Conrad's Future Death Scenes (Prediction)

With Conrad being one of few (if not THE only) Telltale characters to have a determinant death after another determinant death, I think it'd be interesting to see Conrad have possible deaths in EP4 and 5 as well. Bonus points for him to be able to live to the end of Season 3.

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Comments

  • Gut feeling he's permanently going in episode 4 but would prefer if he goes in episode 5 unless the story wouldn't fit that.

  • I think Telltale has a huge opportunity with utilising Conrad if done well.
    First I think Conrad should be able to die in episode 4 as well, as an outcome of a less obvious decision ( I mean come on, not giving him a gun is a absolute death sentence) so it would be quite a challenge to get him to episode 5.
    In the final episode he could be the key to save an important character from certain death. I'm thinking maybe in the final gunfight, he would jump into a bullet, saving gabe, or sacrifising himself to walkers so kate can run away in time
    I think Conrad is a great character, and it would be a shame if his death would be for nothing after all this. The players would feel such pride to save his ass so many times, if he had a dignified ending.

  • Too much of an effort, they've already overdone it with Conrad in Ep3, IMO TT should concentrate on the actual living characters because right now Random Road Bandit #3 was more developed than Tripp or Eleanor.

  • I Feel like no matter if you save him in episode 2/3/4, hes gonna 100% Die in Episode 5. dont know why but you know its telltale

    Gamersalad posted: »

    I think Telltale has a huge opportunity with utilising Conrad if done well. First I think Conrad should be able to die in episode 4 as well

  • They need to focus on the main cast and not Conrad. In fact, give Tripp an extra scene where he confronts me about killing his friend. If you're going to give Conrad all this attention at least give as much attention to the route where you killed him.

  • If that's the case, then I think we can accept that. He'd already broken mold into pieces by then.

    I Feel like no matter if you save him in episode 2/3/4, hes gonna 100% Die in Episode 5. dont know why but you know its telltale

  • Yeah, Tripp is still in desperate need of a point and they should give the people who shot Conrad something worth noting.

    They need to focus on the main cast and not Conrad. In fact, give Tripp an extra scene where he confronts me about killing his friend. If yo

  • So when did killing off a determinant character make for better scenes than without him in there in any of telltale s games? ((Besides Nick s episode 4 death scene.)) Every time i replay a game by telltale and i let a determinant character die when im in a scene where that character speaks up or does something then its like Something s missing from that scene althought its still a good experience its like something is completely missing like for example in tales from the borderlands where one of the closest friends of the main character betrays him but regrets it later ((If you dont taze that character that is.)) and you get an option to leave that character locked up or not then you have a scene where Rhys ((One of the 2 player characters.)) Goes to a reactor to try to make the hangar doors open and it is completely intense but its pretty lacking if you see the scene with Both Characters because in both situations a door is opened and you almost get sent into outer space but if you re with the other character that character almost gets sucked out and it becomes more intense as you grab them as they re falling while if you dont have that character the scene just gets skipped and it goes straight to Rhys holding on to the ladder and destroying The reactor Core which leaves the scene with something missing.
    Yes telltale should make Tripp a better character but not just because you shot Conrad but develop him because he lost his entire group and his entire base of operations he had everything and lost it so he should be developed with that not because an extra death was added to the several ones that he witnessed as he was fleeing prescott.

    DabigRG posted: »

    Yeah, Tripp is still in desperate need of a point and they should give the people who shot Conrad something worth noting.

  • I'm not sure what most of that was about, but all I'm saying is that Tripp needs to be a character that actually adds something to the story AND the people who shot Conrad should have something of substance for making their choice. It's two different improvements that could potentially be related because the characters have history with each other, but it doesn't have to be that way. In fact, Tripp is desperate need of being a noteworthy character in and of himself, not because Eleanor chopped and screwed him or Conrad lived/died.

    UrbanRodrik posted: »

    So when did killing off a determinant character make for better scenes than without him in there in any of telltale s games? ((Besides Nick

  • He will probably kill himself because he fulfilled his last, and only, life purpose in this game, avenging a character that the players knew for 2 minutes...

  • Why does everybody think everyone will kill themselves?

    TheMPerson posted: »

    He will probably kill himself because he fulfilled his last, and only, life purpose in this game, avenging a character that the players knew for 2 minutes...

  • Because half this site would probably be dead already if this actually happened. :joy:

    Why does everybody think everyone will kill themselves?

  • Why does everybody think everyone will kill themselves?

    I was being too generous.

    He's gonna die randomly in a sudden herd of zombies.

    Why does everybody think everyone will kill themselves?

  • edited April 2017

    not because Eleanor chopped and screwed him

    DabigRG posted: »

    I'm not sure what most of that was about, but all I'm saying is that Tripp needs to be a character that actually adds something to the story

  • Is that for you or for Tripp?

    not because Eleanor chopped and screwed him

  • lol

    fallandir posted: »

    Too much of an effort, they've already overdone it with Conrad in Ep3, IMO TT should concentrate on the actual living characters because right now Random Road Bandit #3 was more developed than Tripp or Eleanor.

  • Yes Please let this happen!

  • If you shot Conrad or got him killed in episode 3, Clementine will die. Wouldn't that be something.

  • I've also got an idea that if he was saved Previously, he would die saving someone in Episode 4/5, and if he wasnt saved, that person would die

    DabigRG posted: »

    If that's the case, then I think we can accept that. He'd already broken mold into pieces by then.

  • edited April 2017

    HIS NAME WAS LONNIE
    edit: I was mistaken

    fallandir posted: »

    Too much of an effort, they've already overdone it with Conrad in Ep3, IMO TT should concentrate on the actual living characters because right now Random Road Bandit #3 was more developed than Tripp or Eleanor.

  • Imagine if he lived to the end of episode 5 and just decided he would head his own way alone after some redemption and apologised for threatening to kill Clem and Gabe in the train.

    Would it finally break the determinant character curse? I guess Bonnie had the same ending cuz she could die but I'm guessing not many people had that happen in their playthrough.

  • Yes, as it is right now, saving Conrad is the superior choice in every way, there is literally no downside to not saving him, I am not saying that shooting him is the right choice, but choices should have consequences on both sides of the spectrum, and as it stands, there is no consequences to letting Conrad live, and all the consequences for killing him

    They need to focus on the main cast and not Conrad. In fact, give Tripp an extra scene where he confronts me about killing his friend. If yo

  • Well, as it stands, there is literally no consequence of selling out Clementine, whereas there is all the consequence for shooting Conrad, there is literally no justifying shooting Conrad atm, (not saying that shooting someone should ever feel like the right choice), but there should always be justifiable reasons for both choices in a scenario, otherwise it doesnt even matter, the consequence for saving Conrad should have been a distant Clementine IMO, but after 2 minutes Clementine doesnt even care if you sold her out

    Jayroen posted: »

    If you shot Conrad or got him killed in episode 3, Clementine will die. Wouldn't that be something.

  • If they are killing him off, a choice of saving x or y (Tripp or Eleanor, Kate or David, ect) and then Conrad sacrificing himself to save the other would be awesome. However, the only way he will survive completely is if the protagonist of the next game isn't in Richmond whatsoever.

  • edited April 2017

    Well there never was any consequence to having a determinant character die they just say: ´´Oh he died´´ then he s never spoken of again.
    Well that is if you dont count Zachary in Michonee on which the only thing that changes if you kill him is that someone else is also pissed at you at the finale of episode 3 and that character dies shortly after.

    Yes, as it is right now, saving Conrad is the superior choice in every way, there is literally no downside to not saving him, I am not sayin

  • You known i have hope that he s gonna survive this episode too since i known telltale can make determinant characters survive 2 episodes since there are 2 examples of that: Carley and a robot in The Borderlands game who can survive the entire game after his introduction in the third episode which is also completely determinant.

    TheMPerson posted: »

    Why does everybody think everyone will kill themselves? I was being too generous. He's gonna die randomly in a sudden herd of zombies.

  • No, his name was Road Bandit #3, he was born in S1Ep3 and died in S1Ep3.

    c

    HIS NAME WAS LONNIE edit: I was mistaken

  • Road Bandit #3 sounds like a username on the Walking Dead twitter page.

    Anyway, that's actually their Leader, Save Lot Bandit 1, who I personally consider to be Jake. Bandit 3 actually looks like Vernon in shades and is the first to get attacked when the walkers show up.

    fallandir posted: »

    No, his name was Road Bandit #3, he was born in S1Ep3 and died in S1Ep3.

  • Episode 4 death scene would probably be something like this:
    Javier and David would be in prison no matter what you do even if there is a shootout and They would be rescued Tripp , Clem and Conrad.
    After they get out of there they plan on taking Joan down and Conrad asks Javier to go with them and you would get an option Between letting him go with you and the others or Asking him to protect Kate/Look for her
    The consequences would be:
    Conrad goes to look for Kate/ Go to the house to protect her:
    Eventually you would be found out By joan and she would tell them they had Kate and bring her in With Conrad and she would tell them to not do anything they might regret and she would then Shoot Conrad and say: ´´Or that will happen to her´´ and point a gun to kate.
    Conrad goes with Javier and the others:
    Joan would bring out Kate and threaten them but Conrad would ultimately live though the episode.
    The thing with them Capturing Kate is what i think would most likely happen since they would not just trown her character out like that by Making her determinant for the rest of the game in the 3rd episode.

  • See, I told ya'll Road Bandits had more development than ANF's major characters. Personally I would rather explore Road Bandits' backstory or whatever than hear about tragic Tripp-Eleanor romance. Even that moment when Lee shot one of the raiders in his arse is more entertaining.

    DabigRG posted: »

    Road Bandit #3 sounds like a username on the Walking Dead twitter page. Anyway, that's actually their Leader, Save Lot Bandit 1, who I pe

  • Yeah, I can definitely see why anyone'd say that.
    "Jake" had the benefit of being in Season 1, which did a much better job at world-building as well as character development and storytelling in general; this meant that he had a fair degree of setup and even character establishment in his brief appearance in the previous episode before making his personal inclusion in the story; naming him Jake(which a line or two from the erstwhile Jolene makes plausible) gives him even more menace and backstory.
    And while I think most people agree that many things were wasted if not outright bad, things like Carver had just enough buildup, context, and tie-in that you get string together details that Season 2 didn't delve into very well.
    Really, I think the issue with Eleanor and especially Tripp is that they're just sorta there with no immediately meaningful connection to anything ANF's main story is about. Hell, one of the only things Tripp got in the way of having a point is thinking about how he feels about Eleanor despite or even because of their history, which I guess you could say is a very tangential parallel to Javier and Kate's determinate situation.

    fallandir posted: »

    See, I told ya'll Road Bandits had more development than ANF's major characters. Personally I would rather explore Road Bandits' backstory o

  • Actually there are other determinant characters that have survived in other games by telltale it just happens that TWD never had a determinant character survive a season without them being saved in the final episode ((Bonnie and kenny/Jane for example.))
    While in other games by telltale there are Characters that have survived the season without being saved in the final episode.
    The wolf among us had Prince Lawrence who was determinant since the 1st episode.
    Tales from the borderlands Had dumpy the robot ((Introduced in the 3rd episode if you sided with Jack and could also die during episode 5 If you decided not to Rule Hyperion .))

    ZombiePizza posted: »

    Imagine if he lived to the end of episode 5 and just decided he would head his own way alone after some redemption and apologised for threat

  • Agreed. Guy you just met comes walking of a tunnel after a gunshot and missing two people, one of which was a member of your now destroyed community, and "He lost it, I had to leave him in the tunnel." is met with an "okey dokey, lets go boss!"

    It honestly feels like the player is punished more so with a stripped down episode 3 for killing him rather than it having any impact on the characters. The way he worded his explanation to Tripp I thought he'd be in a for a reckoning sooner or later, but its just kinda been forgotten and Tripp is super buddy buddy with him because reasons.

    Yes, as it is right now, saving Conrad is the superior choice in every way, there is literally no downside to not saving him, I am not sayin

  • I feel like it should have been a case of: you shoot Conrad, Clementine loves you, but Tripp hates you, you sell out Clementine and she despises you, but you have Conrad and Tripp, as it is, Clementine still loves Javier, you get more Clementine screentime, you get Conrad, who for the first time is a determinant character that actually have some depth, there is literally no consequence so far to letting Conrad live, and all the consequences for shooting him, they really need to have something major happen between Clementine and Javi in the next episodes if you chose to sell out Clementine, such as determining whether or not Clementine will help you or ally herself with you in episode 4 or 5

    Agreed. Guy you just met comes walking of a tunnel after a gunshot and missing two people, one of which was a member of your now destroyed c

  • ou get Conrad, who for the first time is a determinant character that actually have some depth

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    I feel like it should have been a case of: you shoot Conrad, Clementine loves you, but Tripp hates you, you sell out Clementine and she desp

  • Dont take my word for it, is it wrong? I have no idea, thats just what I have heard, that he actually has some purpose after being left alive, rather than just.. being there, I dont know, I shot the guy

    DabigRG posted: »

    ou get Conrad, who for the first time is a determinant character that actually have some depth

  • So yet another positive for choosing Conrad? dont get me wrong, I dont think shooting Conrad is a great choice either (although I did it), but as it stands, having Conrad alive is literally superior, since there is no difference in the story then, but when you shoot him, you lack Conrad, have less Clementine screentime, but Clementine still love Javi, I am still waiting for something to show that shooting Conrad is not completely meaningless

    If they are killing him off, a choice of saving x or y (Tripp or Eleanor, Kate or David, ect) and then Conrad sacrificing himself to save th

  • edited April 2017

    Wasn't there supposed to be like a backstory about how bandits took over Ben's camp and raped some of the students in front of them or something?

    fallandir posted: »

    See, I told ya'll Road Bandits had more development than ANF's major characters. Personally I would rather explore Road Bandits' backstory o

  • Yes, it was dummied out lines from when Ben was voiced by the actor who Travis was created for. Still though, I personally consider it canon since the bandits were already established to be capable of such depravity by Jolene anyway and it makes Ben's initial defeated attitude and later paranoia-fueled stalemate proposal with them even more relevant.

    TheMPerson posted: »

    Wasn't there supposed to be like a backstory about how bandits took over Ben's camp and raped some of the students in front of them or something?

  • Not really, I just wanted to note that Ben was(and arguably still is) the best.

    Dont take my word for it, is it wrong? I have no idea, thats just what I have heard, that he actually has some purpose after being left alive, rather than just.. being there, I dont know, I shot the guy

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