What do you want to see more of in episode 3?!

2

Comments

  • edited January 2017

    Even though I want Badger to be punished in the next episode, I would like to know his reasoning for his action and then Javi can decide whether to just imprison him or apply 'capital punishment' to him.

    * 90-120 minute episode * More playable Clementine and longer flashbacks * Not for them to take away from Javier's playtime and story * M

  • I would like to know his reasoning for his action

    I don't usually say this but what reasoning? He's clearly a violent asshole who's using the fact that Javier ate their pudding and hit a few of their men as an excuse to fuck people up.

    and then Javi can decide whether to just imprison him or applied 'capital punishment' to him.

    I suppose.

    famaouz posted: »

    Even though I want Badger to be punished in the next episode, I would like to know his reasoning for his action and then Javi can decide whether to just imprison him or apply 'capital punishment' to him.

  • Of course, it appears to us that he is just a violent man, but I want to see how he views himself and whether it can be used for judgement or not.

    DabigRG posted: »

    I would like to know his reasoning for his action I don't usually say this but what reasoning? He's clearly a violent asshole who's

  • DeltinoDeltino Moderator

    To be fair, they actually had Javier and Eleanor's hands get all bloody when they were doing surgery on Kate. Something they haven't done in other bloody scenes in the game, like Lee's arm and Clementine's stitching.

    So they got one thing right, I guess.

    Spodes posted: »

    I don't really wonder why they haven't payed much attention to this, Javier has killed quite a few zombies close up. Even when you s

  • I specifically remember that scene and it bugs me to no end.

    Slightly brushes zombie brain filled face

    Instantly sparkly clean

    When I saw that in my first play through I thought it was a glitch of some sort. Come on, now.

    Same, I noticed it, the camera was directly on him Telltale! Should've just made their clothes bloody like they bathed in it honestly, kinda like Dead by Daylight's prestige clothes if you know what I'm talking about.

    I specifically remember that scene and it bugs me to no end. Slightly brushes zombie brain filled face Instantly sparkly clean When I saw that in my first play through I thought it was a glitch of some sort. Come on, now.

  • Well Clementine's stitching scene was a gem regardless, I loved that whole scene of sneaking in getting supplies, going back to the shed, and pouring hydrogen peroxide on the laceration, then suturing her arm with the good old needle & thread. We do need more gore though, like Lee getting to the Marsh House slicing his way through the dead, it would give this game that extra edge and feel.

    Deltino posted: »

    To be fair, they actually had Javier and Eleanor's hands get all bloody when they were doing surgery on Kate. Something they haven't done in

  • DeltinoDeltino Moderator
    edited January 2017

    I have to be honest, one thing I couldn't help but notice in S3 was a lack of walker/weapon damage. Like, when you killed walkers in S2, they'd usually get a big splotch of blood on their head, or a bloody stab wound or something. But in S3 so far, most of the walkers don't really get damaged.

    For example, that zombie that scares Javier near the pick-up truck. The one with the wrench. Javier literally smashes its head against a wall, but it's still fully intact afterwards. Or multiple walkers getting shot, stabbed and bludgeoned without bullet holes and stab wounds.

    It's not a complete deal-breaker for me, but considering the other seasons did walker wounds a lot more, I can't help but notice it.

    Hell, Michonne even had zombies get more damaged in general. If they got shot in the body, they'd get a bullet hole where they got shot. When Michonne sliced them, they'd have parts of their body get split open and stuff. And when their faces got smashed in, they got smashed the fuck in.

    Spodes posted: »

    Well Clementine's stitching scene was a gem regardless, I loved that whole scene of sneaking in getting supplies, going back to the shed, an

  • AchooSaminabikinibottomAchoo :stuck_out_tongue_winking_eye:

    Deltino posted: »

    the most noteworthy ones some fanservice coughcoughSaminabikinicoughcough

  • I think the most important point there is about learning more about TNF. It gives the whole story more depth and it would be better to understand why they do the things they do rather then them just being another gang of thugs. You have 3 episodes left telltale, don't tell me this will be impossible.

    * 90-120 minute episode * More playable Clementine and longer flashbacks * Not for them to take away from Javier's playtime and story * M

  • Completely agree, they should work on the melee impacts for sure, and then get some blood splashed on the characters. Something else that irks me is the amount of shooting your firearm in this season, I mean hell, people were really scared to fire bullets in the first seasons now it's the damn midwest firing off your gun like a cowboy.

    Deltino posted: »

    I have to be honest, one thing I couldn't help but notice in S3 was a lack of walker/weapon damage. Like, when you killed walkers in S2, the

  • Yeah, the setting and character designs pretty much gave that away.

    Spodes posted: »

    Completely agree, they should work on the melee impacts for sure, and then get some blood splashed on the characters. Something else that ir

  • DeltinoDeltino Moderator

    Yeah, I want Will Smith to voice Clementine, too

    It just makes sense, man

  • enter image description here

    patrician taste

    Deltino posted: »

    Yeah, I want Will Smith to voice Clementine, too It just makes sense, man

  • Finn was a determinant character in Game of thrones.

    What development did Doug get? Carley was clearly favoured over him.

    famaouz posted: »

    Who is Finn? Yes, I really like to see Conrad development just like Carley/Doug in Season 1.

  • Oh, I haven't play Telltale AGOT :p

    Well, he has far more dialogue lines than Nick/Alvin after he became determinant. There are good scenes of him, like his alarm system, 'rudely' eat the St. John's food, save Duck by using laser, save Ben, etc (I don't remember all), you know what I mean.

    I actually want Conrad's treatment be like Carley/Doug, so it will piss everyone that shot him in their first playthrough :p

    AgentZ46 posted: »

    Finn was a determinant character in Game of thrones. What development did Doug get? Carley was clearly favoured over him.

  • I did say spoiler for Game of Thrones.

    famaouz posted: »

    Oh, I haven't play Telltale AGOT Well, he has far more dialogue lines than Nick/Alvin after he became determinant. There are good scenes

  • I would like to have either Christa or Lily or some form of an old character come back into the mix. Probably a long shot it happening.

  • edited January 2017

    Just thinking what Christa might look like in the new engine makes me shudder, We already saw the impact it had on Kenny and Jane.

  • Clem then Tripp. Everyone else can fall into a sea of walkers. lol

  • I want to see it's cancellation.

  • Everything you said just won't happen sadly because Telltale are one dimensional these days. I think having more survivors appearing is not a good thing because it's hard enough to know every character and receive development from them unless every episode would be triple in length. This is a current problem with the tv series, there are just so many characters on the show now that i forget who's who in each community and I don't care a damn about them because there is little to hardly no development for them.

    Good post though

  • Not to see Clementine always pissed off. New characters. More Tripp.

  • I see Tripp is quite a liked character....he'll be dead soon enough.

  • Eleanor has gotta have development for episode 3... Otherwise... I bet everyone that Eleanor is working for The New Frontier. Lmfao it would be funny if she was the leader of ANF.

  • They certainly have several possibilities to take with Eleanor's character. Hopefully she'll be a character that stays around for awhile.

    Eleanor has gotta have development for episode 3... Otherwise... I bet everyone that Eleanor is working for The New Frontier. Lmfao it would be funny if she was the leader of ANF.

  • I quite like it, its a natural progression for her character, after all she has been through, she has sheltered all her feelings, only showing her true self when she "breaks" so to speak, such as when Gabe talks about parents in the car, or when you talk to her when the cars are stuck due to the car in the tunnel

    Simonagta posted: »

    Not to see Clementine always pissed off. New characters. More Tripp.

  • "So that's it, huh? We're some kind of Clementine?"

    Deltino posted: »

    Yeah, I want Will Smith to voice Clementine, too It just makes sense, man

  • I want more death

  • Personally, I'd rather they not go with that "twist" in favor of just actually developing her character. Honestly, I just really don't want another Carley and Lilly situation.

    Eleanor has gotta have development for episode 3... Otherwise... I bet everyone that Eleanor is working for The New Frontier. Lmfao it would be funny if she was the leader of ANF.

  • 400 Days characters.

  • I want to see more of Tripp.

    • Longer flashbacks
    • Longer episodes
    • More music from Anadel
    • David not being a douche
    • Max being a good guy
    • More Clem
    • AJ
  • But let's be real, he's going to die in some way that plays a major role in the emotional impact.

    Spodes posted: »

    I hope Tripp survives the season as he really is a bro, already helping the group out while being that really laid back and chill guy.

  • Yeah I expect him to die, although they shouldn't kill him off. This game needs flag pole characters because they've been killing off anyone that dares cross paths with Clementine so far (or left them determinant/unknown), so who knows. I doubt Javier will die this season, and Clementine won't die either, but I wonder if anyone else will survive (hopefully not Javier's family, they're annoying and complete liabilities).

    Zalonio posted: »

    But let's be real, he's going to die in some way that plays a major role in the emotional impact.

  • A Mac release.

  • edited February 2017

    Determinant characters not dying immediately would be nice
    also keep Mariana the only family death until the end dammit develop the characters before you kill them it's not rocket science.

  • I want more of TellTale's WD which was great until s2

  • yes, thank you, and yes.

    * 90-120 minute episode * More playable Clementine and longer flashbacks * Not for them to take away from Javier's playtime and story * M

  • I hope she has a secret side, like anger issues or something, she's a bit TOO nice.
    Same for Tripp, he less on the perfect scale, so maybe give him a flawed past or something.

    Character development for Eleanor.

  • Where the heck is clementine's frizz? She needs to have a little frizz. Her hair is PERFECT and it annoys me.

    Gore. The characters look way too damn clean. Remember when they actually looked like they were in the Apocalypse?

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