Unused plots/subplots in Season 2

24

Comments

  • I prefer A House Divided over Don't Look Back to be honest.

    Also, seem like E2's original name was going to be Don't Look Back, and E3 In Cold Blood. These are better names than the ones se got! Ed

  • I thought there was a interview with one of the writers of season 1 when he got interviewed about S2 if I remember HE said he wrote a story arc for season 2 in a hurry before he left Telltale to start his own company. According to him when he played or watched season 2 he only recognised two things in the game he wrote.

  • She's holding her bicep in the screenshots for All That Remains, even in the newer episode slide. She was definatley injured another way originally.

    Uh what?? Episode 2's name was Don't Look Back then changed to A House Divided? Not even I knew this. Edit: Also, in the first slid you

  • I am personally offended.

    NOHATCLEM posted: »

    I prefer A House Divided over Don't Look Back to be honest.

  • Her facial expression also changed. She looks mad in the original slide and scared in the new one.

    enter image description here

    NOHATCLEM posted: »

    She's holding her bicep in the screenshots for All That Remains, even in the newer episode slide. She was definatley injured another way originally.

  • More like an aborted arc, since the beginnings of it was still in Episode 2.

    It's still one of the many gripes I have with how her character arc itself ended, especially since I realized they even left a literal Chekgov's Gun in place for it.

    Anthorn posted: »

    Sarah learning to shoot was an unused plot.

  • SHAME ON YOU, TELLTALE

    joshua007 posted: »

    I thought there was a interview with one of the writers of season 1 when he got interviewed about S2 if I remember HE said he wrote a story

  • I also noticed that the original Amid The Ruins slide is identical to the PC/PS3 version.enter image description here

    Her facial expression also changed. She looks mad in the original slide and scared in the new one.

  • I personally think its because a lot of people reacted so badly to the cabin group

    Why is that exactly? I can at least understand Rebecca, Nick, Carlos, and, to a lesser degree, Sarah, but why are people so hung up about the Cabin Group?

    I guess they just wanted a couple of characters people could just like.

    Which creates a few other problems, but hey! Also, what do you mean "a couple;" were there more than two?

    I agree, I never really understood why the writers didn't take this direction. I personally think its because a lot of people reacte

  • DeltinoDeltino Moderator
    edited August 2016

    Honestly the whole lake/river thing was mainly a joke on my part. But I still firmly believe that the whole intention of that scene is that it was too large of an area to go around, at least not very quickly.

    They could have done with a better reason to cross it right then and there, though. Maybe have all the gunshots from the firefight earlier brings a herd of walkers down on them, making them have to cross it in order to get away from them? Also makes Arvo's running off more justifiable.

    "Downtown" Rest In Plot Hole 2014–2014 Also, isn't the lake a river, @Deltino? I know I've asked this three freaking times, but it seems to fit the topic.

  • "A House Divided" is more fitting than "Don't Look Back" for the second episode of Season Two, though.

    Don't look back to what—the introduction of the new cast?

    I am personally offended.

  • With the Carver appearance; In the "Next Time on The Walking Dead" bit form All That Remains it's Troy's model being used for Carver, but they were changed in-between episodes.

    The only things I can remember that would have changed the plot is that Luke was going to live and they scraped the idea of the 400 days cha

  • DeltinoDeltino Moderator

    Besides, A House Divided just sounds cooler than Don't Look Back, if you ask me.

    In Cold Blood, on the other hand, is a pretty badass name that really fits with a lot of the content and themes of episode 3, moreso than In Harm's Way, and I hope they use that episode name in S3.

    "A House Divided" is more fitting than "Don't Look Back" for the second episode of Season Two, though. Don't look back to what—the introduction of the new cast?

  • DeltinoDeltino Moderator

    There's also a shadow over Clem and Rebecca in the third slide. Probably Carver.

    Looks like a zombie to me. You can see an arm next to the left of Clementine. Looks pretty zombie-ish.

    Uh what?? Episode 2's name was Don't Look Back then changed to A House Divided? Not even I knew this. Edit: Also, in the first slid you

  • I know haha. I actually totally agree. I was just jokin' around.

    "A House Divided" is more fitting than "Don't Look Back" for the second episode of Season Two, though. Don't look back to what—the introduction of the new cast?

  • edited August 2016

    Besides, A House Divided just sounds cooler than Don't Look Back

    enter image description here

    Deltino posted: »

    Besides, A House Divided just sounds cooler than Don't Look Back, if you ask me. In Cold Blood, on the other hand, is a pretty badass nam

  • Don't worry, Don't Look Back sounds better to me.

    Besides, A House Divided just sounds cooler than Don't Look Back

  • Maybe but all games/stories end up with big changes, this just seemed like they had no real plan.

    They were big changes. Very big.

  • I bet Luke never played Professor Layton.

    enter image description here

    Please, Lilac! Let me believe that our cast isn't that stupid.

  • I like all the parts of S2 . To me its how those parts were put together that falls a bit flat. Call me silly, but I like it! As goofy and mad libbed as it can feel at times. To be fair S1 is a hard act to follow.

    wdfan posted: »

    I think a lot of ideas were probably thrown around, some making it a little further than others before eventually getting scrapped. Mike bei

  • Please lord, season 2 directors cut with all the things!

  • That would be Sean Vanaman. He's a big reason I think Season 1 was so successful (he gave everyone, even unlikable characters, the benefit of depth, as he described why he liked writing Lilly as a character). I believe he was asked to help draft some of the characters and plot for season 2 before he went off to start his own company (the creators of firewatch), one of his characters being Sarah.

    It's why I think Sarah's arc stated off with so much promise only to flatline later - a sympathetic character writer left a "liability"character in the hands of a writing team that didn't respect "liability" characters.

    joshua007 posted: »

    I thought there was a interview with one of the writers of season 1 when he got interviewed about S2 if I remember HE said he wrote a story

  • do you have link to interview? if its true, thats really disrespectful from telltale. sean is the reason twd game is so successful. if s1 wasnt so good, no one would even know this game exist. writing in s2 was awful compared to s1 and i hope they get new writers for s3.

    joshua007 posted: »

    I thought there was a interview with one of the writers of season 1 when he got interviewed about S2 if I remember HE said he wrote a story

  • edited August 2016

    Damn

    "Don't Look Back" is a better title for Episode 5 to me though lol

    Besides, A House Divided just sounds cooler than Don't Look Back

  • Better than "Better To Sleep?"

    I am offended now.

    pr0dz posted: »

    Damn "Don't Look Back" is a better title for Episode 5 to me though lol

  • It's Better To Sleep so we can wait for Season 3 no? :/

    Better than "Better To Sleep?" I am offended now.

  • (?) BetterToSleep noticed that you avoided the question.

    pr0dz posted: »

    It's Better To Sleep so we can wait for Season 3 no?

  • Ugh um Greg Miller interview

    LoseMyHome posted: »

    That would be Sean Vanaman. He's a big reason I think Season 1 was so successful (he gave everyone, even unlikable characters, the benefit o

  • edited August 2016

    I would love to if I remember it was even a discussion on the forums long ago and the writer got 1 hour interview if I remember correctly.

    abattoir posted: »

    do you have link to interview? if its true, thats really disrespectful from telltale. sean is the reason twd game is so successful. if s1 wa

  • edited August 2016

    I believe he was asked to help draft some of the characters and plot for season 2 before he went off to start his own company (the creators of firewatch), one of his characters being Sarah.

    It's why I think Sarah's arc stated off with so much promise only to flatline later - a sympathetic character writer left a "liability"character in the hands of a writing team that didn't respect "liability" characters.

    enter image description here
    Ok, I know I said I'd get into this at some point but I might as well do it now.

    I've heard that Amid the Ruins was handed off to different writers with different ideas at some point and now I know it was apparently deeper than that. I couldn't shake the feeling that Kenny and Jane may have been added to the story specifically to draw attention away from and eventually replace the Cabin Group. And, for me both generally and personally, Sarah was the most egregious example of that.

    LoseMyHome posted: »

    That would be Sean Vanaman. He's a big reason I think Season 1 was so successful (he gave everyone, even unlikable characters, the benefit o

  • If we do find this interview, where should we post it so that it doesn't get lost?

    joshua007 posted: »

    I would love to if I remember it was even a discussion on the forums long ago and the writer got 1 hour interview if I remember correctly.

  • edited August 2016

    I remember this too. A lot of people didn't really catch it. It was one with Mike's va too. It is true what he says. I've seen that interview. But I don't know where to find it too.

    abattoir posted: »

    do you have link to interview? if its true, thats really disrespectful from telltale. sean is the reason twd game is so successful. if s1 wa

  • MicahMoo11MicahMoo11 Banned
    edited August 2016

    Wright Micah Final Build 1.6, (added discussion content made by candy squared) Telltale Community
    Is this the interview you guys are talking about

    sean vanaman starts at 1:34:02 however the first walking dead is 2:15 something
    2:21:49 - 2:23:13 he said that he write the rough draft in season 2 of the walking dead before living telltale.

    here is the original discussion https://telltale.com/community/discussion/102898/recent-interview-with-sean-vanaman-talks-about-twd-s1-and-s2-for-a-good-bit/p1 thack you candy squared. if you are stall in the community.

    I remember this too. A lot of people didn't really catch it. It was one with Mike's va too. It is true what he says. I've seen that interview. But I don't know where to find it too.

  • THAT IS IT!

    MicahMoo11 posted: »

    Wright Micah Final Build 1.6, (added discussion content made by candy squared) Telltale Community Is this the interview you guys are talkin

  • MicahMoo11 posted it

    2:21:49 - 2:23:13 he said that he write the rough draft in season 2 of the walking dead before living telltale.

    If we do find this interview, where should we post it so that it doesn't get lost?

  • I remember somebody posted a Bloody towel file on the forum with S2 TWD EP3 or Zombie baby file I believe that was in the Details you may forgot thread

  • edited August 2016

    If what you say is true, then it would explain quite of a lot about why I felt so disappointed with Season 2, especially with the treatment of Sean Vanaman's characters that were used in the final product.

    To be bold, I felt that Sean Vanaman's departure was one of the reasons why the quality of Season 2 didn't live up to its predecessors, especially with how the Cabin Group and Carver were hyped up to be the main focus of the story, only to all be unceremoniously killed off with no payoff whatsoever, and how the narrative had felt lacking in terms of the journey from beginning to end, and the depths and reasoning behind the character's motives and behaviors.

    I felt that the writers of Season 2 have missed the point with how the characters should be treat by the narrative with an unbiased mindset. Instead, they had characters either killed off for shock value, or to appease to a certain group who've been wishing for their deaths to occur come the next episode without giving these characters a chance to carry off a satisfactory payoff for their character development process. If we're not meant to feel connected with the characters' struggles and motivations in the story, then what's the point of reading the story to begin with? I'd imagine seeing characters existing just to die over and over would get boring fast.

    In the end, Season 2 felt shallow and passionless when compared to its predecessor...at least, that's how I feel.

    LoseMyHome posted: »

    That would be Sean Vanaman. He's a big reason I think Season 1 was so successful (he gave everyone, even unlikable characters, the benefit o

  • Thank you so much for digging this up! It honestly makes me kind of sad in a way. I didn't think Season 2 was awful. In fact, I kind of liked it. I just thought it was disappointing. I wonder what it could have been if he never left or if they stuck to his ideas.

    MicahMoo11 posted: »

    Wright Micah Final Build 1.6, (added discussion content made by candy squared) Telltale Community Is this the interview you guys are talkin

  • Plus it would've gotten some closure on Christa.

    I NEED TO KNOW TELLTALE!!!

    LoseMyHome posted: »

    There was the account of Mike's voice actor saying in an interview that Mike was originally supposed to be Ralph, one of the guys that corne

  • So I've got to ask; who is that in the Amid The Ruins slide? I've heard it's Eddie but he wasn't featured due to the 400 Days cast getting their influence and appearances cut down to basically nill.

    enter image description here

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