Will someone explain Jane's character in more depth (JANE FANS)
JANE FANS ONLY
I've been interested in her character for a while now since I've played but never really understood her. I just got into the walking dead and her character really interested me in Season 2. I don't dislike her, I just found her to be not as fulfilling as Telltale might of hoped she came across. I think she just came and gone so fast because she was in only like 2 episodes, so her character development to me was pretty fast that I didn't get a chance to really dissect her (lol). I know she is a very complex character and I want to figure everything out about her. How would you describe her personality, motives, philosophies, past, reasoning, loner ways, decisions etc.
I didn't pay as much attention to her in the game as other characters and now I want to know more about her since Season 3 is right around the corner. I did choose her at the end over Kenny because I wasn't a big fan of Kenny either. Please exclude the final fight scene and the baby hiding plan, I would just like to understand her character better.
Thanks to any Jane fans who know her pretty well and who can help. I dont want any hatred or bashing of her, I just want a character analysis.
I DONT WANT ANY ARGUMENTS ABOUT KENNY V JANE PLEASE.
Comments
This thread sounds interesting!
I might elaborate on this tomorrow.
Is there someone who IS a Jane fan here? Cause otherwise, you might just have to accept whatever you get, pal.
Anyone want to take a crack at this?
I'm a Jane fan. There are plenty of Jane fans.
Okay then. I asked because whoever this is wanted an explanation of her character and apparently never got an answer.
Not feeling the best...had a hell of an evening...but here goes.
Before the apocalypse, Jane like a lot of us...takes things for granted...including family. The apocalypse has a way of changing people. She suddenly became horrifyingly aware that you can not take loved ones for granted. The loss of parents and friends, left her Jaime. Her younger sister.
Jane took it upon herself to step up and keep her sister alive, it is possible that she felt guilt over how she treated family that Jaime became her way of atonement for her past.
Jane through her new found sense of purpose she drags her sister through several states. Each and every day she kept her sister alive physically...but every day, she sees a part of her sister die inside. Jaime perhaps had witnessed their parent's deaths and with the death of most of the family and all she ever knew...Jaime made the decision that she wanted to die.
Finally it came to a point where Jaime was done running and no matter what Jane said or begged, she was not going to jump to safety. She made Jane have to decide whether to leave her or die with her.
Jane left her, this act broke Jane. Now her outlook became...go it alone, if you let people join or join a group...you are just going to get your heart broken.
Jane became a great survivalist, but over time loneliness becomes it's own death. This is probably part of the reason Jane was checking out Carver's camp.
It was Clementine that made Jane help the group. Clementine reminded her of a younger Jaime, except that she had a vibrant will to survive like Jane.
To Jane, anything that endangers the group is suspect and is better left behind. A lot of Jane's issue with Sarah was that she had seen the same weaknesses in her own sister. Fearing the inevitable pain of loss, she tries to get Clementine to leave her.
Now this is the part where I point out the missed opportunities the writers missed. Ok Sarah's death at the deck. If she could have been saved by Jane, how would that have changed things. Would Jane have learned that helping Sarah was not only her job, but everyone else's...and if they had started to see change in Sarah...a bonding process between Jane the seemingly cold hearted loner...and a late blooming Sarah would have been a triumph of humanity in a dark apocalypse.
Jane and Kenny...mostly throughout the last two episodes, Jane is sympathetic to Kenny...encouraging Clementine to try and bring him back, she even helped smooth over a disagreement between Kenny and Mike. But then the writers give up and decide that there needs to be a fight for Clementine's heart. Ok that is a valid idea...but the way the writers decide to do it is pure bullshit.
Making Clementine and Kenny think that the baby was grabbed by walkers and pushing Kenny over the edge....
Wow...so if you kill Kenny because you know Jane would never knowingly let AJ die..you are then betrayed big time when you find out that she had put him in a car for safe keeping to make you side with her.....wait what? It made no fucking sense.
Before that scene Jane was depicted as level headed if a bit aloof, but not a maniac. That was Kenny.
So ok you say...the writer took a misstep and fumbled the ending...how would you have fixed it to redeem Jane in the eyes of the players.
The ending would have been at the construction site.
Mike,Bonnie and Arvo try to steal the truck...Clementine is shot. When she comes to..Mike and Bonnie are tied up...Jane is cleaning your wound. You find out Kenny killed Arvo...understandable considering he shot Clementine.
Now he wants to execute Mike and Bonnie. Now you remember how Jane has told you that you needed to help Kenny....based on things you have said and done in the previous episodes...one of several things happens.
worst case...Kenny angrily shoots Bonnie and starts to aim for Mike when Jane shoots him. You then have to decide if you forgive Jane or go your own way.
middle case Kenny starts to beat a tied up Mike, Jane tries to stop him...Kenny and Jane fight...you decide what happens next. If you let him kill her, you can try to talk him down from killing Mike and Bonnie and he leaves, filled with shame for what he has become.....or you kill him and Jane survives and your choice is what to do with Mike and Bonnie
best...your words and actions have helped...he starts to beat on Mike and Jane...you are able to talk him down...depending on how persuasive you were throughout...he either leaves or he stays with you and Jane...you can even let Mike and Bonnie stay...Mike leaves because of Arvo...but Bonnie stays ...and helps Kenny.
But that's just me.
Heyy! I answered this post on Reddit a week or so ago, I think! I'll leave my reply here, for anyone who wants to take a little gander. I should mention that my viewpoint on Jane and Kenny is neutral, as I like both pretty much equally.
"So, uh, I personally like both Kenny and Jane. Made that last choice a real piece of work. Darn. However, I try and view characters from an objective view point (Though I never can with Luke, I love that guy so much!), so I think my point of view on Jane is fair enough. (Warning, bit of a wall of text ahead.)
From what I gleaned from my playthroughs (plural) of Season Two, Jane to me seems to be quite different (almost strikingly so) to the other characters Clem travels with in that season.
Jane, in my mind, is the lone wolf of the group. She's often of the belief that it's easier to travel alone, rather than risk getting hurt by travelling with a group and losing people she cares about - For example, when Luke dies during the frozen lake scene in Ep. 5. However, we know that she does have the capacity to care about people. She bonds with Clementine pretty easily, and - uhm - does "kissing stuff" with Luke (I love that line so much.)
Personality wise, she comes off as being pretty cold to an outsider. However, when someone gets to know her, she does seems to warm up and open up a little. She seems pretty caring and protective towards Clem, for example if she goes back to help Luke and falls through the ice, Jane will start freaking out. "Oh fuck, she's going to fucking freeze to death!" This line speaks volumes, in my mind, in how much the character can be shown to worry about people she cares about so much.
I think the "point" of Jane was to show the contrast to what most the game tries to teach. In Season One, Lee can (determinately, and indeed in my main save) be very much slanted towards the "no man left behind" philosophy. Very utilitarian, from a philosophy point of view (by that, I mean the school of thinking of doing the best by the most amount of people. Though the word is often misconstrued, Mill describes it pretty well. But I'm getting off topic.) Jane, on the other hand, seems much more willing to cut the dead weight loose. For example, during Amid the Ruins, Jane will implore Clementine to leave Sarah in the mobile home and leave her to get mauled by the walkers. The disparity between the other Season Two survivors and Jane is made readily obvious during the walk back from the trailer park, with Luke and Jane discussing what happened. If you saved Sarah, Luke will say he thinks you did the write thing. However, in direct contrast, if you leave Sarah to die, Jane will say you did the right thing. This is a pretty huge thing in understanding Jane's "message" to the player and Clementine, and I feel it's representative of the different decisions or psyches the player can assume as they play through the series.
In regards to my previous point about Sarah, I feel the story she tells about Jaime (her sister) explains her reasoning to the way she solves problems and also her past. She reveals she left her sister to die on the roof of a building, after she refused to flee with her. This speaks volumes about what she's prepared to do to survive, and it also reveals why she's seemingly built up this cold and calculating air around her. Jane, like Clem and Lee, lost her family to the walkers, and everyone deals with grief differently - as Lee says in "No Going Back", during the flashback/dream sequence:
"Clem, people don't always make sense."
"How come?"
"Because bad things happen to everyone. And it's hard to keep being yourself after they do."
This quote summarises Jane pretty well, in my mind. I get the feeling that pre apocalypse Jane was probably pretty caring, and it was only after she lost her sister (likely the last family she had left) that she built up the cold shell we, as the player, gets to know.
I feel her character development was a little... Rushed, as you said. She was introduced as a cold introvert in "In Harm's Way", then leaves the group in "Amid the Ruins", then returns in "No Going Back". It all just felt a little convoluted, to me, but the character is still an intriguing one to look into in my humble opinion."
I hope there was something interesting in there, I wrote this at like two in the morning. Any questions or points about it, lemme know! Sorry for the wall of text, I do go off on tangents here and there. Heh.
EDIT : Formatted the Lee and Clem quote so that it should be easier on the eyes to read!
What if you are a Jane and Kenny fan or fan of neither?
In short/nutshell, she was obviously the lone wolf of the group, that learned to be after the complications of groups shes been in before, especially Carvers. She knows how to survive but the problem is she puts herself before others many times, which is a result you get usually if you are a loner, because your used to looking out for yourself, she had complications with people like Kenny who are near the opposite to her, as Kennys a family man, Clem being young enough to choose or debate whether being a loner or group would help her survive better is why Jane tries to take Clem away to teach her about learning to survive alone. She was more dark and less empathetic than the typical character probably because of what she learned.
I'm a Jane fan. I'm just not a fan of making long explanations.
It's cool. Just trying to get this guy/gal what they asked for.
No. There are literally no Jane fans on these forums or anywhere else.
Obvious Troll is obvious.
Yeah, I was actually being sarcastic. ;P
There a lot of us.
TeamJane