through the herd and at the end of the day, Carlos died because there was no more plot for the character going forward or so the TTG writers believed.

    RichWalk23 posted: »

    Since when did the group needed walkers to get out of Carver's community? Whatever happened to old-fashioned leaving in the middle of the ni

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