All the flashbacks
I just watched the different flashbacks that I didn't get on my game off of youtube. As underwhelming as I thought the Wellington ending was the Jane ending was even worse. The Kenny ending was ok (it at least showed us where Clem learned to drive) but definitely could have been explained better as well.
The set up for season 3 definitely would have been better if season 2 only had one ending. I guess though Christa and Omid didn't play anymore of a role in season 2 than Kenny and Jane did in this game. If they are going to keep on doing this it would probably be better just to have everyone die by the end of the game instead of having one or two characters make it into the next game just to die within the first five minutes of it.
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'The story is tailored by how you play'
Yeaaah... I don't think Kenny's decomposed crippled body and Jane's neck believe that.
Not to mention the over capacity community brought down to its knees by 5 bandits.
I do feel that this Season of The Walking Dead is making the other Seasons a little pointless but when TellTale says "The story is tailored by the choices you make" they may mean that ONLY the PLOT is CHANGED and not the 'endings' of some characters that are, usually, sure to die in the end. Thus, I guess it is, like TellTale says, A New Frontier with NEW plot etc.
ANF makes all choice and impact of previous seasons useless. I am quite disappointed how telltale backed down from actually making good on a continuation of S2 VS making a reboot to avoid actually having to put in the work and effort into a legitimate season 3
Yeah pretty much all of our choices from BOTH season 1 and 2 are useless. Clementine is the only character left from the previous seasons and she's nothing like the first two, granted i know she's growing up but remember little things like Lee teaching her to use a gun saying only to aim it at someone if you want to hurt them? The Clementine in the previous seasons would never put a gun to someones face and pull the trigger like what happened with Eli.
I do agree though about having just one ending, with so many endings, telltale was only thinking short term, about trying to make a really good season 2 ending without thinking ahead about how it would impact season 3 and then when it came a long to make it and they were left wondering how they were going to tie all the endings into season 3, they decided to kill off any characters that made it alive at the end of season 2 in terrible ways that looked as if they were trying to get rid of it quickly. Had it been one ending where only one of the characters live, then it would've been easier to maybe write them in season 3 or at least give them a proper send off unlike the display in the flashbacks.
Not trying to be a dick here, but I am so tired of everyone complaining about the flashbacks.
My opinion on the flashbacks: They're good, great even, they work and serve a purpose. People are calling Telltale lazy but that's pure BS. It took time and effort to do the ending flashbacks but they didn't even have too. They could've just had Clem explain what happened if Telltale really didn't care. Yes, it's sad to see Kenny & Jane go, but all the anger & hate over it seems really overdramatic to me.
Preach it.
It's just the timing the execution of it all.
Plus, the terrible graphics of how Kenny and Jane looked more so Jane, if they took a lot of effort into it, they could've at least made them look the same.
I would've been more happy with them not appearing at all, because it didn't achieve anything but to kill them off as quickly as they could.
They're not lazy, they just don't have that motivation to put all the time and effort like season 1 for example with all these multiple games coming out at once, they can't have their focus on one game like they did when Season 1 was coming out.
That's a lie. There is a team dedicated to the game.
Okay, so if there is a team that is specified to The new frontier, why are the episodes shorter? same with Season 2, why were the episodes short? Why is character development not as good as Season 1? How come we don't have choices anymore that were as gripping as deciding to save characters that even if one died, we'd feel upset about?
I mean the list goes on, Batman as well, great story but episode length was very short too.
With how much success Season 1 got from episodes spanning from 90 minutes to 2 hours plus, why all of a sudden get rid of hubs and cut the episode length down?
For me it's not the fact they died I mean everyone knew once they were determinant they were toast. It's the manner in how they died which came off as just lazy writing and as you said they didn't have to put the flashbacks in but if your going to put them in at least put legitimate effort into the design. The design of the flashbacks were a downgrade from S1 graphics. In conclusion for me I think the flashbacks are bad because of the writing and lack of depth to them combined with the quality. I'd rather they not be in the game if this is what they could make of them.
I'm wondering if they initially thought that season 2 might be the end for Clem's story so that is why they gave her multiple different endings and if there was a season 3 it would not involve Clem.
And later on it was decided that Clem would be a part of the next game so they had to find a way to bring all those different endings into what they were planning for the next game.
Many that worked on S1, have moved on. Like Sean Vannamen. He was the main source in S1. He made a lot the decisions and was great at story telling. He made the choice to bring back Kenny after it was written that Kenny had died. As far as episode length I'm not sure. I'm very pissed at Telltale at the moment.
wat
Hahaha we gotta convice someone on Youtube to rename those flashbacks like that.
It did. The official ending was the Clem alone ending. Those other endings were fan service and not intended to be a hint of what they would do in season 3
There is no effort in writing 3 three min long scenes that end in an extremely rushed and pretty plain dumb way of making your season 2 ending having 0 impact.
The fact that the flashbacks are so short, and that you always meet Ava in the second flashback no matter what ending you had is also pretty lazy. And then again, how short they are. The flashbacks are so short, its kinda sad that Telltale had 2 years and couldnt even keep Kenny and Jane alive during those extremely short flashbacks just to chime in once or twice.
Nope.
To quote Winston "Jesus! Are you fucking kidding me?"
Dude I respect your opinion but my god i disagree completely. I'm sorry you are not liking the negativity surrounding it but there is no way i can sit here and say those flashbacks were good at all. They were rushed to hell, hardly any effort was put into how Kenny and Jane's model looked, they looked awful and nothing like the way they used to regardless it being a new engine! Wellington falls in 5 minutes to the hands of seemingly a few bandits. Those flashbacks were simply done to get the season 2 ending choices out of the way. How anyone can be satisfied with them is truly beyond me but if you honestly liked them fine but myself and others felt completely cheated and insulted in the way they made them. It's not even the fact Kenny and Jane died that pissed people off, it was the way they died. Completely out of Jane's character to commit suicide. She was nothing like her sister to go and do something like that. The way Kenny died was disrespectful to not only the character but Gavin Hammon as well after spending 2 seasons with the guy to get a cheap death like that. They both got the Omid treatment, something i honestly didn't think they'd repeat to be honest.
Why the hell couldn't they do another Carley/Doug scenario for Kenny and Jane? I mean it couldn't have been that fucking hard to do, having whichever character you chose to stay with you into S3 and last at least an episode or 2 without much focus being on them and then kill them off with different outcomes. But no this didn't happen because Telltale sadly are lazy these days and the quality of their games since 2013 have heavily declined.
Well there's my opinion anyway. Hope you enjoy the rest of the game anyway
I'm with you @RomanEmpire14 completely agree, we should chat sometime about the glory days
Below is only my opinion!
What we did see in the flashbacks was great, minus the Kenny outcome. What happens is that there are a lot of other moments that they should have covered before arriving at the content we did see. They can still mend this in the remaining episodes with flashbacks that dig even further into the past of Clementine.
I'm too lazy...
Yeah i know Sean had a lot of involvement with season 1 but my opinion personally is that they were just working on the one game and that hadn't been as popular as they are now, so i think they were more hungry back then as opposed to now. Don't get me wrong, i know they work hard but it just seems that they had a lot more passion when they made season 1 as opposed to the games now.
Which glory days you mentioning Dan?
I seem to find myself in an outstanding minority as I really liked the Kenny flashback.
He looked and acted like himself. Sure I would have liked a gungho exit but the sudden surprise of the car crash leaving him paralysed actually fits pretty well into the sudden life or death existence in a zombie apocalypse.
Kenny went out the way I expected him to, caring more about his family than himself. He died fighting even though he knew that his time had come to an end. I like to think he was shouting as an added attraction to the walkers while Clem made a run for it with AJ.
The Jane flashback though was terrible. Who ever remodeled her had clearly done so from a blurry low resolution photocopy and I refuse to believe that she'd just give up as her sister had done, especially since you could tell she cared about Clem and AJ in season 2 (even if she had a really bad way of showing it).
When it comes to the Wellington flashback. I'm just MEH! The only reason I want to import my save with that ending is to have a Clem with a missing finger (I'm just kind of warped that way).
Season 1 and TT's games before it.
And once again we've found ourselves stuck in another bandit camp doing potentially more slave labour.
Time and effort into character models that don't look like the character.
Time and effort into one newly animated location.
Time and effort into 5 minute flashbacks.