Expectations on Clementine's ability/role in season 3

In season 2, she is able to kick down doors as a 11 year old kid,meaning as a kid, she haves the strength greater than half of the guys i know. So, as a teen would she be able to just about able to just kick any person and KO them.

Also her IQ is off the charts. She is able to repair a windmill, when a educated doctor is clueless how to do so. So i'm expecting in season 3 that Clem would know how to make traps for walkers and make improvised weapons like pipe bombs.( determinant maybe wellington haves a library where she learns many things by reading)

Her easiness in killing walkers is greater than that of Rick during the same time period.( at the time Clem is 11 and Carl is about 10, meaning that Rick is still at the prison or just getting to Alexandria) Carl at the same time period is still killing walkers with a gun and he is a boy. So, as a teen she should have equal ability as michone when it comes to killing walkers when she is equipped with a hatchet.

Also in season 3 she is mostly(she needs guidance, she is a kid) independent.( being able to survive 9 days with a baby and stitching her arm)

Oh!! she is going to get her first non-determinant human kill this season 3. She needs to kill someone to keep her character real

Comments

  • Yeah in this season she's going to be able to take care of herself 100%.

    Oh!! she is going to get her first non-determinant human kill this season 3. She needs to kill someone to keep her character real

    I thought we were gonna see this in season 2. Though season 3 might be better fitting for this.

  • She is able to repair a windmill, when a educated doctor is clueless how to do so.

    Why do people gripe so much about that? She didn't repair the windmill, she just cut it off by using a plainly visible key.

  • she just cut it off by using a plainly visible key.

    Funny enough, even Carlos couldn't do that.

    DabigRG posted: »

    She is able to repair a windmill, when a educated doctor is clueless how to do so. Why do people gripe so much about that? She didn't repair the windmill, she just cut it off by using a plainly visible key.

  • she out smarts a whole group of adults that pretty impressive. No matter how simple the solution.

    DabigRG posted: »

    She is able to repair a windmill, when a educated doctor is clueless how to do so. Why do people gripe so much about that? She didn't repair the windmill, she just cut it off by using a plainly visible key.

  • How was Carlos supposed to know that doing that was going to deactivate the wind turbine, and not do something else that would worsen the situation and the long-term stability of the lodge? Clem seriously took a risk by doing so, but of course, she is the official Season Two protegee, so she saved the butts of the adults and made them look like idiots.

    Besides, proceeding that way only appears obvious to us because the items needed had freaking circles over them. Carlos couldn't see the circles.

    she just cut it off by using a plainly visible key. Funny enough, even Carlos couldn't do that.

  • Honestly idk how to defend myself considering the whole turbine scene was a load of crap and shouldn't have even happened. Lets just both agree the scene was ridiculous.

    How was Carlos supposed to know that doing that was going to deactivate the wind turbine, and not do something else that would worsen the si

  • The scene really was ridiculous, so yeah—talking about whether something was logical or realistic within it is about as useful as doing the same with the fire fight that takes place with Arvo's group.

    Seriously, "No Going Back" writers, what happened.

    Honestly idk how to defend myself considering the whole turbine scene was a load of crap and shouldn't have even happened. Lets just both agree the scene was ridiculous.

  • I'd imagine Clementine would be a fairly capable survivor and would certainty be able to handle her own battles this time around. But, at the same time, whilst I'd like to see her as the strong survivalist of the zombie apocalypse that's been building up since S1, I'd still like to see weaknesses and flaws with the character. I think it's crucial to show that even if she's the equivalent of Chuck Norris this season, that there are still things that she, as a human being, cannot do and might need help with. Though, that goes for nearly every character in the series, as I strongly believe it's important to demonstrate both strengths and weaknesses in characters.

  • The weakness I see is that she is young. I think that they should explore a situation that show her age. like if she was to become a citizen of wellington no matter what opinion you choose she still can't understand the new world barter system( she always gets cheated on a transaction) or doesn't know about politics( if someone was arrested at a higher class community but doesn't know her rights. Assuming that the community is at the point that they create laws)

    OneWayNoWay posted: »

    I'd imagine Clementine would be a fairly capable survivor and would certainty be able to handle her own battles this time around. But, at th

  • "in season 2, she is able to kick down doors" so what? is that considered a worthy achievement?? many years ago my ten year old cousin did the same! is not a big deal....
    Her easiness in killing walkers is greater than that of Rick during the same time period" you are kidding right? she cant fight walkers properly, i've never seen her kill more than two walkers in a fight without fireguns, even two walkers are too much for her, she takes too long

  • Maybe because she was eleven. I don't really think there's a "proper" way to fight a walker, you just kill it.

    Alex_L_P posted: »

    "in season 2, she is able to kick down doors" so what? is that considered a worthy achievement?? many years ago my ten year old cousin did t

  • A front door of a house is the strongest door that a house usually has. Those doors are made of solid material, for someone to just kick it in two kicks is pretty impressive. The fire department usually resource to using a tool to break down front doors.

    Also at the end of Harm's Way, she kills three walkers in like 10 secs with her hatchet. Not that many character I know that can even do that, really.

    Alex_L_P posted: »

    "in season 2, she is able to kick down doors" so what? is that considered a worthy achievement?? many years ago my ten year old cousin did t

  • DeltinoDeltino Moderator

    To be fair, she's done similar things in S1. She manages to escape from the room the stranger trapped her in, is able to pick up on Lee's hints for her to grab a weapon, goes through the doggie door to open it from the other side, is able to unlock the door to the station house in episode 3, and she's resourceful enough to pull Lee into the jewelry store for protection. Or when everyone's arguing at the beginning of episode 2 about bringing David/Travis back, she picks up on the situation and makes Ben come with her to look at her drawing. She is pretty damn perceptive to say the least. It makes sense that cunning continues into S2, although I'll admit that scenes like wind turbine are pretty ridiculous nonetheless

    Here's a simple solution to that scene: have Nick mention that he knows what to do (maybe he was a mechanic or an electrician or something beofre), ask for Clementine's lighter, and have a scene of Clementine watching the trees instead. Boom, problem solved. Adults don't appear incompetent, and it comes with the added benefit of having Nick do something useful so people think a bit higher of him as a character.

    she out smarts a whole group of adults that pretty impressive. No matter how simple the solution.

  • DeltinoDeltino Moderator

    And Clementine kicking down the door is yet another scene that could easily be fixed, if you ask me. Clementine still has her hatchet during this scene. So instead of kicking it, just have her hatchet the door a few times to break the lock. Mission accomplished.

    A front door of a house is the strongest door that a house usually has. Those doors are made of solid material, for someone to just kick it

  • What would be interesting too is if she ended up in some community and everybody started treating her like a kid. Something like that might frustrate her after being independent so long, especially if all the adults are going around doing all the jobs Clem considers as important and she's not being allowed to contribute where it matters.

    The weakness I see is that she is young. I think that they should explore a situation that show her age. like if she was to become a citizen

  • Also her IQ is off the charts. 

    LMAO

  • The whole kicking down a door thing seems blown out of proportion a bit imo. It was a trailer park door first of all. Those things aren't very strong. Plus it already took a few hits from the zombie horde before Clem got there. Also I've seen a kid kick open a door before lol. He did it by accident (kinda), so I believe it's possible. A tad silly, yes, but still in the realm possibility especially for this kind of game.

    Also the windmill thing seems odd to complain about as well. All Clementine really did was find a key and turn it. Anybody could do that. She was just the only one who had a lighter to see it. If anything, the wording of that part could have been done better.

    As people have said, in S1 Clementine could achieve just as much crazy achievements. Like finding Lee and Kenny in Savanna all by herself (during the fight with Molly) and carry a full grown man into the jewelry store.

    Although I don't really want her to actually have to kill someone in S3, I would love for even more crazier situations Clementine could be in and testing our limits as a decent human being. All within the rules of the comic book universe of course.

  • Also her IQ is off the charts

    She probably badly knows how to read.

  • It's important to note that the wooden door has been exposed to the pounding of walkers for two and a half years, which I imagine that weakens the overall stability of said door. Besides, I am not an expert on post-apocalyptic decomposition, but I imagine that objects would rot at a much faster rate.

    Alex_L_P posted: »

    "in season 2, she is able to kick down doors" so what? is that considered a worthy achievement?? many years ago my ten year old cousin did t

  • edited July 2016

    Her people skills were also astonishing for someone so young. Being able to save Sarah when Luke and Jane couldn't, convincing Kenny to come out of the tent when no one else could and just generally being well liked by a lot of people (Luke, Kenny, Jane, Christa, Lee, etc...)

  • edited July 2016

    Carlos couldn't see the circles.

    Oh, is that his problem? Let's be honest, Carlos doesn't have the best track record when it comes to basic common sense.

    The scene really was ridiculous, so yeah—talking about whether something was logical or realistic within it is about as useful as doing the same with the fire fight that takes place with Arvo's group. Seriously, "No Going Back" writers, what happened.

    I don't think they're that ridiculous; they just had basic problems that hampered their believability.

    The more I think about it, the more I believe that the No Going Back example is just one of many problems brought on by the events/writing of Amid the Ruins.

    The scene really was ridiculous, so yeah—talking about whether something was logical or realistic within it is about as useful as doing the

  • i think we only play as her in flashbacks. its probably last time we play as her.

  • I was initially gonna say no, but giving some relevance to a side character is usually a plus, especially since Nick was one of the major characters in that episode

    Also, I don't know where, but I believe someone pointed out that Clementine's dad was an engineer and used that as a possible explanation. But again, key+ignition=source of power.

    Deltino posted: »

    To be fair, she's done similar things in S1. She manages to escape from the room the stranger trapped her in, is able to pick up on Lee's hi

  • As people have said, in S1 Clementine could achieve just as much crazy achievements. Like finding Lee and Kenny in Savanna all by herself (during the fight with Molly) and carry a full grown man into the jewelry store.

    Well, to be fair, if Sarah can rationalize walkers +potential bite= bad, then so can Season1 Clementine.

    DoubleJump posted: »

    The whole kicking down a door thing seems blown out of proportion a bit imo. It was a trailer park door first of all. Those things aren't ve

  • Well, she is [most likely] a very kind,cute, resourceful, and understanding young girl with a soft voice and plenty of survival skills. Its like she's made to be loved and protected or something....

    Luke and especially Jane didn't have the "bond" with Sarah that Clementine [determinately] had; Carlos and Clementine are implied to be the only things that get Sarah to do anything, including keep herself moving. The Kenny thing was literally Bonnie counting on her pre-established history with him to be what sets his head straight.

    wdfan posted: »

    Her people skills were also astonishing for someone so young. Being able to save Sarah when Luke and Jane couldn't, convincing Kenny to come

  • Even so, it's still pretty impressive imo. I wouldn't have been able to do it myself at age 11, if grown men and women weren't able to. Also consider that Luke had known Sarah for a lot longer than Clementine had and still couldn't get through to her like Clementine could.

    DabigRG posted: »

    Well, she is [most likely] a very kind,cute, resourceful, and understanding young girl with a soft voice and plenty of survival skills. Its

  • I did consider that, but eh. Sarah was clearly meant to be Clementine's friend and student throughout the season and thus, she acted as both a personal project for the players and a demonstration of what a inspirational person Clementine can be.

    But there's also the fact that while Luke, Nick, Alvin, and Pete knew Sarah long before Clementine showed up, they weren't as personal for Sarah as she(best friend near her age, survival teacher) or Carlos(dad, protector) were. Its part of the reason why Sarah(and yes, to lesser extent, Jane, Luke, and maybe AJ) was so interesting to me: they had meaningful interactions with Clementine, the character that Season 2 was supposed to be about, that helped demonstrate certain aspects of her character that wouldn't have been brought out otherwise.

    wdfan posted: »

    Even so, it's still pretty impressive imo. I wouldn't have been able to do it myself at age 11, if grown men and women weren't able to. Also

  • You ever feel the door of mobile homes...they are weak as hell.

    A front door of a house is the strongest door that a house usually has. Those doors are made of solid material, for someone to just kick it

  • she can read. she reads the tapes in season2epi2 and those were hard words to pronounce someone that doesn't even go to school.

    Also her IQ is off the charts She probably badly knows how to read.

  • I am not an expert on post-apocalyptic decomposition, but I imagine that objects would rot at a much faster rate.

    The door is going to decompose the same rate even if there isn't walkers around. Also, doors last for years. Why are people so quick to debunk the door scene?

    It's important to note that the wooden door has been exposed to the pounding of walkers for two and a half years, which I imagine that weake

  • In season 3 she should be able to walk on water, go hand to hand with the hulk, and defy gravity.

    In season 2, she is able to kick down doors as a 11 year old kid,meaning as a kid, she haves the strength greater than half of the guys i know. So, as a teen would she be able to just about able to just kick any person and KO them.

    Lmao!

  • Kenny comes out either way, even if you tell him some harsh stuff so... it's for plot.

    wdfan posted: »

    Her people skills were also astonishing for someone so young. Being able to save Sarah when Luke and Jane couldn't, convincing Kenny to come

  • She'll finally be able to tango with an enemy!

  • Wut?

    DabigRG posted: »

    She'll finally be able to tango with an enemy!

  • Get into a physical fight.

    Wut?

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