Episode 3 was damn good *SPOILERS*

I really enjoyed it. It had character development, which is the one thing I really wanted after finishing the first 2 episodes, and choices actually mattered in this episode.

I gotta say, I'm really liking David. He might be my favorite character this season. The first 2 episodes built him up to be a total ass, but he got a bunch of character development in episode 3 and I loved it. He wasn't a generic bad guy, or even a bad guy at all, depending on how you play the episode. It reminded me of what they did with Kenny in season 2. Everybody kept trying to tell Javi that David had changed and that he was a bad person, but all throughout the episode I felt like he really had Javier's back and would do what he could to protect his family.

Now, I don't know firsthand about this, but choices seem to have actually mattered. Browsing through the board, I can see that Conrad actually survived the entire episode. While I'm sure he'll die in episode 4, keeping a determinant character alive for a whole episode isn't something Telltale has done (in TWD, at least) since Doug or Carley, IIRC. I also felt like keeping Max alive will have lasting consequences as well. Again, I'm sure he'll die in episode 4, but I feel like he might have an impact, albeit small, on the story before he dies and may play a role in Javi and David's escape.

Overall, I really enjoyed episode 3. It has me not so nervous anymore for the rest of season 3.

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Comments

  • I have to give credit when credit is due, and episode 3 deserves some praise. Telltale did well with the flashback for Javi. I only wish it had been in Episodes 1 and 2, but I'll certainly take it now. The relationship between David and Javi finally gives some much needed life to Javi's character, and brought out a little of Gabe. David is now definitely my favorite character to have come out of this season ( favorite new character since Season One in fact ). He's been given a great balance of the toll of his life before and after the outbreak.

    I'm really hoping they keep David around, and that he's not a villain at all in this series. His faults are the fuel this season needs. The two brothers have a chemistry that's been non-existent for me up until now even when they're at odds. Tripp also had some great development in this episode. I do have some things that I wish had been included, but hats off to Telltale for actually having me look forward to Episode 4.

  • I am so glad David's character didn't go in the direction I thought it was. I thought he'd be an antagonist but I'm so happy we got that brotherly bond. In that final confrontation I had Javi say "I got your back." David is definitely my favorite character this season.

  • dojo32161dojo32161 Moderator

    Conrad was done extremely well in this episode. He's actually become a double determinant character because if you don't give him a gun at the start of this episode he can die during it. Having him live is really satisfying since it completes his arc if you let him kill Badger.

  • After playing I really regret shooting Conrad seeing what a good character he is. I also love David's character but he can lose his temper if you don't listen to him but most of his decisions are good so I go with them. Overall telltale needs to keep this up it was amazing.

  • But there is a problem that he is a determinant character which a lot of players agreed to have him killed and the ones who spared him are minority.

    dojo32161 posted: »

    Conrad was done extremely well in this episode. He's actually become a double determinant character because if you don't give him a gun at t

  • The people who killed him are like "he threatened Clementine!". Then after they play the 3rd episode and watch others on Youtube they were like "I had no idea he could survive the episode.For once the choices actually matter". But anyways I'm actually happy that most people don't know about Conrad being alive. It makes it a rare choice and gives the players who didn't shoot Conrad better cutscenes while everyone else missed that opportunity. Besides, at least Conrad did a better job then Nick's determinant character from Season 2.

    AronDracula posted: »

    But there is a problem that he is a determinant character which a lot of players agreed to have him killed and the ones who spared him are minority.

  • But it would have been better if they made the choice 50%. Unlike Conrad, I loved Nick and Sarah before they determinant arcs.

    Menofthe214 posted: »

    The people who killed him are like "he threatened Clementine!". Then after they play the 3rd episode and watch others on Youtube they were l

  • Nick and Sarah had alot of potential and definitely deserved more screentime. But they just had to kill them off like they were nothing.

    AronDracula posted: »

    But it would have been better if they made the choice 50%. Unlike Conrad, I loved Nick and Sarah before they determinant arcs.

  • I know a lot of people are happy about Conrad being double determinant, but come on only ~10% saved him and he is getting more fleshed out than every great determinant character ever even the s2 endings. It feels like too little late for them to give all this attention towards such an overly biased choice.

    I know I should be grateful for feedback, but damn it I wish Telltale had their shit together for their premiere and didn't have to make up for it so haphazardly.

  • Loved it...but I do not trust David.

  • This is one of the reasons this episode was soo GREAT

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  • dojo32161dojo32161 Moderator

    So? He's still a great determinant character since he got a lot of development and improved as a character.

    AronDracula posted: »

    But there is a problem that he is a determinant character which a lot of players agreed to have him killed and the ones who spared him are minority.

  • Sarah was nothing, though. Useless bitch. I'd have quite happily gone full Negan on her.

    (Don't give me shit. I tried to save her both times.)

    Menofthe214 posted: »

    Nick and Sarah had alot of potential and definitely deserved more screentime. But they just had to kill them off like they were nothing.

  • So glad I kept Conrad alive. I knew it would work out.

    I'm surprised Clem pretended that nothing happened. Because I'd be pretty pissed at somebody that tried to sell me out.

  • edited March 2017

    Useless bitch is terrible word to use. Sarah did nothing wrong and she did want to survive.

    Sarah was nothing, though. Useless bitch. I'd have quite happily gone full Negan on her. (Don't give me shit. I tried to save her both times.)

  • Wait till episode 4 comes out. There is always shit happening in the fourth episode of any Telltale game.

    dojo32161 posted: »

    So? He's still a great determinant character since he got a lot of development and improved as a character.

  • dojo32161dojo32161 Moderator

    Even if Conrad dies offscreen next episode I'd still be satisfied since he actually did things and completed his character arc, unlike Nick who was silently along for the ride until death.

    AronDracula posted: »

    Wait till episode 4 comes out. There is always shit happening in the fourth episode of any Telltale game.

  • Yeah when he apologised for what happened in the train was amazing Idk why it was such a good moment

    So glad I kept Conrad alive. I knew it would work out. I'm surprised Clem pretended that nothing happened. Because I'd be pretty pissed at somebody that tried to sell me out.

  • I happily squeaked when this happened ^-^

    AronDracula posted: »

    This is one of the reasons this episode was soo GREAT

  • Yay! I thought she was gonna just push him back, that's nice that she accepts the hug.

    AronDracula posted: »

    This is one of the reasons this episode was soo GREAT

  • So because majority killed Conrad Telltale should've put zero effort into his character?

    I know a lot of people are happy about Conrad being double determinant, but come on only ~10% saved him and he is getting more fleshed out t

  • That's not true at all

    Sarah was nothing, though. Useless bitch. I'd have quite happily gone full Negan on her. (Don't give me shit. I tried to save her both times.)

  • Absolutely agree. This is how determinant characters SHOULD be done. One of the only few redeeming qualities in this game is how he was played out. I'm really interested to see how they play his character out in episode 4.

    dojo32161 posted: »

    Conrad was done extremely well in this episode. He's actually become a double determinant character because if you don't give him a gun at t

  • Best moment from the episode, hands down. That whole part was done great, and was one of the few times I didn't mind hearing reused music tracks from the previous seasons. In this case, the choice of music actually made sense, you can tell Clem was thinking about Lee, especially when she said that she was hoping that AJ would be the one that didn't die, so its fitting that Goodbye (the track that plays in the final moments of No Time Left) is playing in the background, really makes the scene more emotional and special. It's one of the few times so far that actually felt like it was made for older players, a nod to the impact Lee has had on Clem, and not trying to pander to new players who may not know who Lee is.

    AronDracula posted: »

    This is one of the reasons this episode was soo GREAT

  • Guys, did any of you have this problem? You know that during the ep 1/2 you can get something going on with Kate if you'd like. I didn't, but the characters still acted like I cucked David. I mean I didn't mind because I kinda wanted to have something going on with her but...yea. Is this a bug or what?

  • Yeah nick disappointed me so hard,i was mad when I saw him dead on the fence in ep4

    Menofthe214 posted: »

    The people who killed him are like "he threatened Clementine!". Then after they play the 3rd episode and watch others on Youtube they were l

  • Yeah BUT this is technically the 3rd episode so I'm optimistic

    AronDracula posted: »

    Wait till episode 4 comes out. There is always shit happening in the fourth episode of any Telltale game.

  • Completely agree he actually had stuff to do and wasn't mute the whole game. I was worried at first when he barely said anything in the holding cell. But getting over what happened in episode 2 and giving him his revenge was very satisfying. Overall a great episode and I'm excited again.

    dojo32161 posted: »

    Conrad was done extremely well in this episode. He's actually become a double determinant character because if you don't give him a gun at t

  • This is dumb. Just because few people picked it doesn't mean they should've Sarah'd him. This means maybe they are working to improve and will actually give a shit about future determinant characters.

    I know a lot of people are happy about Conrad being double determinant, but come on only ~10% saved him and he is getting more fleshed out t

  • I wish they gave me more reason to save Conrad, but they really didn't. Put a gun to Gabe's head to get me to agree on selling out Clementine and you're taking a bullet, sorry Conrad.

    Menofthe214 posted: »

    The people who killed him are like "he threatened Clementine!". Then after they play the 3rd episode and watch others on Youtube they were l

  • They should've been working hard and trying to give a shit about Clementine and the s2 endings they marketed up so much.

    And focusing all of this effort on one character who only around 10% of characters spared is the most chaotic and haphazard way to show they're taking in fan feedback

    Jaku2011 posted: »

    This is dumb. Just because few people picked it doesn't mean they should've Sarah'd him. This means maybe they are working to improve and will actually give a shit about future determinant characters.

  • It's too late to do much else with s2 other than force characters in, and Clementine is not the main character here she is the supporting cast. Is she really that great a character that she has to be front and center? Just because you shot Conrad doesn't mean they should do nothing with him.

    They should've been working hard and trying to give a shit about Clementine and the s2 endings they marketed up so much. And focusing all

  • Did anyone not steal the meds for AJ? What happened? Was it more unclear on if he lived or not? Does the camp scene play out the same?

  • This was great.

  • I killed him because he threatened my brother's son. If the situation had been presented differently, I actually might've gone along with his plan. In spite of how poorly I think TellTale made the decision in Episode 2, I couldn't be happier with the direction they've taken in Episode 3. This is progress. This is hope. They've listened to fan feedback, season after season of us all requesting something more from determinant characters. They delivered.

    While this will not serve me in this season of TWD, I hope they take it to heart that this was a great change. ( I can't bring myself to save Conrad with how it's presented. ) Episode 3 is like a revival. Not only did it deliver on making ANF far better with developing characters, and making choices matter - they upped the stakes by changing their own patterns.

    Menofthe214 posted: »

    The people who killed him are like "he threatened Clementine!". Then after they play the 3rd episode and watch others on Youtube they were l

  • GohanFGCGohanFGC Banned
    edited March 2017

    Gabe though. THAT'S some COOL DEVELOPMENT towards the end of this Episode.

    Menofthe214 posted: »

    Nick and Sarah had alot of potential and definitely deserved more screentime. But they just had to kill them off like they were nothing.

  • I killed him because he threatened my brother's son.

    I forgave him since he apologized. But I understand why you wouldn't want ignore it. But the good thing is that both Gabe and Clementine will be fine.

    Poptarts posted: »

    I killed him because he threatened my brother's son. If the situation had been presented differently, I actually might've gone along with hi

  • Loved the story, however, this is still a game. Hated the almost nil interactivity. I mean, the QTEs seem boring when its the ONLY thing you do except dialogue choices.

    @yelloswno Dr. Lindgren just wakes up and says AJ was a lost cause and that the meds wont have any meaningful effect. ie. the camp scene plays out the same.

  • I wish they gave me more reason to save Conrad, but they really didn't.

    Here's my reasons:
    1. He apologized and offers Javier a gun.
    2. More character developement.
    3. He helps out the group.
    4. He does alot more then normal determinant characters.
    5. If you chose to, Conrad delivers justice to Badger for what he did to his Francine.

    Yellowsno posted: »

    I wish they gave me more reason to save Conrad, but they really didn't. Put a gun to Gabe's head to get me to agree on selling out Clementine and you're taking a bullet, sorry Conrad.

  • It does make his character more interesting and besides he should have already been allowed to be self determined during this time in the apocalypse, but I guess Javier and Kate were holding him back. But I'm glad that Gabe finally does something on his own for a change.

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