Is it only me that enjoyed Michonne more than Season 1 & 2?
The reason why i enjoyed this series more was because we finally had an experienced fighter, even if she is a girl the combat scenes felt perfect, she knew exactly how to kill them all fast and with the most badass ways while Lee and Clementine were both total rookies having no idea what to do in most parts and being scared all the time. Lee did had some epic moments but these were mostly at the end after he got bitten. I hope in Season 3 or whatever they do next that we get a similar character.
Sign in to comment in this discussion.
Comments
Answer to the title of this thread:
YES
I wouldn't say I like them more than S1 and S2, but I still really enjoyed it
Give No Shelter is one of my new favorite episodes of the whole game, and episode 3 might also be making its way onto that list once I can play it for myself
Yes (or at least I hope so). the series wasn't bad or anything but even S2 was much better.
And S1 is in another league anyway.
Also lol so the quality of a game is determined by how badass the protagonist is? Wut
Same.
It's hard to compare the mini series because it had so much less to work with. And it's been so long since a lot of ppl or at least I've played season one that it feels like we put it on this pedestal because it was the first game. I think content wise this game matches up well with season one, and is above season two.
But if it was a full fledged series with 5 episodes of content and 1.5-2hr play times... Then bye bye Clem. Hello Michonne
It did have better writing than S2 but I can't really say it's on par with S1. It was short and more oriented. Don't forget this is a point and click game. The action scenes were incredibly simplified with only button presses. Even Tales and Thrones have more variety in gameplay. Anyway the writing and graphics have improved in characters even though due to the shortness of the episodes we don't have a chance to see how good the characters are (hopefully we will in S3)
Honestly, I thought episode 3 did a good job with character development in particular. You get a chance to talk to every character alive in the first half, and they aren't simple one-and-done, abrupt little "Hey how are you" "Good" "Well that's good" conversations, either. Almost every room in the house can be explored, and each one has something worthwhile you can look at/read/listen to in it. Hell, the entire first half is pretty much entirely character driven and gives you insight into what each character is thinking and feeling, and explores the effects that the deaths of John and Greg have had on the family as a whole. I think that's a good sign of things to come, or at the very least, a good sign that Telltale can still pull off meaningful character development and interaction. If S3 has a segment like this every episode, or at least for most of the episodes, I think things would work out great.
I know this is a bit off topic, but some of the posts here had me thinking about S1 as a whole... and you know what? I think in a lot of ways, S1 was a fluke. And I don't mean that in a negative way. It was a positive fluke. One of those cases where everything simply... worked out, you know? It came out at the right time, it set out to do something that wasn't common at the time, and everything just seemed to click. With all due respect, and as much as I love the first season, I don't think it would have gotten half the rewards or recognition it did if it came out at any other time than it did.
S1 is an outlier in basically everything Telltale's done up to that point, and even after that point. The other games they did before S1? Good stuff for the most part, but S1 being a success didn't really seem like an evolutionary thing, like their previous games were building towards this being their best work. It felt more like S1 was just something that happened, that random surge on the graph out of nowhere after it has been steady for years. They just hit all the right notes, the planets aligned just right and all that. No other game since this series has received the same level of acclaim or accolades as it has. You could chalk that up to the rest of the games not being as good as S1, or you could look at it from another perspective; S1 was too good. It was like a once in a lifetime kind of ordeal. Look at everything else that Telltale's put out in comparison to it. Look what the entire team that worked on S1 (including Sean and Jake) have done before and after in comparison to it. Nothing seems to be able to reach its level at all. Bottom line being, S1 is something that just turned out as well as it did because... well, it just did. It was a best-case scenario situation all around. One of those things that you simply can't replicate. Something you just have to accept as a one-time thing and keep on moving forward.
Again though, with all due respect, S1 is a fantastic game, and the team that worked on it were obviously passionate and put so much work into it, and it ultimately paid off. Rightly so. But it just feels like S1 was something that was meant to happen. A golden apple that just fell from the tree one day, only to never happen again, you get what I'm saying? I still love Telltale's games, they still do fantastic stories, some of which deserve more recognition than they get, and they obviously have a lot of passionate people pouring a lot of hard work and heart into their titles. But S1 is just something that I don't think they'll ever manage to beat, from a critical and commercial standpoint at least (well actually, maybe GoT and Minecraft can beat it commercially/financially, but you get my point)
I definitely like it more than Season 2, but not as much as Season 1. I think the characterization is a lot better than Season 2 for the most part, which bodes well for Season 3.
I should also add - another part of Season 1's success was due to the gameplay being a great fit for the source material, whereas Telltale now uses that gameplay for all of their other franchises. It's definitely not a bad thing as you said, but I think that contributes as well.
If Telltale made their games a little more unique instead of going by their interpretation of interactive TV, I think it would be a little more likely that Telltale could make the next big thing again sometime down the line.