...Don't you mean three--never mind, its your joke. Honestly, though, I think they should've either waited on using character concepts like Sarah or, better yet, actually utilized them properly and stuck to their guns.
Personally, I was very tepid about Mariana in part because of what happened with Sarah.
I kind of get what Telltale was trying to do with Sarah. She's meant to be a tragic character right out the gate; what Clem might have become if anybody besides Lee had guided her through the zombie apocalypse. While Carlos felt he was simply doing what he could to shelter Sarah from a world that had turned into a horror show, he didn't give her the opportunity to adapt, either. I also like how the player has the option of turning Clem into Carlos's surrogate after he's been taken out of the picture. The reality of "The Walking Dead" might be cruel to Sarah, but Clem doesn't have to be.
Unfortunately, Sarah had the disadvantage of a bad introduction (I think the scene between Clem & Sarah in the bedroom was a lot creepier than Telltale intended), and the antagonism of many fans who were worried she was being groomed to become Clem's replacement. In hindsight, the character got a raw deal.
All the same, I doubt anyone can deny Sarah had the most horrible death in the series so far - not so much in terms of gruesomeness (we've seen zombies tear out plenty of people's guts before), but in sheer heartbreaking pathos. The way she screams "Daddy!!" while she's being eaten alive is absolutely ghastly.
I kind of get what Telltale was trying to do with Sarah. She's meant to be a tragic character right out the gate; what Clem might have become if anybody besides Lee had guided her through the zombie apocalypse. While Carlos felt he was simply doing what he could to shelter Sarah from a world that had turned into a horror show, he didn't give her the opportunity to adapt, either. I also like how the player has the option of turning Clem into Carlos's surrogate after he's been taken out of the picture. The reality of "The Walking Dead" might be cruel to Sarah, but Clem doesn't have to be.
Pretty much exactly!
Unfortunately, Sarah had the disadvantage of a bad introduction (I think the scene between Clem & Sarah in the bedroom was a lot creepier than Telltale intended), and the antagonism of many fans who were worried she was being groomed to become Clem's replacement. In hindsight, the character got a raw deal.
Yeah, that's about sums it up. Personally, I actually really like her introductions. ...Okay, maybe not completely at the first impression, but it was still pretty interesting given the context: Clementine was wounded, hungry, and alone in the company of a group that's divided between helping her(Luke, Alvin, Pete) and silencing her(Nick, Rebecca, determinately Carlos) and the one person who will help her is still bigger than her and practically has her at her (admittedly easy) mercy. I went along well with the atmosphere and feeling of vulnerability the episode had going on in Clementine's perspective and it sorta tied into whatever Nick Breckon originally had in mind in regards to the Cabin Group. Combined/contrasted with her portrayal in the next episode, it was interesting way of playing with your expectations and kinda gave Sarah this very slight edge(unlike Jane ) to her that made her character all the more dynamic/complex/whateverthewordis for someone who's supposed to be passive and non-confrontational. Plus, I actually think it's kinda hilarious given her overall demeanor and all the stuff you can spin out of it--all of it!
Also, this is probably the first time I've actually ever heard someone say that she might've outright replaced Clementine, which I just don't see happening either way. Sarah was almost definitely meant to be Clementine's answer to Kenny, as she shares a lot of characteristics of Season1!Clementine while having some key differences to set her apart and has more choices that actually means something than most of the other characters. Ultimately, I think she would've either tagged along throughout the series as a supporting character(which would've been nice if it did happen) or died/left after helping Clementine and/or the Group through the final events of the Season.
All the same, I doubt anyone can deny Sarah had the most horrible death in the series so far - not so much in terms of gruesomeness (we've seen zombies tear out plenty of people's guts before), but in sheer heartbreaking pathos. The way she screams "Daddy!!" while she's being eaten alive is absolutely ghastly.
It's also pretty telling that she gets a far worse death than say Kenny, Jane, Carver, or Buricko, characters you could certainly argue were naturally several times worse than Sarah was ever capable of being. So yeah, her death is definitely one of, if not THE worst aspects of Season 2 writing wise, with Jane(portrayal vs. treatment and plot/prominence-wise) being a symbiotic contestant to that. And a major reason for that is the fact that, amongst the problems and inconsistencies the rest of the Season had, it feels like that one in particular was most of the problems converging onto a single, BLAM-esque scene. It(and Sarah's treatment in the 2nd half in general) is one of the most obvious signs that the writers/executives/whoever just had so little to no confidence or faith in the story they were telling that they'd gladly change plot points and use/abuse characters on a whim based purely on how the audience reacted at the moment. I've done a bit of theorizing, researching, and poking around from time to time and it's become even more obvious to me that what they did with Sarah likely wasn't what they originally had planned, at least to the underwhelming degree we got.
And another aspect of that whole "Sarah's Corruption" subplot Jane took advantage of that makes it all the more disappointing(and mostly confusing) is that they go from portraying her as a strange but good-hearted person who just needs mutual support to treating her like she's a sociopath that's gonna suicide bomb everyone...without actually doing anything to actually contribute to the idea OR clarify the erroneous nature of it despite still having the characters involved around.
Sigh, * looks like that whole "controversy for the sake of controversy" thing again....
I kind of get what Telltale was trying to do with Sarah. She's meant to be a tragic character right out the gate; what Clem might have becom… moree if anybody besides Lee had guided her through the zombie apocalypse. While Carlos felt he was simply doing what he could to shelter Sarah from a world that had turned into a horror show, he didn't give her the opportunity to adapt, either. I also like how the player has the option of turning Clem into Carlos's surrogate after he's been taken out of the picture. The reality of "The Walking Dead" might be cruel to Sarah, but Clem doesn't have to be.
Unfortunately, Sarah had the disadvantage of a bad introduction (I think the scene between Clem & Sarah in the bedroom was a lot creepier than Telltale intended), and the antagonism of many fans who were worried she was being groomed to become Clem's replacement. In hindsight, the character got a raw deal.
All the same, I doubt anyone can deny Sarah … [view original content]
That may be true but when only 1 member out of 7 members is given any level of focused development i find that more of a waste and lazy writing than anything. Luke is the primary character of the cabin group given any focus/development while the rest of the group is relegated to being mere bodies that die off throughout the season.
Not everyone matters, that's just reality. Start looking at characters for what they are and not what they could be and you won't be disappointed by your own head-canon.
Well, Sarah and for some reason Nick were definitely the closest seconds, which is one of the many factors as to why the former's death was so terrible.
That may be true but when only 1 member out of 7 members is given any level of focused development i find that more of a waste and lazy writ… moreing than anything. Luke is the primary character of the cabin group given any focus/development while the rest of the group is relegated to being mere bodies that die off throughout the season.
Comments
This is how life works. You don't get to live only because you're nice.
"Nice" was the only word I could think of.
I have no idea who she is. I thought we were talking about that character that got shot by TNF. Sorry.
Did you not play Season 2?
...Don't you mean three--never mind, its your joke. Honestly, though, I think they should've either waited on using character concepts like Sarah or, better yet, actually utilized them properly and stuck to their guns.
Personally, I was very tepid about Mariana in part because of what happened with Sarah.
I kind of get what Telltale was trying to do with Sarah. She's meant to be a tragic character right out the gate; what Clem might have become if anybody besides Lee had guided her through the zombie apocalypse. While Carlos felt he was simply doing what he could to shelter Sarah from a world that had turned into a horror show, he didn't give her the opportunity to adapt, either. I also like how the player has the option of turning Clem into Carlos's surrogate after he's been taken out of the picture. The reality of "The Walking Dead" might be cruel to Sarah, but Clem doesn't have to be.
Unfortunately, Sarah had the disadvantage of a bad introduction (I think the scene between Clem & Sarah in the bedroom was a lot creepier than Telltale intended), and the antagonism of many fans who were worried she was being groomed to become Clem's replacement. In hindsight, the character got a raw deal.
All the same, I doubt anyone can deny Sarah had the most horrible death in the series so far - not so much in terms of gruesomeness (we've seen zombies tear out plenty of people's guts before), but in sheer heartbreaking pathos. The way she screams "Daddy!!" while she's being eaten alive is absolutely ghastly.
Pretty much exactly!
Yeah, that's about sums it up. Personally, I actually really like her introductions. ...Okay, maybe not completely at the first impression, but it was still pretty interesting given the context: Clementine was wounded, hungry, and alone in the company of a group that's divided between helping her(Luke, Alvin, Pete) and silencing her(Nick, Rebecca, determinately Carlos) and the one person who will help her is still bigger than her and practically has her at her (admittedly easy) mercy. I went along well with the atmosphere and feeling of vulnerability the episode had going on in Clementine's perspective and it sorta tied into whatever Nick Breckon originally had in mind in regards to the Cabin Group. Combined/contrasted with her portrayal in the next episode, it was interesting way of playing with your expectations and kinda gave Sarah this very slight edge(unlike Jane ) to her that made her character all the more dynamic/complex/whateverthewordis for someone who's supposed to be passive and non-confrontational. Plus, I actually think it's kinda hilarious given her overall demeanor and all the stuff you can spin out of it--all of it!
Also, this is probably the first time I've actually ever heard someone say that she might've outright replaced Clementine, which I just don't see happening either way. Sarah was almost definitely meant to be Clementine's answer to Kenny, as she shares a lot of characteristics of Season1!Clementine while having some key differences to set her apart and has more choices that actually means something than most of the other characters. Ultimately, I think she would've either tagged along throughout the series as a supporting character(which would've been nice if it did happen) or died/left after helping Clementine and/or the Group through the final events of the Season.
It's also pretty telling that she gets a far worse death than say Kenny, Jane, Carver, or Buricko, characters you could certainly argue were naturally several times worse than Sarah was ever capable of being. So yeah, her death is definitely one of, if not THE worst aspects of Season 2 writing wise, with Jane(portrayal vs. treatment and plot/prominence-wise) being a symbiotic contestant to that. And a major reason for that is the fact that, amongst the problems and inconsistencies the rest of the Season had, it feels like that one in particular was most of the problems converging onto a single, BLAM-esque scene. It(and Sarah's treatment in the 2nd half in general) is one of the most obvious signs that the writers/executives/whoever just had so little to no confidence or faith in the story they were telling that they'd gladly change plot points and use/abuse characters on a whim based purely on how the audience reacted at the moment. I've done a bit of theorizing, researching, and poking around from time to time and it's become even more obvious to me that what they did with Sarah likely wasn't what they originally had planned, at least to the underwhelming degree we got.
And another aspect of that whole "Sarah's Corruption" subplot Jane took advantage of that makes it all the more disappointing(and mostly confusing) is that they go from portraying her as a strange but good-hearted person who just needs mutual support to treating her like she's a sociopath that's gonna suicide bomb everyone...without actually doing anything to actually contribute to the idea OR clarify the erroneous nature of it despite still having the characters involved around.
Gonna go ahead and link this discussion for convenience sake.
That may be true but when only 1 member out of 7 members is given any level of focused development i find that more of a waste and lazy writing than anything. Luke is the primary character of the cabin group given any focus/development while the rest of the group is relegated to being mere bodies that die off throughout the season.
Well, Sarah and for some reason Nick were definitely the closest seconds, which is one of the many factors as to why the former's death was so terrible.
I was happy when I left her to be killed by walkers.