So, I should also include my review/thoughts on TWD: Michonne, b/c why the hell not! I played through it again with different choices, and really got to truly appreciate the game more.
(Spoilers ahead, not that it might matter at this point):
I really loved the hell out of this game. Lots of heart-wrenching moments, compelling characters, and of course, deeper knowledge of Michonne's past. I loved knowing more about Michonne's regrets and intense self-loathing for being a self-accused failed parent. Some people/critics say the other characters were mostly forgettable, but I definitely disagree. Sam and Paige were both extremely compelling; Sam even more so. People tend to get caught up in comparing it to the original game and pretending that this game is the same thing, and it's definitely not, and it's not supposed to be. Michonne is a completely different character with completely different strengths and struggles. This was her story, and how she affected some other people while she was gone during a series of comic issues.
The strength of this game is that it was short and sweet, giving you a big rundown of Michonne, whilst giving you a good taste of some of the other protagonists' lives and struggles, making you crave for more in the end; a la Sam and Paige. But the game's length is also it's downside. Some characters don't get explored as much as you'd like, a la Pete, Paige, Siddiq, Jonas, Berto, etc. Also, bits of the plot could've been expounded on with more time. However, this gave the game more subtlety, urging you to pay attention to the details. What really happened before you got there? Who was lying? And lying about what? I loved piecing that stuff together myself, with the truth being more and more obvious as time goes on (especially if you let Zachary live for Ep. 3), revealing that the people of Monroe and their leaders were ruthless thugs, slaughtering people on the ferry, and sinking the boats of Rashid's and Pete's allies. The game's 'mini-series' length also led it to be a bit underappreciated and underrated.
Michonne was a such a BAMF. The combat flow in this game was super sweet, especially her bouts with Randall. I also have to point out the first time she fought with Randall, it triggered this awesome visceral music that I was REALLY feeling.
Some complained about the hallucinations intruding on the flow of the game, but upon the second play through I was able to appreciate them even more. Especially when things finally culminate in episode 3, where you were faced with the final choice, the correct one being Michonne waving goodbye to the regret, and self-punishing illusions and thusly getting one step closer to putting those awful demons behind her. Not only was that completely within Michonne's character, it was also very satisfying in the execution of that scene. However, I do wish some hallucinations were cut short in place of more content, i.e. character development for Pete/Sam. Also the incorrect ending, a.k.a. staying with your dream children, was just there for the sake of having an alternative ending, and for the sake of showing the audience how much Sam ended up turning around and caring about Michonne so dearly; by putting herself in harm's way to get her out. That's something Sam never thought she'd do when she first met Michonne
Another of this game's strengths is it's story telling, albeit flawed with its structure, it was a truly emotional tale. This game reminded me of the Last of Us many times. Comparing Joel and Ellie to Michonne and Sam. I wanted to slap the shit out of Ellie and Sam when I first met them. Fuck, I really wanted to ditch both of them, too! But as things go by, you see both of these self-accused failed parents become more attached to the soon-to-be daughters they're initially stuck with, as well as the strong need of guidance both Sam and Ellie pose. I loved the way Sam bounced off Michonne, so much; similarly to how Ellie bounced off Joel. Joel and Michonne both lost their children in their past, and both have regrets and reluctance of being parental figures. But as time goes by, Michonne and Joel unknowingly become more and more parental towards Sam and Ellie, with some action-packed, heart-wrenching, and emotionally driven scenes. This started with Michonne protecting Sam from losing a part of herself when threatening to kill Zach, explaining that killing someone changes you forever. With the main theme of episode 3 being that of motherhood: the improv funeral they held for Sam's father is another example of this, where Michonne is there to comfort her and guide her on what to say just like a parent would, b/c she knows how important family is. More touching examples are the scenes when Michonne guides James and Alex(Sam's kid bros) on pistol use and a delicate explanation of what happened to their father, respectively. Sam and Ellie both manage to bring out the mother and father still lingering within their respective tormented parental figures! Period. As one critic put it: they became a very unconventional family, but a family nonetheless.
I'm getting all emotional just writing this stuff, holy fuck. Really touching stuff here. The final episode really was a test of character that Michonne passes, and in the end showing that she can be strong enough to move on... that despite her violence and savagery, that caring mother inside of her didn't die with her daughters.
The synopsis of the game notes that "Players will discover what took Michonne away from Rick, Ezekiel, and the rest of her trusted group… and what brought her back."
What took her away from Rick's group was regret and pain, and to clear her head of it.
And what brought her back, in truth.. was Sam.
This game gets an 8/10 for me, with TWD: S1 getting a 10, and TWD: S2 getting a 9.
So, I should also include my review/thoughts on TWD: Michonne, b/c why the hell not! I played through it again with different choices, and r… moreeally got to truly appreciate the game more.
(Spoilers ahead, not that it might matter at this point):
I really loved the hell out of this game. Lots of heart-wrenching moments, compelling characters, and of course, deeper knowledge of Michonne's past. I loved knowing more about Michonne's regrets and intense self-loathing for being a self-accused failed parent. Some people/critics say the other characters were mostly forgettable, but I definitely disagree. Sam and Paige were both extremely compelling; Sam even more so. People tend to get caught up in comparing it to the original game and pretending that this game is the same thing, and it's definitely not, and it's not supposed to be. Michonne is a completely different character with completely different strengths and struggles. This was her stor… [view original content]
Yeah I have seen that video before. Yes it does confirm we will be seeing some connections to the comic but what yet we really don't know. I… more have my doubts that we would see Stephanie in Wellington because if that character is infact in Wellington that would be a reveal saved for the comic in my opinion.
My best bets are that we just run into particular comic characters during the journey of season 3. Magna and her group would be a good bet and Siddiq has been out there running around as well. We also just might get some added information about Oceanside.
Expanding on what @sony12 said.
A main character in the comic series has contacted a woman named Stephanie by using some sort of repaired… more radio. This woman claims to be part of a community in Ohio with more than fifty people that has been there since the beginning of the apocalypse; she says that they have received plenty of people who have travelled long ways.
Maybe the fact that I just watched a playthrough of this game off of youtube and didn't actually play it affected my opinion but it honestly was much harder for me to get into than the other stuff in this series has been. All the hallucinations did make the story feel a bit choppy to me. Also because in the comics even though Michonne states she sees things she doesn't come across as letting it drive her half crazy. In the comics it really seemed she dealt with the loss more in a sexual way as she had a habit of sleeping around a lot. Of course I realize that would likely be something they couldn't put in the game.
As far as the Fairbanks go I could have related to them more if this story was supposed to take place towards the beginning of the apocalypse. However by the time this series took place we were two+ years into it and most everyone still alive should have become more accustomed to living in this new world than I felt the Fairbanks were. But again maybe the fact that I just watched it and didn't play it affected my opinion of it.
And needless to say, I really hope Sam, Pete, and Michonne come back at some point, even if it isn't season 3.
A man can dream, damn it!
… more
sony12, and BetterToSleep, tell me your thoughts on TWD:M, too! And anyone else, for that matter. I'd love to know!
Yeah, the Fairbanks definitely held onto traditions and the past a bit more, you can tell by the way the acted, and by the lawyer of a father's insistence on staying in his mansion together as a family.
Maybe the fact that I just watched a playthrough of this game off of youtube and didn't actually play it affected my opinion but it honestly… more was much harder for me to get into than the other stuff in this series has been. All the hallucinations did make the story feel a bit choppy to me. Also because in the comics even though Michonne states she sees things she doesn't come across as letting it drive her half crazy. In the comics it really seemed she dealt with the loss more in a sexual way as she had a habit of sleeping around a lot. Of course I realize that would likely be something they couldn't put in the game.
As far as the Fairbanks go I could have related to them more if this story was supposed to take place towards the beginning of the apocalypse. However by the time this series took place we were two+ years into it and most everyone still alive should have become more accustomed to living in this new world than I felt the Fairbank… [view original content]
Probably doubtful. Next episode (and likely the rest of the game) will take place around Richmond. The Fairbanks are currently in Oceanside. In fact we don't even know when the Michonne game is supposed to take place relative to NF as they both take place during the time skip so the Fairbanks might still be at their home.
Samantha's status is determinant. She can die or live depending on player choices, and A New Frontier never asked about this choice or requested a Michonne Save File in order to play the game. If Telltale were going to include them in ANF, the game should know if Samantha is alive or dead.
Samantha's status is determinant. She can die or live depending on player choices, and A New Frontier never asked about this choice or reque… morested a Michonne Save File in order to play the game. If Telltale were going to include them in ANF, the game should know if Samantha is alive or dead.
I dont think that they return.
Comments
So, I should also include my review/thoughts on TWD: Michonne, b/c why the hell not! I played through it again with different choices, and really got to truly appreciate the game more.
(Spoilers ahead, not that it might matter at this point):
I really loved the hell out of this game. Lots of heart-wrenching moments, compelling characters, and of course, deeper knowledge of Michonne's past. I loved knowing more about Michonne's regrets and intense self-loathing for being a self-accused failed parent. Some people/critics say the other characters were mostly forgettable, but I definitely disagree. Sam and Paige were both extremely compelling; Sam even more so. People tend to get caught up in comparing it to the original game and pretending that this game is the same thing, and it's definitely not, and it's not supposed to be. Michonne is a completely different character with completely different strengths and struggles. This was her story, and how she affected some other people while she was gone during a series of comic issues.
The strength of this game is that it was short and sweet, giving you a big rundown of Michonne, whilst giving you a good taste of some of the other protagonists' lives and struggles, making you crave for more in the end; a la Sam and Paige. But the game's length is also it's downside. Some characters don't get explored as much as you'd like, a la Pete, Paige, Siddiq, Jonas, Berto, etc. Also, bits of the plot could've been expounded on with more time. However, this gave the game more subtlety, urging you to pay attention to the details. What really happened before you got there? Who was lying? And lying about what? I loved piecing that stuff together myself, with the truth being more and more obvious as time goes on (especially if you let Zachary live for Ep. 3), revealing that the people of Monroe and their leaders were ruthless thugs, slaughtering people on the ferry, and sinking the boats of Rashid's and Pete's allies. The game's 'mini-series' length also led it to be a bit underappreciated and underrated.
Michonne was a such a BAMF. The combat flow in this game was super sweet, especially her bouts with Randall. I also have to point out the first time she fought with Randall, it triggered this awesome visceral music that I was REALLY feeling.
Some complained about the hallucinations intruding on the flow of the game, but upon the second play through I was able to appreciate them even more. Especially when things finally culminate in episode 3, where you were faced with the final choice, the correct one being Michonne waving goodbye to the regret, and self-punishing illusions and thusly getting one step closer to putting those awful demons behind her. Not only was that completely within Michonne's character, it was also very satisfying in the execution of that scene. However, I do wish some hallucinations were cut short in place of more content, i.e. character development for Pete/Sam. Also the incorrect ending, a.k.a. staying with your dream children, was just there for the sake of having an alternative ending, and for the sake of showing the audience how much Sam ended up turning around and caring about Michonne so dearly; by putting herself in harm's way to get her out. That's something Sam never thought she'd do when she first met Michonne
Another of this game's strengths is it's story telling, albeit flawed with its structure, it was a truly emotional tale. This game reminded me of the Last of Us many times. Comparing Joel and Ellie to Michonne and Sam. I wanted to slap the shit out of Ellie and Sam when I first met them. Fuck, I really wanted to ditch both of them, too! But as things go by, you see both of these self-accused failed parents become more attached to the soon-to-be daughters they're initially stuck with, as well as the strong need of guidance both Sam and Ellie pose. I loved the way Sam bounced off Michonne, so much; similarly to how Ellie bounced off Joel. Joel and Michonne both lost their children in their past, and both have regrets and reluctance of being parental figures. But as time goes by, Michonne and Joel unknowingly become more and more parental towards Sam and Ellie, with some action-packed, heart-wrenching, and emotionally driven scenes. This started with Michonne protecting Sam from losing a part of herself when threatening to kill Zach, explaining that killing someone changes you forever. With the main theme of episode 3 being that of motherhood: the improv funeral they held for Sam's father is another example of this, where Michonne is there to comfort her and guide her on what to say just like a parent would, b/c she knows how important family is. More touching examples are the scenes when Michonne guides James and Alex(Sam's kid bros) on pistol use and a delicate explanation of what happened to their father, respectively. Sam and Ellie both manage to bring out the mother and father still lingering within their respective tormented parental figures! Period. As one critic put it: they became a very unconventional family, but a family nonetheless.
I'm getting all emotional just writing this stuff, holy fuck. Really touching stuff here. The final episode really was a test of character that Michonne passes, and in the end showing that she can be strong enough to move on... that despite her violence and savagery, that caring mother inside of her didn't die with her daughters.
The synopsis of the game notes that "Players will discover what took Michonne away from Rick, Ezekiel, and the rest of her trusted group… and what brought her back."
What took her away from Rick's group was regret and pain, and to clear her head of it.
And what brought her back, in truth.. was Sam.
This game gets an 8/10 for me, with TWD: S1 getting a 10, and TWD: S2 getting a 9.
And needless to say, I really hope Sam, Pete, and Michonne come back at some point, even if it isn't season 3.
A man can dream, damn it!
sony12, and BetterToSleep, tell me your thoughts on TWD:M, too! And anyone else, for that matter. I'd love to know!
sony12, read my review and tell me your thoughts on TWD:M, too! And anyone else, for that matter. I'd love to know!
BetterToSleep, read my review and tell me your thoughts on TWD:M, too! And anyone else, for that matter. I'd love to know!
Maybe the fact that I just watched a playthrough of this game off of youtube and didn't actually play it affected my opinion but it honestly was much harder for me to get into than the other stuff in this series has been. All the hallucinations did make the story feel a bit choppy to me. Also because in the comics even though Michonne states she sees things she doesn't come across as letting it drive her half crazy. In the comics it really seemed she dealt with the loss more in a sexual way as she had a habit of sleeping around a lot. Of course I realize that would likely be something they couldn't put in the game.
As far as the Fairbanks go I could have related to them more if this story was supposed to take place towards the beginning of the apocalypse. However by the time this series took place we were two+ years into it and most everyone still alive should have become more accustomed to living in this new world than I felt the Fairbanks were. But again maybe the fact that I just watched it and didn't play it affected my opinion of it.
Yeah, the Fairbanks definitely held onto traditions and the past a bit more, you can tell by the way the acted, and by the lawyer of a father's insistence on staying in his mansion together as a family.
I think clem and Javier will met the fairbanks family in episode 3 of a new frontier
Probably doubtful. Next episode (and likely the rest of the game) will take place around Richmond. The Fairbanks are currently in Oceanside. In fact we don't even know when the Michonne game is supposed to take place relative to NF as they both take place during the time skip so the Fairbanks might still be at their home.
Samantha's status is determinant. She can die or live depending on player choices, and A New Frontier never asked about this choice or requested a Michonne Save File in order to play the game. If Telltale were going to include them in ANF, the game should know if Samantha is alive or dead.
I dont think that they return.
Michonne is a stand alone game from clementine's story.