Changes You'd Do To Characters You Dislike To Like Them
Good day, person reading this thread!
People are subconsciously biased to varying degrees. We might not be aware of it all the time, or maybe even not aware of it, period. But it's there. There are all sorts of shortcuts that the mind uses to ease our concerns and save us mental energy.
Let's put that to the test, with what all of us enjoy talking about considerably—The Walking Dead and its range of characters. Take a moment and think about a few characters you've told yourself that you dislike; choose one in particular.
Allow yourself a few seconds to look up the meaning of their name, skim through the webpage, and decide whether it fits them or not. Why did the writers choose that name for them? Was it because of the meaning itself, because of the way it sounds, or merely because it's what came to mind? Do you know anybody with that name?
Then reflect on the way they see the world around them by quickly revising the major plot points they witnessed, through their perspective. For the sake of this little experiment, do not focus on why you dislike them right now.
Then think about a particular action that they did that you dislike. Did they act in concordance with their previous decisions? Were they consistent, or was there something that was different that made them change their mind? Why did they not do this action earlier?
Then think about what their life could've been before the apocalypse; their family, occupation, interests, quirks and insecurities. If a family member, friend or acquiantance of them made an appearance as well, did their relationship change as the outbreak emerged?
If there was a cause that would drive this character to commit suicide, what would it be? Did they express their fear, shame or anguish to other characters?
What did this character do that you sincerely liked?
Think of one or more ways in which you and the character are similar. Anything that comes to mind—physical appearance, psychological traits, reasoning, abilities, etc.
After having finished, you will hopefully understand this character a little more than before. Now it is time to answer the question of the title—what changes would you do to the character in order to like them? What would it take for you to consider them a likeable character? How would the story be different with this version of them?
Comments
Oh my goodness, this is genius! Why didn't I think of this?
Let me think...[Just editting in previous info for reference]I don't outright dislike some of these characters, but I'll include them anyway.
-KILLITWITHFIYA!--no, don't. Again, went into her plenty of times in the past. Just make her less unintentionally unsympathetic and you're probably good-
I went into detail here.
Actually follow-up on all of the buildup leading to the third episode. Make him less black and white in terms of morality and make us believe he was a great leader at one point. Actually go into his implied history with Luke, Carlos, and Alvin since it was clearly the source of most of their intended development.
Clementine the Supposed Brute is compared as being alike to Carver without much interaction between the two or substantial evidence before or after, making it a poorly utilized cliche.
Little things like "George," his history with the Cabin Group, and the "reformation" of Michelle and Mike(whose just being himself, but whatever) would help better uphold Reggie and Bonnie's insistence that he is a good leader to play with the player's interpretations for a bit but the truth will gradually be revealed to represent that he really was something resembling a decent leader once but he grew into a psychopathetic control freak as time went on.
Ill do one because the character stands out a lot more then others.
Clementine
I'm not gonna type a very detailed paragraph, but I just wish Nick had the chance to redeem himself instead of just dying on the fence in my playthrough. Made me felt like I saved him at the Ski Lodge for nothing.
I choose Kenny! Let's see what the result will be. I think I understand Kenny pretty well, I'm not so different from him in certain aspects, and I like his character very, very, very, very much. He was what made Season 2 so great. But personality-wise he is just deplorable. I hated pretty much everything he did and butted heads with him countless times. I also ended up killing him (but him still looking forward to his role in Season 3 (if any, of course)).
1. Allow yourself a few seconds to look up the meaning of their name, skim through the webpage, and decide whether it fits them or not. Why did the writers choose that name for them? Was it because of the meaning itself, because of the way it sounds, or merely because it's what came to mind? Do you know anybody with that name?
The name Kenny is derived from a Scottis King whose name was Cináed (born in fire). It also seems to mean Coinneach (handsome).
Born in Fire
Totally fitting for him. I don't know if Kenny was born in fire, but he was certainly born with fire in him. You can see that he is a fierce and determined person, not only for his anger issues but also for his determination in defending his family.
Handsome
I guess so. Without the beard, definitely no.
Kenny/Kenneth is a name mostly used in the United States and Canada (according to the site's info). I don't think many people here in Portugal have that name. I certainly don't know anyone.
After reading the name's meaning, I can totally see why the writters decided to use it. 'Born in/with fire' goes perfectly with Kenny's personality. Handsome... not so much xD.
2. Then reflect on the way they see the world around them by quickly revising the major plot points they witnessed, through their perspective. For the sake of this little experiment, do not focus on why you dislike them right now.
Mmmmhh...
3. Then think about a particular action that they did that you dislike. Did they act in concordance with their previous decisions? Were they consistent, or was there something that was different that made them change their mind? Why did they not do this action earlier?
Easy. Trying to murder Jane. Totally something he would do judging his past actions (the anger problems, the constant (and even cruel) mistreatment of Arvo, his obsession with family and AJ...). He didn't do this earlier because his state of mind was better before and because there were capable adults to detain him around if he ever tried something alike. It also didn't happen before because thankfully, no one in the group had accidentaly damaged AJ.
4. Then think about what their life could've been before the apocalypse; their family, occupation, interests, quirks and insecurities. If a family member, friend or acquiantance of them made an appearance as well, did their relationship change as the outbreak emerged?
He was a fisherman who didn't seem to be around his family very often. He seemed to be interested in BOATS. Not much to go on. I assume he was hot headed even before the apocalypse. Like the kind of person who speaks unecessarily loud in a family dinner about a certain topic they feel passionate about. Yeah. Know a lot of them. I don't like them.
His relationship with Katjaa and Duck seemed pretty normal even after the outbreak.
5. If there was a cause that would drive this character to commit suicide, what would it be? Did they express their fear, shame or anguish to other characters?
Nothing. I don't think Kenny would ever do that. Maybe if, after loosing the group, Clem and AJ died. But even then, it seems unlikely.
6. What did this character do that you sincerely liked?
Ughhhh. The struggle is real.
I loved to see him handling the Russian ambush. His quick thinking there was crucial.
7. Think of one or more ways in which you and the character are similar. Anything that comes to mind—physical appearance, psychological traits, reasoning, abilities, etc.
You can call both me and Kenny selfish in a way. I also share his lack of concern for people who I don't care about (although I would never be such an asshole as to ignore a certain person's ideas, whishes and wellbeing).
After having finished, you will hopefully understand this character a little more than before. Now it is time to answer the question of the title—what changes would you do to the character in order to like them? What would it take for you to consider them a likeable character? How would the story be different with this version of them?
For me to like him you'd have to completely ruin his character to the core. The story with a likable Kenny would be terribly shit and uninteresting. I'm glad Kenny was how he was: an inconsiderate asshole.
Well, I don't really hate any of the characters, as I've yet to encounter someone who I downright despise, except maybe AJ, but that really wouldn't make for a great post...Though Omid, Arvo, Sarah, Bonnie, and Carlos are probably the closest, in terms of those with actual personalities. Soo, I'll just go with Bonnie.
The name Bonnie apparently means "Pretty", "Attractive" or "Good". I'd imagine that the reason the writers had chosen to give her that name is just because it's what had came to mind, as none of it's meanings seem to really suit Bonnie. She isn't really all that good, though I certainty wouldn't say she's bad either, nor is she really that attractive for a video game character, though that's just determined by taste...I guess...But, yeah, she's kinda more of a greyish character, leaning onto white.
I'll try.
Kinda. I'd say what Bonnie had done with Mike/Arvo, was consistent with what had been seen with her character. Bonnie, as a person, is someone who's been in vulnerable places, someone who's constantly looked for security and safety, to hide away from those problems, even if that meant loosing a touch of her own morals by denying, though she most likely knew deep down, what kind of man Carver truly was. I guess, and I believe @BetterToSleep may have pointed out once before, she saw a bit of Carver in Kenny's anger and tendency for violence, and she didn't what in anyway to be associated with someone like that again. After Luke's death, she lost the only reason she had for sticking with the group and so, in order to ensure she didn't commit the same mistakes she did in the past, ignoring what she perceived to be evil for security, she agreed to Mike and Arvo's plan to flee. Now, leaving AJ, to me, made no sense and was out of character.
Eh, I kind of remember her being an addict in 400 days and having an affair or something of the sort with your lad with the beard. Or did he just fancy her...? My memory's shit, so I've forgotten a lot of it, but I'd imagine with her having been an addict, she was most likely strained with her real family, as they may not have been able to cope with a drug addict's dependency on their poison and she didn't seem to have friends that I can think of. Though I do believe she mentioned something about men in her life in the second season, which may suggest that Bonnie had been in abusive relations with some men during her time as a drug addict, maybe? Sorry about the ramblings...
I guess it would probably be falling back in with a community like Carver's, where she's once again, put in a position to do horrible things to maintain her own survival. Maybe if she went too far, committing something that went well beyond her own morale guidelines, she'd top herself from the guilt? If not that, probably loosing someone she loved from death or from conflict, who felt the same for her, unlike Luke.
Well, she helped with the escape and did show a compassionate side to Clemenentine by giving the jacket.
We're both people with some regrets. Bonnie does feel a lot of guilt for what happened with Carver and you can see that, so I guess if there was anything I could find myself relating to her, it'd be regret, as we've all done things we're not proud of.
Well, I'd have probably made her less "nicey nice" all the time right up until the end, and explored her backstory, motivation and insecurities a little more. This could've been easily done by just giving us time to interact with the characters, although even if they had, I doubt Bonnie would become one of my favourites. I just don't find her all that interesting as a character, but hey, I don't actually hate her. I just don't like her, similar to most of the character I technically "dislike".
To be fair, Walter kinda got shot in the head, but I get your point. I actually gave him a subplot dealing with that in my conceptual rewrite of Episode 3.
Gonna move some of these as people contribute so I can edit them separately as I think them out.
In the first two episodes, numerous plot points centered around each member of the Cabin Group(including Luke) and their histories with Carver are set up but starting with Episode 3, a lot of things set up with each character are forgotten. This causes quite a few characters, such as Carlos and Alvin, to not have much character focus and other characters, like Luke and especially Carver, are simplified down to black and white morality.
Some time to learning about his backstory and more screentime that shows his redeeming qualities.
Starting strong in the third episode, there is a notable increase in just stuff happening, with either little to no build-up, disproportionate payoff, or in this case, rushed or downright sloppy execution. Rebecca being vindicatively suspicious of Clementine at first before becoming very kind and tender towards her has little to no transition for it. .
Jane
1: ´´Allow yourself a few seconds to look up the meaning of their name, skim through the webpage, and decide whether it fits them or not. Why did the writers choose that name for them? Was it because of the meaning itself, because of the way it sounds, or merely because it's what came to mind? Do you know anybody with that name?´´
Since someone else has already said the meaning i known its ´´Gift from god and Gracious and merciful´´
Gift from god to Clem it could be since Jane Teaches Clem some things and takes care of her if Kenny dies and Gracious because of her being more or less Athletic maybe?
2:´´Then reflect on the way they see the world around them by quickly revising the major plot points they witnessed, through their perspective. For the sake of this little experiment, do not focus on why you dislike them right now.´´
i could see how she would do alot of the things she did especially Leaving Jaime since she was in the heat of the moment and probably did not have alot of time to think.
3: ´´Then think about a particular action that they did that you dislike. Did they act in concordance with their previous decisions? Were they consistent, or was there something that was different that made them change their mind? Why did they not do this action earlier? ´´ Her leaving the Baby in the car to freeze to death . it is consistent since she did imply in episode 4 she wanted AJ to die before he was born cause it was not likely that he would survive.
4:´´Then think about what their life could've been before the apocalypse; their family, occupation, interests, quirks and insecurities. If a family member, friend or acquiantance of them made an appearance as well, did their relationship change as the outbreak emerged?´´ Definitely since she ended up having to leave her own Sister behind even thought she Loved her.
5:´´If there was a cause that would drive this character to commit suicide, what would it be? Did they express their fear, shame or anguish to other characters?´´
Clem ending up dead probably due to Clem being the only Person Jane cares about.
6:´´What did this character do that you sincerely liked?´´
Her moments with Clem not counting the fight with Kenny.
7:´´ Think of one or more ways in which you and the character are similar. Anything that comes to mind—physical appearance, psychological traits, reasoning, abilities, etc.´´´
Having a couple of dumb mistakes ((Like Jane had with her attempting to eat glass lol its nothing on that Level but i did do some stupid things))
You already know how much I miss Walter, RG. Haha
True. Sorry abot that.
This thread is a thing, which I thought was made by you but I was wrong. So sorry!
I'll go with Jane
I would make it so that, in Amid the Ruins, Clementine's group made it to the town everyone was talking about, and then they did it. They have sex, and no one dies; problem solved.
I don't hate him and Eddie, it's just that I didn't see very much apt with them in the Walking Dead. Russell and Nate aren't much better. I guess its the type of feeling some people got with Molly.
Wyatt was the character whose probably the least interesting of that DLC to me. I thought he was probably the most basic of the protagonists, since he didn't really have any clear goal beside "find my idiot friend." He was a stoner, kind of a killjoy, and that's about it. Good for contrast, but not very appealing on his own. Besides that awesome beard, anyway.
Make him feel like a little more than just an "after school special protagonist."
In my episode rewrite thread, I gave him a role in the determinate Michelle subplot for arc-welding reasons. Nothing too major, but I saw an opportunity to (I'm sorry, you few Russell fans, but he and Nate bother me for exactly that reason) and took it.
PISS OFF--naw, I'm kidding. Honestly, I thought he was okay, just give some more screentime and development to the other characters to compensate and I'm golden.
I went into more detail here.
Allow yourself a few seconds to look up the meaning of their name, skim through the webpage, and decide whether it fits them or not. Why did the writers choose that name for them? Was it because of the meaning itself, because of the way it sounds, or merely because it's what came to mind? Do you know anybody with that name?
Bonnie. Originally I was going to choose Larry, but I found myself actually wanting to get along with him at one point. Bonnie, though, boy... Anyway, here's the meaning of her name: Means "pretty" from the Scottish word bonnie, which was itself derived from Middle French bon "good". It has been in use as an American given name since the 19th century, and it became especially popular after the movie 'Gone with the Wind' (1939), in which it was the nickname of Scarlett's daughter.
Then reflect on the way they see the world around them by quickly revising the major plot points they witnessed, through their perspective. For the sake of this little experiment, do not focus on why you dislike them right now.
Being a drug addict is bad enough as it is, but being an addict during the undead apocalypse is an insane nightmare. Luckily she kicked the habit, and eventually fell for a man – too bad he already had a wife who had their skull caved in; by her, no less. The two left together and joined a group, but as always good things tend to come to an end and he left. A woman comes by shortly after before all hope was gone and talks about a new place that can save people. It's worth the risk, right? Can't blame her for going along with the woman to this new place. The guy running things seemed to have a good head on his shoulders. A community was there, and she fell for another. However this love interest left her as well along with others in an abrupt act to escape. Why leave? There's food, walls, beds; that's just crazy. Well, now the leader wants to go after them, so Bonnie follows. There's a nice warm spot out in the woods, like some sort of vacation place. She peeks in and spots the group in there that left. Before she can return to the leader and let him know, she's caught by three other people. While the girl – wait, I'm not supposed to actually type all of this out? Goddamn it... I'm an idiot. Sorry about that, let's move on.
Then think about a particular action that they did that you dislike. Did they act in concordance with their previous decisions? Were they consistent, or was there something that was different that made them change their mind? Why did they not do this action earlier?
Blaming me (Clementine) for Luke's death... I saved her goddamn life. I never trusted Bonnie, so when she blamed me for Luke's death, I wasn't shocked – I was just pissed off. I never forgave her for causing us to be at Carver's in the first place. She kept telling me to do this and that like I'm some sort of tool or pet even when it put me at risk. She seemed feeble-minded, and when she kept flirting with Luke then I knew something was bound to happen. I even thought Jane would have to beat her ass, but nah. She kept making selfish or stupid decisions, in my opinion.
Then think about what their life could've been before the apocalypse; their family, occupation, interests, quirks and insecurities. If a family member, friend or acquiantance of them made an appearance as well, did their relationship change as the outbreak emerged?
Nah! I believe Bonnie was always a screw up. The only thing that changed is that she grew some backbone, became more strict and harsh. Maybe
I'm being harsh myself due to my own experiences with drug addicts, but I'm doing my best to be blunt and honest based on my interactions with the character on both 400 Days & Season 2.
If there was a cause that would drive this character to commit suicide, what would it be? Did they express their fear, shame or anguish to other characters?
Possibly being alone, truly alone with no hope of being with anyone she cared for. Whether it be because the people she cared about died, or turned against her. I think that would drive her to kill herself. I'm only speculating because I don't recall Bonnie confessing her fears. I know she was ashamed of being a drug addict, but Leland helped her get over that.
What did this character do that you sincerely liked?
I liked that she was honest to Leland about killing Dee, even though it was an accident.
Think of one or more ways in which you and the character are similar. Anything that comes to mind—physical appearance, psychological traits, reasoning, abilities, etc.
Nothing at all, really. I thought about it for a while to be fair and interesting, but all I did was give myself a headache. I really can't stand Bonnie. I thought that I hated Ben or Larry more, but both of those aforementioned characters I felt some sympathy for. I feel nothing but anger towards Bonnie.
Hilariously, I did not intend for people to take the time to elaborate on steps one to seven in the first place; they were only in the thread description to prompt readers into the appropriate mindset! However, I'm grateful that lots of users have decided to do so as I'm very interested in these posts.
To be honest, step two is among those that I found the most interesting, and somehow everyone just understood that they had to skip it.
Strange phenomenons.
I don't outright hate him and Wyatt, it's just that I didn't see very much apt with them in the Walking Dead. Russell and Nate aren't much better. I guess its the type of feeling some people got with Molly.
Eddie is the reason I've previously stated that Wyatt's scenario represents how the screw ups of someone you consider your friend shouldn't be allowed to get you killed.
He's dumb pothead/stoner who literally blew some dude's brains out while taking a dump, got him and his friend chased by a psycho trucker who was friends with the dude, and either cut and run or was eventually killed for Nate's revenge. The one genuinely good thing about him that I personally respect is that he clearly feels remorse for killing the guy(even if there was a chance he was a psycho as well) and even insists that either he or Wyatt risk themselves when they accidentally hit Officer Bennett in the fog, despite the fact that Nate may still be looking for them.
For those that really wanted these two stoners back, I'm feel bad for you but at the same time, they aren't exactly the most respectable guys or flexible characters out there. I never saw either of them(or a few other requested returning) as bringing anything useful, interesting, or even relevant to Clementine's story, which is something Bonnie, Becca, and Taavia(at least as of Season 2) had going for them.'
"Oh look, Javier, it's this screw-up junkie and some wild trucker I've never seen before. I think their both on our side, for some reason."
"How random."
It would be like bringing back Kenny again except potentially worse.
I suppose some actual character development would fix the obvious issues he has, but otherwise, I just don't care for him.
I cannot explain how much I relate. I always thought that specifically Wyatt, Eddie, Nate and Russell didn't have much substance to them if any, and then you come and post this!
Hmm I'm feeling the side eye here too.
I agree with you about Wyatt, Nate, and Russell, but I always thought Eddie had good potential as a character. For one I think it would be interesting to see the kind of stoner character adapt to life in an apocalypse, and he has an oddly high moral standard that I think makes him relatable, and therefore could be an ally. Not to mention he's one of the few real comic relief characters, next to omid. It might also help make up for the short end of the stick most of the 400 days characters got in season 2. I really don't see the harm in bringing him back, even just a minor role.
Nate though, I really wouldn't want to see him again.
Glad you liked it!
As for the other two, I liked Russell well enough the first time I played through, but then I realized that's kinda the point: he's essentially ripped out of an after school special!And to be fair to Nate, the concept of his character isn't too out of place.
Since he's essentially Kenny, Jolene, and the Save Lots Bandits with most of the good stuff squeezed out in favor of some diet Negan(Is that the crazy guy people seem to love? I haven't watched the show yet), he can be used to tell some lower key stories that take place in rural areas, perhaps as a Trevor Philips type character who shows what some people are willing to do in the apocalypse due to no extensive legal systems. However, he doesn't really have much goin' on outside of that, which means the point of his character is to a. be the villain of an after school special WIT ZOMBIEZ!, and b. have no real goals besides following whatever impulse happens to hit him, so don't expect to see him do much besides drink, harass, rampage, and tell bad jokes. In short: He just isn't the most complex character out there.
It doesn't help that I not only have gotten a bit tired of the country setting, but also don't really wanna see him go anywhere near Clementine now that she's pushing high school.
Kinda hard to do that when 70% of that content was cannibalized from previous conversations.
Eeeh...maybe. If there's really a place where he can actually be properly fit into the setting, then I guess Jay can stay.
I just remember us getting into it about Eddie in season 3 before.
Perhaps...oh, you know what, I literally just recalled that thread. You're not zombiebonnie, are you, because I remember talking to her about that, too.
Nah, this is my only account. I think we argued about how Eddie is closer physically to Javier than to Clementine.
Sadly, @zombiebonnie was abducted by aliens.
Oooh, now I remember! That was an odd statement.
Dang. I actually really liked talking to her, too. Hope she toked up before she left.
How so, "toked up?"
So the stars and aliens won't scare her.
I wouldn't change anything about the characters I dislike. The whole reason I love this game is because it actually makes me like or dislike characters, and I feel the series would be weaker if I were able to take any of the people I spent time building those negative relationships with away.
Sorry, I know I'm falling back into that bumping habit again, but I truly think this is an interesting topic that deserves it. Plus, I actually have something to contribute, even if it is follow up.
I'll go with Jane.
Meaning-of-Names says that Jane means gracious and merciful gift from God--how ironic. Thinking about how writing her character's role into the story may have gone, I think the irony may have been intentional as a sign of her character development.
I was gonna save this for a critique, but I feel like Jane's relatively superficial draw of "I'm better than everyone else" would've fit better had she been a one-shot character. She is a composite character in general but in this instance, she is a composite of Molly and Chuck with much of the positivity sucked out. The Molly parallels are well known, but as a mentor figure, she actively encouraged Clementine to just give up on her friends and leave the group to their inevitable destruction in favor of taking care of herself, which is philosophically contrasted to Chuck's advice to Lee that encouraged reorganizing the thinking of his group so that they would be able to take care of themselves. Of course, through witnessing Clementine's persistence in helping get her group together to prepare for AJ's birth, Jane would constantly find herself questioning their behavior and even her own while with them and would leave the group with conflicted feelings due to her jaded morals keeping her from feeling comfortable around them. The closest she comes to fulfilling her name is encouraging Clementine to put down Nick, determinately offering to put down Sarita for Kenny, and determinately goes down to save Sarah of her own accord, but outside of that, she's pretty callous and even a little cruel in her treatment of Rebecca(who she absentmindedly offends by questioning what she's gonna do with the baby (eat it?)), Arvo(who she is immediately suspicious of, holds at gunpoint despite his being handicapped, indirectly threatens his sister by encouraging Clementine to take his medicine, and threatens before sending away defenseless), and Sarah(who she pressures Clementine into determinately leaving because she reminds her of her sister and insists would've/will destroy the group in her despair after explaining herself).
Interestingly enough, her return in the next episode (which I strongly feel wasn't originally the plan) makes the attempt to have her name fit more, but it didn't quite work out for various reasons. Her reappearance has her stab Vitali (a psychopathic Russian gunman who was established as vicious enough to mock Kenny's attempt to get him to surrender using Arvo as a hostage by claiming he'd be doing the boy a favor by killing him) in the back of the neck and is so uncharacteristically horrified that Kenny finishing him off snaps her out of it. She claims that she never killed anyone who didn't wrong her in some way while seemingly genuinely shaken up by it before joining the rest of the group in mourning the loss of Rebecca. She also saves Kenny, Clementine, and determinately Bonnie from certain death. Though she immediately denies accepting responsibility for attacking Arvo in the first place, she gets noticeably enraged when Kenny beats him later, even raising her voice at him. She even determinately lets in Randy, Patricia, and Gil in her ending if Clementine doesn't say anything and even shows shock if Clementine threatens them into leaving before admitting that she couldn't have done it herself after seeing Gil in such a weak condition. However, this symbolism is violently turned onto its head when her true unstable nature reveals itself: after a few days of witnessing Kenny's own increasingly volatility, she formulates a hasty plan in which she intentionally works him up before hiding AJ to trick him into snapping and attacking her. However, this plan quickly gets out of hand as the two start trying to kill each for real and one/both of them ends getting killed, with Jane having to confess why she did it in an attempt to get Clementine to forgive her if Kenny is shot: she truly felt like she had to prove how dangerous Kenny is so that she'd leave him to come with her but lost her own patience and decided he needed to be put down, all in the name of protecting Clementine.
I don't know anyone named Jane off the top of my head.
I honestly don't know what to do with this one right now.
The obvious one would be when she got distracted by a random plank of wood(which doesn't leave a stratch, btw) and left Sarah to brutalized by the walkers. This definitely goes against her previous establishment as a stoic badass and pragmatic survivalist by having her suddenly become a clumsy coward who abandons the person she was just about to redeem herself saving despite being right there to stop it and having a gun on her person. After her previous encouragement for Clementine to put down Nick and especially pressuring of Clementine to just leave Sarah five steps away from safety, this made her an incredible hypocrite. The fact that she was so antagonistic about/towards Sarah, seemed to be demonizing her purely due to her bitter complicated feelings towards Jaime, pretty much catalyzed the exact problem that Sarah had to help the group avoid (pretty much averting Jane's conspiracy theory about her) and then just left her there when Jane had been built up as being perfectly capable of helping her pretty much ruined what little true likability she had at that point and would ultimately be the [word for main example] of a lot of my reasons for outright hating Jane.
From what were told, Jane seemed to be exactly the type of pastiche one could assume she was/is: a juvenile delinquent who frequently broke rules, engaged in rebellious behavior, and liked to mess with her younger(?), more upstanding sister Jaime.
Not sure I understand the second part.
As a testament to how fucked up she is, it can be interpreted that Clementine leaving her would make her lose her will to live. Aside from that and maybe getting bitten though, I can't see her doing that with her lifestyle.
She goes down to try(and epically fail) to save Sarah, which goes against everything she claimed to stand for.
She seemed somewhat genuine in her claim that she would try to change her ways and be a team player.
From what I can guess, she apparently apologized to Arvo during the scene where Clementine cleans Kenny's eye.
From My!Clementine's point of view, her desire to teach Clementine to look out for herself is somewhat of a dark mirror of Clementine's intentions for Sarah. Which makes her even more disgusting, in a way.
From my point of view, though, I honestly can't think of anything. It doesn't help that she's pretty much an antithesis to many things I liked about these games.
For the sake of curiosity and encouraging discussion, what was your problem with character(s) you don't like or even wanted to like?