That's the thing, I didn't see any of that. It didn't look like there was anyone else there to do anything, he tries to swing and then stops before staring some more. It's equally possible that his hesitation cost the person being attacked in front of him their life as well. It's not a split second situation, it's the second person still being violently attacked right in front of him. Maybe it's meant to be a point showing he can do something if he has to, but the trailer also ends with him being the prisoner of a single 13 year old girl. It's an overall unimpressive display.
Maybe not "screaming the darkness takes hold of him" as you put it, but it implies that in critical situations he'll be the first one to tak… moree action when it doesn't occur to others to do something/others cannot bring themselves to do something, because it could be perceived as brutal or morally wrong. It implies that he won't hold back, no matter what.
That's the thing, I didn't see any of that. It didn't look like there was anyone else there to do anything, he tries to swing and then stops… more before staring some more. It's equally possible that his hesitation cost the person being attacked in front of him their life as well. It's not a split second situation, it's the second person still being violently attacked right in front of him. Maybe it's meant to be a point showing he can do something if he has to, but the trailer also ends with him being the prisoner of a single 13 year old girl. It's an overall unimpressive display.
That's a fair enough assessment of the character relationships. There was no choice in season 1, just Clementine. And it worked because TT did a great job getting the player to feel an attachment to her. In the second we took direct control of her, not quite as young but nevertheless still young and vulnerable, but also more capable. We know all the things she's learned because we're the ones who taught her in the first game.
And that brings us to the third game. Where, "As Javier, you meet a young girl who has experienced tremendous loss." I keep hearing people compare this to Mass Effect Andromeda, and how people aren't upset that we're not playing as Shepard. It's nothing like that. The original trilogy had a definitive ending to the story line. This is more like people complaining that Mass Effect 3 came out, and we were suddenly playing James Vega, who unexpected becomes a passenger aboard Commander Shepards ship. I mean, really? We couldn't at least be Garrus?
I get that TTs popularity exploded after the first two seasons of TWD, but there are plenty of series they're running for newcomers, why interrupt this to try and make it more accessible by giving us an origin story for a new main character and throwing fans of the original two seasons a bone by including the main character from the seasons? It's frustrating that I've been waiting two years to continue the story, and I've got to start a new story now to get glimpses of whats happened to the characters I care about. I do want to enjoy the game, but I honestly feel like, if I'm forced to try and care about new characters they want to make the main focus of the game, I'm just going to end up rushing through any section where I'm playing as Javier to get back to the story I've been waiting for.
As the gamer if you choose Kenny, it's the family option. If you choose Jane, you are the ruthless I've become like Rick in the later season… mores survival version Clementine. If you chose Kenny, then you are the Lee lives within me version of Clementine.
Jane-Survival Clementine
Kenny-Family Clementine.
In S2, you are Clementine. There are two versions to choose from on who your Clementine will be. As the gamer, you decide. Therefore Kenny or Jane is an extension of your Clem. That is why they are polarizing, no middle ground compared to Lee.
I'd say hesitating before smacking your zombie-fied father whilst having no clue what's going on is justified. His hesitation suggests an internal conflict where he doesn't want to swing but the consequences of not doing so tip the scales, so he does. I rewatched the scene and Javier makes this pragmatism clear after the scene as he says "I did whatever I had to do to protect them". (But you could also contribute him not taking the first swing as a strategic move so that he can build enough force for the second, as well as ensuring that he hits zombie grandpa dead-on).
Also, we don't necessarily know if Javier is Clementine's prisoner yet, the scene was left somewhat ambiguous. Javier and Clementine may already be working together by that stage and deliberately making it appear that she's keeping him prisoner. Even if he is being kidnapped/held hostage (I acknowledge that this is the most likely scenario) multiple different factors could be at play:
he may have already had an experience with Clem's group and decided not to fuck with her
he could be biding his time until the right moment to overpower her
he could be genuinely interested in her story
Telltale may want to avoid negative audience reception to Javier and thus they do not want their new protagonist to attack fan-favourite, badass Clementine
Whether its an impressive display or not largely depends on what the individual wants from Javier. Some may want a macho badass protagonist so they consider being held hostage by a fourteen-year-old as degrading and thus they won't respect him. Others may want a thoughtful, multi-layered lead who doesn't necessarily fit this macho stereotype but is instead more empathic and psychologically affected by violence, devastating backstories...
We'll only know once the episodes are released of course. I really didn't want to be interested in this season but it's a bloody vortex.
That's the thing, I didn't see any of that. It didn't look like there was anyone else there to do anything, he tries to swing and then stops… more before staring some more. It's equally possible that his hesitation cost the person being attacked in front of him their life as well. It's not a split second situation, it's the second person still being violently attacked right in front of him. Maybe it's meant to be a point showing he can do something if he has to, but the trailer also ends with him being the prisoner of a single 13 year old girl. It's an overall unimpressive display.
Yes, the way he peers from behind the corner in the trailer looks a little weird
I really don't get this. It's the beginning of the outbreak, Javier has no reason to be afraid. All he does is silently check what his niece is doing.
I'm not dealing with what the situation might be, just with what we've been shown. Zombified father, insane father, drunk father, whatever, his mother just walked away bleeding from her face and he's staring at his brother being assaulted. You don't have to try to kill somebody to incapacitate them, but he stood there working up the courage to give his brother enough time to get away.
And it has nothing to do with wanting a macho one liner slinging badass to not end up in the situation he did. He's quite a bit older than Clementine, he's apparently been surviving just as long as she has, and this is how they present the guy who'd do anything to protect his family. Again, not looking weak doesn't mean being some macho man. I actually wanted to be interested in this season, but it's looking less like a season and more like an attempt to give new fans someone they can play with since they missed the old games.
I'd say hesitating before smacking your zombie-fied father whilst having no clue what's going on is justified. His hesitation suggests an in… moreternal conflict where he doesn't want to swing but the consequences of not doing so tip the scales, so he does. I rewatched the scene and Javier makes this pragmatism clear after the scene as he says "I did whatever I had to do to protect them". (But you could also contribute him not taking the first swing as a strategic move so that he can build enough force for the second, as well as ensuring that he hits zombie grandpa dead-on).
Also, we don't necessarily know if Javier is Clementine's prisoner yet, the scene was left somewhat ambiguous. Javier and Clementine may already be working together by that stage and deliberately making it appear that she's keeping him prisoner. Even if he is being kidnapped/held hostage (I acknowledge that this is the most likely scenario) multiple different factors could b… [view original content]
Glad I'm not the only one feeling this way. I really want to like Javier and I want him to be an interesting and strong character but so far the previews haven't really put him in a favorable light. I said it before: we seen him being scared, getting slapped, hiding around the corner, tied up and watching Clem kill walkers (twice). When you want to hype up the new protagonist, you should show something that will catch people's attention. Instead you only show us Clem being a badass and making people just more excited for her instead of Javier. I think showing that clip when the outbreak happened wasn't a very good strategy. At least for me, it only made me more uninterested in Javier and his family (specially when the Spanish acting sounded so terribly fake). Everything about that scene was incredibly cliche too.
I'm not dealing with what the situation might be, just with what we've been shown. Zombified father, insane father, drunk father, whatever, … morehis mother just walked away bleeding from her face and he's staring at his brother being assaulted. You don't have to try to kill somebody to incapacitate them, but he stood there working up the courage to give his brother enough time to get away.
And it has nothing to do with wanting a macho one liner slinging badass to not end up in the situation he did. He's quite a bit older than Clementine, he's apparently been surviving just as long as she has, and this is how they present the guy who'd do anything to protect his family. Again, not looking weak doesn't mean being some macho man. I actually wanted to be interested in this season, but it's looking less like a season and more like an attempt to give new fans someone they can play with since they missed the old games.
Wait, what does him being a Kenny fan have to do with it? I'm a Kenny fan and so are multiple other people on these forums, some who may lik… moree the idea of a new protagonist and others who don't. Don't go around acting all high and mighty just because someone's questioned your viewpoint, even if they were slightly obnoxious about it.
That's a fair enough assessment of the character relationships. There was no choice in season 1, just Clementine. And it worked because TT d… moreid a great job getting the player to feel an attachment to her. In the second we took direct control of her, not quite as young but nevertheless still young and vulnerable, but also more capable. We know all the things she's learned because we're the ones who taught her in the first game.
And that brings us to the third game. Where, "As Javier, you meet a young girl who has experienced tremendous loss." I keep hearing people compare this to Mass Effect Andromeda, and how people aren't upset that we're not playing as Shepard. It's nothing like that. The original trilogy had a definitive ending to the story line. This is more like people complaining that Mass Effect 3 came out, and we were suddenly playing James Vega, who unexpected becomes a passenger aboard Commander Shepards ship. I mean, really? We c… [view original content]
I agree that the scene was incredibly cliché and poorly composed, but I've started to get desensitised to it in Telltale's work. Else I would have to keep a cheese grater nearby to use on my forehead every time I play Batman.
Glad I'm not the only one feeling this way. I really want to like Javier and I want him to be an interesting and strong character but so far… more the previews haven't really put him in a favorable light. I said it before: we seen him being scared, getting slapped, hiding around the corner, tied up and watching Clem kill walkers (twice). When you want to hype up the new protagonist, you should show something that will catch people's attention. Instead you only show us Clem being a badass and making people just more excited for her instead of Javier. I think showing that clip when the outbreak happened wasn't a very good strategy. At least for me, it only made me more uninterested in Javier and his family (specially when the Spanish acting sounded so terribly fake). Everything about that scene was incredibly cliche too.
Javier's family had already tried to incapacitate him, and look how that turned out. The mother with a chunk of flesh missing from her cheek, and the brother being attacked. There is no time, nor the people available to incapacitate him without harm.
In my perspective, Javier does not look weak. He looks like he's capable of bad things, especially five years into surviving the apocalypse despite his hesitation in the first moments of it.
I admit "macho" wasn't the best word to use, and I can see how his character may not be perceived as interesting by some new players based on the footage we've been shown. Lee didn't seem impressively strong in the debut trailer either, but he's known as one of the best protagonists Telltale has ever made. Hopefully there will be another trailer before release that shows the badassery of the S1 Story Trailer to appeal to that sort of audience.
But anyway, as DaveTheArakin said, we're not all going to have the same point of view about Javier. With a clear mind, you decided that Javier hasn't been presented in an appealing light, and with a clear mind, I have decided that he has.
I'm not dealing with what the situation might be, just with what we've been shown. Zombified father, insane father, drunk father, whatever, … morehis mother just walked away bleeding from her face and he's staring at his brother being assaulted. You don't have to try to kill somebody to incapacitate them, but he stood there working up the courage to give his brother enough time to get away.
And it has nothing to do with wanting a macho one liner slinging badass to not end up in the situation he did. He's quite a bit older than Clementine, he's apparently been surviving just as long as she has, and this is how they present the guy who'd do anything to protect his family. Again, not looking weak doesn't mean being some macho man. I actually wanted to be interested in this season, but it's looking less like a season and more like an attempt to give new fans someone they can play with since they missed the old games.
While I'm keeping an open mind about his character itself, I think his existence is a pretty transparent move of Telltale's to get new peopl… moree to play the game, and I'm not massively impressed with that decision.
While it's good to get new people interested, to drop the main character of the series who we've just played as for the sake of the new players seems a little unappreciative of their fanbase.
I'd say the main character of season one is pretty debatable.
Regardless, generally a lot more freedom with who you're picking as the pla… moreyer character in the first game of a new series. Less so when the the first two games heavily centered on one character who became playable, and you release about 4 minutes of promotional material that feature her for 30 seconds and a spoken line or two, while heavily featuring some new guy. In the third game of a series that has followed a pretty focused narrative arc.
But that was my point, Javiers hesitation after they were overpowered when they tried to restrain him. It was his brother in the compromised position and Javier in an indecisive panic just watching it go down. It was a bad choice for an in depth introduction to the character imo.
I agree, Lee didn't have an especially strong introduction, but this was the first game, it was an introduction to the series. He had no expectations as far as filling the shoes of previous protagonists in taking the focal point of the series so the scenarios a bit different.
On the subject of trailers, someone posted saying there's a new one coming out on Sunday, regardless of all this I'm still looking forward to seeing it lol
Javier's family had already tried to incapacitate him, and look how that turned out. The mother with a chunk of flesh missing from her cheek… more, and the brother being attacked. There is no time, nor the people available to incapacitate him without harm.
In my perspective, Javier does not look weak. He looks like he's capable of bad things, especially five years into surviving the apocalypse despite his hesitation in the first moments of it.
I admit "macho" wasn't the best word to use, and I can see how his character may not be perceived as interesting by some new players based on the footage we've been shown. Lee didn't seem impressively strong in the debut trailer either, but he's known as one of the best protagonists Telltale has ever made. Hopefully there will be another trailer before release that shows the badassery of the S1 Story Trailer to appeal to that sort of audience.
But anyway, as DaveTheArakin said, we're not all going to… [view original content]
It isn't inherently, and indeed that's not what I said, you oversimplified. It's the manner in which the appeal to new fans occurred.
Introducing a new deuteragonist in addition to the character most integral to telltale's walking dead is one thing, openly describing how his story is the most important and that he is the main character is another.
Because it'd make much more sense to decide who the main character is before writing the story they experience, especially when it's so intimately tied with their family?
Well, it just seems weird that the appropriate narrative step would be to stop the narrative, go back to the beginning of the narrative, find another person not from the narrative, then inject him and his family into the narrative before returning to the current place in the narrative and making him the focus of the narrative.
Because it'd make much more sense to decide who the main character is before writing the story they experience, especially when it's so intimately tied with their family?
It isn't inherently, and indeed that's not what I said, you oversimplified. It's the manner in which the appeal to new fans occurred.
Int… moreroducing a new deuteragonist in addition to the character most integral to telltale's walking dead is one thing, openly describing how his story is the most important and that he is the main character is another.
Agreed. Imagine if Season 2 of Borderland was all like "Yeah Rhys and Finoa will be back, you'll find out what happened to them after the end of season one... BUT WE HAVE A NEW CHARACTER OMG HE/SHE IS SO AWESOME, GET USED TO THEM BECAUSE THIS IS REALLY THEIR STORY
How can we be sure that they did not include somebody other than Clementine as a playable character because they believed it was the appropriate narrative step?
Because it'd make much more sense to decide who the main character is before writing the story they experience, especially when it's so intimately tied with their family?
It isn't inherently, and indeed that's not what I said, you oversimplified. It's the manner in which the appeal to new fans occurred.
Int… moreroducing a new deuteragonist in addition to the character most integral to telltale's walking dead is one thing, openly describing how his story is the most important and that he is the main character is another.
I might be on a different page than the other people who dislike the addition, are they upset because he's playable? I honestly don't mind that, I'm more irked about the fact that TT said this is his story.
A different version of the same idea.
How can we be sure that they did not include somebody other than Clementine as a playable character because they believed it was the appropriate narrative step?
To be honest, there's not much unique stuff you can do with the beginning of the apocalypse, as much as I hate to say it. I've always liked apocalypse stories that focused on the outset of everything, but when it comes to zombie stories in particular, there's only so much you can do.
I mean, you can try to put a different spin on things, but generally, the core situation remains the same in just about every zombie outbreak origin story:
Scattered news reports about random attacks and some weird sickness/flu floating around, but no one fully understands what's going on yet
Main character (and possibly others) encounter zombie for the first time (either randomly, or someone they know dies and reanimates, or they witness some random person's death and reanimation first hand)
Main character (or someone else) gets attacked by zombie, people nearby (if there are any) try to either reason with the zombie, subdue it, or are forced to fight it outright
Optional: Someone (or multiple people) gets bit in the process, either fatally (neck/throat), or non fatally (hand/arm/cheek/etc)
Someone finally puts down the zombie
Optional: Character bitten earlier eventually dies (and possibly turns), forcing the main character or someone else to put them down, or leave them behind if they can't force themselves to do it, or if they end up leaving the area before the character reanimates
Optional: Someone very close to the main character dies at the beginning of the outbreak, which sets them on their path for the rest of the series (can overlap with the above)
If it's the 'infected'/fast zombies, then you'll have an obligatory scene of the main character and company being forced to run from a group of them, eventually reaching a safe area, or having someone else save them in the nick of time. Or if they're in a vehicle, being forced to drive away, usually ending with them being forced to abandon the vehicle not long after (crash, roadblock, etc)
Almost every single zombie apocalypse scenario does the same thing in some way. Some are more on-the-nose, some aren't... but it's still the same core situation most of the time
I agree that the scene was incredibly cliché and poorly composed, but I've started to get desensitised to it in Telltale's work. Else I would have to keep a cheese grater nearby to use on my forehead every time I play Batman.
I don't think I oversimplified it. I just reiterated what you said the way I heard it.
I still don't see the problem though. Is he or is he not going to be the main character with Clem taking a more secondary role? If he is, I don't see a problem with saying that. If he isn't and Clem is sharing equal time with him, I don't see it as Telltale being unappreciative of Clem's fanbase, We know Clementine already so she doesn't need any building up but Javier does. I don't feel like theyre trying to say she doesn't matter. But maybe I'm coming at it from a different perspective since I was kind of losing interest and the prospect of a new story with a new beginning has reignited my interest.
It isn't inherently, and indeed that's not what I said, you oversimplified. It's the manner in which the appeal to new fans occurred.
Int… moreroducing a new deuteragonist in addition to the character most integral to telltale's walking dead is one thing, openly describing how his story is the most important and that he is the main character is another.
I think it's definitely the perspective. I would have much preferred them doing a spinoff if they wanted to tell another story, but then I enjoyed the first two seasons and wasn't losing interest in the series, until I waited two years to find this out.
I don't think I oversimplified it. I just reiterated what you said the way I heard it.
I still don't see the problem though. Is he or is … morehe not going to be the main character with Clem taking a more secondary role? If he is, I don't see a problem with saying that. If he isn't and Clem is sharing equal time with him, I don't see it as Telltale being unappreciative of Clem's fanbase, We know Clementine already so she doesn't need any building up but Javier does. I don't feel like theyre trying to say she doesn't matter. But maybe I'm coming at it from a different perspective since I was kind of losing interest and the prospect of a new story with a new beginning has reignited my interest.
They never actually show the hit, just his hesitation and swing, but this is after dad takes a chunk out of moms cheek(presumably with his t… moreeeth) and is currently trying to do the same to brother(?). That's not really screaming the darkness takes hold of him lol
Is there an ignore option on this forum? Or am I going to deal with your obnoxious, yet appropriate username considering the quality of the posts you make, follow me?
Comments
That's the thing, I didn't see any of that. It didn't look like there was anyone else there to do anything, he tries to swing and then stops before staring some more. It's equally possible that his hesitation cost the person being attacked in front of him their life as well. It's not a split second situation, it's the second person still being violently attacked right in front of him. Maybe it's meant to be a point showing he can do something if he has to, but the trailer also ends with him being the prisoner of a single 13 year old girl. It's an overall unimpressive display.
We all got different point of view of Javier. If you don't see it, that doesn't mean others sees the same.
That's a fair enough assessment of the character relationships. There was no choice in season 1, just Clementine. And it worked because TT did a great job getting the player to feel an attachment to her. In the second we took direct control of her, not quite as young but nevertheless still young and vulnerable, but also more capable. We know all the things she's learned because we're the ones who taught her in the first game.
And that brings us to the third game. Where, "As Javier, you meet a young girl who has experienced tremendous loss." I keep hearing people compare this to Mass Effect Andromeda, and how people aren't upset that we're not playing as Shepard. It's nothing like that. The original trilogy had a definitive ending to the story line. This is more like people complaining that Mass Effect 3 came out, and we were suddenly playing James Vega, who unexpected becomes a passenger aboard Commander Shepards ship. I mean, really? We couldn't at least be Garrus?
I get that TTs popularity exploded after the first two seasons of TWD, but there are plenty of series they're running for newcomers, why interrupt this to try and make it more accessible by giving us an origin story for a new main character and throwing fans of the original two seasons a bone by including the main character from the seasons? It's frustrating that I've been waiting two years to continue the story, and I've got to start a new story now to get glimpses of whats happened to the characters I care about. I do want to enjoy the game, but I honestly feel like, if I'm forced to try and care about new characters they want to make the main focus of the game, I'm just going to end up rushing through any section where I'm playing as Javier to get back to the story I've been waiting for.
I'd say hesitating before smacking your zombie-fied father whilst having no clue what's going on is justified. His hesitation suggests an internal conflict where he doesn't want to swing but the consequences of not doing so tip the scales, so he does. I rewatched the scene and Javier makes this pragmatism clear after the scene as he says "I did whatever I had to do to protect them". (But you could also contribute him not taking the first swing as a strategic move so that he can build enough force for the second, as well as ensuring that he hits zombie grandpa dead-on).
Also, we don't necessarily know if Javier is Clementine's prisoner yet, the scene was left somewhat ambiguous. Javier and Clementine may already be working together by that stage and deliberately making it appear that she's keeping him prisoner. Even if he is being kidnapped/held hostage (I acknowledge that this is the most likely scenario) multiple different factors could be at play:
Whether its an impressive display or not largely depends on what the individual wants from Javier. Some may want a macho badass protagonist so they consider being held hostage by a fourteen-year-old as degrading and thus they won't respect him. Others may want a thoughtful, multi-layered lead who doesn't necessarily fit this macho stereotype but is instead more empathic and psychologically affected by violence, devastating backstories...
We'll only know once the episodes are released of course. I really didn't want to be interested in this season but it's a bloody vortex.
If my grandfather just died but my niece suddenly said "he's not asleep.... he's awake." You better bet my ass is gonna peek from around the wall.
I'm not dealing with what the situation might be, just with what we've been shown. Zombified father, insane father, drunk father, whatever, his mother just walked away bleeding from her face and he's staring at his brother being assaulted. You don't have to try to kill somebody to incapacitate them, but he stood there working up the courage to give his brother enough time to get away.
And it has nothing to do with wanting a macho one liner slinging badass to not end up in the situation he did. He's quite a bit older than Clementine, he's apparently been surviving just as long as she has, and this is how they present the guy who'd do anything to protect his family. Again, not looking weak doesn't mean being some macho man. I actually wanted to be interested in this season, but it's looking less like a season and more like an attempt to give new fans someone they can play with since they missed the old games.
Glad I'm not the only one feeling this way. I really want to like Javier and I want him to be an interesting and strong character but so far the previews haven't really put him in a favorable light. I said it before: we seen him being scared, getting slapped, hiding around the corner, tied up and watching Clem kill walkers (twice). When you want to hype up the new protagonist, you should show something that will catch people's attention. Instead you only show us Clem being a badass and making people just more excited for her instead of Javier. I think showing that clip when the outbreak happened wasn't a very good strategy. At least for me, it only made me more uninterested in Javier and his family (specially when the Spanish acting sounded so terribly fake). Everything about that scene was incredibly cliche too.
same XD
I got the Clem solo ending on my main playthrough. Oops though, resume trying.
No reason not to be if I'm being addressing an obnoxious comment.
This sums up everything that I think about this new season and Javier.
Pretty sure she is... I think.
Huh. I always assumed that she and Becca in particular were some sort of Oriental race.
I agree that the scene was incredibly cliché and poorly composed, but I've started to get desensitised to it in Telltale's work. Else I would have to keep a cheese grater nearby to use on my forehead every time I play Batman.
Javier's family had already tried to incapacitate him, and look how that turned out. The mother with a chunk of flesh missing from her cheek, and the brother being attacked. There is no time, nor the people available to incapacitate him without harm.
In my perspective, Javier does not look weak. He looks like he's capable of bad things, especially five years into surviving the apocalypse despite his hesitation in the first moments of it.
I admit "macho" wasn't the best word to use, and I can see how his character may not be perceived as interesting by some new players based on the footage we've been shown. Lee didn't seem impressively strong in the debut trailer either, but he's known as one of the best protagonists Telltale has ever made. Hopefully there will be another trailer before release that shows the badassery of the S1 Story Trailer to appeal to that sort of audience.
But anyway, as DaveTheArakin said, we're not all going to have the same point of view about Javier. With a clear mind, you decided that Javier hasn't been presented in an appealing light, and with a clear mind, I have decided that he has.
I don't see how trying to attract new fans is somehow disrespecting the old ones.
Indeed
Lee is Season ones protag. Of that i am sure.
But that was my point, Javiers hesitation after they were overpowered when they tried to restrain him. It was his brother in the compromised position and Javier in an indecisive panic just watching it go down. It was a bad choice for an in depth introduction to the character imo.
I agree, Lee didn't have an especially strong introduction, but this was the first game, it was an introduction to the series. He had no expectations as far as filling the shoes of previous protagonists in taking the focal point of the series so the scenarios a bit different.
On the subject of trailers, someone posted saying there's a new one coming out on Sunday, regardless of all this I'm still looking forward to seeing it lol
On the other hand, if my niece said, "Pipo's awake…"
…I would burn the whole fucking house down.
With the rest of the family inside?
What matters is that Pipo is inside.
Damn, you don't fuck around!
It isn't inherently, and indeed that's not what I said, you oversimplified. It's the manner in which the appeal to new fans occurred.
Introducing a new deuteragonist in addition to the character most integral to telltale's walking dead is one thing, openly describing how his story is the most important and that he is the main character is another.
Because it'd make much more sense to decide who the main character is before writing the story they experience, especially when it's so intimately tied with their family?
Well, it just seems weird that the appropriate narrative step would be to stop the narrative, go back to the beginning of the narrative, find another person not from the narrative, then inject him and his family into the narrative before returning to the current place in the narrative and making him the focus of the narrative.
Just a bit weird lol
...Huh?
Okay, that is a serious problem if that is what they've been doing.
Agreed. Imagine if Season 2 of Borderland was all like "Yeah Rhys and Finoa will be back, you'll find out what happened to them after the end of season one... BUT WE HAVE A NEW CHARACTER OMG HE/SHE IS SO AWESOME, GET USED TO THEM BECAUSE THIS IS REALLY THEIR STORY
A different version of the same idea.
How can we be sure that they did not include somebody other than Clementine as a playable character because they believed it was the appropriate narrative step?
But Clementine will continue to be more relevant than everybody else other than Javier, since she is a playable character.
I might be on a different page than the other people who dislike the addition, are they upset because he's playable? I honestly don't mind that, I'm more irked about the fact that TT said this is his story.
To be honest, there's not much unique stuff you can do with the beginning of the apocalypse, as much as I hate to say it. I've always liked apocalypse stories that focused on the outset of everything, but when it comes to zombie stories in particular, there's only so much you can do.
I mean, you can try to put a different spin on things, but generally, the core situation remains the same in just about every zombie outbreak origin story:
Scattered news reports about random attacks and some weird sickness/flu floating around, but no one fully understands what's going on yet
Main character (and possibly others) encounter zombie for the first time (either randomly, or someone they know dies and reanimates, or they witness some random person's death and reanimation first hand)
Main character (or someone else) gets attacked by zombie, people nearby (if there are any) try to either reason with the zombie, subdue it, or are forced to fight it outright
Optional: Someone (or multiple people) gets bit in the process, either fatally (neck/throat), or non fatally (hand/arm/cheek/etc)
Someone finally puts down the zombie
Optional: Character bitten earlier eventually dies (and possibly turns), forcing the main character or someone else to put them down, or leave them behind if they can't force themselves to do it, or if they end up leaving the area before the character reanimates
Optional: Someone very close to the main character dies at the beginning of the outbreak, which sets them on their path for the rest of the series (can overlap with the above)
If it's the 'infected'/fast zombies, then you'll have an obligatory scene of the main character and company being forced to run from a group of them, eventually reaching a safe area, or having someone else save them in the nick of time. Or if they're in a vehicle, being forced to drive away, usually ending with them being forced to abandon the vehicle not long after (crash, roadblock, etc)
Almost every single zombie apocalypse scenario does the same thing in some way. Some are more on-the-nose, some aren't... but it's still the same core situation most of the time
I don't think I oversimplified it. I just reiterated what you said the way I heard it.
I still don't see the problem though. Is he or is he not going to be the main character with Clem taking a more secondary role? If he is, I don't see a problem with saying that. If he isn't and Clem is sharing equal time with him, I don't see it as Telltale being unappreciative of Clem's fanbase, We know Clementine already so she doesn't need any building up but Javier does. I don't feel like theyre trying to say she doesn't matter. But maybe I'm coming at it from a different perspective since I was kind of losing interest and the prospect of a new story with a new beginning has reignited my interest.
I think it's definitely the perspective. I would have much preferred them doing a spinoff if they wanted to tell another story, but then I enjoyed the first two seasons and wasn't losing interest in the series, until I waited two years to find this out.
Glad I can kill Kenny too
By the way, Luke > Kenny.
Jane is the best !
omg do you ever stop complaining?
Is there an ignore option on this forum? Or am I going to deal with your obnoxious, yet appropriate username considering the quality of the posts you make, follow me?