Choice recommendations?
Before the new season comes out im going to replay the whole two seasons a few times on the new systems so my choices will be saved. Does anyone have any recommendations for any major or minor choices which are cool to make or they think I should do? I have two play through ideas but the third one im not sure which choices to make.
Maybe a certain playstyle when making choices?
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Same here. Playing Season 1 as we speak, actually.
What I recommend is you do a playthrough pending which moralistic route you'd wanna go. Maybe do a dick playthrough, a neutral one, and a good guy one, so when you get to season 3 you'd have the full experience. Or one where it's exactly what you'd do in those situations. Your options are endless.
Maybe a merciful Lee who wants to be the good guy...only to lose it and kill every single St. John on the farm and so on.
Hope this helps, man.
Doesn't really matter. What you do in season 1 effects dialogue only in season 2. So it'll be the same in season 3
Some choises are important from both seasons. Clementine can be different than we remember her in the walking dead season 3. So choises are important for those who played both twd s1 and s2.
Well if you don't choose to save everyone they will most likely turn. But if you do, they won't. For example if you choose not to save Ben or Pete they get ripped apart by walkers and will most likely turn. But if you choose to save them they both get shot in the head. So my recommendation make sure you get as many people as you can to not turn or if they do, put them out of their misery.
Lol the bitter, cold truth
Sarita mentions how she loves the decoration of Christmas trees in "A House Divided." When you are selecting the tree toppers, you can actually place a red ball on the tree before choosing between the star or the angel—I know this thanks to the videos of @Deltino.
However, I've always wondered if Sarita tells Clem something about it later when she goes downstairs for dinner, so could you check it out?
Nope. She doesn't have anything unique to say about it, unfortunately.
I always play Lee good but it can be pretty interesting to take Clem on a too far gone path.
There is no point really as i'm almost certain choices from season 1 won't be carried over to season 3 but it will be very cool if they were, even if Clem mentions dialogue like stuff Lee might have told her or something
Still holding out hope for Telltale to break the mold over here
This was your chance to go big, Telltale!
I'm not gonna get into specifics since I might just come off as very biased but to put it bluntly: Make choices for and as Clementine that you think will cause her to develop into the character she may be in Season 3.
How does she interact with her friends and those she felt a connection with? How does she treat random civilians, depending on if they're a man, woman, boy, or girl? How does she react to conflict and deal with her enemies? What is the foundation of the values that she believes in and tries to actively live by? Who left what impact on her, whether they be friend, foe, rival, or morality pet?
This was something I tried to keep in mind during my complete playthroughs of Season 2 and hope to continue to do should I decide to invest in Season 3.
What i would have loved to have happened is if in season 1, our Lee could either be a nice guy or an asshole with his dialogue choices right? Wouldn't it have been a millions times better in season 2 if all of Clementine's dialogue choices were different depending on if you were good guy Lee or asshole Lee? And then these nice or asshole choices from Clem will carry on into Season 3? So it would be as if Clem was influenced from Lee's personality whether it be good or bad. I would have loved to have seen 2 different Clem personalities in Season 2, instead we got a pretty much same fixed character with a few positive or negative dialogue choices but did not matter when it came to choices or character change
Okay, probably not that intricate, but you're in the right ballpark.
I'm honestly very hot-n-cold about this: On one hand, having 2+ different outlooks would help diversify the game's choices; On the other hand, what made being Clementine so interesting was that she was her own distinct character that was preestablished and experienced by a different one first. Then, after being given control of her, you would be trying to take in what was set up for her by Lee last season and apply it to a composition of her previous development and her implied development amongst Omid and Christa.