Yeah my statement was a bit bold, but as a really huge fan I just can't feel the same after everything that has been happening.
Sadly Telltale doesn't care about their fans anymore, it seems.
Why are there that many writers? These episodes aren't even that long, and having too many writers can cause more harm than good. Do you remember who they were?
Why are there that many writers? These episodes aren't even that long, and having too many writers can cause more harm than good. Do you remember who they were?
You just have to laugh at how the number of writers just keeps going up as the quality decreases. How can we see this is an issue in terms of story inconsistencies and quality but not Telltale!!?
At this rate, they're going to have a writer assigned for every word by season 6 XD
Also, how can they have the amount of writers going up and the length of the episodes going down? How much work does 1 of them 6 writers actually do? I'm not saying they do nothing, but come on... how much can they actually be doing based on what we are getting as the finished product?
I was going to say the same thing. You would think with 6 fucking writers that Nick Breckon, who is the best writer on the ANF team and had previously worked with TWD as a result of Season 2, would be involved with it.
Season 1 as a whole had fewer writers than this one episode. Season 1 was:
Sean Vanaman
Mark Darin
Gary Whitta
Even Season 2 had fewer writers:
Nick Breckon
Andrew Grant
Pierre Shorette
Eric Stirpe
JT Petty
And what makes it even funnier is that, of all those writers that I mentioned, only one of them is working on TWD:ANF (that being Nick Breckon), and he wasn't even one of the writers for this episode.
Also, how can they have the amount of writers going up and the length of the episodes going down?
That's what boggles my mind the most. You have games like Borderlands 2 or The Last of Us, both of which are pretty long games and were all written by one person (Anthony Burch and Neil Druckmann), but yet a one hour long episode has 7-8 writers on it. Meanwhile, the 120-150 minute long episodes of Season 1 all had one writer per episode, and the usually 90 minute episodes of Season 2 varied from 1-2 writers per episode. More writers does not always mean a better product. Do I have to go over the Law of Diminishing Returns again Telltale?
You just have to laugh at how the number of writers just keeps going up as the quality decreases. How can we see this is an issue in terms o… moref story inconsistencies and quality but not Telltale!!?
At this rate, they're going to have a writer assigned for every word by season 6 XD
Also, how can they have the amount of writers going up and the length of the episodes going down? How much work does 1 of them 6 writers actually do? I'm not saying they do nothing, but come on... how much can they actually be doing based on what we are getting as the finished product?
Thank you. Other than James Windeler, who I recognize from Batman and GOT, I have no idea who those people are. I remember when I could easily memorize the writing staff to these games, now I don't even bother keeping track because
There are too many writers on these teams to keep track of.
I was going to say the same thing. You would think with 6 fucking writers that Nick Breckon, who is the best writer on the ANF team and had previously worked with TWD as a result of Season 2, would be involved with it.
So agree, i already accidentally spoil 3 things that will happens in ep3, two of them not so big, but the third is death of one of the characters, which is sick to know before i played it myself.
Telltale release the episode already!!!!!!
It can't be cost efficient either which is bizarre. Paying one writer to do an episode as opposed to a number of writers while the product quality seems to be decreasing is really strange.
Also, how can they have the amount of writers going up and the length of the episodes going down?
That's what boggles my mind the mo… morest. You have games like Borderlands 2 or The Last of Us, both of which are pretty long games and were all written by one person (Anthony Burch and Neil Druckmann), but yet a one hour long episode has 7-8 writers on it. Meanwhile, the 120-150 minute long episodes of Season 1 all had one writer per episode, and the usually 90 minute episodes of Season 2 varied from 1-2 writers per episode. More writers does not always mean a better product. Do I have to go over the Law of Diminishing Returns again Telltale?
It's kind of funny and depressing at the same time. They wouldn't even be the company they are today without the success of The Walking Dead, it was a breakthrough for them and proved to the industry that they can manage big licences. You would think they would show more care for the product that brought them to where they are now but it seems like they're disregarding that to work on more popular franchises like Batman and Minecraft and the ever increasing billion dollar 'superhero' business with Guardians of the Galaxy. They're becoming the company that makes those tie-in movies games that nobody plays but everybody expects and it's sad that the quality of their other games have to suffer for it.
well after jobs dismissed our feedback and criticism as a "dismissive minority" i think that tells you what they think of they're fanbase. T… moreelltale has become a company more concerned about money and positive publicity than a genuine company who cares about making quality content and care about they're fans. It is unfortunate this generally happens to company's that evolve from a indie company to a larger company.
The leaked version of the episode isn't done. There are some glitches, like Javier's model sometimes "stretches" and Clementine's model can be seen going into a T-pose sometimes. So who knows how much they will change.
The leaked version of the episode isn't done. There are some glitches, like Javier's model sometimes "stretches" and Clementine's model can be seen going into a T-pose sometimes. So who knows how much they will change.
I could be absolutely wrong on this although i don't know how much more work they're going to be putting into it seeing how there's only 8 days until it officially releases to the public. And seeing how it is technically released tells me that they are most likely done working on it.
The leaked version of the episode isn't done. There are some glitches, like Javier's model sometimes "stretches" and Clementine's model can be seen going into a T-pose sometimes. So who knows how much they will change.
The fact things like T poses are still happening could mean it is a beta version which was released by accident as they still need to test it before the full version releases. The final version could still be going through certification which will fix any errors like that once it officially releases.
The leaked version of the episode isn't done. There are some glitches, like Javier's model sometimes "stretches" and Clementine's model can be seen going into a T-pose sometimes. So who knows how much they will change.
It appears that the episode may not be fully "finalized" since the episode apparently has model errors,glitches,bugs,etc. As Ozzyuk stated it could be just a beta version that was accidently leaked early.
Did you guys hear? Kevin Brunner stepped down as CEO of Telltale, replaced by Dan Connors; Dennis Lennart, Pierre Shorette and Nick Herman left for Ubisoft!
Telltale's in deep especially since the season isn't over.
Did you guys hear? Kevin Brunner stepped down as CEO of Telltale, replaced by Dan Connors; Dennis Lennart, Pierre Shorette and Nick Herman left for Ubisoft!
Telltale's in deep especially since the season isn't over.
Season 1 as a whole had fewer writers than this one episode. Season 1 was:
* Sean Vanaman
* Mark Darin
* Gary Whitta
Even Season … more2 had fewer writers:
* Nick Breckon
* Andrew Grant
* Pierre Shorette
* Eric Stirpe
* JT Petty
And what makes it even funnier is that, of all those writers that I mentioned, only one of them is working on TWD:ANF (that being Nick Breckon), and he wasn't even one of the writers for this episode.
Thanks for replying. Firewatch was great, but the ending kinda sucked.
But there is one thing I dont remember. Was Dave Fennoy involved in Firewatch or whoever else of voice actors of walking Dead?
Sean Vanaman (who was the head writer of Season 1) left Telltale in 2013, along with Jake Rodkin (the head designer of Season 1) to form a new studio called Campo Santo. As dojo pointed out, they have released one game so far, Firewatch. Mark Darin still works at Telltale, but has moved more into a designer role. He was a major designer for Season 2, Batman, and TFTBL (of which he was also one of the three creative leads). Gary Whitta was called in as a narrative consultant for Season 1 and wrote Around Every Corner. He is also a video game journalist and screenwriter, writing for shows like Futurama and movies like The Book of Eli and After Earth. He would also come up with the story and write an early draft of the script for Star Wars: Rogue One, before he left the project.
Thanks for replying. Firewatch was great, but the ending kinda sucked.
But there is one thing I dont remember. Was Dave Fennoy involved in Firewatch or whoever else of voice actors of walking Dead?
Sean Vanaman (who was the head writer of Season 1) left Telltale in 2013, along with Jake Rodkin (the head designer of Season 1) to form a n… moreew studio called Campo Santo. As dojo pointed out, they have released one game so far, Firewatch. Mark Darin still works at Telltale, but has moved more into a designer role. He was a major designer for Season 2, Batman, and TFTBL (of which he was also one of the three creative leads). Gary Whitta was called in as a narrative consultant for Season 1 and wrote Around Every Corner. He is also a video game journalist and screenwriter, writing for shows like Futurama and movies like The Book of Eli and After Earth. He would also come up with the story and write an early draft of the script for Star Wars: Rogue One, before he left the project.
Comments
You know what's happening when many people starting to get angry on someone "higher then them", that's right The Revolution:
The writers are:
James Windeler (Lead)
Patrick Kevin Day
Adam Esquenazi Douglas
Laura Jacqmin
Adam Miller
Evan Skolnick
Lee won't be the one saying"Previously on The Walking Dead" ????
tfw you don't recognize any of these people
Nick Breckon wasn't involved?
Stay strong soldier we don't surrender for spoilers
I thought it's sold significantly less than Season 2 in the same period? Might be wrong.
Tbh I think they had that many writers for previous seasons
Steamspy didn't exist back when season 2 was releasing so it wasn't possible to see the estimated sales figures.
You just have to laugh at how the number of writers just keeps going up as the quality decreases. How can we see this is an issue in terms of story inconsistencies and quality but not Telltale!!?
At this rate, they're going to have a writer assigned for every word by season 6 XD
Also, how can they have the amount of writers going up and the length of the episodes going down? How much work does 1 of them 6 writers actually do? I'm not saying they do nothing, but come on... how much can they actually be doing based on what we are getting as the finished product?
8 more days...
I'm so glad I saved that shit
I was going to say the same thing. You would think with 6 fucking writers that Nick Breckon, who is the best writer on the ANF team and had previously worked with TWD as a result of Season 2, would be involved with it.
Season 1 as a whole had fewer writers than this one episode. Season 1 was:
Even Season 2 had fewer writers:
And what makes it even funnier is that, of all those writers that I mentioned, only one of them is working on TWD:ANF (that being Nick Breckon), and he wasn't even one of the writers for this episode.
That's what boggles my mind the most. You have games like Borderlands 2 or The Last of Us, both of which are pretty long games and were all written by one person (Anthony Burch and Neil Druckmann), but yet a one hour long episode has 7-8 writers on it. Meanwhile, the 120-150 minute long episodes of Season 1 all had one writer per episode, and the usually 90 minute episodes of Season 2 varied from 1-2 writers per episode. More writers does not always mean a better product. Do I have to go over the Law of Diminishing Returns again Telltale?
Thank you. Other than James Windeler, who I recognize from Batman and GOT, I have no idea who those people are. I remember when I could easily memorize the writing staff to these games, now I don't even bother keeping track because
He is the reason Season 2 Episode 1,2 and 5 are the best ones when Episode 3 and 4 are just badly written. Still wish he wrote them though.
Same, so I share the feeling
It can't be cost efficient either which is bizarre. Paying one writer to do an episode as opposed to a number of writers while the product quality seems to be decreasing is really strange.
It's kind of funny and depressing at the same time. They wouldn't even be the company they are today without the success of The Walking Dead, it was a breakthrough for them and proved to the industry that they can manage big licences. You would think they would show more care for the product that brought them to where they are now but it seems like they're disregarding that to work on more popular franchises like Batman and Minecraft and the ever increasing billion dollar 'superhero' business with Guardians of the Galaxy. They're becoming the company that makes those tie-in movies games that nobody plays but everybody expects and it's sad that the quality of their other games have to suffer for it.
This is so accurate
The leaked version of the episode isn't done. There are some glitches, like Javier's model sometimes "stretches" and Clementine's model can be seen going into a T-pose sometimes. So who knows how much they will change.
Good point.
I would annotate the episode leak as news, Blind!
I could be absolutely wrong on this although i don't know how much more work they're going to be putting into it seeing how there's only 8 days until it officially releases to the public. And seeing how it is technically released tells me that they are most likely done working on it.
The fact things like T poses are still happening could mean it is a beta version which was released by accident as they still need to test it before the full version releases. The final version could still be going through certification which will fix any errors like that once it officially releases.
The tell-tale fans have lost it. Everyone get torches, get some signs, form a large group and go and find tell-tale
(im joking, joking pls don't take this comment seriously)
waiting , waiting, waiting, waiting, waiting
one more week and two more days.
It appears that the episode may not be fully "finalized" since the episode apparently has model errors,glitches,bugs,etc. As Ozzyuk stated it could be just a beta version that was accidently leaked early.
The riot gifs are making me cringe.
Can someone fetch me the water because I have walked far too long without a drop of it and I am starting to get tired ;]
Did you guys hear? Kevin Brunner stepped down as CEO of Telltale, replaced by Dan Connors; Dennis Lennart, Pierre Shorette and Nick Herman left for Ubisoft!
Telltale's in deep especially since the season isn't over.
Ubisoft did extremely good in making watch dogs 2. Hopefully those guys will work on watch dogs 3 at ubisoft.
What happened to writers of Season 1? What are their other projects? Do they still work for telltale?
They made their own game studio, Campo Santo. They created Firewatch.
Thanks for replying. Firewatch was great, but the ending kinda sucked.
But there is one thing I dont remember. Was Dave Fennoy involved in Firewatch or whoever else of voice actors of walking Dead?
Sean Vanaman (who was the head writer of Season 1) left Telltale in 2013, along with Jake Rodkin (the head designer of Season 1) to form a new studio called Campo Santo. As dojo pointed out, they have released one game so far, Firewatch. Mark Darin still works at Telltale, but has moved more into a designer role. He was a major designer for Season 2, Batman, and TFTBL (of which he was also one of the three creative leads). Gary Whitta was called in as a narrative consultant for Season 1 and wrote Around Every Corner. He is also a video game journalist and screenwriter, writing for shows like Futurama and movies like The Book of Eli and After Earth. He would also come up with the story and write an early draft of the script for Star Wars: Rogue One, before he left the project.
Cissy Jones (Katjaa), Erin Yvette (Molly, Bonnie) and Nikki Rapp (Lilly) all had parts in Firewatch. Dave Fennoy was not involved with the project.
RIOT GIFS
Its just a pity. I cant even imagine what they could have done if they stayed. I wonder what happened between them and Telltale.