Even though I want Badger to be punished in the next episode, I would like to know his reasoning for his action and then Javi can decide whether to just imprison him or apply 'capital punishment' to him.
* 90-120 minute episode
* More playable Clementine and longer flashbacks
* Not for them to take away from Javier's playtime and story
* M… moreore impact from our Season 2 endings as well as other choices. They said there were 42 different versions of Clem, time to see it. And not just dialogue changes or references, I want to see it affect her personality and her actions.
* MORE TRIPP! I cannot stress this enough
* Hubs that allow us to have an actual conversation with people, not just one line
* Gabe to follow through with his promise to step up
* Badger to die painfully
* A chance to explore and learn about ANF. We never got the chance to explore Howe's other than the prison yard and never interacted with the people there, I want to do that with ANF to get more background info
I don't usually say this but what reasoning? He's clearly a violent asshole who's using the fact that Javier ate their pudding and hit a few of their men as an excuse to fuck people up.
and then Javi can decide whether to just imprison him or applied 'capital punishment' to him.
Even though I want Badger to be punished in the next episode, I would like to know his reasoning for his action and then Javi can decide whether to just imprison him or apply 'capital punishment' to him.
I would like to know his reasoning for his action
I don't usually say this but what reasoning? He's clearly a violent asshole who's … moreusing the fact that Javier ate their pudding and hit a few of their men as an excuse to fuck people up.
and then Javi can decide whether to just imprison him or applied 'capital punishment' to him.
I suppose.
To be fair, they actually had Javier and Eleanor's hands get all bloody when they were doing surgery on Kate. Something they haven't done in other bloody scenes in the game, like Lee's arm and Clementine's stitching.
I don't really wonder why they haven't payed much attention to this, Javier has killed quite a few zombies close up.
Even when you s… morehoot that dumpster zombie and get blood all over your face, Javier gets on the roof and wipes it off with one hand instantly, it's like they don't want it to stay.
I specifically remember that scene and it bugs me to no end.
Slightly brushes zombie brain filled face
Instantly sparkly clean
When I saw that in my first play through I thought it was a glitch of some sort. Come on, now.
Same, I noticed it, the camera was directly on him Telltale! Should've just made their clothes bloody like they bathed in it honestly, kinda like Dead by Daylight's prestige clothes if you know what I'm talking about.
I specifically remember that scene and it bugs me to no end.
Slightly brushes zombie brain filled face
Instantly sparkly clean
When I saw that in my first play through I thought it was a glitch of some sort. Come on, now.
Well Clementine's stitching scene was a gem regardless, I loved that whole scene of sneaking in getting supplies, going back to the shed, and pouring hydrogen peroxide on the laceration, then suturing her arm with the good old needle & thread. We do need more gore though, like Lee getting to the Marsh House slicing his way through the dead, it would give this game that extra edge and feel.
To be fair, they actually had Javier and Eleanor's hands get all bloody when they were doing surgery on Kate. Something they haven't done in… more other bloody scenes in the game, like Lee's arm and Clementine's stitching.
So they got one thing right, I guess.
I have to be honest, one thing I couldn't help but notice in S3 was a lack of walker/weapon damage. Like, when you killed walkers in S2, they'd usually get a big splotch of blood on their head, or a bloody stab wound or something. But in S3 so far, most of the walkers don't really get damaged.
For example, that zombie that scares Javier near the pick-up truck. The one with the wrench. Javier literally smashes its head against a wall, but it's still fully intact afterwards. Or multiple walkers getting shot, stabbed and bludgeoned without bullet holes and stab wounds.
It's not a complete deal-breaker for me, but considering the other seasons did walker wounds a lot more, I can't help but notice it.
Hell, Michonne even had zombies get more damaged in general. If they got shot in the body, they'd get a bullet hole where they got shot. When Michonne sliced them, they'd have parts of their body get split open and stuff. And when their faces got smashed in, they got smashed the fuck in.
Well Clementine's stitching scene was a gem regardless, I loved that whole scene of sneaking in getting supplies, going back to the shed, an… mored pouring hydrogen peroxide on the laceration, then suturing her arm with the good old needle & thread. We do need more gore though, like Lee getting to the Marsh House slicing his way through the dead, it would give this game that extra edge and feel.
I think the most important point there is about learning more about TNF. It gives the whole story more depth and it would be better to understand why they do the things they do rather then them just being another gang of thugs. You have 3 episodes left telltale, don't tell me this will be impossible.
* 90-120 minute episode
* More playable Clementine and longer flashbacks
* Not for them to take away from Javier's playtime and story
* M… moreore impact from our Season 2 endings as well as other choices. They said there were 42 different versions of Clem, time to see it. And not just dialogue changes or references, I want to see it affect her personality and her actions.
* MORE TRIPP! I cannot stress this enough
* Hubs that allow us to have an actual conversation with people, not just one line
* Gabe to follow through with his promise to step up
* Badger to die painfully
* A chance to explore and learn about ANF. We never got the chance to explore Howe's other than the prison yard and never interacted with the people there, I want to do that with ANF to get more background info
Completely agree, they should work on the melee impacts for sure, and then get some blood splashed on the characters. Something else that irks me is the amount of shooting your firearm in this season, I mean hell, people were really scared to fire bullets in the first seasons now it's the damn midwest firing off your gun like a cowboy.
I have to be honest, one thing I couldn't help but notice in S3 was a lack of walker/weapon damage. Like, when you killed walkers in S2, the… morey'd usually get a big splotch of blood on their head, or a bloody stab wound or something. But in S3 so far, most of the walkers don't really get damaged.
For example, that zombie that scares Javier near the pick-up truck. The one with the wrench. Javier literally smashes its head against a wall, but it's still fully intact afterwards. Or multiple walkers getting shot, stabbed and bludgeoned without bullet holes and stab wounds.
It's not a complete deal-breaker for me, but considering the other seasons did walker wounds a lot more, I can't help but notice it.
Hell, Michonne even had zombies get more damaged in general. If they got shot in the body, they'd get a bullet hole where they got shot. When Michonne sliced them, they'd have parts of their body get split open and stuff. And when their faces got smashed in, they got smashed the fuck in.
Completely agree, they should work on the melee impacts for sure, and then get some blood splashed on the characters. Something else that ir… moreks me is the amount of shooting your firearm in this season, I mean hell, people were really scared to fire bullets in the first seasons now it's the damn midwest firing off your gun like a cowboy.
Well, he has far more dialogue lines than Nick/Alvin after he became determinant. There are good scenes of him, like his alarm system, 'rudely' eat the St. John's food, save Duck by using laser, save Ben, etc (I don't remember all), you know what I mean.
I actually want Conrad's treatment be like Carley/Doug, so it will piss everyone that shot him in their first playthrough
Oh, I haven't play Telltale AGOT
Well, he has far more dialogue lines than Nick/Alvin after he became determinant. There are good scenes… more of him, like his alarm system, 'rudely' eat the St. John's food, save Duck by using laser, save Ben, etc (I don't remember all), you know what I mean.
I actually want Conrad's treatment be like Carley/Doug, so it will piss everyone that shot him in their first playthrough
Everything you said just won't happen sadly because Telltale are one dimensional these days. I think having more survivors appearing is not a good thing because it's hard enough to know every character and receive development from them unless every episode would be triple in length. This is a current problem with the tv series, there are just so many characters on the show now that i forget who's who in each community and I don't care a damn about them because there is little to hardly no development for them.
Eleanor has gotta have development for episode 3... Otherwise... I bet everyone that Eleanor is working for The New Frontier. Lmfao it would be funny if she was the leader of ANF.
Eleanor has gotta have development for episode 3... Otherwise... I bet everyone that Eleanor is working for The New Frontier. Lmfao it would be funny if she was the leader of ANF.
I quite like it, its a natural progression for her character, after all she has been through, she has sheltered all her feelings, only showing her true self when she "breaks" so to speak, such as when Gabe talks about parents in the car, or when you talk to her when the cars are stuck due to the car in the tunnel
Personally, I'd rather they not go with that "twist" in favor of just actually developing her character. Honestly, I just really don't want another Carley and Lilly situation.
Eleanor has gotta have development for episode 3... Otherwise... I bet everyone that Eleanor is working for The New Frontier. Lmfao it would be funny if she was the leader of ANF.
Yeah I expect him to die, although they shouldn't kill him off. This game needs flag pole characters because they've been killing off anyone that dares cross paths with Clementine so far (or left them determinant/unknown), so who knows. I doubt Javier will die this season, and Clementine won't die either, but I wonder if anyone else will survive (hopefully not Javier's family, they're annoying and complete liabilities).
Determinant characters not dying immediately would be nice
also keep Mariana the only family death until the end dammit develop the characters before you kill them it's not rocket science.
* 90-120 minute episode
* More playable Clementine and longer flashbacks
* Not for them to take away from Javier's playtime and story
* M… moreore impact from our Season 2 endings as well as other choices. They said there were 42 different versions of Clem, time to see it. And not just dialogue changes or references, I want to see it affect her personality and her actions.
* MORE TRIPP! I cannot stress this enough
* Hubs that allow us to have an actual conversation with people, not just one line
* Gabe to follow through with his promise to step up
* Badger to die painfully
* A chance to explore and learn about ANF. We never got the chance to explore Howe's other than the prison yard and never interacted with the people there, I want to do that with ANF to get more background info
I hope she has a secret side, like anger issues or something, she's a bit TOO nice.
Same for Tripp, he less on the perfect scale, so maybe give him a flawed past or something.
Comments
Even though I want Badger to be punished in the next episode, I would like to know his reasoning for his action and then Javi can decide whether to just imprison him or apply 'capital punishment' to him.
I don't usually say this but what reasoning? He's clearly a violent asshole who's using the fact that Javier ate their pudding and hit a few of their men as an excuse to fuck people up.
I suppose.
Of course, it appears to us that he is just a violent man, but I want to see how he views himself and whether it can be used for judgement or not.
To be fair, they actually had Javier and Eleanor's hands get all bloody when they were doing surgery on Kate. Something they haven't done in other bloody scenes in the game, like Lee's arm and Clementine's stitching.
So they got one thing right, I guess.
Same, I noticed it, the camera was directly on him Telltale! Should've just made their clothes bloody like they bathed in it honestly, kinda like Dead by Daylight's prestige clothes if you know what I'm talking about.
Well Clementine's stitching scene was a gem regardless, I loved that whole scene of sneaking in getting supplies, going back to the shed, and pouring hydrogen peroxide on the laceration, then suturing her arm with the good old needle & thread. We do need more gore though, like Lee getting to the Marsh House slicing his way through the dead, it would give this game that extra edge and feel.
I have to be honest, one thing I couldn't help but notice in S3 was a lack of walker/weapon damage. Like, when you killed walkers in S2, they'd usually get a big splotch of blood on their head, or a bloody stab wound or something. But in S3 so far, most of the walkers don't really get damaged.
For example, that zombie that scares Javier near the pick-up truck. The one with the wrench. Javier literally smashes its head against a wall, but it's still fully intact afterwards. Or multiple walkers getting shot, stabbed and bludgeoned without bullet holes and stab wounds.
It's not a complete deal-breaker for me, but considering the other seasons did walker wounds a lot more, I can't help but notice it.
Hell, Michonne even had zombies get more damaged in general. If they got shot in the body, they'd get a bullet hole where they got shot. When Michonne sliced them, they'd have parts of their body get split open and stuff. And when their faces got smashed in, they got smashed the fuck in.
AchooSaminabikinibottomAchoo
I think the most important point there is about learning more about TNF. It gives the whole story more depth and it would be better to understand why they do the things they do rather then them just being another gang of thugs. You have 3 episodes left telltale, don't tell me this will be impossible.
Completely agree, they should work on the melee impacts for sure, and then get some blood splashed on the characters. Something else that irks me is the amount of shooting your firearm in this season, I mean hell, people were really scared to fire bullets in the first seasons now it's the damn midwest firing off your gun like a cowboy.
Yeah, the setting and character designs pretty much gave that away.
Yeah, I want Will Smith to voice Clementine, too
It just makes sense, man
patrician taste
Finn was a determinant character in Game of thrones.
What development did Doug get? Carley was clearly favoured over him.
Oh, I haven't play Telltale AGOT
Well, he has far more dialogue lines than Nick/Alvin after he became determinant. There are good scenes of him, like his alarm system, 'rudely' eat the St. John's food, save Duck by using laser, save Ben, etc (I don't remember all), you know what I mean.
I actually want Conrad's treatment be like Carley/Doug, so it will piss everyone that shot him in their first playthrough
I did say spoiler for Game of Thrones.
I would like to have either Christa or Lily or some form of an old character come back into the mix. Probably a long shot it happening.
Just thinking what Christa might look like in the new engine makes me shudder, We already saw the impact it had on Kenny and Jane.
Clem then Tripp. Everyone else can fall into a sea of walkers. lol
I want to see it's cancellation.
Everything you said just won't happen sadly because Telltale are one dimensional these days. I think having more survivors appearing is not a good thing because it's hard enough to know every character and receive development from them unless every episode would be triple in length. This is a current problem with the tv series, there are just so many characters on the show now that i forget who's who in each community and I don't care a damn about them because there is little to hardly no development for them.
Good post though
Not to see Clementine always pissed off. New characters. More Tripp.
I see Tripp is quite a liked character....he'll be dead soon enough.
Eleanor has gotta have development for episode 3... Otherwise... I bet everyone that Eleanor is working for The New Frontier. Lmfao it would be funny if she was the leader of ANF.
They certainly have several possibilities to take with Eleanor's character. Hopefully she'll be a character that stays around for awhile.
I quite like it, its a natural progression for her character, after all she has been through, she has sheltered all her feelings, only showing her true self when she "breaks" so to speak, such as when Gabe talks about parents in the car, or when you talk to her when the cars are stuck due to the car in the tunnel
"So that's it, huh? We're some kind of Clementine?"
I want more death
Personally, I'd rather they not go with that "twist" in favor of just actually developing her character. Honestly, I just really don't want another Carley and Lilly situation.
400 Days characters.
I want to see more of Tripp.
But let's be real, he's going to die in some way that plays a major role in the emotional impact.
Yeah I expect him to die, although they shouldn't kill him off. This game needs flag pole characters because they've been killing off anyone that dares cross paths with Clementine so far (or left them determinant/unknown), so who knows. I doubt Javier will die this season, and Clementine won't die either, but I wonder if anyone else will survive (hopefully not Javier's family, they're annoying and complete liabilities).
A Mac release.
Determinant characters not dying immediately would be nice
also keep Mariana the only family death until the end dammit develop the characters before you kill them it's not rocket science.
I want more of TellTale's WD which was great until s2
yes, thank you, and yes.
I hope she has a secret side, like anger issues or something, she's a bit TOO nice.
Same for Tripp, he less on the perfect scale, so maybe give him a flawed past or something.
Where the heck is clementine's frizz? She needs to have a little frizz. Her hair is PERFECT and it annoys me.