No tough choices?!

In all of 3 episodes there were no tough choices but probably 2

1- Kill Zachary or not

2- Kill Randall or not

AND BOTH DIDN'T EVEN HAVE A HUGE IMPACT. Y U DO DIS TELLTALE ._______.

The whole point of these games were choices....tough choices but there aren't any.

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Comments

  • "There were no tough choices but let me give you an example of two tough choices"

  • edited May 2016

    In comparison of 15 total choices in the game, only 2 somewhat tough choices that have no absolute impact later on in the story are not "choices"

    Also calling them "examples" implies there are more which there wasn't.

    "There were no tough choices but let me give you an example of two tough choices"

  • I guess they missed the point then.

  • No offense, but your logic is pretty dumb.

    @Firewallcano:"There were no tough choices but let me give you an example of two tough choices"

    If you don't think there are tough choices, @LilClemmyClue, then why'd you give 2 examples of 2 hard choices?

  • edited May 2016

    "No offense then says something offensive" Irony much? How about you double check what you say before start lecturing me? People these days

    No offense, but your logic is pretty dumb. @Firewallcano:"There were no tough choices but let me give you an example of two tough choices

  • Me?

    MarijaaNo7 posted: »

    I guess they missed the point then.

  • I didn't say you were dumb.

    "No offense then says something offensive" Irony much? How about you double check what you say before start lecturing me? People these days

  • Nah, Telltale.

    Me?

  • but her logic is a part of her </3

    I didn't say you were dumb.

  • Okay, let's say those were 2 examples. Still, it's only 2 of them, but that's more or less pretty subjective. For me there were no tough choices and the whole game was pretty meh.

    No offense, but your logic is pretty dumb. @Firewallcano:"There were no tough choices but let me give you an example of two tough choices

  • edited May 2016

    I am sorry that I thought you were talking to me when you didn't clarify who is "your" -_-

    I didn't say you were dumb.

  • No, I'm sorry you thought I said you were dumb. Won't happen again.

    I am sorry that I thought you were talking to me when you didn't clarify who is "your" -_-

  • Should we just forget whatever happened?

    No, I'm sorry you thought I said you were dumb. Won't happen again.

  • THANK YOU! Also #MaxGotSweg B)

    MarijaaNo7 posted: »

    Okay, let's say those were 2 examples. Still, it's only 2 of them, but that's more or less pretty subjective. For me there were no tough choices and the whole game was pretty meh.

  • Yeah, let's restart.

    Should we just forget whatever happened?

  • edited May 2016

    Okay, let's say those were 2 examples. Still, it's only 2 of them, but that's more or less pretty subjective. For me there were no tough choices and the whole game was pretty meh.

    Thats cool, for me Life is strange was pretty meh

    MarijaaNo7 posted: »

    Okay, let's say those were 2 examples. Still, it's only 2 of them, but that's more or less pretty subjective. For me there were no tough choices and the whole game was pretty meh.

  • DeltinoDeltino Moderator

    Was there any need to bring Life is Strange into this

    like, at all

    Okay, let's say those were 2 examples. Still, it's only 2 of them, but that's more or less pretty subjective. For me there were no tough choices and the whole game was pretty meh. Thats cool, for me Life is strange was pretty meh

  • They were talking about max so I thought id compare it to that, no choice game has really had full choice payoff so far

    Deltino posted: »

    Was there any need to bring Life is Strange into this like, at all

  • A-IBRAHIM0702A-IBRAHIM0702 Banned
    edited May 2016

    Remember those times when we had tough choices like:

    • [Save Carley] / [Save Doug]
    • [Chop David's leg] / [Leave him to die]
    • [Whom to give food rations]
    • [Try to revive Larry] / [Smash his head in]
    • [Shoot Duck yourself] / [Make Kenny do it]
    • [Drop Ben] / [Pull him up]
    • [Cut your arm off] / [Leave ir be]
    • [Sneak out to find Kenny and Luke] / [Surrender]
    • [Kill walker biting Sarita] / [Chop her arm off]
    • [Leave Sarah] / [Save Sarah]
    • [Shoot Kenny] / [Look away]
    • [Stay at Wellington] / [Leave with Kenny]
    • [Let the Family in] / [Make them go away]

    Now these were tough choices.

  • [Leave Sarah] / [Save Sarah]

    You had difficulty with that choice? Immediately clicked save

  • A-IBRAHIM0702A-IBRAHIM0702 Banned
    edited May 2016

    If I'm being honest I had. I did click save sarah immidiately at the first prompt but at the second one [Slap Sarah] / [Escape] choice, screen was turning red...walkers almost broke through the door...and I started to fear for my life, the same fear I felt when I had Ben in my hand (walkers almost on top of me). Besides Jane's constant bugging "NOW CLEMENTINE!" got the best of me.

    So in those couple of seconds I was fighting 'my life vs someone else's life'. That made the choice tough for me.

    bigdogg0821 posted: »

    [Leave Sarah] / [Save Sarah] You had difficulty with that choice? Immediately clicked save

  • I only said Max is cool because of the profile picture....

    They were talking about max so I thought id compare it to that, no choice game has really had full choice payoff so far

  • Yup, that's alright, but @LilClemmyClue states that there were no tough choices, and then proceeds to name two choices that they considered tough.

    I believe people are missing @Firewallcano's point.

    MarijaaNo7 posted: »

    Okay, let's say those were 2 examples. Still, it's only 2 of them, but that's more or less pretty subjective. For me there were no tough choices and the whole game was pretty meh.

  • edited May 2016

    No when I said there were NO TOUGH CHOICES I didn't mean it LITERALLY, I was just saying there is only 2 somewhat hard choices among 15 choices in-game that absolutely have no impact.They are not tough choices in my book. If anyone is missing the point it is you.

    Yup, that's alright, but @LilClemmyClue states that there were no tough choices, and then proceeds to name two choices that they considered tough. I believe people are missing @Firewallcano's point.

  • Ok Firewallcano that's cool

    Okay, let's say those were 2 examples. Still, it's only 2 of them, but that's more or less pretty subjective. For me there were no tough choices and the whole game was pretty meh. Thats cool, for me Life is strange was pretty meh

  • Still better than The Walking Dead: Michonne IMO.

    Okay, let's say those were 2 examples. Still, it's only 2 of them, but that's more or less pretty subjective. For me there were no tough choices and the whole game was pretty meh. Thats cool, for me Life is strange was pretty meh

  • Actually, I kinda agree. There weren't many tough choices that made me pause the game for a while... And I was expecting the last choice in the entire series to be hard to choose. Instead, it is way too easy IMO. I mean, WHO STAYS WITH SOME HALLUCINATIONS IN A BURNING HOUSE?!

    And as for the two choices you mentioned... yeah. That was some wasted potential, if you ask me.

  • Appearantly 15 people are missing the point of this thread.

    "There were no tough choices but let me give you an example of two tough choices"

  • Wait why would I save Sarah? In reality, why would I actually save Sarah?

    If I was in Clem's shoes, and I'm not sure if I can just slap her and get her to move, but I'm sure I can walk outta there with Jane and (guy who died in the ice water) then why would I waste my time?

    bigdogg0821 posted: »

    [Leave Sarah] / [Save Sarah] You had difficulty with that choice? Immediately clicked save

  • Choices aren't tough in telltale games. They are just switches to set the game on different paths.

    No offense, but this isn't like a Bethesda type game (new Vegas not fallout 4) where there are several storylines and ways to finish the game. There's just one way, but different roads to get there

  • "No tough choices" Tell that to The Walking Dead season 1 and 2

    ShaneGrimes posted: »

    Choices aren't tough in telltale games. They are just switches to set the game on different paths. No offense, but this isn't like a Beth

  • Thanks for using the spoiler marker.

  • It'd help then if the title of the thread wasn't an ironic exaggeration that misleads people. It really blurs the point that you are trying to make across.

    No when I said there were NO TOUGH CHOICES I didn't mean it LITERALLY, I was just saying there is only 2 somewhat hard choices among 15 choi

  • edited May 2016

    It literally talks about Tough Choices WHAT DO YOU EXPECT? It takes an 8 year old to realize it will include spoilers. What the heck?

    Also, by the way the sarcasm wasn't needed.

    Romaoplays posted: »

    Thanks for using the spoiler marker.

  • No it doesn't, you just can't read what I am actually trying to imply which isn't my fault.

    It'd help then if the title of the thread wasn't an ironic exaggeration that misleads people. It really blurs the point that you are trying to make across.

  • There, happy now?

    Romaoplays posted: »

    Thanks for using the spoiler marker.

  • edited May 2016

    You said that there weren't tough choices—and I agree with that for the most part—and then you mention two decisions that you considered tough—and I did, too. All I am saying is that it backfires, because it subconsciously prompts you to think that there were more hard choices than people realize, and that isn't really the point of your thread, is it.

    you just can't read what I am actually trying to imply which isn't my fault.

    I actually do understand what you are saying. I'd just recommend you not to expect everyone to get what your implications mean, and instead, explain it.

    Edit: I would really appreciate it if you took thirty seconds to read my comment instead of ignoring it, thank you. Happens a lot around here.

    No it doesn't, you just can't read what I am actually trying to imply which isn't my fault.

  • I had no way of discovering from which game it was or if it was from the TV show or the comics, I just expected a 'Tought choices' tread, nothing else.

    It literally talks about Tough Choices WHAT DO YOU EXPECT? It takes an 8 year old to realize it will include spoilers. What the heck? Also, by the way the sarcasm wasn't needed.

  • Yes, thank you.

    There, happy now?

  • No touch choices? I beg to differ -- even if choices don't (always) have a large effect on the plot, I always find many of them tough regardless.

    ShaneGrimes posted: »

    Choices aren't tough in telltale games. They are just switches to set the game on different paths. No offense, but this isn't like a Beth

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