Playing as a new character simply does not work

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  • Every one needs to admit that at least at one point or another in there first play through They were taken over by The Will of Clem. That no matter what logic you might of given if it were another characters fate you were deciding you chose Clementine simply because its Clementine and this in turn makes telltale have a new interesting approach to creating decisions because in all there past games they never had an instance in are choices that is so torn between what we as the player want and what we believe the character were playing as wants. I find It interesting and new to this story. With that said tho The Will of Clem will win out 90% of the time with 9 out of 10 players i mean just look at the states at the end i don't think we ever seen a Telltale game were most (we had some one side's before but never this many in one game)of the choice's were this one sided.

  • I like Clem, but something about playing as a child irritates me, I don't know why. I think Telltale did a good job giving us an adult protagonist or PC. Especially because Javier is a cool guy and so is his backstory imo. If you guys really miss playing as Clem that much play her flashbacks over and over again lmao.

  • Sounds like some peoples thoughts on Season 2.

    Things are bad when a main character feels forced into the story.

  • [removed]

    Things are bad when a main character feels forced into the story.

  • edited December 2016

    I wouldnt say that I do not care about Javier at all, but I will say that I find it hard to make decisions that seem reasonable for him, as they throw us into a character, who has his own family, people that he cared about, Lee did not have that, throw onto that the fact, that Clementine is in the game, (which is for the most part OK), but many of us care about Clementine and her story, so when the choices get divided into "the right choice" and "the Clem choice", it becomes obvious what most is gonna pick

    Now, I really kind of enjoy seeing Clementine from another perspective, but it does feel weird having to earn her trust, when we were the ones choosing who she would trust just the game before, my biggest fear with this season is, that while it may seem a bit obsessive, Clementines story and personality has always been my main draw to this series, and while the world is interesting, I find that I would have a hard time playing a game without her in it, I hope that Telltale manages to do something great with this season, but it is also my hope that they will see the wish for another game with Clem in the lead role, I think it could be really interesting with a season 4, where we play as a 14/15 year old Clem, seeing as she is 13 now, it would give her involvement in decisions alot more weight, as that seems to be a big problem people had with season 2, that she was too young to be so influencial.

    I never really had a problem with her influence in season 2 actually, as she was still the one in the group, who had probably the most hands on experience with surviving on the road, and walkers in general, as most of the season 2 group had been living in a house or Howes for a long time, whereas Clem had been surviving with Omid and Christen for like 3 years on the road

  • As I mentioned as well, Clem doesn't have to be playable. But definitely make a deuteragonist. Be a companion, ally, etc. We raised her, played her one season, now make her our ally.
    TTG can expand on that, keeping more than character alive.

  • I mean, except for the whole season 1 thing lol

    DabigRG posted: »

    Sounds like some peoples thoughts on Season 2.

  • Maybe, I feel like at least, that having a character with a less "Defined" background could have done good for this game, because now we have Javier, who has his own family, but most players care way more about Clem than his family, even though the game wants you to focus on the family, but people know Clem, but they dont know Javier.

    One of the big things I really loved about season 2 (I am also in the minority that thinks season 2 was better than 1), was that when I really got into the game, I started making decisions based on survival instead of "what is the good choice", I felt like, in season 1 it was way too easy to chose the positive option every time, but in season 2, playing as Clem, I used the silence option alot more, I dont think I was silent once in season 1, but in season 2 I was silent on multiple occassions, as it was fitting for the character, I feel like playing as Javier or Lee, its way too easy to just pick all the "right/good" options so to speak, as they dont have a background in the zombie apocalypse the way Clem does, which is why I really want to play as Clem in a potential season 4, as we know her history, we know what has happened to her, the loss she has faced, for example, if given the choice like in season 2, where you can cut Saritas arm off, if that had been in season 3, as Javier, I dont think I would have done it, but as Clem I did it, because she knows the value of survival, and I know she knows, because I have followed her, she would never allow anyone with a bite to stay alive unless she knew they might survive, which was shown with the character missing an arm at Carvers base, that you can survive the bite if you remove it quickly enough, its those kind of choices that playing as Clem made me make, something I havent felt compelled to do in the same way with Lee or Javier, as we dont know the background

    As I mentioned as well, Clem doesn't have to be playable. But definitely make a deuteragonist. Be a companion, ally, etc. We raised her, played her one season, now make her our ally. TTG can expand on that, keeping more than character alive.

  • I can agree with you on that one.
    I love Clem and Season 1 and 2 equally. Some say S2 had bad writing, I don't agree. And Clementine wasn't a leader. She said her pieces and went with the plans the adults had. It was a nice approach from the view of a child.

    I can entertain the notion of a playable Clem, as well as a companion, or a combination of both. So long they keep her in, because for me, Clem is what makes the majority of TTG's TWD.

    It may have been a bad move taking someone with a full background rather than someone with a bland background, or a background, that doesn't play much of a role anymore in the apocalypse (like Lee's, besides relationship with people, it doesn't play an active role anymore nor has it direct influence).

    Maybe, I feel like at least, that having a character with a less "Defined" background could have done good for this game, because now we hav

  • I think you hit the nail on the head with Clem not being a leader, it may seem like she has alot of influence in season 2, but in reality, the adults ask her alot, because she has alot of field experience, and probably has met alot more survivors, and thus have a bigger knowledge of who is trustworthy, compared to the people locking themselves in a house for who knows how long, there is also alot of moments, where the adults literally ignores what you say in favor of doing whatever

    I can agree with you on that one. I love Clem and Season 1 and 2 equally. Some say S2 had bad writing, I don't agree. And Clementine wasn't

  • edited December 2016

    Absolutely agree. I was not happy about how the first two episodes ended up but I had to take a step back and look at it from a rational standpoint. There's more than half the story to be told, 3 episodes to be released. It's simply not fair to judge the entirety of the season based on a portion of it.

    Domi_nique posted: »

    Sure, Ezio isn't the best example, since we definitely won't follow Clem's life as long as people followed Ezio's life in AC, but you get wh

  • Yeah I'm the exact opposite in regards to this topic. I bought this season BECAUSE we got to play as somebody other than Clem. I was just getting sick and tired of her tbh. I'm perfectly fine with her being in this season but I didn't want her to be the main character in which I controlled because I wanted a fresh new story with a new character. I'm really digging the flash back scenes with both Javi and Clem and so far I have absolutely loved the first 2 episodes. I like/care about almost all of these new characters Javy, Kate, Trip mainly. I don't really like Gabe but that's really it.

    I am so much more interested in this story the way it's going than anything they could of done with Clementine. I'm actually now interested in what went on with Clementine and the New Frontier but I want to find that out by playing as somebody else other than Clem.

    These first 2 episodes each had moments where I legit was like "holy crap!" in the big death in 1 and then the ending reveal in 2. There wasn't a single moment like that in all of season 2 for me. Being Clem in S2 in what really was going to put me off bothering to play TWD series any longer really dampers my feelings in regards to her. By the end of S2 I just stopped caring about her and her story. So I would like to thank Telltale for giving me something new and a different character to control and bring in a fresh perspective to the world that isn't completely revolved around Clementine.

  • This "Will of Clem" thing doesn't effect me what so ever so I'm not included in your everyone. There may have been times in which I sided with Clem but it was not because it was any prior knowledge to her own character but because it made sense as to how I was playing as Javier. You could of inserted any character in that place of Clem and I'd of made the same choices as I did, her being Clementine had no effect on me or how I made choices.

    jdgjordan posted: »

    Every one needs to admit that at least at one point or another in there first play through They were taken over by The Will of Clem. That no

  • No will of Clem for me. She didn't factor into my decisions at all.

    jdgjordan posted: »

    Every one needs to admit that at least at one point or another in there first play through They were taken over by The Will of Clem. That no

  • I'd argue that Kenny had just as much, if not more experience with surviving and walkers then Clem did. And 3 years is a bit of an exaggeration. Maybe almost 2 years.

  • I'd strongly consider not playing a season 4 if it went back to having Clem as the main playable character. We went down that road once before and i don't want to go and play as a young/teen child again. We just met Javier and his family and have no problem caring about them despite knowing Clem more. It's the right thing for Javier to do and i'm not controlled by Clem's influence.

    Maybe, I feel like at least, that having a character with a less "Defined" background could have done good for this game, because now we hav

  • Kenny probably maybe, even though he also used alot of time in the ski lodge, and I think youre right with the 2 years, I forgot that Clementine was 9 at the end of season 1

    AnimalBoy posted: »

    I'd argue that Kenny had just as much, if not more experience with surviving and walkers then Clem did. And 3 years is a bit of an exaggeration. Maybe almost 2 years.

  • Maybe youre right, I dunno if I agree though, but different opinions is just fine, without different opinions we would never get new things, I am also not gonna fully judge it until I have played the entirety of A New Frontier, but the thing I liked most about season 2, was that it really drew me in and immersed me in the world, as I started making the "bad/evil" calls at times, because I felt it more realistic, Clem had experience, but she was still an 11 year old, so she didnt have the strength or leadership like Lee or Javier, and thats what I think makes A New Frontier a bit dull so far, when you have someone who can just take care of themselves without any problems, the threat of walkers become alot less I feel, for example, Clem in season 2 often struggled to kill just 1 walker when not eqquiped with a gun, whereas in A New Frontier, we have been equipped with a gun this entire time, as well as, if I remember correctly, there was a scene where Javier took multiple walkers down with a melee weapon without a problem, I liked in season 2, that while humans were still the biggest threat, walkers were more than just a mild annoyance, but I digress, I dont know how the story is gonna outfold, and it might be fine, I just enjoyed playing as Clem the most, so I am giving my opinion, so that if we get a season 4, we can get the best season 4 possible, thats not to say that the best season 4 is with Clem as the lead, I would like that, but Telltale might make something better, who knows

    I am also probably not gonna play the rest of the episodes before theyre all out, so much wait :(

    AnimalBoy posted: »

    I'd strongly consider not playing a season 4 if it went back to having Clem as the main playable character. We went down that road once befo

  • edited December 2016

    I don't get the why ppl hate Javier, sure Clem was famous during her time back in S1 & S2 but we still have parts of her story in S3. The main point of Javier is that we need a different perspective from other characters that have suffered nearly the same way as Clem. Losing family, friends, etc.

  • There's gonna be some people that are mostly fond of Clementine and others that are not fond of Javier. There's still other people that care about Javier too, there's just some people that have their own likes and dislikes. Me, I really like Clementine and how much she's grown though I am neutral with Javier but that doesn't mean I hate him too, I'm in the middle for now. It's going to take like another episode before I might start to like him. That is, if there's anything I'd like in episode 3 soon.

    I don't get the why ppl hate Javier, sure Clem was famous during her time back in S1 & S2 but we still have parts of her story in S3. Th

  • I like clementine and I feel she should have more Present playable time and I also like Javier. The thing is for 2 seasons we've been with clementine since day 1 until now and we've gotten attached to clementine and even played as her for an entire season. Telltales walking dead was focused initially on Lee and Clementine and transitioned into Clementine as the main character. With that said it's very difficult to all of a sudden 3 seasons in decide to do a unofficial reboot and make a completely new character the main protagonist and the main focus without any development or history. I feel telltale could have done this quite well and had what they were going for. The way I would have done it is have clementine initially the main playable character alongside Javier as a playable character and as the series progress Javier becomes more and more prominent and more of the main character. This way people don't dislike the character for be force-fed and taking the spotlight from clementine and he can naturally grow on people. I feel telltale did more harm than good making Javier the main character and focus from the get go and side lining clementine.

  • edited January 2017

    Nope. If they wanted it to be a story only about him then they should have just made the game only featuring him. Instead they put Clem in there, and we are not playing as her as much as many players would like. We are only playing as her in flash backs. That doesn't cut it for me. And I'm being forced to play as Javier 99% of the time. That's not sharing play time. That was a misleader, saying that we would play as both of them equally. So it was false advertising.

    But I'm done on this topic, 'cause clearly we aren't going to see eye to eye on this, and that's fine. But I still say TT should have been more upfront. And if they wanted to focus solely on Javier then they should have made the game about him.

    Nope, they should have been up front and clear. I remember them saying "This is really Javier's story" in an interview. I could be mistaken, but if they did actually say that, then that's about as up front and clear as it can get.

  • You could have bought the Michonne miniseries, or any new game where you got to play as a new character instead of Clem because you wanted a new story. Most people stick with a series because they want to see the story continue, not start a new one with the former main character in the background.

    Smurfbate posted: »

    Yeah I'm the exact opposite in regards to this topic. I bought this season BECAUSE we got to play as somebody other than Clem. I was just ge

  • It works every time they put out a new game, does it not?
    It worked awesome in Tales from the Borderlands.
    It worked when they switched from Lee, to Clem.

    Everyone is so butthurt about this season, but in my eyes, they're playing the long game here. They are building up the player relationship with Javi this season, and letting him and Clem get to know each other as well.

    We are building the group we will play with Next season IMO. And if that is the case i think it was an awesome idea to have Clem be more of a side character this season. We already know her. We need to get to know the man who would be her 'partner' now, and how he reacts to who she is. Then next season i think they will split the gameplay evenly between the two leaders of our group.

  • Either give us a brand new storyline, or let us continue Clementine's.

    Choosing to try and do both is irresponsible.

  • [removed]

    Slicer said: S2's episodes were written by too many cooks. The two episodes of S3 we've gotten so far look like they were written by comm

  • They're building it up with a cliche group who would have worked much better personality wise if this wasn't set 4 years after everything normal went out the window yet they're still writing them as if this was happening during season 1? The long game went out the window with the poor writing, suddenly cliche main characters, and the abysmally short first episode that was split into two with a length equal to a single episode from the previous two seasons. You don't base an entire game around the prospect of it paying off in the NEXT game, that's fucking stupid. It works when it's focused on a previous entry, not when you're introducing a shitload of new people and praying 85% of the people playing don't simply side with the former protagonist regardless of the new main characters.

    Arya_Stupid posted: »

    It works every time they put out a new game, does it not? It worked awesome in Tales from the Borderlands. It worked when they switched fr

  • Of course. My mistake for disagreeing with you.

    Please, continue complaining.

    They're building it up with a cliche group who would have worked much better personality wise if this wasn't set 4 years after everything no

  • IT WOULD HAVE DUCKING WORKED IF GREEDY TELLTALE DIDNT TRICK US WITH CLEM AND OUR PREVOIS CHOICES LIKE THAT :-(

  • Anything that is against Telltale is complaining to you.

    Arya_Stupid posted: »

    Of course. My mistake for disagreeing with you. Please, continue complaining.

  • Not just me. But regardless, wah. Enjoy Dying Light 1.3!

    Arya_Stupid posted: »

    Of course. My mistake for disagreeing with you. Please, continue complaining.

  • What is that supposed to mean?

    All i did was state my opinion of Season 3, and what i think they are trying to do. i said nothing regarding Telltale specifically, and nothing to you at all.

    What's your problem Lee Everett?

    Anything that is against Telltale is complaining to you.

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